Cancel tapping when interrupted by other key

example_keyboards
tmk 11 years ago
parent f8fbecff4d
commit 3e023e5b0c

@ -88,16 +88,16 @@ bool process_tapping(keyrecord_t *keyp)
// first tap!
debug("Tapping: First tap(0->1).\n");
tapping_key.tap.count = 1;
tapping_key.tap.interrupted = (waiting_buffer_has_anykey_pressed() ? true : false);
debug_tapping_key();
process_action(&tapping_key);
// enqueue
// copy tapping state
keyp->tap = tapping_key.tap;
// enqueue
return false;
}
#if TAPPING_TERM >= 500
/* This can prevent from typing some tap keys in a row at a time. */
/* This can settle mod/fn state fast but may prevent from typing fast. */
else if (!event.pressed && waiting_buffer_typed(event)) {
// other key typed. not tap.
debug("Tapping: End. No tap. Interfered by typing key\n");
@ -110,7 +110,11 @@ bool process_tapping(keyrecord_t *keyp)
}
#endif
else {
// other key events shall be enq'd till tapping state settles.
// set interrupted flag when other key preesed during tapping
if (event.pressed) {
tapping_key.tap.interrupted = true;
}
// enqueue
return false;
}
}
@ -124,7 +128,7 @@ bool process_tapping(keyrecord_t *keyp)
debug_tapping_key();
return true;
}
else if (is_tap_key(keyp->event.key) && event.pressed) {
else if (is_tap_key(event.key) && event.pressed) {
if (tapping_key.tap.count > 1) {
debug("Tapping: Start new tap with releasing last tap(>1).\n");
// unregister key
@ -143,7 +147,7 @@ bool process_tapping(keyrecord_t *keyp)
return true;
}
else {
if (!IS_NOEVENT(keyp->event)) {
if (!IS_NOEVENT(event)) {
debug("Tapping: key event while last tap(>0).\n");
}
process_action(keyp);
@ -168,7 +172,7 @@ bool process_tapping(keyrecord_t *keyp)
tapping_key = (keyrecord_t){};
return true;
}
else if (is_tap_key(keyp->event.key) && event.pressed) {
else if (is_tap_key(event.key) && event.pressed) {
if (tapping_key.tap.count > 1) {
debug("Tapping: Start new tap with releasing last timeout tap(>1).\n");
// unregister key
@ -187,7 +191,7 @@ bool process_tapping(keyrecord_t *keyp)
return true;
}
else {
if (!IS_NOEVENT(keyp->event)) {
if (!IS_NOEVENT(event)) {
debug("Tapping: key event while last timeout tap(>0).\n");
}
process_action(keyp);
@ -197,28 +201,43 @@ bool process_tapping(keyrecord_t *keyp)
}
} else if (IS_TAPPING_RELEASED()) {
if (WITHIN_TAPPING_TERM(event)) {
if (tapping_key.tap.count > 0 && IS_TAPPING_KEY(event.key) && event.pressed) {
// sequential tap.
keyp->tap = tapping_key.tap;
keyp->tap.count += 1;
debug("Tapping: Tap press("); debug_dec(keyp->tap.count); debug(")\n");
process_action(keyp);
tapping_key = *keyp;
debug_tapping_key();
return true;
} else if (event.pressed && is_tap_key(event.key)) {
// Sequential tap can be interfered with other tap key.
debug("Tapping: Start with interfering other tap.\n");
tapping_key = *keyp;
waiting_buffer_scan_tap();
debug_tapping_key();
return true;
if (event.pressed) {
if (IS_TAPPING_KEY(event.key)) {
if (!tapping_key.tap.interrupted && tapping_key.tap.count > 0) {
// sequential tap.
keyp->tap = tapping_key.tap;
keyp->tap.count += 1;
debug("Tapping: Tap press("); debug_dec(keyp->tap.count); debug(")\n");
process_action(keyp);
tapping_key = *keyp;
debug_tapping_key();
return true;
} else {
// FIX: start new tap again
tapping_key = *keyp;
return true;
}
} else if (is_tap_key(event.key)) {
// Sequential tap can be interfered with other tap key.
debug("Tapping: Start with interfering other tap.\n");
tapping_key = *keyp;
waiting_buffer_scan_tap();
debug_tapping_key();
return true;
} else {
// should none in buffer
// FIX: interrupted when other key is pressed
tapping_key.tap.interrupted = true;
process_action(keyp);
return true;
}
} else {
if (!IS_NOEVENT(keyp->event)) debug("Tapping: other key just after tap.\n");
if (!IS_NOEVENT(event)) debug("Tapping: other key just after tap.\n");
process_action(keyp);
return true;
}
} else {
// FIX: process_aciton here?
// timeout. no sequential tap.
debug("Tapping: End(Timeout after releasing last tap): ");
debug_event(event); debug("\n");
@ -227,7 +246,7 @@ bool process_tapping(keyrecord_t *keyp)
return false;
}
}
// not tapping satate
// not tapping state
else {
if (event.pressed && is_tap_key(event.key)) {
debug("Tapping: Start(Press tap key).\n");

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