|
|
@ -82,18 +82,18 @@ action_t store_or_get_action(bool pressed, keypos_t key)
|
|
|
|
if (disable_action_cache) {
|
|
|
|
if (disable_action_cache) {
|
|
|
|
return layer_switch_get_action(key);
|
|
|
|
return layer_switch_get_action(key);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
uint8_t key_number = key.col + (key.row * MATRIX_COLS);
|
|
|
|
int8_t key_number = key.col + (key.row * MATRIX_COLS);
|
|
|
|
uint8_t storage_row = key_number / 8;
|
|
|
|
int8_t storage_row = key_number / 8;
|
|
|
|
uint8_t storage_bit = key_number % 8;
|
|
|
|
int8_t storage_bit = key_number % 8;
|
|
|
|
uint8_t layer;
|
|
|
|
int8_t layer;
|
|
|
|
if (pressed) {
|
|
|
|
if (pressed) {
|
|
|
|
layer = layer_switch_get_layer(key);
|
|
|
|
layer = layer_switch_get_layer(key);
|
|
|
|
for (uint8_t bit_number = 0; bit_number <= 4; bit_number++) {
|
|
|
|
for (int8_t bit_number = 0; bit_number <= 4; bit_number++) {
|
|
|
|
source_layers_cache[bit_number][storage_row] ^= (-(!!(layer & (1 << bit_number)) ^ source_layers_cache[bit_number][storage_row])) & (1 << storage_bit);
|
|
|
|
source_layers_cache[bit_number][storage_row] ^= (-(!!(layer & (1 << bit_number)) ^ source_layers_cache[bit_number][storage_row])) & (1 << storage_bit);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
} else {
|
|
|
|
} else {
|
|
|
|
layer = 0;
|
|
|
|
layer = 0;
|
|
|
|
for (uint8_t bit_number = 0; bit_number <= 4; bit_number++) {
|
|
|
|
for (int8_t bit_number = 0; bit_number <= 4; bit_number++) {
|
|
|
|
layer |= (!!(source_layers_cache[bit_number][storage_row] & (1 << storage_bit))) << bit_number;
|
|
|
|
layer |= (!!(source_layers_cache[bit_number][storage_row] & (1 << storage_bit))) << bit_number;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|