Merge pull request #1 from qmk/master

Catchup
example_keyboards
TerryMathews 8 years ago committed by GitHub
commit 3899bec4b6

1
.gitignore vendored

@ -1,5 +1,6 @@
.dep .dep
*.o *.o
*.bin
*.eep *.eep
*.elf *.elf
*.hex *.hex

@ -2,23 +2,26 @@ os: linux
dist: trusty dist: trusty
sudo: required sudo: required
language: c language: c
compiler: avr-gcc
branches: branches:
except: except:
- /^.*-automated-build$/ - /^.*-automated-build$/
- /^[0-9]+\.[0-9]+\.[0-9]+/
env: env:
global: global:
- secure: vBTSL34BDPxDilKUuTXqU4CJ26Pv5hogD2nghatkxSQkI1/jbdnLj/DQdPUrMJFDIY6TK3AltsBx72MaMsLQ1JO/Ou24IeHINHXzUC1FlS9yQa48cpxnhX5kzXNyGs3oa0qaFbvnr7RgYRWtmD52n4bIZuSuW+xpBv05x2OCizdT2ZonH33nATaHGFasxROm4qYZ241VfzcUv766V6RVHgL4x9V08warugs+RENVkfzxxwhk3NmkrISabze0gSVJLHBPHxroZC6EUcf/ocobcuDrCwFqtEt90i7pNIAFUE7gZsN2uE75LmpzAWin21G7lLPcPL2k4FJVd8an1HiP2WmscJU6U89fOfMb2viObnKcCzebozBCmKGtHEuXZo9FcReOx49AnQSpmESJGs+q2dL/FApkTjQiyT4J6O5dJpoww0/r57Wx0cmmqjETKBb5rSgXM51Etk3wO09mvcPHsEwrT7qH8r9XWdyCDoEn7FCLX3/LYnf/D4SmZ633YPl5gv3v9XEwxR5+04akjgnvWDSNIaDbWBdxHNb7l4pMc+WR1bwCyMyA7KXj0RrftEGOrm9ZRLe6BkbT4cycA+j77nbPOMcyZChliV9pPQos+4TOJoTzcK2L8yWVoY409aDNVuAjdP6Yum0R2maBGl/etLmIMpJC35C5/lZ+dUNjJAM= - secure: vBTSL34BDPxDilKUuTXqU4CJ26Pv5hogD2nghatkxSQkI1/jbdnLj/DQdPUrMJFDIY6TK3AltsBx72MaMsLQ1JO/Ou24IeHINHXzUC1FlS9yQa48cpxnhX5kzXNyGs3oa0qaFbvnr7RgYRWtmD52n4bIZuSuW+xpBv05x2OCizdT2ZonH33nATaHGFasxROm4qYZ241VfzcUv766V6RVHgL4x9V08warugs+RENVkfzxxwhk3NmkrISabze0gSVJLHBPHxroZC6EUcf/ocobcuDrCwFqtEt90i7pNIAFUE7gZsN2uE75LmpzAWin21G7lLPcPL2k4FJVd8an1HiP2WmscJU6U89fOfMb2viObnKcCzebozBCmKGtHEuXZo9FcReOx49AnQSpmESJGs+q2dL/FApkTjQiyT4J6O5dJpoww0/r57Wx0cmmqjETKBb5rSgXM51Etk3wO09mvcPHsEwrT7qH8r9XWdyCDoEn7FCLX3/LYnf/D4SmZ633YPl5gv3v9XEwxR5+04akjgnvWDSNIaDbWBdxHNb7l4pMc+WR1bwCyMyA7KXj0RrftEGOrm9ZRLe6BkbT4cycA+j77nbPOMcyZChliV9pPQos+4TOJoTzcK2L8yWVoY409aDNVuAjdP6Yum0R2maBGl/etLmIMpJC35C5/lZ+dUNjJAM=
matrix: before_install:
- TARGET=all-keyboards AUTOGEN=true - wget http://www.atmel.com/images/avr8-gnu-toolchain-3.5.4.1709-linux.any.x86_64.tar.gz
- TARGET=test AUTOGEN=false install:
- tar -zxf avr8-gnu-toolchain-3.5.4.1709-linux.any.x86_64.tar.gz
- export PATH="$PATH:$TRAVIS_BUILD_DIR/avr8-gnu-toolchain-linux_x86_64/bin"
before_script:
- avr-gcc --version
script: script:
- make $TARGET AUTOGEN=$AUTOGEN - make test AUTOGEN=false
- bash util/travis_build.sh
addons: addons:
apt: apt:
packages: packages:
- avr-libc
- gcc-avr
- dfu-programmer - dfu-programmer
- pandoc - pandoc
- gcc-arm-none-eabi - gcc-arm-none-eabi
@ -26,6 +29,11 @@ addons:
- libnewlib-arm-none-eabi - libnewlib-arm-none-eabi
- diffutils - diffutils
after_success: after_success:
if [ "$AUTOGEN" == "true" ]; then bash util/travis_compiled_push.sh
bash util/travis_compiled_push.sh; notifications:
fi webhooks:
urls:
- https://webhooks.gitter.im/e/cca31de3d44b9adb617b
on_success: change # options: [always|never|change] default: always
on_failure: always # options: [always|never|change] default: always
on_start: never # options: [always|never|change] default: always

@ -25,4 +25,5 @@ ENV subproject=ez
ENV keymap=default ENV keymap=default
VOLUME /qmk VOLUME /qmk
WORKDIR /qmk WORKDIR /qmk
CMD make clean ; make keyboard=${keyboard} subproject=${subproject} keymap=${keymap}

@ -16,10 +16,10 @@ ifdef SILENT
endif endif
# We need to make sure that silent is always turned off at the top level # We need to make sure that silent is always turned off at the top level
# Otherwise the [OK], [ERROR] and [WARN] messags won't be displayed correctly # Otherwise the [OK], [ERROR] and [WARN] messages won't be displayed correctly
override SILENT := false override SILENT := false
ON_ERROR := error_occured=1 ON_ERROR := error_occurred=1
STARTING_MAKEFILE := $(firstword $(MAKEFILE_LIST)) STARTING_MAKEFILE := $(firstword $(MAKEFILE_LIST))
ROOT_MAKEFILE := $(lastword $(MAKEFILE_LIST)) ROOT_MAKEFILE := $(lastword $(MAKEFILE_LIST))
@ -34,13 +34,13 @@ ABS_ROOT_DIR := $(dir $(ABS_ROOT_MAKEFILE))
STARTING_DIR := $(subst $(ABS_ROOT_DIR),,$(ABS_STARTING_DIR)) STARTING_DIR := $(subst $(ABS_ROOT_DIR),,$(ABS_STARTING_DIR))
BUILD_DIR := $(ROOT_DIR)/.build BUILD_DIR := $(ROOT_DIR)/.build
TEST_DIR := $(BUILD_DIR)/test TEST_DIR := $(BUILD_DIR)/test
ERROR_FILE := $(BUILD_DIR)/error_occured ERROR_FILE := $(BUILD_DIR)/error_occurred
MAKEFILE_INCLUDED=yes MAKEFILE_INCLUDED=yes
# Helper function to process the newt element of a space separated path # Helper function to process the newt element of a space separated path
# It works a bit like the traditional functional head tail # It works a bit like the traditional functional head tail
# so the CURRENT_PATH_ELEMENT will beome the new head # so the CURRENT_PATH_ELEMENT will become the new head
# and the PATH_ELEMENTS are the rest that are still unprocessed # and the PATH_ELEMENTS are the rest that are still unprocessed
define NEXT_PATH_ELEMENT define NEXT_PATH_ELEMENT
$$(eval CURRENT_PATH_ELEMENT := $$(firstword $$(PATH_ELEMENTS))) $$(eval CURRENT_PATH_ELEMENT := $$(firstword $$(PATH_ELEMENTS)))
@ -84,7 +84,7 @@ endif
# Only consider folders with makefiles, to prevent errors in case there are extra folders # Only consider folders with makefiles, to prevent errors in case there are extra folders
KEYBOARDS := $(notdir $(patsubst %/Makefile,%,$(wildcard $(ROOT_DIR)/keyboards/*/Makefile))) KEYBOARDS := $(notdir $(patsubst %/Makefile,%,$(wildcard $(ROOT_DIR)/keyboards/*/Makefile)))
#Compability with the old make variables, anything you specify directly on the command line #Compatibility with the old make variables, anything you specify directly on the command line
# always overrides the detected folders # always overrides the detected folders
ifdef keyboard ifdef keyboard
KEYBOARD := $(keyboard) KEYBOARD := $(keyboard)
@ -106,7 +106,7 @@ endif
#$(info Keyboards: $(KEYBOARDS)) #$(info Keyboards: $(KEYBOARDS))
# Set the default goal depening on where we are running make from # Set the default goal depending on where we are running make from
# this handles the case where you run make without any arguments # this handles the case where you run make without any arguments
.DEFAULT_GOAL := all .DEFAULT_GOAL := all
ifneq ($(KEYMAP),) ifneq ($(KEYMAP),)
@ -170,7 +170,7 @@ define TRY_TO_MATCH_RULE_FROM_LIST_HELPER3
endef endef
# A recursive helper function for finding the longest match # A recursive helper function for finding the longest match
# $1 The list to be checed # $1 The list to be checked
# It works by always removing the currently matched item from the list # It works by always removing the currently matched item from the list
# and call itself recursively, until a match is found # and call itself recursively, until a match is found
define TRY_TO_MATCH_RULE_FROM_LIST_HELPER2 define TRY_TO_MATCH_RULE_FROM_LIST_HELPER2
@ -180,7 +180,7 @@ define TRY_TO_MATCH_RULE_FROM_LIST_HELPER2
$$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$1)) $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER3,$1))
# If a match is found in the current list, otherwise just return what we had before # If a match is found in the current list, otherwise just return what we had before
ifeq ($$(RULE_FOUND),true) ifeq ($$(RULE_FOUND),true)
# Save the best match so far and call itself recursivel # Save the best match so far and call itself recursively
BEST_MATCH := $$(MATCHED_ITEM) BEST_MATCH := $$(MATCHED_ITEM)
BEST_MATCH_RULE := $$(RULE) BEST_MATCH_RULE := $$(RULE)
RULE_FOUND := false RULE_FOUND := false
@ -337,7 +337,7 @@ define PARSE_SUBPROJECT
$$(eval $$(call PARSE_ALL_KEYMAPS)) $$(eval $$(call PARSE_ALL_KEYMAPS))
endif endif
else else
# As earlier mentione,d when allsb is specified, we call our self recursively # As earlier mentioned when allsb is specified, we call our self recursively
# for all of the subprojects # for all of the subprojects
$$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$(SUBPROJECTS))) $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_SUBPROJECT,$(SUBPROJECTS)))
endif endif
@ -403,11 +403,11 @@ define BUILD
printf "$$(MAKE_MSG)\n\n"; \ printf "$$(MAKE_MSG)\n\n"; \
$$(MAKE_CMD) $$(MAKE_VARS) SILENT=false; \ $$(MAKE_CMD) $$(MAKE_VARS) SILENT=false; \
if [ $$$$? -gt 0 ]; \ if [ $$$$? -gt 0 ]; \
then error_occured=1; \ then error_occurred=1; \
fi; fi;
endef endef
# Just parse all the keymaps for a specifc keyboard # Just parse all the keymaps for a specific keyboard
define PARSE_ALL_KEYMAPS define PARSE_ALL_KEYMAPS
$$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYMAP,$$(KEYMAPS))) $$(eval $$(call PARSE_ALL_IN_LIST,PARSE_KEYMAP,$$(KEYMAPS)))
endef endef
@ -428,7 +428,7 @@ define BUILD_TEST
printf "$$(TEST_MSG)\n"; \ printf "$$(TEST_MSG)\n"; \
$$(TEST_EXECUTABLE); \ $$(TEST_EXECUTABLE); \
if [ $$$$? -gt 0 ]; \ if [ $$$$? -gt 0 ]; \
then error_occured=1; \ then error_occurred=1; \
fi; \ fi; \
printf "\n"; printf "\n";
endif endif
@ -448,7 +448,7 @@ endef
# Set the silent mode depending on if we are trying to compile multiple keyboards or not # Set the silent mode depending on if we are trying to compile multiple keyboards or not
# By default it's on in that case, but it can be overriden by specifying silent=false # By default it's on in that case, but it can be overridden by specifying silent=false
# from the command line # from the command line
define SET_SILENT_MODE define SET_SILENT_MODE
ifdef SUB_IS_SILENT ifdef SUB_IS_SILENT
@ -465,16 +465,16 @@ include $(ROOT_DIR)/message.mk
# The empty line is important here, as it will force a new shell to be created for each command # The empty line is important here, as it will force a new shell to be created for each command
# Otherwise the command line will become too long with a lot of keyboards and keymaps # Otherwise the command line will become too long with a lot of keyboards and keymaps
define RUN_COMMAND define RUN_COMMAND
+error_occured=0;\ +error_occurred=0;\
$(COMMAND_$(SILENT_MODE)_$(COMMAND))\ $(COMMAND_$(SILENT_MODE)_$(COMMAND))\
if [ $$error_occured -gt 0 ]; then echo $$error_occured > $(ERROR_FILE); fi; if [ $$error_occurred -gt 0 ]; then echo $$error_occurred > $(ERROR_FILE); fi;
endef endef
define RUN_TEST define RUN_TEST
+error_occured=0;\ +error_occurred=0;\
$($(TEST)_COMMAND)\ $($(TEST)_COMMAND)\
if [ $$error_occured -gt 0 ]; then echo $$error_occured > $(ERROR_FILE); fi; if [ $$error_occurred -gt 0 ]; then echo $$error_occurred > $(ERROR_FILE); fi;
endef endef
@ -487,7 +487,7 @@ $(SUBPROJECTS): %: %-allkm
.PHONY: % .PHONY: %
%: %:
# Check if we have the CMP tool installed # Check if we have the CMP tool installed
cmp --version >/dev/null 2>&1; if [ $$? -gt 0 ]; then printf "$(MSG_NO_CMP)"; exit 1; fi; cmp $(ROOT_DIR)/Makefile $(ROOT_DIR)/Makefile >/dev/null 2>&1; if [ $$? -gt 0 ]; then printf "$(MSG_NO_CMP)"; exit 1; fi;
# Check if the submodules are dirty, and display a warning if they are # Check if the submodules are dirty, and display a warning if they are
ifndef SKIP_GIT ifndef SKIP_GIT
git submodule status --recursive 2>/dev/null | \ git submodule status --recursive 2>/dev/null | \
@ -514,7 +514,7 @@ endif
.PHONY: all .PHONY: all
all: all-keyboards test-all all: all-keyboards test-all
# Define some shortcuts, mostly for compability with the old syntax # Define some shortcuts, mostly for compatibility with the old syntax
.PHONY: all-keyboards .PHONY: all-keyboards
all-keyboards: allkb-allsp-allkm all-keyboards: allkb-allsp-allkm
@ -537,4 +537,4 @@ BUILD_DATE := $(shell date +"%Y-%m-%d-%H:%M:%S")
$(shell echo '#define QMK_VERSION "$(GIT_VERSION)"' > $(ROOT_DIR)/quantum/version.h) $(shell echo '#define QMK_VERSION "$(GIT_VERSION)"' > $(ROOT_DIR)/quantum/version.h)
$(shell echo '#define QMK_BUILDDATE "$(BUILD_DATE)"' >> $(ROOT_DIR)/quantum/version.h) $(shell echo '#define QMK_BUILDDATE "$(BUILD_DATE)"' >> $(ROOT_DIR)/quantum/version.h)
include $(ROOT_DIR)/testlist.mk include $(ROOT_DIR)/testlist.mk

@ -23,9 +23,9 @@ ifdef master
MASTER = $(master) MASTER = $(master)
endif endif
ifeq ($(MASTER),right) ifeq ($(MASTER),right)
OPT_DEFS += -DMASTER_IS_ON_RIGHT OPT_DEFS += -DMASTER_IS_ON_RIGHT
else else
ifneq ($(MASTER),left) ifneq ($(MASTER),left)
$(error MASTER does not have a valid value(left/right)) $(error MASTER does not have a valid value(left/right))
endif endif
@ -38,7 +38,7 @@ KEYBOARD_C := $(KEYBOARD_PATH)/$(KEYBOARD).c
ifneq ("$(wildcard $(KEYBOARD_C))","") ifneq ("$(wildcard $(KEYBOARD_C))","")
include $(KEYBOARD_PATH)/rules.mk include $(KEYBOARD_PATH)/rules.mk
else else
$(error "$(KEYBOARD_C)" does not exist) $(error "$(KEYBOARD_C)" does not exist)
endif endif
@ -49,7 +49,7 @@ ifneq ($(SUBPROJECT),)
ifneq ("$(wildcard $(SUBPROJECT_C))","") ifneq ("$(wildcard $(SUBPROJECT_C))","")
OPT_DEFS += -DSUBPROJECT_$(SUBPROJECT) OPT_DEFS += -DSUBPROJECT_$(SUBPROJECT)
include $(SUBPROJECT_PATH)/rules.mk include $(SUBPROJECT_PATH)/rules.mk
else else
$(error "$(SUBPROJECT_PATH)/$(SUBPROJECT).c" does not exist) $(error "$(SUBPROJECT_PATH)/$(SUBPROJECT).c" does not exist)
endif endif
endif endif
@ -83,7 +83,7 @@ ifneq ($(SUBPROJECT),)
endif endif
endif endif
# Save the defines and includes here, so we don't include any keymap specific ones # Save the defines and includes here, so we don't include any keymap specific ones
PROJECT_DEFS := $(OPT_DEFS) PROJECT_DEFS := $(OPT_DEFS)
PROJECT_INC := $(VPATH) $(EXTRAINCDIRS) $(SUBPROJECT_PATH) $(KEYBOARD_PATH) PROJECT_INC := $(VPATH) $(EXTRAINCDIRS) $(SUBPROJECT_PATH) $(KEYBOARD_PATH)
PROJECT_CONFIG := $(CONFIG_H) PROJECT_CONFIG := $(CONFIG_H)
@ -139,35 +139,56 @@ ifeq ($(strip $(API_SYSEX_ENABLE)), yes)
MIDI_ENABLE=yes MIDI_ENABLE=yes
endif endif
MUSIC_ENABLE := 0
ifeq ($(strip $(AUDIO_ENABLE)), yes)
OPT_DEFS += -DAUDIO_ENABLE
MUSIC_ENABLE := 1
SRC += $(QUANTUM_DIR)/process_keycode/process_audio.c
SRC += $(QUANTUM_DIR)/audio/audio.c
SRC += $(QUANTUM_DIR)/audio/voices.c
SRC += $(QUANTUM_DIR)/audio/luts.c
endif
ifeq ($(strip $(MIDI_ENABLE)), yes) ifeq ($(strip $(MIDI_ENABLE)), yes)
OPT_DEFS += -DMIDI_ENABLE OPT_DEFS += -DMIDI_ENABLE
MUSIC_ENABLE := 1
SRC += $(QUANTUM_DIR)/process_keycode/process_midi.c SRC += $(QUANTUM_DIR)/process_keycode/process_midi.c
endif endif
ifeq ($(MUSIC_ENABLE), 1)
SRC += $(QUANTUM_DIR)/process_keycode/process_music.c
endif
ifeq ($(strip $(COMBO_ENABLE)), yes)
OPT_DEFS += -DCOMBO_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_combo.c
endif
ifeq ($(strip $(VIRTSER_ENABLE)), yes) ifeq ($(strip $(VIRTSER_ENABLE)), yes)
OPT_DEFS += -DVIRTSER_ENABLE OPT_DEFS += -DVIRTSER_ENABLE
endif endif
ifeq ($(strip $(AUDIO_ENABLE)), yes) ifeq ($(strip $(FAUXCLICKY_ENABLE)), yes)
OPT_DEFS += -DAUDIO_ENABLE OPT_DEFS += -DFAUXCLICKY_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_music.c SRC += $(QUANTUM_DIR)/fauxclicky.c
SRC += $(QUANTUM_DIR)/audio/audio.c
SRC += $(QUANTUM_DIR)/audio/voices.c
SRC += $(QUANTUM_DIR)/audio/luts.c
endif endif
ifeq ($(strip $(UCIS_ENABLE)), yes) ifeq ($(strip $(UCIS_ENABLE)), yes)
OPT_DEFS += -DUCIS_ENABLE OPT_DEFS += -DUCIS_ENABLE
UNICODE_ENABLE = yes SRC += $(QUANTUM_DIR)/process_keycode/process_unicode_common.c
SRC += $(QUANTUM_DIR)/process_keycode/process_ucis.c
endif endif
ifeq ($(strip $(UNICODEMAP_ENABLE)), yes) ifeq ($(strip $(UNICODEMAP_ENABLE)), yes)
OPT_DEFS += -DUNICODEMAP_ENABLE OPT_DEFS += -DUNICODEMAP_ENABLE
UNICODE_ENABLE = yes SRC += $(QUANTUM_DIR)/process_keycode/process_unicode_common.c
SRC += $(QUANTUM_DIR)/process_keycode/process_unicodemap.c
endif endif
ifeq ($(strip $(UNICODE_ENABLE)), yes) ifeq ($(strip $(UNICODE_ENABLE)), yes)
OPT_DEFS += -DUNICODE_ENABLE OPT_DEFS += -DUNICODE_ENABLE
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode_common.c
SRC += $(QUANTUM_DIR)/process_keycode/process_unicode.c SRC += $(QUANTUM_DIR)/process_keycode/process_unicode.c
endif endif
@ -221,7 +242,11 @@ OPT_DEFS += $(TMK_COMMON_DEFS)
EXTRALDFLAGS += $(TMK_COMMON_LDFLAGS) EXTRALDFLAGS += $(TMK_COMMON_LDFLAGS)
ifeq ($(PLATFORM),AVR) ifeq ($(PLATFORM),AVR)
ifeq ($(strip $(PROTOCOL)), VUSB)
include $(TMK_PATH)/protocol/vusb.mk
else
include $(TMK_PATH)/protocol/lufa.mk include $(TMK_PATH)/protocol/lufa.mk
endif
include $(TMK_PATH)/avr.mk include $(TMK_PATH)/avr.mk
endif endif
@ -233,7 +258,7 @@ endif
OUTPUTS := $(KEYMAP_OUTPUT) $(KEYBOARD_OUTPUT) OUTPUTS := $(KEYMAP_OUTPUT) $(KEYBOARD_OUTPUT)
$(KEYMAP_OUTPUT)_SRC := $(SRC) $(KEYMAP_OUTPUT)_SRC := $(SRC)
$(KEYMAP_OUTPUT)_DEFS := $(OPT_DEFS) -DQMK_KEYBOARD=\"$(KEYBOARD)\" -DQMK_KEYMAP=\"$(KEYMAP)\" $(KEYMAP_OUTPUT)_DEFS := $(OPT_DEFS) -DQMK_KEYBOARD=\"$(KEYBOARD)\" -DQMK_KEYMAP=\"$(KEYMAP)\"
$(KEYMAP_OUTPUT)_INC := $(VPATH) $(EXTRAINCDIRS) $(KEYMAP_OUTPUT)_INC := $(VPATH) $(EXTRAINCDIRS)
$(KEYMAP_OUTPUT)_CONFIG := $(CONFIG_H) $(KEYMAP_OUTPUT)_CONFIG := $(CONFIG_H)
$(KEYBOARD_OUTPUT)_SRC := $(CHIBISRC) $(KEYBOARD_OUTPUT)_SRC := $(CHIBISRC)

@ -6,7 +6,7 @@
1. If you have ever installed WinAVR, uninstall it. 1. If you have ever installed WinAVR, uninstall it.
2. Install [MHV AVR Tools](https://infernoembedded.com/sites/default/files/project/MHV_AVR_Tools_20131101.exe). Disable smatch, but **be sure to leave the option to add the tools to the PATH checked**. 2. Install [MHV AVR Tools](https://infernoembedded.com/sites/default/files/project/MHV_AVR_Tools_20131101.exe). Disable smatch, but **be sure to leave the option to add the tools to the PATH checked**.
3. Install [MinGW](https://sourceforge.net/projects/mingw/files/Installer/mingw-get-setup.exe/download). During installation, uncheck the option to install a graphical user interface. **DO NOT change the default installation folder.** The scripts depend on the default location. 3. Install [MinGW](https://sourceforge.net/projects/mingw/files/Installer/mingw-get-setup.exe/download). During installation, uncheck the option to install a graphical user interface. **DO NOT change the default installation folder.** The scripts depend on the default location.
4. Clone this repository. [This link will download it as a zip file, which you'll need to extract.](https://github.com/jackhumbert/qmk_firmware/archive/master.zip) Open the extracted folder in Windows Explorer. 4. Clone this repository. [This link will download it as a zip file, which you'll need to extract.](https://github.com/qmk/qmk_firmware/archive/master.zip) Open the extracted folder in Windows Explorer.
5. Double-click on the 1-setup-path-win batch script to run it. You'll need to accept a User Account Control prompt. Press the spacebar to dismiss the success message in the command prompt that pops up. 5. Double-click on the 1-setup-path-win batch script to run it. You'll need to accept a User Account Control prompt. Press the spacebar to dismiss the success message in the command prompt that pops up.
6. Right-click on the 2-setup-environment-win batch script, select "Run as administrator", and accept the User Account Control prompt. This part may take a couple of minutes, and you'll need to approve a driver installation, but once it finishes, your environment is complete! 6. Right-click on the 2-setup-environment-win batch script, select "Run as administrator", and accept the User Account Control prompt. This part may take a couple of minutes, and you'll need to approve a driver installation, but once it finishes, your environment is complete!
7. Future build commands should be run from the standard Windows command prompt, which you can find by searching for "command prompt" from the start menu or start screen. Ignore the "MHV AVR Shell". 7. Future build commands should be run from the standard Windows command prompt, which you can find by searching for "command prompt" from the start menu or start screen. Ignore the "MHV AVR Shell".
@ -38,7 +38,7 @@ Debian/Ubuntu example:
If you have any problems building the firmware, you can try using a tool called Vagrant. It will set up a virtual computer with a known configuration that's ready-to-go for firmware building. OLKB does NOT host the files for this virtual computer. Details on how to set up Vagrant are in the [VAGRANT_GUIDE file](VAGRANT_GUIDE.md). If you have any problems building the firmware, you can try using a tool called Vagrant. It will set up a virtual computer with a known configuration that's ready-to-go for firmware building. OLKB does NOT host the files for this virtual computer. Details on how to set up Vagrant are in the [VAGRANT_GUIDE file](VAGRANT_GUIDE.md).
## Verify Your Installation ## Verify Your Installation
1. If you haven't already, obtain this repository ([https://github.com/jackhumbert/qmk_firmware](https://github.com/jackhumbert/qmk_firmware)). You can either download it as a zip file and extract it, or clone it using the command line tool git or the Github Desktop application. 1. If you haven't already, obtain this repository ([https://github.com/qmk/qmk_firmware](https://github.com/qmk/qmk_firmware)). You can either download it as a zip file and extract it, or clone it using the command line tool git or the Github Desktop application.
2. Open up a terminal or command prompt and navigate to the `qmk_firmware` folder using the `cd` command. The command prompt will typically open to your home directory. If, for example, you cloned the repository to your Documents folder, then you would type `cd Documents/qmk_firmware`. If you extracted the file from a zip, then it may be named `qmk_firmware-master` instead. 2. Open up a terminal or command prompt and navigate to the `qmk_firmware` folder using the `cd` command. The command prompt will typically open to your home directory. If, for example, you cloned the repository to your Documents folder, then you would type `cd Documents/qmk_firmware`. If you extracted the file from a zip, then it may be named `qmk_firmware-master` instead.
3. To confirm that you're in the correct location, you can display the contents of your current folder using the `dir` command on Windows, or the `ls` command on Linux or Mac. You should see several files, including `readme.md` and a `quantum` folder. From here, you need to navigate to the appropriate folder under `keyboards/`. For example, if you're building for a Planck, run `cd keyboards/planck`. 3. To confirm that you're in the correct location, you can display the contents of your current folder using the `dir` command on Windows, or the `ls` command on Linux or Mac. You should see several files, including `readme.md` and a `quantum` folder. From here, you need to navigate to the appropriate folder under `keyboards/`. For example, if you're building for a Planck, run `cd keyboards/planck`.
4. Once you're in the correct keyboard-specific folder, run the `make` command. This should output a lot of information about the build process. More information about the `make` command can be found below. 4. Once you're in the correct keyboard-specific folder, run the `make` command. This should output a lot of information about the build process. More information about the `make` command can be found below.
@ -96,7 +96,7 @@ The keyboard `config.h` is included only if the keymap one doesn't exist. The fo
``` ```
#undef MY_SETTING #undef MY_SETTING
#define MY_SETTING 4 #define MY_SETTING 4
```c ```
For a value of `4` for this imaginary setting. So we `undef` it first, then `define` it. For a value of `4` for this imaginary setting. So we `undef` it first, then `define` it.

@ -1,339 +0,0 @@
GNU GENERAL PUBLIC LICENSE
Version 2, June 1991
Copyright (C) 1989, 1991 Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The licenses for most software are designed to take away your
freedom to share and change it. By contrast, the GNU General Public
License is intended to guarantee your freedom to share and change free
software--to make sure the software is free for all its users. This
General Public License applies to most of the Free Software
Foundation's software and to any other program whose authors commit to
using it. (Some other Free Software Foundation software is covered by
the GNU Lesser General Public License instead.) You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
this service if you wish), that you receive source code or can get it
if you want it, that you can change the software or use pieces of it
in new free programs; and that you know you can do these things.
To protect your rights, we need to make restrictions that forbid
anyone to deny you these rights or to ask you to surrender the rights.
These restrictions translate to certain responsibilities for you if you
distribute copies of the software, or if you modify it.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must give the recipients all the rights that
you have. You must make sure that they, too, receive or can get the
source code. And you must show them these terms so they know their
rights.
We protect your rights with two steps: (1) copyright the software, and
(2) offer you this license which gives you legal permission to copy,
distribute and/or modify the software.
Also, for each author's protection and ours, we want to make certain
that everyone understands that there is no warranty for this free
software. If the software is modified by someone else and passed on, we
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Finally, any free program is threatened constantly by software
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The precise terms and conditions for copying, distribution and
modification follow.
GNU GENERAL PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. This License applies to any program or other work which contains
a notice placed by the copyright holder saying it may be distributed
under the terms of this General Public License. The "Program", below,
refers to any such program or work, and a "work based on the Program"
means either the Program or any derivative work under copyright law:
that is to say, a work containing the Program or a portion of it,
either verbatim or with modifications and/or translated into another
language. (Hereinafter, translation is included without limitation in
the term "modification".) Each licensee is addressed as "you".
Activities other than copying, distribution and modification are not
covered by this License; they are outside its scope. The act of
running the Program is not restricted, and the output from the Program
is covered only if its contents constitute a work based on the
Program (independent of having been made by running the Program).
Whether that is true depends on what the Program does.
1. You may copy and distribute verbatim copies of the Program's
source code as you receive it, in any medium, provided that you
conspicuously and appropriately publish on each copy an appropriate
copyright notice and disclaimer of warranty; keep intact all the
notices that refer to this License and to the absence of any warranty;
and give any other recipients of the Program a copy of this License
along with the Program.
You may charge a fee for the physical act of transferring a copy, and
you may at your option offer warranty protection in exchange for a fee.
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distribute such modifications or work under the terms of Section 1
above, provided that you also meet all of these conditions:
a) You must cause the modified files to carry prominent notices
stating that you changed the files and the date of any change.
b) You must cause any work that you distribute or publish, that in
whole or in part contains or is derived from the Program or any
part thereof, to be licensed as a whole at no charge to all third
parties under the terms of this License.
c) If the modified program normally reads commands interactively
when run, you must cause it, when started running for such
interactive use in the most ordinary way, to print or display an
announcement including an appropriate copyright notice and a
notice that there is no warranty (or else, saying that you provide
a warranty) and that users may redistribute the program under
these conditions, and telling the user how to view a copy of this
License. (Exception: if the Program itself is interactive but
does not normally print such an announcement, your work based on
the Program is not required to print an announcement.)
These requirements apply to the modified work as a whole. If
identifiable sections of that work are not derived from the Program,
and can be reasonably considered independent and separate works in
themselves, then this License, and its terms, do not apply to those
sections when you distribute them as separate works. But when you
distribute the same sections as part of a whole which is a work based
on the Program, the distribution of the whole must be on the terms of
this License, whose permissions for other licensees extend to the
entire whole, and thus to each and every part regardless of who wrote it.
Thus, it is not the intent of this section to claim rights or contest
your rights to work written entirely by you; rather, the intent is to
exercise the right to control the distribution of derivative or
collective works based on the Program.
In addition, mere aggregation of another work not based on the Program
with the Program (or with a work based on the Program) on a volume of
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the scope of this License.
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under Section 2) in object code or executable form under the terms of
Sections 1 and 2 above provided that you also do one of the following:
a) Accompany it with the complete corresponding machine-readable
source code, which must be distributed under the terms of Sections
1 and 2 above on a medium customarily used for software interchange; or,
b) Accompany it with a written offer, valid for at least three
years, to give any third party, for a charge no more than your
cost of physically performing source distribution, a complete
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customarily used for software interchange; or,
c) Accompany it with the information you received as to the offer
to distribute corresponding source code. (This alternative is
allowed only for noncommercial distribution and only if you
received the program in object code or executable form with such
an offer, in accord with Subsection b above.)
The source code for a work means the preferred form of the work for
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If distribution of executable or object code is made by offering
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access to copy the source code from the same place counts as
distribution of the source code, even though third parties are not
compelled to copy the source along with the object code.
4. You may not copy, modify, sublicense, or distribute the Program
except as expressly provided under this License. Any attempt
otherwise to copy, modify, sublicense or distribute the Program is
void, and will automatically terminate your rights under this License.
However, parties who have received copies, or rights, from you under
this License will not have their licenses terminated so long as such
parties remain in full compliance.
5. You are not required to accept this License, since you have not
signed it. However, nothing else grants you permission to modify or
distribute the Program or its derivative works. These actions are
prohibited by law if you do not accept this License. Therefore, by
modifying or distributing the Program (or any work based on the
Program), you indicate your acceptance of this License to do so, and
all its terms and conditions for copying, distributing or modifying
the Program or works based on it.
6. Each time you redistribute the Program (or any work based on the
Program), the recipient automatically receives a license from the
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You are not responsible for enforcing compliance by third parties to
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7. If, as a consequence of a court judgment or allegation of patent
infringement or for any other reason (not limited to patent issues),
conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot
distribute so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you
may not distribute the Program at all. For example, if a patent
license would not permit royalty-free redistribution of the Program by
all those who receive copies directly or indirectly through you, then
the only way you could satisfy both it and this License would be to
refrain entirely from distribution of the Program.
If any portion of this section is held invalid or unenforceable under
any particular circumstance, the balance of the section is intended to
apply and the section as a whole is intended to apply in other
circumstances.
It is not the purpose of this section to induce you to infringe any
patents or other property right claims or to contest validity of any
such claims; this section has the sole purpose of protecting the
integrity of the free software distribution system, which is
implemented by public license practices. Many people have made
generous contributions to the wide range of software distributed
through that system in reliance on consistent application of that
system; it is up to the author/donor to decide if he or she is willing
to distribute software through any other system and a licensee cannot
impose that choice.
This section is intended to make thoroughly clear what is believed to
be a consequence of the rest of this License.
8. If the distribution and/or use of the Program is restricted in
certain countries either by patents or by copyrighted interfaces, the
original copyright holder who places the Program under this License
may add an explicit geographical distribution limitation excluding
those countries, so that distribution is permitted only in or among
countries not thus excluded. In such case, this License incorporates
the limitation as if written in the body of this License.
9. The Free Software Foundation may publish revised and/or new versions
of the General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the Program
specifies a version number of this License which applies to it and "any
later version", you have the option of following the terms and conditions
either of that version or of any later version published by the Free
Software Foundation. If the Program does not specify a version number of
this License, you may choose any version ever published by the Free Software
Foundation.
10. If you wish to incorporate parts of the Program into other free
programs whose distribution conditions are different, write to the author
to ask for permission. For software which is copyrighted by the Free
Software Foundation, write to the Free Software Foundation; we sometimes
make exceptions for this. Our decision will be guided by the two goals
of preserving the free status of all derivatives of our free software and
of promoting the sharing and reuse of software generally.
NO WARRANTY
11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY
FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN
OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES
PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED
OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS
TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE
PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING,
REPAIR OR CORRECTION.
12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR
REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES,
INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING
OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED
TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY
YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER
PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGES.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
convey the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
Also add information on how to contact you by electronic and paper mail.
If the program is interactive, make it output a short notice like this
when it starts in an interactive mode:
Gnomovision version 69, Copyright (C) year name of author
Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, the commands you use may
be called something other than `show w' and `show c'; they could even be
mouse-clicks or menu items--whatever suits your program.
You should also get your employer (if you work as a programmer) or your
school, if any, to sign a "copyright disclaimer" for the program, if
necessary. Here is a sample; alter the names:
Yoyodyne, Inc., hereby disclaims all copyright interest in the program
`Gnomovision' (which makes passes at compilers) written by James Hacker.
<signature of Ty Coon>, 1 April 1989
Ty Coon, President of Vice
This General Public License does not permit incorporating your program into
proprietary programs. If your program is a subroutine library, you may
consider it more useful to permit linking proprietary applications with the
library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License.

@ -1,674 +0,0 @@
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.
To protect your rights, we need to prevent others from denying you
these rights or asking you to surrender the rights. Therefore, you have
certain responsibilities if you distribute copies of the software, or if
you modify it: responsibilities to respect the freedom of others.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must pass on to the recipients the same
freedoms that you received. You must make sure that they, too, receive
or can get the source code. And you must show them these terms so they
know their rights.
Developers that use the GNU GPL protect your rights with two steps:
(1) assert copyright on the software, and (2) offer you this License
giving you legal permission to copy, distribute and/or modify it.
For the developers' and authors' protection, the GPL clearly explains
that there is no warranty for this free software. For both users' and
authors' sake, the GPL requires that modified versions be marked as
changed, so that their problems will not be attributed erroneously to
authors of previous versions.
Some devices are designed to deny users access to install or run
modified versions of the software inside them, although the manufacturer
can do so. This is fundamentally incompatible with the aim of
protecting users' freedom to change the software. The systematic
pattern of such abuse occurs in the area of products for individuals to
use, which is precisely where it is most unacceptable. Therefore, we
have designed this version of the GPL to prohibit the practice for those
products. If such problems arise substantially in other domains, we
stand ready to extend this provision to those domains in future versions
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States should not allow patents to restrict development and use of
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The precise terms and conditions for copying, distribution and
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TERMS AND CONDITIONS
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The Corresponding Source need not include anything that users
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The Corresponding Source for a work in source code form is that
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All rights granted under this License are granted for the term of
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You may make, run and propagate covered works that you do not
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similar laws prohibiting or restricting circumvention of such
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When you convey a covered work, you waive any legal power to forbid
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is effected by exercising rights under this License with respect to
the covered work, and you disclaim any intention to limit operation or
modification of the work as a means of enforcing, against the work's
users, your or third parties' legal rights to forbid circumvention of
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4. Conveying Verbatim Copies.
You may convey verbatim copies of the Program's source code as you
receive it, in any medium, provided that you conspicuously and
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A "User Product" is either (1) a "consumer product", which means any
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If you convey an object code work under this section in, or with, or
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if neither you nor any third party retains the ability to install
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The requirement to provide Installation Information does not include a
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the User Product in which it has been modified or installed. Access to a
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@ -234,7 +234,7 @@ If you did everything else right. This part should be a snap! Grab the latest so
###Build Planck and Load the Firmware ###Build Planck and Load the Firmware
``` ```
$ cd ~/src $ cd ~/src
$ git clone https://github.com/jackhumbert/qmk_firmware.git $ git clone https://github.com/qmk/qmk_firmware.git
$ cd qmk_firmware/keyboards/planck $ cd qmk_firmware/keyboards/planck
$ make $ make
``` ```

@ -183,7 +183,7 @@ As you move along, be sure that the Teensy is staying in place - recutting and s
From here, you should have a working keyboard with the correct firmware. Before we attach the Teensy permanently to the keyboard, let's quickly get some firmware loaded onto the Teensy so we can test each keyswitch. From here, you should have a working keyboard with the correct firmware. Before we attach the Teensy permanently to the keyboard, let's quickly get some firmware loaded onto the Teensy so we can test each keyswitch.
To start out, download [the firmware](https://github.com/jackhumbert/qmk_firmware/) - we'll be using my (Jack's) fork of TMK called QMK/Quantum. We'll be doing a lot from the Terminal/command prompt, so get that open, along with a decent text editor like [Sublime Text](http://www.sublimetext.com/). To start out, download [the firmware](https://github.com/qmk/qmk_firmware/) - we'll be using my (Jack's) fork of TMK called QMK/Quantum. We'll be doing a lot from the Terminal/command prompt, so get that open, along with a decent text editor like [Sublime Text](http://www.sublimetext.com/).
The first thing we're going to do is create a new project using the script in the root directory of the firmware. In your terminal, run this command with `<project_name>` replaced by the name of your project - it'll need to be different from any other project in the `keyboards/` folder: The first thing we're going to do is create a new project using the script in the root directory of the firmware. In your terminal, run this command with `<project_name>` replaced by the name of your project - it'll need to be different from any other project in the `keyboards/` folder:
@ -276,7 +276,7 @@ This can be accomplished by using the following `keymaps` definition:
), ),
}; };
Note that the layout of the keycodes is similar to the physical layout of our keyboard - this make it much easier to see what's going on. A lot of the keycodes should be fairly obvious, but for a full list of them, check out [tmk_code/doc/keycode.txt](https://github.com/jackhumbert/qmk_firmware/blob/master/tmk_core/doc/keycode.txt) - there are also a lot of aliases to condense your keymap file. Note that the layout of the keycodes is similar to the physical layout of our keyboard - this make it much easier to see what's going on. A lot of the keycodes should be fairly obvious, but for a full list of them, check out [tmk_code/doc/keycode.txt](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/doc/keycode.txt) - there are also a lot of aliases to condense your keymap file.
It's also important to use the `KEYMAP` function we defined earlier - this is what allows the firmware to associate our intended readable keymap with the actual wiring. It's also important to use the `KEYMAP` function we defined earlier - this is what allows the firmware to associate our intended readable keymap with the actual wiring.
@ -306,7 +306,7 @@ If you've done all of these things, keep in mind that sometimes you might have h
Now that you have a working board, it's time to get things in their permanent positions. I've often used liberal amounts of hot glue to secure and insulate things, so if that's your style, start spreading that stuff like butter. Otherwise, double-sided tape is always an elegant solution, and electrical tape is a distant second. Due to the nature of these builds, a lot of this part is up to you and how you planned (or didn't plan) things out. Now that you have a working board, it's time to get things in their permanent positions. I've often used liberal amounts of hot glue to secure and insulate things, so if that's your style, start spreading that stuff like butter. Otherwise, double-sided tape is always an elegant solution, and electrical tape is a distant second. Due to the nature of these builds, a lot of this part is up to you and how you planned (or didn't plan) things out.
There are a lot of possibilities inside the firmware - check out the [readme](https://github.com/jackhumbert/qmk_firmware/blob/master/readme.md) for a full feature list, and dive into the different project (Planck, Ergodox EZ, etc) to see how people use all of them. You can always stop by [the OLKB subreddit for help!](http://reddit.com/r/olkb) There are a lot of possibilities inside the firmware - check out the [readme](https://github.com/qmk/qmk_firmware/blob/master/readme.md) for a full feature list, and dive into the different project (Planck, Ergodox EZ, etc) to see how people use all of them. You can always stop by [the OLKB subreddit for help!](http://reddit.com/r/olkb)
## Trouble-shooting compiling ## Trouble-shooting compiling

@ -5,7 +5,7 @@
### Windows ### Windows
1. Install [MHV AVR Tools](https://infernoembedded.com/sites/default/files/project/MHV_AVR_Tools_20131101.exe). Disable smatch, but **be sure to leave the option to add the tools to the PATH checked**. 1. Install [MHV AVR Tools](https://infernoembedded.com/sites/default/files/project/MHV_AVR_Tools_20131101.exe). Disable smatch, but **be sure to leave the option to add the tools to the PATH checked**.
2. Install [MinGW](https://sourceforge.net/projects/mingw/files/Installer/mingw-get-setup.exe/download). During installation, uncheck the option to install a graphical user interface. **DO NOT change the default installation folder.** The scripts depend on the default location. 2. Install [MinGW](https://sourceforge.net/projects/mingw/files/Installer/mingw-get-setup.exe/download). During installation, uncheck the option to install a graphical user interface. **DO NOT change the default installation folder.** The scripts depend on the default location.
3. Clone this repository. [This link will download it as a zip file, which you'll need to extract.](https://github.com/jackhumbert/qmk_firmware/archive/master.zip) Open the extracted folder in Windows Explorer. 3. Clone this repository. [This link will download it as a zip file, which you'll need to extract.](https://github.com/qmk/qmk_firmware/archive/master.zip) Open the extracted folder in Windows Explorer.
4. Right-click on the 1-setup-path-win batch script, select "Run as administrator", and accept the User Account Control prompt. Press the spacebar to dismiss the success message in the command prompt that pops up. 4. Right-click on the 1-setup-path-win batch script, select "Run as administrator", and accept the User Account Control prompt. Press the spacebar to dismiss the success message in the command prompt that pops up.
5. Right-click on the 2-setup-environment-win batch script, select "Run as administrator", and accept the User Account Control prompt. This part may take a couple of minutes, and you'll need to approve a driver installation, but once it finishes, your environment is complete! 5. Right-click on the 2-setup-environment-win batch script, select "Run as administrator", and accept the User Account Control prompt. This part may take a couple of minutes, and you'll need to approve a driver installation, but once it finishes, your environment is complete!
@ -32,7 +32,7 @@ Note that, since it will be directly accessing USB hardware, the
`dfu-programmer` program needs to be run as root. `dfu-programmer` program needs to be run as root.
## Verify Your Installation ## Verify Your Installation
1. Clone the following repository: https://github.com/jackhumbert/qmk_firmware 1. Clone the following repository: https://github.com/qmk/qmk_firmware
2. Open a Terminal and `cd` into `qmk_firmware/keyboards/planck` 2. Open a Terminal and `cd` into `qmk_firmware/keyboards/planck`
3. Run `make`. This should output a lot of information about the build process. 3. Run `make`. This should output a lot of information about the build process.
@ -80,7 +80,7 @@ when trying to 'make dfu' on Windows you need to copy the dfu-programmer.exe to
### Keymap ### Keymap
Unlike the other keymaps, prefixing the keycodes with `KC_` is required. A full list of the keycodes is available [here](https://github.com/jackhumbert/qmk_firmware/blob/master/tmk_core/doc/keycode.txt). For the keycodes available only in the extended keymap, see this [header file](https://github.com/jackhumbert/qmk_firmware/blob/master/quantum/keymap_common.h). Unlike the other keymaps, prefixing the keycodes with `KC_` is required. A full list of the keycodes is available [here](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/doc/keycode.txt). For the keycodes available only in the extended keymap, see this [header file](https://github.com/qmk/qmk_firmware/blob/master/quantum/keymap_common.h).
You can use modifiers with keycodes like this: You can use modifiers with keycodes like this:

@ -1,15 +1,30 @@
Keymap framework - how to define your keymap Keymap framework - how to define your keymap
============================================ ============================================
***NOTE: This is not final version, may be inconsistent with source code and changed occasionally for a while.*** ***NOTE: This is updated for QMK but this is still work in progress. This may still be inconsistent with the source code.***
QMK is based on TMK. Understanding the essential changes made should help you understand variable names etc.
## TMK vs. QMK
| Firmware |TMK |QMK |
|---------------------------|-----------------------|-------------------------|
| Maintainer |hasu |Jack Humbert et al. |
| Build path customization | `TMK_DIR = ...` | `include .../Makefile` |
| `keymaps` data | 3D array of `uint8_t` holding **keycode** | 3D array of `uint16_t` holding **action code** |
| `fn_actions` data | 1D array of `uint16_t` holding **action code** | 1D array of `uint16_t` holding **action code** |
Since QMK is based on TMK and uses major portion of TMK code as is, understanding the essential changes made should help you understand the code.
## 0. Keymap and layers ## 0. Keymap and layers
**Keymap** is comprised of multiple layers of key layout, you can define **32 layers** at most. In QMK, **`const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS]`** holds multiple **layers** of keymap information in **16 bit** data holding the **action code**. You can define **32 layers** at most.
**Layer** is an array of **keycodes** to define **actions** for each physical keys.
respective layers can be validated simultaneously. Layers are indexed with 0 to 31 and higher layer has precedence.
Keymap: 32 Layers Layer: Keycode matrix For trivial key definitions, the higher 8 bits of the **action code** are all 0 and the lower 8 bits holds the USB HID usage code generated by the key as **keycode**.
Respective layers can be validated simultaneously. Layers are indexed with 0 to 31 and higher layer has precedence.
Keymap: 32 Layers Layer: action code matrix
----------------- --------------------- ----------------- ---------------------
stack of layers array_of_keycode[row][column] stack of layers array_of_action_code[row][column]
____________ precedence _______________________ ____________ precedence _______________________
/ / | high / ESC / F1 / F2 / F3 .... / / | high / ESC / F1 / F2 / F3 ....
31 /___________// | /-----/-----/-----/----- 31 /___________// | /-----/-----/-----/-----
@ -22,11 +37,15 @@ respective layers can be validated simultaneously. Layers are indexed with 0 to
0 /___________/ V low 0 `-------------------------- 0 /___________/ V low 0 `--------------------------
Sometimes, the action code stored in keymap may be referred as keycode in some documents due to the TMK history.
### 0.1 Keymap layer status
Keymap layer has its state in two 32 bit parameters:
### 0.1 Keymap status * **`default_layer_state`** indicates a base keymap layer(0-31) which is always valid and to be referred.
Keymap has its state in two parameters: * **`layer_state`** () has current on/off status of the layer on its each bit.
**`default_layer`** indicates a base keymap layer(0-31) which is always valid and to be referred, **`keymap_stat`** is 16bit variable which has current on/off status of layers on its each bit.
Keymap has its state in two parameter **`default_layer`** indicates a base keymap layer(0-31) which is always valid and to be referred, **`keymap_stat`** is 16bit variable which has current on/off status of layers on its each bit.
Keymap layer '0' is usually `default_layer` and which is the only valid layer and other layers is initially off after boot up firmware, though, you can configured them in `config.h`. Keymap layer '0' is usually `default_layer` and which is the only valid layer and other layers is initially off after boot up firmware, though, you can configured them in `config.h`.
To change `default_layer` will be useful when you switch key layout completely, say you want Colmak instead of Qwerty. To change `default_layer` will be useful when you switch key layout completely, say you want Colmak instead of Qwerty.
@ -67,97 +86,132 @@ On the other hand, you shall change `layer_state` to overlay base layer with som
### 0.2 Layer Precedence and Transparency ### 0.2 Layer Precedence and Transparency
Note that ***higher layer has higher priority on stack of layers***, namely firmware falls down from top layer to bottom to look up keycode. Once it spots keycode other than **`KC_TRNS`**(transparent) on a layer it stops searching and lower layers aren't referred. Note that ***higher layer has higher priority on stack of layers***, namely firmware falls down from top layer to bottom to look up keycode. Once it spots keycode other than **`KC_TRNS`**(transparent) on a layer it stops searching and lower layers aren't referred.
You can place `KC_TRNS` on overlay layer changes just part of layout to fall back on lower or base layer. You can place `KC_TRANS` on overlay layer changes just part of layout to fall back on lower or base layer.
Key with `KC_TRANS` doesn't has its own keycode and refers to lower valid layers for keycode, instead. Key with `KC_TRANS` (`KC_TRNS` and `_______` are the alias) doesn't has its own keycode and refers to lower valid layers for keycode, instead.
See example below. See example below.
### 0.3 Keymap Example ### 0.3 Keymap Example
Keymap is **`keymaps[]`** C array in fact and you can define layers in it with **`KEYMAP()`** C macro and keycodes. To use complex actions you need to define `Fn` keycode in **`fn_actions[]`** array. Keymap in this QMK is **`static const uint16_t PROGMEM keymaps[]`** C array in fact and you can define layers in it with **`KEYMAP()`** C macro and keycodes. To use complex actions you need to define `Fn` keycode in **`fn_actions[]`** array. It holds the 16 bit quantum keycode (action code).
> Please note that keymap in the TMK, which QMK was forked from, is **`static const uint8_t PROGMEM keymaps[]`** C array which holds the 8 bit keycode (~USB HID usage code).
This is a keymap example for [HHKB](http://en.wikipedia.org/wiki/Happy_Hacking_Keyboard) keyboard. This is a keymap example for [HHKB](http://en.wikipedia.org/wiki/Happy_Hacking_Keyboard) keyboard.
This example has three layers, 'Qwerty' as base layer, 'Cursor' and 'Mousekey'. This example has three layers, 'QWERTY' as base layer, 'FN' and 'MOUSE'.
In this example, In this example,
`Fn0` is a **momentary layer switching** key, you can use keys on Cursor layer while holding the key. `MO(layer)` is a **momentary layer switching** key.
`Fn1` is a momentary layer switching key with tapping feature, you can get semicolon **';'** with taping the key and switch layers while holding the key. The word **'tap'** or **'tapping'** mean to press and release a key quickly. You can find other keymap definitions in file `keymap.c` located on project directories.
```
/*
* dbroqua HHKB Layout
*/
#include "hhkb.h"
#define BASE 0
#define FN 1
#define MOUSE 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* BASE Level: Default Layer
* ,-----------------------------------------------------------------------------------------.
* | Esc | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | \ | ` |
* |-----------------------------------------------------------------------------------------+
* | Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | Bksp |
* |-----------------------------------------------------------------------------------------+
* | Ctrl | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
* |-----------------------------------------------------------------------------------------+
* | Shift | Z | X | C | V | B | N | M | , | . | / | Shift | fn |
* +-----------------------------------------------------------------------------------------+
* | Gui | Alt | Space | AltGr |Mouse|
* `----------------------------------------------------------------´
*/
[BASE] = KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(FN), \
KC_LGUI, KC_LALT, /* */ KC_SPC, KC_RALT, MO(MOUSE)
),
/* FN Layer
* ,-----------------------------------------------------------------------------------------.
* | Pwr | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F0 | F11 | F12 | Ins | Del|
* |-----------------------------------------------------------------------------------------+
* | Caps | | | | | | | |PrtSc| Slck| Paus| Up | | |
* |-----------------------------------------------------------------------------------------+
* | | Vol-| Vol+| Mute| | | * | / | Home| PgUp| Left |Right| |
* |-----------------------------------------------------------------------------------------+
* | | Prev| Play| Next| | | + | - | End |PgDwn| Down| | |
* +-----------------------------------------------------------------------------------------+
* | | | | Stop | |
* `----------------------------------------------------------------´
*/
[FN] = KEYMAP(
KC_PWR, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, \
KC_CAPS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_VOLD, KC_VOLU, KC_MUTE, KC_TRNS, KC_TRNS, KC_PAST, KC_PSLS, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT, KC_TRNS, \
KC_TRNS, KC_MPRV, KC_MPLY, KC_MNXT, KC_TRNS, KC_TRNS, KC_PPLS, KC_PMNS, KC_END, KC_PGDN, KC_DOWN, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_MSTP, KC_TRNS
),
/* MOUSE Layer
* ,-----------------------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | | WUp | | | | | | | | Btn1| Up | Btn2| |
* |-----------------------------------------------------------------------------------------+
* | | WLt | WDn | WRt | | | | | | | Left |Right| |
* |-----------------------------------------------------------------------------------------+
* | | | | | | | | | | Btn3| Down| | |
* +-----------------------------------------------------------------------------------------+
* | | | | | |
* `----------------------------------------------------------------´
*/
[MOUSE] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_WH_U, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_MS_U, KC_BTN2, KC_TRNS, \
KC_TRNS, KC_WH_L, KC_WH_D, KC_WH_R, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_R, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN3, KC_MS_D, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
)
};
`Fn2` is a **toggle layer switch** key, you can stay switched layer after releasing the key unlike momentary switching. const uint16_t PROGMEM fn_actions[] = {
You can find other keymap definitions in file `keymap.c` located on project directories. };
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
/* 0: Qwerty {
* ,-----------------------------------------------------------. // MACRODOWN only works in this function
* |Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| `| switch(id) {
* |-----------------------------------------------------------| case 0:
* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]|Backs| if (record->event.pressed) {
* |-----------------------------------------------------------| register_code(KC_RSFT);
* |Contro| A| S| D| F| G| H| J| K| L|Fn1| '|Enter | } else {
* |-----------------------------------------------------------| unregister_code(KC_RSFT);
* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |Fn0| }
* `-----------------------------------------------------------' break;
* |Gui|Alt |Space |Alt |Fn2| }
* `-------------------------------------------' return MACRO_NONE;
*/ };
KEYMAP(ESC, 1, 2, 3, 4, 5, 6, 7, 8, 9, 0, MINS,EQL, BSLS,GRV, \ ```
TAB, Q, W, E, R, T, Y, U, I, O, P, LBRC,RBRC,BSPC, \
LCTL,A, S, D, F, G, H, J, K, L, FN1, QUOT,ENT, \
LSFT,Z, X, C, V, B, N, M, COMM,DOT, SLSH,RSFT,FN0, \
LGUI,LALT, SPC, RALT,FN2),
/* 1: Cursor(HHKB mode)
* ,-----------------------------------------------------------.
* |Pwr| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
* |-----------------------------------------------------------|
* |Caps | | | | | | | |Psc|Slk|Pus|Up | |Backs|
* |-----------------------------------------------------------|
* |Contro|VoD|VoU|Mut| | | *| /|Hom|PgU|Lef|Rig|Enter |
* |-----------------------------------------------------------|
* |Shift | | | | | | +| -|End|PgD|Dow|Shift | |
* `-----------------------------------------------------------'
* |Gui |Alt |Space |Alt |Gui|
* `--------------------------------------------'
*/
KEYMAP(PWR, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
CAPS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,PSCR,SLCK,PAUS,UP, TRNS,BSPC, \
LCTL,VOLD,VOLU,MUTE,TRNS,TRNS,PAST,PSLS,HOME,PGUP,LEFT,RGHT,ENT, \
LSFT,TRNS,TRNS,TRNS,TRNS,TRNS,PPLS,PMNS,END, PGDN,DOWN,RSFT,TRNS, \
LGUI,LALT, SPC, RALT,RGUI),
/* 2: Mousekey
* ,-----------------------------------------------------------.
* |Esc| F1| F2| F3| F4| F5| F6| F7| F8| F9|F10|F11|F12|Ins|Del|
* |-----------------------------------------------------------|
* |Tab | | | | | |MwL|MwD|MwU|MwR| | | |Backs|
* |-----------------------------------------------------------|
* |Contro| | | | | |McL|McD|McU|McR| | |Return |
* |-----------------------------------------------------------|
* |Shift | | | | |Mb3|Mb2|Mb1|Mb4|Mb5| |Shift | |
* `-----------------------------------------------------------'
* |Gui |Alt |Mb1 |Alt | |
* `--------------------------------------------'
* Mc: Mouse Cursor / Mb: Mouse Button / Mw: Mouse Wheel
*/
KEYMAP(ESC, F1, F2, F3, F4, F5, F6, F7, F8, F9, F10, F11, F12, INS, DEL, \
TAB, TRNS,TRNS,TRNS,TRNS,TRNS,WH_L,WH_D,WH_U,WH_R,TRNS,TRNS,TRNS,BSPC, \
LCTL,TRNS,ACL0,ACL1,ACL2,TRNS,MS_L,MS_D,MS_U,MS_R,TRNS,QUOT,ENT, \
LSFT,TRNS,TRNS,TRNS,TRNS,BTN3,BTN2,BTN1,BTN4,BTN5,SLSH,RSFT,TRNS, \
LGUI,LALT, BTN1, RALT,TRNS),
};
static const uint16_t PROGMEM fn_actions[] = {
ACTION_LAYER_MOMENTARY(1), // FN0
ACTION_LAYER_TAP_KEY(2, KC_SCLN), // FN1
ACTION_LAYER_TOGGLE(2), // FN2
};
## 1. Keycode
See [`tmk_core/common/keycode.h`](../tmk_core/common/keycode.h) or keycode table below for the detail. Keycode is internal **8bit code** to indicate action performed on key in keymap. Keycodes are based on [HID Usage Keyboard/Keypad Page(0x07)](http://www.usb.org/developers/hidpage/Hut1_12v2.pdf) plus special codes in the `0xA5-DF` range.
Keycode has `KC_` prefixed symbol respectively. Most of keycodes like `KC_A` have simple action registers key to host on press and unregister on release, while some of other keycodes has some special actions like `Fn` keys, Media control keys, System control keys and Mousekeys.
keymaps[]
In `KEYMAP()` macro, TMK recommends you to keep prefix part `KC_` of keycode to keep keymap compact. For example, just use `A` instead you place `KC_A` in `KEYMAP()`. But this doesn't apply for QMK.
## 1. Keycode The `KEYMAP()` macro defines correspondence between the physical key location to the electrical key connection.
See [`common/keycode.h`](../common/keycode.h) or keycode table below for the detail. Keycode is internal **8bit code** to indicate action performed on key in keymap. Keycode has `KC_` prefixed symbol respectively. Most of keycodes like `KC_A` have simple action registers key to host on press and unregister on release, while some of other keycodes has some special actions like `Fn` keys, Media control keys, System control keys and Mousekeys.
***In `KEYMAP()` macro you should omit prefix part `KC_` of keycode to keep keymap compact.*** For example, just use `A` instead you place `KC_A` in `KEYMAP()`. Some keycodes has 4-letter **short name** in addition to descriptive name, you'll prefer short one in `KEYMAP()`. Some keycodes has 7-letter **short name** such as `KC_COMM` in addition to descriptive name `KC_COMMA`, you'll prefer short one in `KEYMAP()`.
### 1.0 Other key ### 1.0 Other key
- `KC_NO` for no action - `KC_NO` for no action
@ -192,7 +246,10 @@ There are 8 modifiers which has discrimination between left and right.
- `KC_WSCH`, `KC_WHOM`, `KC_WBAK`, `KC_WFWD`, `KC_WSTP`, `KC_WREF`, `KC_WFAV` for web browser operation - `KC_WSCH`, `KC_WHOM`, `KC_WBAK`, `KC_WFWD`, `KC_WSTP`, `KC_WREF`, `KC_WFAV` for web browser operation
### 1.5 Fn key ### 1.5 Fn key
`KC_FNnn` are keycodes for `Fn` key which not given any actions at the beginning unlike most of keycodes has its own inborn action. To use these keycodes in `KEYMAP()` you need to assign action you want at first. Action of `Fn` key is defined in `fn_actions[]` and its index of the array is identical with number part of `KC_FNnn`. Thus `KC_FN0` keycode indicates the action defined in first element of the array. ***32 `Fn` keys can be defined at most.*** You don't need to use this functionality under QMK since this is a backward compatibility functionality. Unlike TMK, you can write action code itself directly in **`static const uint16_t PROGMEM keymaps[]`** C array using `MO(layer)`, etc.
`KC_FNnn` are keycodes for `Fn` key which not given any actions at the beginning unlike most of keycodes has its own inborn action. To use these keycodes in `KEYMAP()` you need to assign action you want at first. Action of `Fn` key is defined in `fn_actions[]` and its index of the array is identical with number part of `KC_FNnn`. Thus `KC_FN0` keycode indicates the action defined in first element of the array. ***Only 32 `Fn` keys can be defined at most.***
### 1.6 Keycode Table ### 1.6 Keycode Table
See keycode table in [`doc/keycode.txt`](./keycode.txt) for description of keycodes. See keycode table in [`doc/keycode.txt`](./keycode.txt) for description of keycodes.
@ -549,6 +606,9 @@ Layer switching with tap key:
[dual_role]: http://en.wikipedia.org/wiki/Modifier_key#Dual-role_keys [dual_role]: http://en.wikipedia.org/wiki/Modifier_key#Dual-role_keys
When user hold a key after tap, it repeat the tapped key rather to hold a modifier key.
If you prefer to hold a modifier instead, define `TAPPING_FORCE_HOLD` in `config.h`.
See https://github.com/qmk/qmk_firmware/issues/889 for the detail.
### 4.2 Tap Toggle ### 4.2 Tap Toggle
This is a feature to assign both toggle layer and momentary switch layer action to just same one physical key. It works as momentary layer switch when holding a key but toggle switch with several taps. This is a feature to assign both toggle layer and momentary switch layer action to just same one physical key. It works as momentary layer switch when holding a key but toggle switch with several taps.
@ -581,15 +641,11 @@ Similar to layer tap toggle, this works as a momentary modifier when holding, bu
## 5. Legacy Keymap ## 5. Legacy Keymap
This was used in prior version and still works due to legacy support code in `common/keymap.c`. Legacy keymap doesn't support many of features that new keymap offers. ***It is not recommended to use Legacy Keymap for new project.*** In QMK, `tmk_core/common/keymap.c` is missing and its replacement `quantum/keymap_common.c` lacks Legacy Keymap support.
To enable Legacy Keymap support define this macro in `config.h`.
#define USE_LEGACY_KEYMAP
Legacy Keymap uses two arrays `fn_layer[]` and `fn_keycode[]` to define Fn key. The index of arrays corresponds with postfix number of `Fn` key. Array `fn_layer[]` indicates destination layer to switch and `fn_keycode[]` has keycodes to send when tapping `Fn` key. Legacy Keymap uses two arrays `fn_layer[]` and `fn_keycode[]` to define Fn key. The index of arrays corresponds with postfix number of `Fn` key. Array `fn_layer[]` indicates destination layer to switch and `fn_keycode[]` has keycodes to send when tapping `Fn` key.
In following setting example, `Fn0`, `Fn1` and `Fn2` switch layer to 1, 2 and 2 respectively. `Fn2` registers `Space` key when tapping while `Fn0` and `Fn1` doesn't send any key. In the following legacy keymap setting example, `Fn0`, `Fn1` and `Fn2` switch layer to 1, 2 and 2 respectively. `Fn2` registers `Space` key when tapping while `Fn0` and `Fn1` doesn't send any key.
static const uint8_t PROGMEM fn_layer[] = { static const uint8_t PROGMEM fn_layer[] = {
1, // Fn0 1, // Fn0
@ -603,6 +659,7 @@ In following setting example, `Fn0`, `Fn1` and `Fn2` switch layer to 1, 2 and 2
KC_SPC, // Fn2 KC_SPC, // Fn2
}; };
Under QMK, these can be realized using action code ACTION_LAYER_TAP_KEY(1, KC_NO), ACTION_LAYER_TAP_KEY(2, KC_NO), and ACTION_LAYER_TAP_KEY(2, KC_SPC) in the `keymaps` directly.
## 6. Terminology ## 6. Terminology
***TBD*** ***TBD***

@ -0,0 +1,72 @@
#include "atomic.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* QWERTY - MIT ENHANCED / GRID COMPATIBLE
* .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | XXXXXX . BACKSP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | TAB | Q | W | E | R | T | Y | U | I | O | P | [ | ] | \ | DEL |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
* | LCTRL1 | A | S | D | F | G | H | J | K | L | ; | ' | XXXXXX . ENTER | PG UP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
* | LSHIFT | Z | X | C | V | B | N | M | , | . | / | XXXXXX . RSHIFT | UP | PG DN |
* |--------+--------+--------+--------+--------+- 6.25u ---------+--------+--------+--------+--------+-----------------+--------+--------|
* | BRITE | LALT | FN | XXXXXX . SPACE | RCTRL | RALT | FN | LEFT | DOWN | RIGHT |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[0] = { /* QWERTY */
{ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC },
{ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL },
{ KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_ENT, KC_PGUP },
{ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_RSFT, KC_UP, KC_PGDN },
{ M(0), KC_ALT, MO(1), KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_RCTL, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RGHT },
},
/* FUNCTION
* .---------------------------------------------------------------------------------------------------------------------- 2u ------------.
* | GRV | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | XXXXXX . |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | SCR LK | F13 | F14 | F15 | F16 | F17 | F18 | F19 | F20 | F21 | F22 | F23 | F24 | PAUSE | PR SCR |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ------------+--------|
* | CAP LK | MS BT5 | MS BT4 | MS BT3 | MS BT2 | SLOW M | FAST M | NEXT | VOL+ | VOL- | PLAY | | XXXXXX . | WHEEL+ |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+- 2u ---------------------+--------|
* | NUM LK | | | | | | | | INSERT | END1 | HOME | XXXXXX . | MOUS U | WHEEL- |
* |--------+--------+--------+--------+--------+- 6.25 ------------+--------+--------+------+--------+-----------------+--------+--------|
* | | | FN | XXXXXX . MS BT1 | | | FN | MOUS L | MOUS D | MOUS R |
* '--------------------------------------------------------------------------------------------------------------------------------------'
*/
[1] = { /* FUNCTION LAYER*/
{ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, ___T___, ___T___ },
{ KC_SLCK, KC_F13, KC_F14, KC_F15, KC_F16, KC_F17, KC_F18, KC_F19, KC_F20, KC_F21, KC_F22, KC_F23, KC_F24, KC_PAUS, KC_PSCR },
{ KC_CAPS, KC_BTN5, KC_BTN4, KC_BTN3, KC_BTN2, KC_ACL0, KC_ACL2, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY, _______, ___T___, ___T___, KC_WH_U },
{ KC_NLCK, _______, _______, _______, _______, _______, _______, _______, KC_INSERT, KC_END, KC_HOME, ___T___, ___T___, KC_MS_U, KC_WH_D },
{ _______, _______, MO(1), _______, _______, KC_BTN1, KC_BTN1, _______, _______, _______, _______, MO(1), KC_MS_L, KC_MS_D, KC_MS_R },
},
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_MOMENTARY(1),
[2] = ACTION_LAYER_MOMENTARY(1),
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
#ifdef BACKLIGHT_ENABLE
backlight_step();
#endif
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};

@ -15,8 +15,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_QW] = { /* Qwerty */ [_QW] = { /* Qwerty */
{KC_Q, KC_W, KC_E, KC_R, KC_T, KC_TRNS, KC_Y, KC_U, KC_I, KC_O, KC_P }, {KC_Q, KC_W, KC_E, KC_R, KC_T, KC_TRNS, KC_Y, KC_U, KC_I, KC_O, KC_P },
{KC_A, KC_S, KC_D, KC_F, KC_G, KC_TRNS, KC_H, KC_J, KC_K, KC_L, KC_SCLN }, {KC_A, KC_S, KC_D, KC_F, KC_G, KC_TRNS, KC_H, KC_J, KC_K, KC_L, KC_SCLN },
{KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LALT, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH }, {KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LCTL, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH },
{KC_ESC, KC_TAB, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_SPC, MO(_RS), KC_MINS, KC_QUOT, KC_ENT } {KC_ESC, KC_TAB, KC_LGUI, KC_LSFT, KC_BSPC, KC_LALT, KC_SPC, MO(_RS), KC_MINS, KC_QUOT, KC_ENT }
}, },
/* /*
* ! @ up { } || pgup 7 8 9 * * ! @ up { } || pgup 7 8 9 *
@ -27,8 +27,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_RS] = { /* [> RAISE <] */ [_RS] = { /* [> RAISE <] */
{KC_EXLM, KC_AT, KC_UP, KC_LCBR, KC_RCBR, KC_TRNS, KC_PGUP, KC_7, KC_8, KC_9, KC_ASTR}, {KC_EXLM, KC_AT, KC_UP, KC_LCBR, KC_RCBR, KC_TRNS, KC_PGUP, KC_7, KC_8, KC_9, KC_ASTR},
{KC_HASH, KC_LEFT, KC_DOWN, KC_RGHT, KC_DLR, KC_TRNS, KC_PGDN, KC_4, KC_5, KC_6, KC_PLUS}, {KC_HASH, KC_LEFT, KC_DOWN, KC_RGHT, KC_DLR, KC_TRNS, KC_PGDN, KC_4, KC_5, KC_6, KC_PLUS},
{KC_LBRC, KC_RBRC, KC_LPRN, KC_RPRN, KC_AMPR, KC_LALT, KC_GRV, KC_1, KC_2, KC_3, KC_BSLS}, {KC_LBRC, KC_RBRC, KC_LPRN, KC_RPRN, KC_AMPR, KC_LCTL, KC_GRV, KC_1, KC_2, KC_3, KC_BSLS},
{TG(_LW), KC_INS, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_SPC, KC_TRNS, KC_DOT, KC_0, KC_EQL} {TG(_LW), KC_INS, KC_LGUI, KC_LSFT, KC_BSPC, KC_LALT, KC_SPC, KC_TRNS, KC_DOT, KC_0, KC_EQL}
}, },
/* /*
* insert home up end pgup || up F7 F8 F9 F10 * insert home up end pgup || up F7 F8 F9 F10
@ -39,8 +39,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_LW] = { /* [> LOWER <] */ [_LW] = { /* [> LOWER <] */
{KC_INS, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_TRNS, KC_UP, KC_F7, KC_F8, KC_F9, KC_F10}, {KC_INS, KC_HOME, KC_UP, KC_END, KC_PGUP, KC_TRNS, KC_UP, KC_F7, KC_F8, KC_F9, KC_F10},
{KC_DELT, KC_LEFT, KC_DOWN, KC_RGHT, KC_DOWN, KC_TRNS, KC_DOWN, KC_F4, KC_F5, KC_F6, KC_F11}, {KC_DELT, KC_LEFT, KC_DOWN, KC_RGHT, KC_DOWN, KC_TRNS, KC_DOWN, KC_F4, KC_F5, KC_F6, KC_F11},
{KC_TRNS, KC_VOLU, KC_TRNS, KC_TRNS, RESET, KC_LALT, KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F12}, {KC_TRNS, KC_VOLU, KC_TRNS, KC_TRNS, RESET, KC_LCTL, KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F12},
{KC_TRNS, KC_VOLD, KC_LGUI, KC_LSFT, KC_BSPC, KC_LCTL, KC_SPC, DF(_QW), KC_PSCR, KC_SLCK, KC_PAUS} {KC_TRNS, KC_VOLD, KC_LGUI, KC_LSFT, KC_BSPC, KC_LALT, KC_SPC, DF(_QW), KC_PSCR, KC_SLCK, KC_PAUS}
}}; }};
const uint16_t PROGMEM fn_actions[] = { const uint16_t PROGMEM fn_actions[] = {

@ -35,23 +35,23 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{KC_Q, KC_W, KC_E, KC_R, KC_T, KC_NO, KC_Y, KC_U, KC_I, KC_O, KC_P }, {KC_Q, KC_W, KC_E, KC_R, KC_T, KC_NO, KC_Y, KC_U, KC_I, KC_O, KC_P },
{KC_A, KC_S, KC_D, KC_F, KC_G, KC_NO, KC_H, KC_J, KC_K, KC_L, KC_SCLN}, {KC_A, KC_S, KC_D, KC_F, KC_G, KC_NO, KC_H, KC_J, KC_K, KC_L, KC_SCLN},
{SFT_T(KC_Z), KC_X, KC_C, KC_V, KC_B, CTL_T(KC_DEL), KC_N, KC_M, KC_COMM, KC_DOT, SFT_T(KC_SLSH) }, {SFT_T(KC_Z), KC_X, KC_C, KC_V, KC_B, CTL_T(KC_DEL), KC_N, KC_M, KC_COMM, KC_DOT, SFT_T(KC_SLSH) },
{KC_ESC, KC_TAB, KC_LGUI, MO(_L2), KC_BSPC, ALT_T(KC_ENT), KC_SPC, MO(_L1), KC_MINS, KC_QUOT, KC_ENT} {KC_ESC, KC_TAB, KC_LGUI, MO(_L2), KC_BSPC, ALT_T(KC_ENT), KC_SPC, MO(_L1), KC_MINS, KC_QUOT, KC_EQL}
}, },
[_CM] = { /* Colemak */ [_CM] = { /* Colemak */
{KC_Q, KC_W, KC_F, KC_P, KC_G, KC_NO, KC_J, KC_L, KC_U, KC_Y, KC_SCLN}, {KC_Q, KC_W, KC_F, KC_P, KC_G, KC_NO, KC_J, KC_L, KC_U, KC_Y, KC_SCLN},
{KC_A, KC_R, KC_S, KC_T, KC_D, KC_NO, KC_H, KC_N, KC_E, KC_I, KC_O }, {KC_A, KC_R, KC_S, KC_T, KC_D, KC_NO, KC_H, KC_N, KC_E, KC_I, KC_O },
{SFT_T(KC_Z), KC_X, KC_C, KC_V, KC_B, CTL_T(KC_DEL), KC_K, KC_M, KC_COMM, KC_DOT, SFT_T(KC_SLSH) }, {SFT_T(KC_Z), KC_X, KC_C, KC_V, KC_B, CTL_T(KC_DEL), KC_K, KC_M, KC_COMM, KC_DOT, SFT_T(KC_SLSH) },
{KC_ESC, KC_TAB, KC_LGUI, MO(_L2), KC_BSPC, ALT_T(KC_ENT), KC_SPC, MO(_L1), KC_MINS, KC_QUOT, KC_ENT} {KC_ESC, KC_TAB, KC_LGUI, MO(_L2), KC_BSPC, ALT_T(KC_ENT), KC_SPC, MO(_L1), KC_MINS, KC_QUOT, KC_EQL}
}, },
[_L1] = { /* LAYER 1 */ [_L1] = { /* LAYER 1 */
{KC_1, KC_2, KC_3, KC_4, KC_5, KC_NO, KC_6, KC_7, KC_8, KC_9, KC_0 }, {KC_1, KC_2, KC_3, KC_4, KC_5, KC_NO, KC_6, KC_7, KC_8, KC_9, KC_0 },
{KC_TAB, KC_INS, KC_UP, KC_DEL, KC_HOME, KC_NO, KC_PGUP, KC_MUTE, KC_VOLD, KC_VOLU, KC_EQL }, {KC_TAB, KC_INS, KC_UP, KC_DEL, KC_HOME, KC_NO, KC_PGUP, KC_MUTE, KC_VOLD, KC_VOLU, KC_BSLS},
{KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, KC_LCTL, KC_PGDN, KC_MPRV, KC_MPLY, KC_MNXT, KC_BSLS}, {KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, KC_LCTL, KC_PGDN, KC_MPRV, KC_MPLY, KC_MNXT, KC_BSLS},
{KC_TRNS, KC_GRV, KC_LGUI, KC_TRNS, KC_DEL, KC_LALT, KC_SPC, KC_TRNS, KC_LBRC, KC_RBRC, KC_ENT } {KC_TRNS, KC_GRV, KC_LGUI, KC_TRNS, KC_DEL, KC_LALT, KC_SPC, KC_TRNS, KC_LBRC, KC_RBRC, KC_ENT }
}, },
[_L2] = { /* LAYER 2 */ [_L2] = { /* LAYER 2 */
{KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_NO, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN}, {KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_NO, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN},
{KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_NO, KC_TRNS, KC_F6, KC_F7, KC_F8, KC_PLUS}, {KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_NO, KC_TRNS, KC_F6, KC_F7, KC_F8, KC_PIPE},
{KC_TRNS, KC_TRNS, DVORAK, QWERTY, COLEMAK, KC_LCTL, KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12 }, {KC_TRNS, KC_TRNS, DVORAK, QWERTY, COLEMAK, KC_LCTL, KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12 },
{KC_TRNS, KC_TRNS, KC_LGUI, KC_TRNS, KC_BSPC, KC_LALT, KC_SPC, KC_TRNS, LSFT(KC_LBRC), LSFT(KC_RBRC), RESET} {KC_TRNS, KC_TRNS, KC_LGUI, KC_TRNS, KC_BSPC, KC_LALT, KC_SPC, KC_TRNS, LSFT(KC_LBRC), LSFT(KC_RBRC), RESET}
} }

@ -88,7 +88,7 @@ We've added shortcuts to make common modifier/tap (mod-tap) mappings more compac
### Remember: These are just aliases ### Remember: These are just aliases
These functions work the same way that their `ACTION_*` functions do - they're just quick aliases. To dig into all of the tmk ACTION_* functions, please see the [TMK documentation](https://github.com/jackhumbert/qmk_firmware/blob/master/tmk_core/doc/keymap.md#2-action). These functions work the same way that their `ACTION_*` functions do - they're just quick aliases. To dig into all of the tmk ACTION_* functions, please see the [TMK documentation](https://github.com/qmk/qmk_firmware/blob/master/tmk_core/doc/keymap.md#2-action).
Instead of using `FNx` when defining `ACTION_*` functions, you can use `F(x)` - the benefit here is being able to use more than 32 function actions (up to 4096), if you happen to need them. Instead of using `FNx` when defining `ACTION_*` functions, you can use `F(x)` - the benefit here is being able to use more than 32 function actions (up to 4096), if you happen to need them.
@ -169,7 +169,7 @@ This requires [some hardware changes](https://www.reddit.com/r/MechanicalKeyboar
## Building ## Building
Download or clone the whole firmware and navigate to the keyboards/planck folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use `make dfu` to program your PCB once you hit the reset button. Download or clone the whole firmware and navigate to the keyboards/atreus folder. Once your dev env is setup, you'll be able to type `make` to generate your .hex - you can then use `make dfu` to program your PCB once you hit the reset button.
Depending on which keymap you would like to use, you will have to compile slightly differently. Depending on which keymap you would like to use, you will have to compile slightly differently.

@ -9,18 +9,34 @@ void promicro_bootloader_jmp(bool program);
// The first section contains all of the arguements // The first section contains all of the arguements
// The second converts the arguments into a two-dimensional array // The second converts the arguments into a two-dimensional array
#define KEYMAP( \ #define KEYMAP( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \ k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \ k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \ k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, \ k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, \
k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c, k4d \ k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c, k4d \
) \ ) \
{ \ { \
{ k00, k01, k02, k03, k04, k05, KC_NO, k06, k07, k08, k09, k0a, k0b }, \ { k00, k01, k02, k03, k04, k05, KC_NO, k06, k07, k08, k09, k0a, k0b }, \
{ k10, k11, k12, k13, k14, k15, KC_NO, k16, k17, k18, k19, k1a, k1b }, \ { k10, k11, k12, k13, k14, k15, KC_NO, k16, k17, k18, k19, k1a, k1b }, \
{ k20, k21, k22, k23, k24, k25, KC_NO, k26, k27, k28, k29, k2a, k2b }, \ { k20, k21, k22, k23, k24, k25, KC_NO, k26, k27, k28, k29, k2a, k2b }, \
{ k30, k31, k32, k33, k34, k35, k46, k36, k37, k38, k39, k3a, k3b }, \ { k30, k31, k32, k33, k34, k35, k46, k36, k37, k38, k39, k3a, k3b }, \
{ k40, k41, k42, k43, k44, k45, k47, k48, k49, k4a, k4b, k4c, k4d } \ { k40, k41, k42, k43, k44, k45, k47, k48, k49, k4a, k4b, k4c, k4d } \
} }
#endif // Used to create a keymap using only KC_ prefixed keys.
#define KC_KEYMAP( \
k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, \
k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, \
k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, \
k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, \
k40, k41, k42, k43, k44, k45, k46, k47, k48, k49, k4a, k4b, k4c, k4d \
) \
{ \
{ KC_##k00, KC_##k01, KC_##k02, KC_##k03, KC_##k04, KC_##k05, KC_NO, KC_##k06, KC_##k07, KC_##k08, KC_##k09, KC_##k0a, KC_##k0b }, \
{ KC_##k10, KC_##k11, KC_##k12, KC_##k13, KC_##k14, KC_##k15, KC_NO, KC_##k16, KC_##k17, KC_##k18, KC_##k19, KC_##k1a, KC_##k1b }, \
{ KC_##k20, KC_##k21, KC_##k22, KC_##k23, KC_##k24, KC_##k25, KC_NO, KC_##k26, KC_##k27, KC_##k28, KC_##k29, KC_##k2a, KC_##k2b }, \
{ KC_##k30, KC_##k31, KC_##k32, KC_##k33, KC_##k34, KC_##k35, KC_##k46, KC_##k36, KC_##k37, KC_##k38, KC_##k39, KC_##k3a, KC_##k3b }, \
{ KC_##k40, KC_##k41, KC_##k42, KC_##k43, KC_##k44, KC_##k45, KC_##k47, KC_##k48, KC_##k49, KC_##k4a, KC_##k4b, KC_##k4c, KC_##k4d } \
}
#endif

@ -1,6 +1,6 @@
<!-- -*- mode: markdown; fill-column: 8192 -*- --> <!-- -*- mode: markdown; fill-column: 8192 -*- -->
Mnemes Swedish Bonaza Mnemes Swedish Bonanza
======================= =======================
My Layout in process, most of the code is shamelessly stolen from [algernons][algernon] excellent layout My Layout in process, most of the code is shamelessly stolen from [algernons][algernon] excellent layout
@ -33,6 +33,8 @@ It's for Windows (current work forces me to) and Swedish (matter of birth) so ym
- `LEAD s l` : `λ`. - `LEAD s l` : `λ`.
- `LEAD s s` : `¯\_(ツ)_/¯` - `LEAD s s` : `¯\_(ツ)_/¯`
- `LEAD s f` : `凸(ツ)凸` - `LEAD s f` : `凸(ツ)凸`
- `LEAD u l` : Set unicode input mode to linux.
- `LEAD s w` : Set unicode input mode to windows.
- `LEAD a *` : Application switching based on position in start menu. Very specific to my computer. - `LEAD a *` : Application switching based on position in start menu. Very specific to my computer.
@ -42,7 +44,7 @@ It's for Windows (current work forces me to) and Swedish (matter of birth) so ym
Basic navigation on the right hand and modifiers close Basic navigation on the right hand and modifiers close
by for the left. The latter because I tend to use `ctrl+arrows` quite a lot. by for the left. The latter because I tend to use `ctrl+arrows` quite a lot.
## Sym layer ## Sym layer
![Sym layer](img/sym.png) ![Sym layer](img/sym.png)

@ -1,7 +1,7 @@
#define ONESHOT_TIMEOUT 3000 #define ONESHOT_TIMEOUT 3000
#define TAPPING_TERM 200 #define TAPPING_TERM 200
#define PREVENT_STUCK_MODIFIERS #define PREVENT_STUCK_MODIFIERS
#define FORCE_NKRO
#define LEADER_TIMEOUT 1000 #define LEADER_TIMEOUT 1000
#include "../../config.h" #include "../../config.h"

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@ -7,43 +7,47 @@
/* /*
*WINDOWS SWEDISH *WINDOWS SWEDISH
*/ */
#define KN_HALF KC_GRV // 1/2 /*
#define KN_PLUS KC_MINS // + *WINDOWS SWEDISH
#define KN_ACUT KC_EQL // ´ */
#define KN_AO KC_LBRC // Å #define KN_HALF KC_GRV // 1/2
#define KN_UMLA KC_RBRC // ¨ #define KN_PLUS KC_MINS // +
#define KN_OE KC_SCLN // Ö #define KN_ACUT KC_EQL // ´
#define KN_AE KC_QUOT // Ä #define KN_AO KC_LBRC // Å
#define KN_QUOT KC_NUHS // ' #define KN_UMLA KC_RBRC // ¨
#define KN_LABK KC_NUBS // < #define KN_OE KC_SCLN // Ö
#define KN_MINS KC_SLSH // - #define KN_AE KC_QUOT // Ä
#define KN_EXLM LSFT(KC_1) // ! #define KN_QUOT KC_NUHS // '
#define KN_DQT LSFT(KC_2) // " #define KN_LABK KC_NUBS // <
#define KN_AT RALT(KC_2) // @ #define KN_MINS KC_SLSH // -
#define KN_HASH LSFT(KC_3) // # #define KN_EXLM LSFT(KC_1) // !
#define KN_DLR RALT(KC_4) // $ #define KN_DQT LSFT(KC_2) // "
#define KN_PERC LSFT(KC_5) // % #define KN_AT RALT(KC_2) // @
#define KN_AMPR LSFT(KC_6) // & #define KN_HASH LSFT(KC_3) // #
#define KN_SLSH LSFT(KC_7) // / #define KN_EUR LSFT(KC_4) // €
#define KN_LPRN LSFT(KC_8) // ( #define KN_DLR RALT(KC_4) // $
#define KN_RPRN LSFT(KC_9) // ) #define KN_PERC LSFT(KC_5) // %
#define KN_EQL LSFT(KC_0) // = #define KN_AMPR LSFT(KC_6) // &
#define KN_UNDS LSFT(KN_MINS) // _ #define KN_SLSH LSFT(KC_7) // /
#define KN_QUES LSFT(KN_PLUS) // ? #define KN_LPRN LSFT(KC_8) // (
#define KN_GRAV LSFT(KN_ACUT) // ` #define KN_RPRN LSFT(KC_9) // )
#define KN_LCBR RALT(KC_7) // { #define KN_EQL LSFT(KC_0) // =
#define KN_RCBR RALT(KC_0) // } #define KN_UNDS LSFT(KN_MINS) // _
#define KN_LBRC RALT(KC_8) // [ #define KN_QUES LSFT(KN_PLUS) // ?
#define KN_RBRC RALT(KC_9) // ] #define KN_GRAV LSFT(KN_ACUT) // `
#define KN_RABK LSFT(KN_LABK) // < #define KN_LCBR RALT(KC_7) // {
#define KN_COLN LSFT(KC_DOT) // : #define KN_RCBR RALT(KC_0) // }
#define KN_SCLN LSFT(KC_COMM) // : #define KN_LBRC RALT(KC_8) // [
#define KN_PIPE RALT(KN_LABK) // | #define KN_RBRC RALT(KC_9) // ]
#define KN_QUES LSFT(KN_PLUS) // ? #define KN_RABK LSFT(KN_LABK) // <
#define KN_CIRC LSFT(KN_UMLA) // ^ #define KN_COLN LSFT(KC_DOT) // :
#define KN_ASTR LSFT(KN_QUOT) // * #define KN_SCLN LSFT(KC_COMM) // :
#define KN_TILD RALT(KN_UMLA) // ~ #define KN_PIPE RALT(KN_LABK) // |
#define KN_BSLS RALT(KN_PLUS) // #define KN_QUES LSFT(KN_PLUS) // ?
#define KN_CIRC LSFT(KN_UMLA) // ^
#define KN_ASTR LSFT(KN_QUOT) // *
#define KN_TILD RALT(KN_UMLA) // ~
#define KN_BSLS RALT(KN_PLUS) //
#define OSM_LCTL OSM(MOD_LCTL) #define OSM_LCTL OSM(MOD_LCTL)
#define OSM_LALT OSM(MOD_LALT) #define OSM_LALT OSM(MOD_LALT)
@ -85,32 +89,26 @@ enum {
TD_EQ TD_EQ
}; };
//Custom keycodes
enum {
PLACEHOLDER = SAFE_RANGE
};
//State and timers //State and timers
uint16_t kf_timers[12]; uint16_t kf_timers[12];
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BASE] = { [BASE] = {
{ M(KF_11) ,M(KF_1) ,M(KF_2) ,M(KF_3) ,M(KF_4) ,M(KF_5) ,KC_NO ,M(KF_6) ,M(KF_7) ,M(KF_8) ,M(KF_9) ,M(KF_10) ,M(KF_12) }, { M(KF_11) ,M(KF_1) ,M(KF_2) ,M(KF_3) ,M(KF_4) ,M(KF_5) ,KC_NO ,M(KF_6) ,M(KF_7) ,M(KF_8) ,M(KF_9) ,M(KF_10) ,M(KF_12) },
{ KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_NO ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KN_AO }, { KC_TAB ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_NO ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,KN_AO },
{ OSM_LCTL ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,KC_NO ,KC_H ,KC_J ,KC_K ,KC_L ,KN_OE ,KN_AE }, { OSM_LCTL ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,KC_NO ,KC_H ,KC_J ,KC_K ,KC_L ,KN_OE ,KN_AE },
{ OSM_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_DELT ,KC_N ,KC_M ,KC_COMM ,KC_DOT ,KN_MINS ,OSM_LSFT }, { OSM_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,KC_DELT ,KC_N ,KC_M ,KC_COMM ,KC_DOT ,KN_MINS ,OSM_LSFT },
{ MO(NAV) ,OSM_LCTL ,OSM_LALT ,KC_LGUI ,KC_SPC ,LT(SYM,KC_BSPC) ,KC_HYP ,LT(SYM,KC_ENT) ,KC_SPC ,KC_LEAD ,KC_LALT ,KC_LCTRL ,MO(NAV) } { MO(NAV) ,OSM_LCTL ,OSM_LALT ,KC_LGUI ,MO(SYM) ,KC_BSPC ,KC_ENT ,KC_SPC ,MO(SYM) ,KC_LEAD ,KC_LALT ,KC_LCTRL ,KC_HYP }
}, },
[NAV] = { [NAV] = {
{ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS }, { KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS },
{ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_NO ,KC_PGUP ,KC_HOME ,KC_UP ,KC_END ,KC_TRNS ,KC_TRNS }, { KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_NO ,KC_HOME ,KC_PGDN ,KC_PGUP ,KC_END ,KC_TRNS ,KC_TRNS },
{ KC_TRNS ,KC_LSFT ,KC_LCTL ,KC_LALT ,KC_L ,KC_TRNS ,KC_NO ,KC_PGDN ,KC_LEFT ,KC_DOWN ,KC_RIGHT ,KC_TRNS ,KC_TRNS }, { KC_TRNS ,KC_LSFT ,KC_LCTL ,KC_LALT ,KC_L ,KC_TRNS ,KC_NO ,KC_LEFT ,KC_DOWN ,KC_UP ,KC_RIGHT ,KC_TRNS ,KC_TRNS },
{ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS }, { KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS },
{ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_VOLD ,KC_VOLU } { KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_VOLD ,KC_VOLU }
@ -119,8 +117,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
{ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,TD(TD_EQ) ,KC_NO ,TD(TD_FUN) ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS }, { KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,TD(TD_EQ) ,KC_NO ,TD(TD_FUN) ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS },
{ KC_TRNS ,KN_LABK ,KN_RABK ,KN_LCBR ,KN_RCBR ,KN_PLUS ,KC_NO ,KN_AT ,KN_DQT ,KN_QUOT ,KN_GRAV ,KN_SLSH ,KC_TRNS }, { KC_TRNS ,KN_LABK ,KN_RABK ,KN_LCBR ,KN_RCBR ,KN_PLUS ,KC_NO ,KN_AT ,KN_DQT ,KN_QUOT ,KN_GRAV ,KN_SLSH ,KC_TRNS },
{ KC_TRNS ,KN_EXLM ,KN_EQL ,KN_LPRN ,KN_RPRN ,KN_MINS ,KC_NO ,KN_UNDS ,KN_SCLN ,KN_COLN ,KN_AMPR ,KN_PIPE ,KC_TRNS }, { KC_TRNS ,KN_EXLM ,KN_EQL ,KN_LPRN ,KN_RPRN ,KN_MINS ,KC_NO ,KN_UNDS ,KN_CIRC ,KN_DLR ,KN_AMPR ,KN_PIPE ,KC_TRNS },
{ KC_TRNS ,KN_DLR ,KN_PERC ,KN_LBRC ,KN_RBRC ,KN_ASTR ,KC_TRNS ,KN_HASH ,KC_COMM ,KC_DOT ,KN_QUES ,KN_BSLS ,KC_TRNS }, { KC_TRNS ,KN_EUR ,KN_PERC ,KN_LBRC ,KN_RBRC ,KN_ASTR ,KC_TRNS ,KN_HASH ,KN_SCLN ,KN_COLN ,KN_QUES ,KN_BSLS ,KC_TRNS },
{ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS } { KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS }
} }
@ -302,6 +300,15 @@ void matrix_scan_user(void) {
register_code (KC_LGUI); TAP_ONCE (KC_7); unregister_code (KC_LGUI); register_code (KC_LGUI); TAP_ONCE (KC_7); unregister_code (KC_LGUI);
} }
SEQ_TWO_KEYS (KC_U, KC_L) {
set_unicode_input_mode(UC_LNX);
}
SEQ_TWO_KEYS (KC_U, KC_W) {
set_unicode_input_mode(UC_WINC);
}
SEQ_TWO_KEYS (KC_S, KC_S) { SEQ_TWO_KEYS (KC_S, KC_S) {
// ¯\_(ツ)_/¯ // ¯\_(ツ)_/¯

@ -0,0 +1,175 @@
/* This is the Atreus62 keyboard layout by Xyverz aka u/Zrevyx on r/mk
I've blatantly stolen what works for me from the Planck and Preonic
layouts and modified this file to fit me. Initial credet goes to
u/profet23 for the doing all the work and adding this keyboard to
QMK in the first place.
I've got Dvorak, Qwerty, and Colemak layouts at this time, with the
possibility of adding more in the future.
The bottom row is fairly Kinesis-ish since the Contour and Advantage
keyboards have been my daily drivers for the last 17 years. I hope
You can get some enjoyment out of this layout should you chose it!
CHANGELOG:
0.1 - Initial commit. Based off of Profet's default keymap.
0.2 - Converted to a more Planck/Preonic keymap style file with
persistent layers enabled. Renamed layers to reflect OLKB maps.
Added a TODO list.
TODO:
* Make the layout more efficient, even if it means changing the RAISE
and LOWER functionality.
* Add legends in comments for each layer. Maybe.
* Add a gaming layer.
*/
// this is the style you want to emulate.
// This is the canonical layout file for the Quantum project. If you want to add another keyboard,
#include "atreus62.h"
#include "action_layer.h"
#include "eeconfig.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _DVORAK 0
#define _QWERTY 1
#define _COLEMAK 2
#define _WOW 3
#define _LOWER 4
#define _RAISE 5
#define _ADJUST 16
enum atreus52_keycodes {
DVORAK = SAFE_RANGE,
QWERTY,
COLEMAK,
WOW,
LOWER,
RAISE
};
// Fillers to make layering more clear
#define _______ KC_TRNS
#define XXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_DVORAK] = { /* dvorak */
{ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS },
{ KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, _______, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH },
{ KC_CAPS, KC_A, KC_O, KC_E, KC_U, KC_I, _______, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS },
{ KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_LGUI, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT },
{ KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL }
},
[_QWERTY] = { /* qwerty */
{ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS },
{ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, _______, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DEL },
{ KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, _______, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT },
{ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LGUI, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT },
{ KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL }
},
[_COLEMAK] = { /* colemak */
{ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS },
{ KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, _______, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_DEL },
{ KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, _______, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT },
{ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LGUI, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT },
{ KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, KC_ENT, KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_RCTL}
},
[_WOW] = { /* Dvorak with minor modifications for playing World of Warcraft */
{ KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, _______, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSLS },
{ KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, _______, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH },
{ KC_CAPS, KC_A, KC_O, KC_E, KC_U, KC_I, _______, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS },
{ KC_LSFT, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_LALT, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_RSFT },
{ KC_LCTL, KC_LALT, KC_LEFT, KC_RGHT, LOWER, KC_BSPC, CTL_T(KC_ENT), KC_SPC, RAISE, KC_UP, KC_DOWN, KC_RGUI, KC_ENT }
},
[_LOWER] = {
{ KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12 },
{ KC_TILD, KC_GRV, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PIPE },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PLUS, KC_LCBR, KC_RCBR, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, _______, _______ },
{ _______, _______, KC_HOME, KC_END, _______, KC_DEL, _______, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______ }
},
[_RAISE] = {
{ KC_F11, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, _______, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F12 },
{ KC_TILD, KC_GRV, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_BSLS },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_EQL, KC_LBRC, KC_RBRC, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, KC_MPRV, KC_MPLY, KC_MNXT, _______, _______ },
{ _______, _______, KC_HOME, KC_END, _______, KC_DEL, _______, KC_INS, _______, KC_PGUP, KC_PGDN, _______, _______ }
},
[_ADJUST] = {
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
{ _______, RESET, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, QWERTY, COLEMAK, DVORAK, _______, WOW },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ },
{ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______ }
},
};
const uint16_t PROGMEM fn_actions[] = {
};
void persistant_default_layer_set(uint16_t default_layer) {
eeconfig_update_default_layer(default_layer);
default_layer_set(default_layer);
}
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
case QWERTY:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_QWERTY);
}
return false;
break;
case COLEMAK:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_COLEMAK);
}
return false;
break;
case DVORAK:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_DVORAK);
}
return false;
break;
case WOW:
if (record->event.pressed) {
persistant_default_layer_set(1UL<<_WOW);
}
return false;
break;
case LOWER:
if (record->event.pressed) {
layer_on(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_LOWER);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
case RAISE:
if (record->event.pressed) {
layer_on(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
} else {
layer_off(_RAISE);
update_tri_layer(_LOWER, _RAISE, _ADJUST);
}
return false;
break;
}
return true;
};

@ -0,0 +1,86 @@
#include "clueboard.h"
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
_______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
};
/* This is a list of user defined functions. F(N) corresponds to item N
of this list.
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(0), // Calls action_function()
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t mods_pressed;
static bool mod_flag;
switch (id) {
case 0:
/* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) {
/* The key is being pressed.
*/
if (mods_pressed) {
mod_flag = true;
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
/* The key is being released.
*/
if (mod_flag) {
mod_flag = false;
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

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After

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@ -0,0 +1,15 @@
```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# Caps Fn Layout
This is the default layout except that Caps Lock acts like Caps Lock when
tapped but Fn when held.

@ -0,0 +1,86 @@
#include "clueboard.h"
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_BSPC, KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
KC_LCTL, MO(_FL), KC_LGUI,KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, KC_RGUI, KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_CAPS, BL_STEP, \
_______, _______, _______,_______,_______,_______,_______,KC_HOME,KC_PGDN,KC_PGUP, KC_END, _______, _______, _______, _______, \
KC_DEL, _______, MO(_CL),_______,_______,_______,_______,KC_LEFT,KC_DOWN,KC_UP, KC_RGHT, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
_______, _______, _______,_______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
};
/* This is a list of user defined functions. F(N) corresponds to item N
of this list.
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(0), // Calls action_function()
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t mods_pressed;
static bool mod_flag;
switch (id) {
case 0:
/* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) {
/* The key is being pressed.
*/
if (mods_pressed) {
mod_flag = true;
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
/* The key is being released.
*/
if (mod_flag) {
mod_flag = false;
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

@ -1,7 +1,8 @@
#include "clueboard.h" #include "clueboard.h"
// Used for SHIFT_ESC // Helpful defines
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)) #define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below. // Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
@ -9,21 +10,10 @@
// entirely and just use numbers. // entirely and just use numbers.
#define _BL 0 #define _BL 0
#define _FL 1 #define _FL 1
#define _RS 2 #define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer /* Keymap _BL: Base Layer (Default Layer)
* ,--------------------------------------------------------------------------. ,----.
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| BS| |PGUP|
* |--------------------------------------------------------------------------| |----|
* | Tab| Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |PGDN|
* |--------------------------------------------------------------------------| `----'
* |Capslck| A| S| D| F| G| H| J| K| L| ;| '| # | Ent|
* |-----------------------------------------------------------------------------.
* |Shift| BS| Z| X| C| V| B| N| M| ,| .| /| BS|Shift| UP|
* |------------------------------------------------------------------------|----|----.
* | Ctrl| Gui| Alt| MHen| Space| Space| Hen| Alt| Ctrl| _FL|LEFT|DOWN|RGHT|
* `----------------------------------------------------------------------------------'
*/ */
[_BL] = KEYMAP( [_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \ F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
@ -33,61 +23,46 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT), KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer /* Keymap _FL: Function Layer
* ,--------------------------------------------------------------------------. ,----.
* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12| | Del| |BLIN|
* |--------------------------------------------------------------------------| |----|
* | | | | | | | | |PScr|SLck|Paus| | | | |BLDE|
* |--------------------------------------------------------------------------| `----'
* | | | _RS| | | | | | | | | | | |
* |-----------------------------------------------------------------------------.
* | | | | | | | | | | | | | | |PGUP|
* |------------------------------------------------------------------------|----|----.
* | | | | | | | | | | _FL|HOME|PGDN| END|
* `----------------------------------------------------------------------------------'
*/ */
[_FL] = KEYMAP( [_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_DEL, BL_STEP, \ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_PSCR,KC_SLCK, KC_PAUS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \ _______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
KC_TRNS, KC_TRNS, MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \ _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, \ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), KC_HOME, KC_PGDN, KC_END), _______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _RS: Reset layer /* Keymap _CL: Control layer
* ,--------------------------------------------------------------------------. ,----.
* | | | | | | | | | | | | | | | | | |
* |--------------------------------------------------------------------------| |----|
* | | | | |RESET| | | | | | | | | | | |
* |--------------------------------------------------------------------------| `----'
* | | | _RS| | | | | | | | | | | |
* |-----------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |------------------------------------------------------------------------|----|----.
* | | | | | | | | | | _FL| | | |
* `----------------------------------------------------------------------------------'
*/ */
[_RS] = KEYMAP( [_CL] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_VAI, \ _______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,RESET, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_VAD, \ _______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
KC_TRNS, KC_TRNS, MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \ _______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), RGB_SAI, \ MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, RGB_MOD, RGB_MOD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_HUD, RGB_SAD, RGB_HUI), _______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
};
enum function_id {
SHIFT_ESC,
}; };
/* This is a list of user defined functions. F(N) corresponds to item N
of this list.
*/
const uint16_t PROGMEM fn_actions[] = { const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(SHIFT_ESC), [0] = ACTION_FUNCTION(0), // Calls action_function()
}; };
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) { void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t shift_esc_shift_mask; static uint8_t mods_pressed;
static bool mod_flag;
switch (id) { switch (id) {
case SHIFT_ESC: case 0:
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK; /* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) { if (record->event.pressed) {
if (shift_esc_shift_mask) { /* The key is being pressed.
*/
if (mods_pressed) {
mod_flag = true;
add_key(KC_GRV); add_key(KC_GRV);
send_keyboard_report(); send_keyboard_report();
} else { } else {
@ -95,7 +70,10 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
send_keyboard_report(); send_keyboard_report();
} }
} else { } else {
if (shift_esc_shift_mask) { /* The key is being released.
*/
if (mod_flag) {
mod_flag = false;
del_key(KC_GRV); del_key(KC_GRV);
send_keyboard_report(); send_keyboard_report();
} else { } else {

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@ -0,0 +1,17 @@
```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# Default Clueboard Layout
This is the default layout that comes flashed on every Clueboard. For the most
part it's a straightforward and easy to follow layout. The only unusual key is
the key in the upper left, which sends Escape normally, but Grave when any of
the Ctrl, Alt, or GUI modifiers are held down.

@ -0,0 +1,86 @@
#include "clueboard.h"
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
KC_LCTL, KC_LALT, KC_LGUI,KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RGUI, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
_______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
};
/* This is a list of user defined functions. F(N) corresponds to item N
of this list.
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(0), // Calls action_function()
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t mods_pressed;
static bool mod_flag;
switch (id) {
case 0:
/* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) {
/* The key is being pressed.
*/
if (mods_pressed) {
mod_flag = true;
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
/* The key is being released.
*/
if (mod_flag) {
mod_flag = false;
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

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@ -0,0 +1,15 @@
```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# Default Clueboard Layout for Mac
This is the default Clueboard layout with Alt and GUI switched to match Mac
conventions.

@ -1,85 +0,0 @@
#include "clueboard.h"
// Used for SHIFT_ESC
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _RS 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,--------------------------------------------------------------------------. ,----.
* | Esc| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| ~| BS| |PgUp|
* |--------------------------------------------------------------------------| |----|
* | Tab| Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |PgDn|
* |--------------------------------------------------------------------------| `----'
* |Capslck| A| S| D| F| G| H| J| K| L| ;| '| # | Ent|
* |-----------------------------------------------------------------------------.
* |Shift| BS| Z| X| C| V| B| N| M| ,| .| /| BS|Shift| Up|
* |------------------------------------------------------------------------|----|----.
* | Ctrl| Alt| Gui| MHen| Space| Space| Hen| Gui| Alt| Ctrl|Left|Down|Rght|
* `----------------------------------------------------------------------------------'
*/
[_BL] = KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
MO(_FL), KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FL), KC_UP, \
KC_LCTL, KC_LALT, KC_LGUI,KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RGUI, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
* ,--------------------------------------------------------------------------. ,----.
* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12| | Del| |BLIN|
* |--------------------------------------------------------------------------| |----|
* | | | | | | | | |PScr|SLck|Paus| | | | |BLDE|
* |--------------------------------------------------------------------------| `----'
* | | | _RS| | | | | | | | | | | |
* |-----------------------------------------------------------------------------.
* | | | | | | | | | | | | | | |PGUP|
* |------------------------------------------------------------------------|----|----.
* | | | | | | | | | | _FL|HOME|PGDN| END|
* `----------------------------------------------------------------------------------'
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_DEL, BL_STEP, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_SLCK, KC_PAUS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
MO(_FL), KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), KC_PGUP, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HOME, KC_PGDN, KC_END),
/* Keymap _RS: Reset/Underlight layer
* ,--------------------------------------------------------------------------. ,----.
* | | | | | | | | | | | | | | | | | |
* |--------------------------------------------------------------------------| |----|
* | | | | |RESET| | | | | | | | | | | |
* |--------------------------------------------------------------------------| `----'
* | | | _RS| | | | | | | | | | | |
* |-----------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |------------------------------------------------------------------------|----|----.
* | | | | | | | | | | _FL| | | |
* `----------------------------------------------------------------------------------'
*/
[_RS] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_VAI, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,RESET, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_VAD, \
KC_TRNS, KC_TRNS, MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
MO(_FL), KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), RGB_SAI, \
KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, RGB_MOD, RGB_MOD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_HUD, RGB_SAD, RGB_HUI),
};
/*enum function_id {
};*/
const uint16_t PROGMEM fn_actions[] = {
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch (id) {
}
}

@ -0,0 +1,47 @@
#include "clueboard.h"
// Helpful defines
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
MO(_FL), KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_FL), KC_UP, \
KC_LCTL, KC_LALT, KC_LGUI,KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RGUI, KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), KC_PGUP, \
_______, _______, _______,_______, _______,_______, _______, _______, _______, _______, KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Reset/Underlight layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
};
const uint16_t PROGMEM fn_actions[] = {
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
};

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@ -0,0 +1,14 @@
```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# Maximised Clueboard Layout
This layout is intended for a board with one or both shifts split. The outside key on the split shift is an Fn, while the inside is shift. The bottom row has all the mods on both sides, optimised for a Mac.

@ -0,0 +1,96 @@
#include "clueboard.h"
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _CL 2
#define _ML 3
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
_______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
/* Keymap _ML: Mouse layer
*/
[_ML] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, \
_______, _______, KC_BTN3,KC_BTN2,KC_BTN1,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_MS_U, \
_______, _______, _______,_______, LT(_ML, KC_SPC),LT(_ML, KC_SPC), _______, KC_BTN1, KC_BTN2, KC_BTN3, KC_MS_L, KC_MS_D,KC_MS_R),
};
/* This is a list of user defined functions. F(N) corresponds to item N
of this list.
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(0), // Calls action_function()
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t mods_pressed;
static bool mod_flag;
switch (id) {
case 0:
/* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) {
/* The key is being pressed.
*/
if (mods_pressed) {
mod_flag = true;
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
/* The key is being released.
*/
if (mod_flag) {
mod_flag = false;
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

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@ -0,0 +1,16 @@
```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# MouseKeys Layout
This layout adds a mouse layer. When you hold down the spacebar the arrow keys
will move your mouse cursor. You can click using the 3 mods to the left of the
arrow keys, or the 3 keys under your primary fingers on the home row.

@ -0,0 +1,86 @@
#include "clueboard.h"
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
S(KC_GRV), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, S(KC_GRV), KC_DEL, BL_STEP, \
S(KC_TAB), S(KC_Q), S(KC_W),S(KC_E),S(KC_R),S(KC_T), S(KC_Y), S(KC_U),S(KC_I),S(KC_O), S(KC_P), S(KC_LBRC),S(KC_RBRC),S(KC_BSLS), S(KC_PGDN), \
S(KC_LCTL),S(KC_A), MO(_CL),S(KC_D),S(KC_F),S(KC_G), S(KC_H), S(KC_J),S(KC_K),S(KC_L), S(KC_SCLN),S(KC_QUOT),S(KC_NUHS),S(KC_ENT), \
MO(_FL), S(KC_NUBS),S(KC_Z),S(KC_X),S(KC_C),S(KC_V), S(KC_B), S(KC_N),S(KC_M),S(KC_COMM),S(KC_DOT), S(KC_SLSH),S(KC_RO), KC_RSFT, KC_PGUP, \
KC_LCTL, KC_LALT, KC_LGUI,MO(_FL), S(KC_SPC),S(KC_SPC), MO(_FL), KC_RGUI, KC_RALT, KC_RCTL, KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD,RGB_MOD, _______, _______, _______, _______, RGB_HUD,RGB_SAD,RGB_HUI),
};
/* This is a list of user defined functions. F(N) corresponds to item N
of this list.
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(0), // Calls action_function()
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t mods_pressed;
static bool mod_flag;
switch (id) {
case 0:
/* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) {
/* The key is being pressed.
*/
if (mods_pressed) {
mod_flag = true;
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
/* The key is being released.
*/
if (mod_flag) {
mod_flag = false;
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

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@ -0,0 +1,17 @@
```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# Shift Fn Clueboard Layout
This is an experimental layout. It makes the left shift key a dual roll key.
For most keys it acts as a shift key, but for some keys it activates an
alternate function instead. Primarily I use this to access the F-keys under
the number rows.

@ -1,7 +1,8 @@
#include "clueboard.h" #include "clueboard.h"
// Used for SHIFT_ESC // Helpful defines
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)) #define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below. // Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name. // The underscores don't mean anything - you can have a layer called STUFF or any other name.
@ -9,21 +10,10 @@
// entirely and just use numbers. // entirely and just use numbers.
#define _BL 0 #define _BL 0
#define _FL 1 #define _FL 1
#define _RS 2 #define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer /* Keymap _BL: Base Layer (Default Layer)
* ,--------------------------------------------------------------------------. ,----.
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =| \| BS| |PGUP|
* |--------------------------------------------------------------------------| |----|
* | Tab| Q| W| E| R| T| Y| U| I| O| P| [| ]| \| |PGDN|
* |--------------------------------------------------------------------------| `----'
* |Capslck| A| S| D| F| G| H| J| K| L| ;| '| # | Ent|
* |-----------------------------------------------------------------------------.
* |Shift| BS| Z| X| C| V| B| N| M| ,| .| /| BS|Shift| UP|
* |------------------------------------------------------------------------|----|----.
* | Ctrl| Gui| Alt| MHen| Space| Space| Hen| Alt| Ctrl| _FL|LEFT|DOWN|RGHT|
* `----------------------------------------------------------------------------------'
*/ */
[_BL] = KEYMAP( [_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \ F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
@ -33,61 +23,43 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LCTL,KC_LALT,KC_LGUI,MO(_FL), KC_SPC, KC_SPC, MO(_FL), KC_RGUI, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT), KC_LCTL,KC_LALT,KC_LGUI,MO(_FL), KC_SPC, KC_SPC, MO(_FL), KC_RGUI, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer /* Keymap _FL: Function Layer
* ,--------------------------------------------------------------------------. ,----.
* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12| | Del| |BLIN|
* |--------------------------------------------------------------------------| |----|
* | | | | | | | | |PScr|SLck|Paus| | | | |BLDE|
* |--------------------------------------------------------------------------| `----'
* | | | _RS| | | | | | | | | | | |
* |-----------------------------------------------------------------------------.
* | | | | | | | | | | | | | | |PGUP|
* |------------------------------------------------------------------------|----|----.
* | | | | | | | | | | _FL|HOME|PGDN| END|
* `----------------------------------------------------------------------------------'
*/ */
[_FL] = KEYMAP( [_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS,KC_DEL, BL_STEP, \ KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______,KC_DEL, BL_STEP, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_PSCR,KC_SLCK,KC_PAUS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, \ _______,_______,_______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK,KC_PAUS,_______,_______,_______, _______, \
KC_TRNS,KC_TRNS,MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \ _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_PGUP, \ _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, KC_PGUP, \
KC_TRNS,KC_TRNS,KC_TRNS,MO(_FL), KC_TRNS,KC_TRNS, MO(_FL),KC_TRNS,KC_TRNS,MO(_FL),KC_HOME,KC_PGDN,KC_END), _______,_______,_______,MO(_FL), _______,_______, MO(_FL),_______,_______,MO(_FL),KC_HOME,KC_PGDN,KC_END),
/* Keymap _RS: Reset layer /* Keymap _CL: Control layer
* ,--------------------------------------------------------------------------. ,----.
* | | | | | | | | | | | | | | | | | |
* |--------------------------------------------------------------------------| |----|
* | | | | |RESET| | | | | | | | | | | |
* |--------------------------------------------------------------------------| `----'
* | | | _RS| | | | | | | | | | | |
* |-----------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |------------------------------------------------------------------------|----|----.
* | | | | | | | | | | _FL| | | |
* `----------------------------------------------------------------------------------'
*/ */
[_RS] = KEYMAP( [_CL] = KEYMAP(
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, \ _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,RESET, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, \ _______,_______,_______,_______,RESET, _______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
KC_TRNS,KC_TRNS,MO(_RS),KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, \ _______,_______,MO(_CL),_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, \ _______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______,_______, _______, \
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,MO(_FL),KC_TRNS, KC_TRNS, KC_TRNS), _______,_______,_______,_______, _______,_______, _______,_______,_______,MO(_FL),_______, _______, _______),
};
enum function_id {
SHIFT_ESC,
}; };
const uint16_t PROGMEM fn_actions[] = { const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(SHIFT_ESC), [0] = ACTION_FUNCTION(0),
}; };
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) { void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t shift_esc_shift_mask; static uint8_t mods_pressed;
static bool mod_flag;
switch (id) { switch (id) {
case SHIFT_ESC: case 0:
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK; /* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) { if (record->event.pressed) {
if (shift_esc_shift_mask) { /* The key is being pressed.
*/
if (mods_pressed) {
mod_flag = true;
add_key(KC_GRV); add_key(KC_GRV);
send_keyboard_report(); send_keyboard_report();
} else { } else {
@ -95,7 +67,10 @@ void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
send_keyboard_report(); send_keyboard_report();
} }
} else { } else {
if (shift_esc_shift_mask) { /* The key is being released.
*/
if (mod_flag) {
mod_flag = false;
del_key(KC_GRV); del_key(KC_GRV);
send_keyboard_report(); send_keyboard_report();
} else { } else {

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@ -1,3 +1,14 @@
```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# skullY's Clueboard Layout # skullY's Clueboard Layout
This layout is what I (@skullydazed) use on my personal Clueboards. I mostly use it for programming, CAD, and general typing. This layout is what I (@skullydazed) use on my personal Clueboards. I mostly use it for programming, CAD, and general typing.

@ -0,0 +1,86 @@
#include "clueboard.h"
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGDN, \
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, KC_INS, \
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, KC_DEL, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
_______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD,RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD,RGB_HUI),
};
/* This is a list of user defined functions. F(N) corresponds to item N
of this list.
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(0), // Calls action_function()
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t mods_pressed;
static bool mod_flag;
switch (id) {
case 0:
/* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) {
/* The key is being pressed.
*/
if (mods_pressed) {
mod_flag = true;
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
/* The key is being released.
*/
if (mod_flag) {
mod_flag = false;
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

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@ -0,0 +1,15 @@
```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# Default Clueboard Layout
This is the default layout except that Caps Lock has been changed to Control
and Insert and Delete have been put into the Fn layer.

@ -0,0 +1,86 @@
#include "clueboard.h"
// Helpful defines
#define GRAVE_MODS (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT)|MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI)|MOD_BIT(KC_LALT)|MOD_BIT(KC_RALT))
#define _______ KC_TRNS
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _CL 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: Base Layer (Default Layer)
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC, KC_INS, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_NUHS, KC_ENT, \
KC_LSFT, KC_NUBS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RO, KC_RSFT, KC_UP, \
KC_LCTL, KC_LGUI, KC_LALT, KC_MHEN, KC_SPC,KC_SPC, KC_HENK, KC_RALT, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, KC_DEL, BL_STEP, \
_______, _______, _______,_______,_______,_______,_______,_______,KC_PSCR,KC_SLCK, KC_PAUS, _______, _______, _______, _______, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, KC_PGUP, \
_______, _______, _______, _______, _______,_______, _______, _______, _______, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _CL: Control layer
*/
[_CL] = KEYMAP(
_______, _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_TOG, RGB_VAI, \
_______, _______, _______,_______,RESET, _______,_______,_______,_______,_______, _______, _______, _______, _______, RGB_VAD, \
_______, _______, MO(_CL),_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, \
MO(_FL), _______, _______,_______,_______,_______,_______,_______,_______,_______, _______, _______, _______, MO(_FL), RGB_SAI, \
_______, _______, _______,_______, RGB_MOD, RGB_MOD, _______, _______, _______, _______, RGB_HUD, RGB_SAD, RGB_HUI),
};
/* This is a list of user defined functions. F(N) corresponds to item N
of this list.
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(0), // Calls action_function()
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t mods_pressed;
static bool mod_flag;
switch (id) {
case 0:
/* Handle the combined Grave/Esc key
*/
mods_pressed = get_mods()&GRAVE_MODS; // Check to see what mods are pressed
if (record->event.pressed) {
/* The key is being pressed.
*/
if (mods_pressed) {
mod_flag = true;
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
/* The key is being released.
*/
if (mod_flag) {
mod_flag = false;
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

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@ -0,0 +1,17 @@
```
___ _____ _ _ _ __ __ _ __
|__ \ / ____| | | | | | / / / /(_) / /
||) | | | | |_ _ ___| |__ ___ __ _ _ __ __| | / /_ / /_ / /
|/ / | | | | | | |/ _ \ '_ \ / _ \ / _` | '__/ _` | | '_ \| '_ \ / /
|_| | |____| | |_| | __/ |_) | (_) | (_| | | | (_| | | (_) | (_) / / _
(_) \_____|_|\__,_|\___|_.__/ \___/ \__,_|_| \__,_| \___/ \___/_/ (_)
```
![Clueboard Layout Image](layout.png)
# Default Clueboard Layout
This is the default layout that comes flashed on every Clueboard. For the most
part it's a straightforward and easy to follow layout. The only unusual key is
the key in the upper left, which sends Escape normally, but Grave when any of
the Ctrl, Alt, or GUI modifiers are held down.

@ -0,0 +1,111 @@
// Xyverz' keymap.
// It's based on the default keymap, but Dvorak!
#include "clueboard.h"
// Used for SHIFT_ESC
#define MODS_CTRL_MASK (MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT))
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
#define _BL 0
#define _FL 1
#define _RS 2
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap _BL: (Base Layer) Default Layer
* ,--------------------------------------------------------------------------. ,----.
* |Esc~| 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| [| ]| \| BS| |PGUP|
* |--------------------------------------------------------------------------| |----|
* | Tab| '| ,| .| P| Y| F| G| C| R| L| /| =| \| |PGDN|
* |--------------------------------------------------------------------------| `----'
* |_FL/Caps| A| O| E| U| I| H| D| H| T| N| S| - | Ent|
* |-----------------------------------------------------------------------------.
* |Shift| BS| ;| Q| J| K| X| B| M| W| V| Z| BS|Shift| UP|
* |------------------------------------------------------------------------|----|----.
* | Ctrl| Gui| Alt| MHen| Space| Space| Hen| Alt| Ctrl| _FL|LEFT|DOWN|RGHT|
* `----------------------------------------------------------------------------------'
*/
[_BL] = KEYMAP(
F(0), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_LBRC, KC_RBRC, KC_GRV, KC_BSPC, KC_PGUP, \
KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_EQL, KC_BSLS, KC_PGDN, \
LT(_FL, KC_CAPS), KC_A, KC_O, KC_E, KC_U, KC_I, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, KC_NUHS, KC_ENT, \
KC_LSFT, KC_RO, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, KC_B, KC_M, KC_W, KC_V, KC_Z, KC_SLSH, KC_RSFT, KC_UP, \
KC_LCTL, KC_LALT, KC_LGUI, KC_MHEN, KC_SPC, KC_SPC, KC_HENK, KC_RGUI, KC_RCTL, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT),
/* Keymap _FL: Function Layer
* ,--------------------------------------------------------------------------. ,----.
* | `| F1| F2| F3| F4| F5| F6| F7| F8| F9| F10| F11| F12| | Del| |BLIN|
* |--------------------------------------------------------------------------| |----|
* | | | | | | | | |PScr|SLck|Paus| | | | |BLDE|
* |--------------------------------------------------------------------------| `----'
* | | | _RS| | | | | | | | | | | |
* |-----------------------------------------------------------------------------.
* | | | | | | | | | | | | | | |PGUP|
* |------------------------------------------------------------------------|----|----.
* | | | | | | | | | | _FL|HOME|PGDN| END|
* `----------------------------------------------------------------------------------'
*/
[_FL] = KEYMAP(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS, KC_DEL, BL_STEP, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PSCR, KC_SLCK, KC_PAUS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, MO(_RS), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_PGUP, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), KC_HOME, KC_PGDN, KC_END),
/* Keymap _RS: Reset layer
* ,--------------------------------------------------------------------------. ,----.
* | | | | | | | | | | | | | | | RGB| |VAL+|
* |--------------------------------------------------------------------------| |----|
* | | | | |RESET| | | | | | | | | | |VAL-|
* |--------------------------------------------------------------------------| `----'
* | | | _RS| | | | | | | | | | | |
* |-----------------------------------------------------------------------------.
* | | | | | | | | | | | | | | |SAT+|
* |------------------------------------------------------------------------|----|----.
* | | | | | | | | | | _FL|HUE-|SAT-|HUE+|
* `----------------------------------------------------------------------------------'
*/
[_RS] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_TOG, RGB_VAI, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_VAD, \
KC_TRNS, KC_TRNS, MO(_RS), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, \
MO(_FL), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, MO(_FL), RGB_SAI, \
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_MOD, RGB_MOD, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RGB_HUD, RGB_SAD, RGB_HUI),
};
enum function_id {
SHIFT_ESC,
};
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(SHIFT_ESC),
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
static uint8_t shift_esc_shift_mask;
switch (id) {
case SHIFT_ESC:
shift_esc_shift_mask = get_mods()&MODS_CTRL_MASK;
if (record->event.pressed) {
if (shift_esc_shift_mask) {
add_key(KC_GRV);
send_keyboard_report();
} else {
add_key(KC_ESC);
send_keyboard_report();
}
} else {
if (shift_esc_shift_mask) {
del_key(KC_GRV);
send_keyboard_report();
} else {
del_key(KC_ESC);
send_keyboard_report();
}
}
break;
}
}

@ -90,14 +90,14 @@ OPT_DEFS += -DBOOTLOADER_SIZE=4096
# Build Options # Build Options
# comment out to disable the options. # comment out to disable the options.
# #
BOOTMAGIC_ENABLE ?= yes # Virtual DIP switch configuration(+1000) BOOTMAGIC_ENABLE ?= no # Virtual DIP switch configuration(+1000)
MOUSEKEY_ENABLE ?= no # Mouse keys(+4700) MOUSEKEY_ENABLE ?= no # Mouse keys(+4700)
EXTRAKEY_ENABLE ?= yes # Audio control and System control(+450) EXTRAKEY_ENABLE ?= no # Audio control and System control(+450)
CONSOLE_ENABLE ?= yes # Console for debug(+400) CONSOLE_ENABLE ?= yes # Console for debug(+400)
COMMAND_ENABLE ?= yes # Commands for debug and configuration COMMAND_ENABLE ?= yes # Commands for debug and configuration
NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
AUDIO_ENABLE ?= no AUDIO_ENABLE ?= no
RGBLIGHT_ENABLE ?= no # Enable keyboard underlight functionality RGBLIGHT_ENABLE ?= yes # Enable keyboard underlight functionality
MIDI_ENABLE ?= no # MIDI controls MIDI_ENABLE ?= no # MIDI controls
UNICODE_ENABLE ?= no # Unicode UNICODE_ENABLE ?= no # Unicode
BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID BLUETOOTH_ENABLE ?= no # Enable Bluetooth with the Adafruit EZ-Key HID

@ -49,7 +49,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGBLIGHT_SAT_STEP 255 #define RGBLIGHT_SAT_STEP 255
#define RGBLIGHT_VAL_STEP 12 #define RGBLIGHT_VAL_STEP 12
#define RGB_MIDI /* fix space cadet rollover issue */
#define DISABLE_SPACE_CADET_ROLLOVER
// #define RGB_MIDI
#define RGBW_BB_TWI #define RGBW_BB_TWI
#define RGBW 1 #define RGBW 1

@ -52,9 +52,9 @@ uint8_t init_mcp23018(void) {
// I2C subsystem // I2C subsystem
uint8_t sreg_prev; // uint8_t sreg_prev;
sreg_prev=SREG; // sreg_prev=SREG;
cli(); // cli();
if (i2c_initialized == 0) { if (i2c_initialized == 0) {
i2c_init(); // on pins D(1,0) i2c_init(); // on pins D(1,0)
i2c_initialized++; i2c_initialized++;
@ -83,7 +83,7 @@ uint8_t init_mcp23018(void) {
out: out:
i2c_stop(); i2c_stop();
SREG=sreg_prev; // SREG=sreg_prev;
return mcp23018_status; return mcp23018_status;
} }

@ -8,7 +8,7 @@ Beginner's keymap emulates standard QWERTY keyboard for beginners. Once you get
* Easy on beginners. It has everything you need for your day to day usage. * Easy on beginners. It has everything you need for your day to day usage.
#### Cons #### Cons
* Keys are not ergonomically placed to take full advantage of Ergodox-EZ. Take a look at this [Default Keymap](https://github.com/jackhumbert/qmk_firmware/blob/master/keyboards/ergodox_ez/keymaps/default/readme.md) * Keys are not ergonomically placed to take full advantage of Ergodox-EZ. Take a look at this [Default Keymap](https://github.com/qmk/qmk_firmware/blob/master/keyboards/ergodox/keymaps/default/readme.md)
* While multiple layers are possible, beginner's keymap only uses one additional layer for mouse, function and volume keys. * While multiple layers are possible, beginner's keymap only uses one additional layer for mouse, function and volume keys.
#### Notes #### Notes

@ -0,0 +1,5 @@
COMMAND_ENABLE = no # Commands for debug and configuration
ifndef QUANTUM_DIR
include ../../../../Makefile
endif

@ -0,0 +1,12 @@
#ifndef CONFIG_USER_H
#define CONFIG_USER_H
#include "../../config.h"
/* using UK layout for space-cadet-shift */
#define LSPO_KEY KC_9
#define RSPC_KEY KC_0
#define LEADER_TIMEOUT 800 // leader key sequence timeout in millis
#endif

@ -0,0 +1,661 @@
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#include "version.h"
#include <stdarg.h>
/* use UK keymap */
#define UK_HASH KC_NONUS_HASH
#define UK_BSLS KC_NONUS_BSLASH
#define UK_PIPE LSFT(UK_BSLS)
#define BASE 0 // default layer
#define SYMB 1 // symbols
#define NUMB 2 // numbers and hex
#define CRSR 3 // cursor keys
#define MOUS 4 // mouse keys
#define KEYW 5 // keyword macros
#define EMAC 6 // emacs
// my macros
#define UM_ECET M(0) // { }
#define UM_0x M(1)
#define UM_PUB M(2)
#define UM_PRO M(3)
#define UM_PRV M(4)
#define UM_CLS M(5)
#define UM_STR M(6)
#define UM_RET M(7)
#define UM_INC M(8)
#define UM_OBJ M(9)
#define UM_GITLOG M(10)
#define UM_GOODM M(11)
#define UM_NAMESP M(12)
#define UM_EMTR M(14) // emacs toggle read-only
#define UM_EMWR M(15) // emacs write buffer (save)
#define UM_EMUN M(16) // emacs undo
#define UM_EMRE M(17) // emacs redo
#define UM_EMPB M(18) // emacs previous buffer
#define UM_EMNB M(19) // emacs next buffer
#define UM_GOODN M(20)
#define UM_ECETS M(22) // { };
#define UM_TMPL M(23)
#define UM_TYPN M(24)
#define UM_CONT M(25)
#define UM_BREAK M(26)
#define UM_CONST M(27)
#define UM_SMILY M(28)
#define UM_SADF M(29)
#define UM_SCARF M(30)
#define UM_DECAF M(31)
#define UM_OPER M(32)
#define UM_NULP M(33)
#define UM_EXTR M(34)
#define UM_VIRT M(35)
#define UM_EMFB M(36) // emacs font bigger
#define UM_EMFS M(37) // emacs font smaller
#define UM_VOLAT M(38)
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Base layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | SfLt | | SfRt | 6 | 7 | 8 | 9 | 0 | BkSp |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T | L1 | | L1 | Y | U | I | O | P | Del |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | Caps/L2| A | S | D | F | G |------| |------| H | J | K | L | ; |Enter/L2|
* |--------+------+------+------+------+------| L6 | | L6 |------+------+------+------+------+--------|
* | LSft/( | Z | X | C | V/L3 | B/L4 | | | | N/L4 | M/L3 | , | . | / | RSft/) |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |Ctrl/[| Alt/]| # | Left |Right | | Up | Down | - | Alt/[|Ctrl/]|
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | L2 | lead | | lead | Ins |
* ,------|------|------| |------+------+------.
* | Space| BkSp | Home | | PgUp | Enter|Space |
* | / | / |------| |------| / | / |
* | Ctrl | Alt |End/L5| |PDn/L5| Alt | Ctrl |
* `--------------------' `--------------------'
*/
[BASE] = KEYMAP( // layer 0 : default
// left hand
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, LSFT(KC_LEFT),
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, MO(SYMB),
LT(NUMB, KC_CAPS), KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSPO, KC_Z, KC_X, KC_C, LT(CRSR, KC_V), LT(MOUS, KC_B), MO(EMAC),
CTL_T(KC_LBRC), ALT_T(KC_RBRC), UK_HASH, KC_LEFT, KC_RGHT,
TG(NUMB), KC_LEAD,
KC_HOME,
CTL_T(KC_SPC), ALT_T(KC_BSPC), LT(KEYW, KC_END),
// right hand
LSFT(KC_RGHT), KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
MO(SYMB), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_DELT,
KC_H, KC_J, KC_K, KC_L, KC_SCLN, LT(NUMB, KC_ENT),
MO(EMAC), LT(MOUS, KC_N), LT(CRSR, KC_M), KC_COMM, KC_DOT, KC_SLSH, KC_RSPC,
KC_UP, KC_DOWN, KC_MINS, ALT_T(KC_LBRC), CTL_T(KC_RBRC),
KC_LEAD, KC_INS,
KC_PGUP,
LT(KEYW, KC_PGDN), ALT_T(KC_ENT), CTL_T(KC_SPC)
),
/* Keymap 1: Symbol Layer with F keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ## | F1 | F2 | F3 | F4 | F5 | ## | | ## | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+------+------| |------+------+------+------+------+------+--------|
* | ## | ! | " | £ | $ | % | ## | | ## | - | + | = | @ | ~ | F12 |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | ## | ^ | & | * | _ | # |------| |------| { | } | ; | ' | # | ## |
* |--------+------+------+------+------+------| ## | | ## |------+------+------+------+------+--------|
* | ## | \ | | | ` | - | / | | | | [ | ] | < | > | ? | ## |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | ## | ## | ## | ## | ## | | ## | ## | ## | ## | ## |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | ## | ## | | ## | ## |
* ,------|------|------| |------+------+------.
* | | | ## | | ## | | |
* | ## | ## |------| |------| ## | ## |
* | | | ## | | ## | | |
* `--------------------' `--------------------'
*/
[SYMB] = KEYMAP(
// left hand
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
KC_TRNS, KC_EXLM, LSFT(KC_2), LSFT(KC_3), LSFT(KC_4), LSFT(KC_5), KC_TRNS,
KC_TRNS, LSFT(KC_6), LSFT(KC_7), LSFT(KC_8), LSFT(KC_MINS), UK_HASH,
KC_TRNS, UK_BSLS, UK_PIPE, KC_GRV, KC_MINS, KC_SLSH, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_TRNS, KC_MINS, KC_PLUS, KC_EQL, LSFT(KC_QUOT), LSFT(UK_HASH), KC_F12,
KC_LCBR, KC_RCBR, KC_SCLN, KC_QUOT, UK_HASH, KC_TRNS,
KC_TRNS, KC_LBRC, KC_RBRC, LSFT(KC_COMM), LSFT(KC_DOT), LSFT(KC_SLSH), KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 2: Numerics and hex
*
* ,---------------------------------------------------. ,--------------------------------------------------.
* | ## | A | B | C | D | E | F | | A | B | C | D | E | F | ## |
* |---------+------+------+------+------+------+------| |------+------+------+------+------+------+--------|
* | ## | * | 7 | 8 | 9 | * | 0x | | 0x | * | 7 | 8 | 9 | * | ## |
* |---------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | ## | / | 4 | 5 | 6 | / |------| |------| / | 4 | 5 | 6 | / | ## |
* |---------+------+------+------+------+------| ## | | ## |------+------+------+------+------+--------|
* | ## | - | 1 | 2 | 3 | - | | | | - | 1 | 2 | 3 | - | ## |
* `---------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | = | + | 0 | , | . | | 0 | , | . | + | = |
* `-----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | ## | ## | | ## | ## |
* ,------|------|------| |------+------+------.
* | | | ## | | ## | | |
* | ## | ## |------| |------| ## | ## |
* | | | ## | | ## | | |
* `--------------------' `--------------------'
*/
[NUMB] = KEYMAP(
// left hand
KC_TRNS, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F,
KC_TRNS, KC_ASTR, KC_7, KC_8, KC_9, KC_ASTR, UM_0x,
KC_TRNS, KC_SLSH, KC_4, KC_5, KC_6, KC_SLSH,
KC_TRNS, KC_MINS, KC_1, KC_2, KC_3, KC_MINS, KC_TRNS,
KC_EQL, KC_PLUS, KC_0, KC_COMM, KC_DOT,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_TRNS,
UM_0x, KC_ASTR, KC_7, KC_8, KC_9, KC_ASTR, KC_TRNS,
KC_SLSH, KC_4, KC_5, KC_6, KC_SLSH, KC_TRNS,
KC_TRNS, KC_MINS, KC_1, KC_2, KC_3, KC_MINS, KC_TRNS,
KC_0, KC_COMM, KC_DOT, KC_PLUS, KC_EQL,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 3: Cursor movement
*
* ,---------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |---------+------+------+------+------+------+------| |------+------+------+------+------+------+--------|
* | | Home | | Up | | PgUp | | | | PgUp | | Up | | Home | |
* |---------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | End | Left | Down | Right| PgDn |------| |------| PgDn | Left | Down | Right| End | |
* |---------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | ## | Up | | Down | ## | | | | | | ## | Down | | Up | ## |
* `---------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | Left | Down | Right| | | | | | Left | Down | Right|
* `-----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | ## | ## |------| |------| ## | ## |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[CRSR] = KEYMAP(
// left hand
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_HOME, KC_NO, KC_UP, KC_NO, KC_PGUP, KC_NO,
KC_NO, KC_END, KC_LEFT, KC_DOWN, KC_RGHT, KC_PGDN,
KC_TRNS, KC_UP, KC_NO, KC_DOWN, KC_TRNS, KC_NO, KC_NO,
KC_LEFT, KC_DOWN, KC_RGHT, KC_NO, KC_NO,
KC_NO, KC_NO,
KC_NO,
KC_TRNS, KC_TRNS, KC_NO,
// right hand
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_PGUP, KC_NO, KC_UP, KC_NO, KC_HOME, KC_NO,
KC_PGDN, KC_LEFT, KC_DOWN, KC_RGHT, KC_END, KC_NO,
KC_NO, KC_NO, KC_TRNS, KC_DOWN, KC_NO, KC_UP, KC_TRNS,
KC_NO, KC_NO, KC_LEFT, KC_DOWN, KC_RGHT,
KC_NO, KC_NO,
KC_NO,
KC_NO, KC_TRNS, KC_TRNS
),
/* Keymap 4: Media and mouse keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | Lclk | MsUp | Rclk | | | | | | Lclk | MsUp | Rclk | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | |MsLeft|MsDown|MsRght| |------| |------| |MsLeft|MsDown|MsRght| | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | Lclk | MsUp | Rclk |MsDown| | ## | | | | ## | |MsDown| Lclk | MsUp | Rclk |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |MsLeft|MsDown|MsRight | | | | |MsLeft|MsDown|MsRght|
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[MOUS] = KEYMAP(
// left hand
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_BTN1, KC_MS_U, KC_BTN2, KC_NO, KC_NO,
KC_NO, KC_NO, KC_MS_L, KC_MS_D, KC_MS_R, KC_NO,
KC_BTN1, KC_MS_U, KC_BTN2, KC_MS_D, KC_NO, KC_TRNS, KC_NO,
KC_MS_L, KC_MS_D, KC_MS_R, KC_NO, KC_NO,
KC_NO, KC_NO,
KC_NO,
KC_NO, KC_NO, KC_NO,
// right hand
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_BTN1, KC_MS_U, KC_BTN2, KC_NO, KC_NO,
KC_NO, KC_MS_L, KC_MS_D, KC_MS_R, KC_NO, KC_NO,
KC_NO, KC_TRNS, KC_NO, KC_MS_D, KC_BTN1, KC_MS_U, KC_BTN2,
KC_NO, KC_NO, KC_MS_L, KC_MS_D, KC_MS_R,
KC_NO, KC_NO,
KC_NO,
KC_NO, KC_NO, KC_NO
),
/* Keymap 5: Keywords
*
* ,---------------------------------------------------. ,--------------------------------------------------.
* | | | | scarf| sadf | smily| | | | decaf| | | | | |
* |---------+------+------+------+------+------+------| |------+------+------+------+------+------+--------|
* | | const| volat| oper | ret | tmpl | | | | typen| cont | prv | pro | pub | |
* |---------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | str | obj | | gitl |------| |------| | | | nulp | | |
* |---------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | extr | cls | virt | break| | | |namesp| goodm| goodn| | | |
* `---------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | inc | | | | | | | | |
* `-----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | ecet | ecets|
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | ## | | ## | | |
* `--------------------' `--------------------'
*/
[KEYW] = KEYMAP(
// left hand
KC_NO, KC_NO, KC_NO, UM_SCARF, UM_SADF, UM_SMILY, KC_NO,
KC_NO, UM_CONST, UM_VOLAT, UM_OPER, UM_RET, UM_TMPL, KC_NO,
KC_NO, KC_NO, UM_STR, UM_OBJ, KC_NO, UM_GITLOG,
KC_NO, KC_NO, UM_EXTR, UM_CLS, UM_VIRT, UM_BREAK, KC_NO,
KC_NO, KC_NO, UM_INC, KC_NO, KC_NO,
KC_NO, KC_NO,
KC_NO,
KC_NO, KC_NO, KC_TRNS,
// right hand
KC_NO, UM_DECAF, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, UM_TYPN, UM_CONT, UM_PRV, UM_PRO, UM_PUB, KC_NO,
KC_NO, KC_NO, KC_NO, UM_NULP, KC_NO, KC_NO,
KC_NO, UM_NAMESP, UM_GOODM, UM_GOODN, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
UM_ECET, UM_ECETS,
KC_NO,
KC_TRNS, KC_NO, KC_NO
),
/* Keymap 6: emacs
*
* ,---------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | empb | | emnb | emfs | emfb | | | | |
* |---------+------+------+------+------+------+------| |------+------+------+------+------+------+--------|
* | | emtr | | | | | | | | emun | emre | w-up | | | |
* |---------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | emwr | | | |------| |------| |w-left|w-down|w-rght| | |
* |---------+------+------+------+------+------| ## | | ## |------+------+------+------+------+--------|
* | | | | | | | | | | | |w-down| | | |
* `---------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | |
* `-----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[EMAC] = KEYMAP(
// left hand
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, UM_EMPB,
KC_NO, UM_EMTR, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, UM_EMWR, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_TRNS,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO,
KC_NO,
KC_NO, KC_NO, KC_NO,
// right hand
UM_EMNB, UM_EMFS, UM_EMFB, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, UM_EMUN, UM_EMRE, LSFT(KC_UP), KC_NO, KC_NO, KC_NO,
KC_NO, LSFT(KC_LEFT), LSFT(KC_DOWN), LSFT(KC_RGHT), KC_NO, KC_NO,
KC_TRNS, KC_NO, KC_NO, LSFT(KC_DOWN), KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO,
KC_NO,
KC_NO, KC_NO, KC_NO
),
};
enum next_key_down_up {
NK_DOWN_UP,
NK_DOWN,
NK_UP // a bit of a hack, this works as long as NK_UP < KC_A
};
void send_keystrokes(uint8_t key, ...)
{
va_list vl;
va_start(vl, key);
enum next_key_down_up nkdu = NK_DOWN_UP;
while (key != KC_NO) {
if (key < KC_A) {
nkdu = key;
} else {
switch (nkdu) {
case NK_DOWN_UP:
register_code(key);
case NK_UP:
unregister_code(key);
break;
case NK_DOWN:
register_code(key);
}
nkdu = NK_DOWN_UP;
}
key = va_arg(vl, int);
}
va_end(vl);
}
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0: // { }
if (record->event.pressed) {
return MACRO(T(ENT), D(LSFT), T(LBRC), U(LSFT), T(ENT),
D(LSFT), T(RBRC), U(LSFT), T(UP),
T(TAB), END);
}
break;
case 1:
if (record->event.pressed) {
return MACRO(T(0), T(X), END);
}
break;
case 2:
if (record->event.pressed) {
SEND_STRING("public");
}
break;
case 3:
if (record->event.pressed) {
SEND_STRING("protected");
}
break;
case 4:
if (record->event.pressed) {
SEND_STRING("private");
}
break;
case 5: // class
if (record->event.pressed) {
return MACRO(T(C), T(L), T(A), T(S), T(S), T(ENT),
D(LSFT), T(LBRC), U(LSFT), T(ENT),
T(P), T(U), T(B), T(L), T(I), T(C),
D(LSFT), T(SCLN), U(LSFT), T(ENT), T(ENT),
T(P), T(R), T(I), T(V), T(A), T(T), T(E),
D(LSFT), T(SCLN), U(LSFT), T(ENT),
D(LSFT), T(RBRC), U(LSFT), T(SCLN), T(ENT),
T(UP), T(UP), T(UP), T(UP), T(UP), T(UP), T(UP),
T(END), T(SPC), END);
}
break;
case 6: // struct
if (record->event.pressed) {
return MACRO(T(S), T(T), T(R), T(U), T(C), T(T), T(ENT),
D(LSFT), T(LBRC), U(LSFT), T(ENT),
D(LSFT), T(RBRC), U(LSFT), T(SCLN), T(ENT),
T(UP), T(UP), T(UP), T(UP),
T(END), T(SPC), END);
}
break;
case 7:
if (record->event.pressed) {
SEND_STRING("return");
}
break;
case 8: // #include
if (record->event.pressed) {
return MACRO(T(NONUS_HASH), T(I), T(N), T(C), T(L), T(U), T(D), T(E), END);
}
break;
case 9:
if (record->event.pressed) {
SEND_STRING("objdump -CT -x -d");
}
break;
case 10:
if (record->event.pressed) {
SEND_STRING("git log --oneline --graph --decorate=short");
}
break;
case 11:
if (record->event.pressed) {
SEND_STRING("good morning");
}
break;
case 12:
if (record->event.pressed) {
SEND_STRING("namespace");
}
break;
case 14: // emacs toggle read-only
if (record->event.pressed) {
return MACRO(D(LCTL), T(X), T(Q), U(LCTL), END);
}
break;
case 15: // emacs write buffer
if (record->event.pressed) {
return MACRO(D(LCTL), T(X), T(S), U(LCTL), END);
}
break;
case 16: // emacs undo
if (record->event.pressed) {
return MACRO(D(LCTL), D(LSFT), T(MINS), U(LSFT), U(LCTL), END);
}
break;
case 17: // emacs redo
if (record->event.pressed) {
return MACRO(D(LALT), D(LSFT), T(MINS), U(LSFT), U(LALT), END);
}
break;
case 18: // emacs previous buffer
if (record->event.pressed) {
return MACRO(D(LCTL), T(X), U(LCTL), T(LEFT), END);
}
break;
case 19: // emacs next buffer
if (record->event.pressed) {
return MACRO(D(LCTL), T(X), U(LCTL), T(RGHT), END);
}
break;
case 20:
if (record->event.pressed) {
SEND_STRING("good night");
}
break;
case 22: // { };
if (record->event.pressed) {
return MACRO(T(ENT), D(LSFT), T(LBRC), U(LSFT), T(ENT),
D(LSFT), T(RBRC), U(LSFT), T(SCLN), T(UP),
T(TAB), END);
}
break;
case 23:
if (record->event.pressed) {
SEND_STRING("template");
}
break;
case 24:
if (record->event.pressed) {
SEND_STRING("typename");
}
break;
case 25:
if (record->event.pressed) {
SEND_STRING("continue");
return MACRO(T(SCLN), END);
}
break;
case 26:
if (record->event.pressed) {
SEND_STRING("break");
return MACRO(T(SCLN), END);
}
break;
case 27:
if (record->event.pressed) {
SEND_STRING("const");
}
break;
case 28:
if (record->event.pressed) {
SEND_STRING(":-)");
}
break;
case 29:
if (record->event.pressed) {
SEND_STRING(":-(");
}
break;
case 30: // dazed
if (record->event.pressed) {
send_keystrokes(NK_DOWN, KC_LSFT, KC_8, KC_MINS, KC_8, NK_UP, KC_LSFT, KC_NO);
}
break;
case 31: // decaf
if (record->event.pressed) {
send_keystrokes(NK_DOWN, KC_LSFT, KC_C, KC_9, KC_MINS, KC_0, NK_UP, KC_LSFT, KC_NO);
}
break;
case 32:
if (record->event.pressed) {
SEND_STRING("operator");
}
break;
case 33:
if (record->event.pressed) {
SEND_STRING("nullptr");
}
break;
case 34:
if (record->event.pressed) {
SEND_STRING("extern");
}
break;
case 35:
if (record->event.pressed) {
SEND_STRING("virtual");
}
break;
case 36: // emacs font smaller
if (record->event.pressed) {
return MACRO(D(LCTL), T(X), T(EQL), U(LCTL), END);
}
break;
case 37: // emacs font bigger
if (record->event.pressed) {
return MACRO(D(LCTL), T(X), T(MINS), U(LCTL), END);
}
break;
case 38:
if (record->event.pressed) {
SEND_STRING("volatile");
}
break;
}
return MACRO_NONE;
}
LEADER_EXTERNS();
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
LEADER_DICTIONARY() {
leading = false;
leader_end();
SEQ_TWO_KEYS(KC_G, KC_A) {
SEND_STRING("git add .");
}
SEQ_TWO_KEYS(KC_G, KC_D) {
SEND_STRING("git diff");
}
SEQ_THREE_KEYS(KC_G, KC_D, KC_S) {
SEND_STRING("git diff --staged");
}
SEQ_TWO_KEYS(KC_G, KC_L) {
SEND_STRING("git log");
}
SEQ_THREE_KEYS(KC_G, KC_L, KC_O) {
SEND_STRING("git log --oneline");
}
SEQ_TWO_KEYS(KC_G, KC_F) {
SEND_STRING("git fetch");
}
SEQ_TWO_KEYS(KC_G, KC_O) {
SEND_STRING("git checkout");
}
SEQ_TWO_KEYS(KC_G, KC_P) {
SEND_STRING("git pull");
}
SEQ_TWO_KEYS(KC_G, KC_S) {
SEND_STRING("git status");
}
SEQ_TWO_KEYS(KC_G, KC_C) {
SEND_STRING("git commit -m ''");
send_keystrokes(KC_LEFT, KC_NO);
}
SEQ_THREE_KEYS(KC_G, KC_C, KC_A) {
SEND_STRING("git commit --amend");
}
SEQ_TWO_KEYS(KC_C, KC_C) {
SEND_STRING("const_cast<>");
send_keystrokes(KC_LEFT, KC_NO);
}
SEQ_TWO_KEYS(KC_C, KC_D) {
SEND_STRING("dynamic_cast<>");
send_keystrokes(KC_LEFT, KC_NO);
}
SEQ_TWO_KEYS(KC_C, KC_R) {
SEND_STRING("reinterpret_cast<>");
send_keystrokes(KC_LEFT, KC_NO);
}
SEQ_TWO_KEYS(KC_C, KC_S) {
SEND_STRING("static_cast<>");
send_keystrokes(KC_LEFT, KC_NO);
}
SEQ_ONE_KEY(KC_SLSH) {
send_keystrokes(KC_SLSH, NK_DOWN, KC_LSFT, KC_8, KC_8, NK_UP, KC_LSFT, KC_ENT,
NK_DOWN, KC_LSFT, KC_8, NK_UP, KC_LSFT, KC_ENT,
NK_DOWN, KC_LSFT, KC_8, NK_UP, KC_LSFT, KC_SLSH, KC_UP, KC_END, KC_SPC,
KC_NO);
}
}
}

@ -0,0 +1,188 @@
# ErgoDox EZ Configuration for typing like a boss.
This layout has 7 layers:
0. Base layers
1. Symbols and F-keys
2. Number pad (with hexadecimal)
3. Cursor keys
4. Mouse movement and clicks
5. Keyword macros
6. Emacs
There are also some leader keys defined for frequently used commands (git etc).
## The layers
Double hashes (`##`) indicate transparent keys (`KC_TRNS`) and blanks indicate no key (`KC_NO`).
### 0. Base layer
```
,--------------------------------------------------. ,--------------------------------------------------.
| ESC | 1 | 2 | 3 | 4 | 5 | SfLt | | SfRt | 6 | 7 | 8 | 9 | 0 | BkSp |
|--------|------|------|------|------|-------------| |------|------|------|------|------|------|--------|
| Tab | Q | W | E | R | T | L1 | | L1 | Y | U | I | O | P | Del |
|--------|------|------|------|------|------| | | |------|------|------|------|------|--------|
| Caps/L2| A | S | D | F | G |------| |------| H | J | K | L | ; |Enter/L2|
|--------|------|------|------|------|------| L6 | | L6 |------|------|------|------|------|--------|
| LSft/( | Z | X | C | V/L3 | B/L4 | | | | N/L4 | M/L3 | , | . | / | RSft/) |
`--------|------|------|------|------|-------------' `-------------|------|------|------|------|--------'
|Ctrl/[| Alt/]| # | Left |Right | | Up | Down | - | Alt/[|Ctrl/]|
`----------------------------------' `----------------------------------'
,-------------. ,-------------.
| L2 | lead | | lead | Ins |
,------|------|------| |------|------|------.
| Space| BkSp | Home | | PgUp | Enter|Space |
| / | / |------| |------| / | / |
| Ctrl | Alt |End/L5| |PDn/L5| Alt | Ctrl |
`--------------------' `--------------------'
```
Space Cadet shift is enabled. Ctrl and Alt doubles up as normal keys when tapped.
SfLt and SfRt sends Shift + left and Shift + Right respectively - for use with emacs with `windmove-default-keybindings`.
Caps and Enter may be held down to activate layer 2 (hexadecimal number pad).
Please see `matrix_scan_user` function in `keymap.c` for list of commands available via `lead` key.
### 1. Symbols and F-keys
```
,--------------------------------------------------. ,--------------------------------------------------.
| ## | F1 | F2 | F3 | F4 | F5 | ## | | ## | F6 | F7 | F8 | F9 | F10 | F11 |
|--------|------|------|------|------|------|------| |------|------|------|------|------|------|--------|
| ## | ! | " | £ | $ | % | ## | | ## | - | + | = | @ | ~ | F12 |
|--------|------|------|------|------|------| | | |------|------|------|------|------|--------|
| ## | ^ | & | * | _ | # |------| |------| { | } | ; | ' | # | ## |
|--------|------|------|------|------|------| ## | | ## |------|------|------|------|------|--------|
| ## | \ | | | ` | - | / | | | | [ | ] | < | > | ? | ## |
`--------|------|------|------|------|-------------' `-------------|------|------|------|------|--------'
| ## | ## | ## | ## | ## | | ## | ## | ## | ## | ## |
`----------------------------------' `----------------------------------'
,-------------. ,-------------.
| ## | ## | | ## | ## |
,------|------|------| |------|------|------.
| | | ## | | ## | | |
| ## | ## |------| |------| ## | ## |
| | | ## | | ## | | |
`--------------------' `--------------------'
```
### 2. Number pad (with hexadecimal)
```
,---------------------------------------------------. ,--------------------------------------------------.
| ## | A | B | C | D | E | F | | A | B | C | D | E | F | ## |
|---------|------|------|------|------|------|------| |------|------|------|------|------|------|--------|
| ## | * | 7 | 8 | 9 | * | 0x | | 0x | * | 7 | 8 | 9 | * | ## |
|---------|------|------|------|------|------| | | |------|------|------|------|------|--------|
| ## | / | 4 | 5 | 6 | / |------| |------| / | 4 | 5 | 6 | / | ## |
|---------|------|------|------|------|------| ## | | ## |------|------|------|------|------|--------|
| ## | - | 1 | 2 | 3 | - | | | | - | 1 | 2 | 3 | - | ## |
`---------|------|------|------|------|-------------' `-------------|------|------|------|------|--------'
| = | + | 0 | , | . | | 0 | , | . | + | = |
`-----------------------------------' `----------------------------------'
,-------------. ,-------------.
| ## | ## | | ## | ## |
,------|------|------| |------|------|------.
| | | ## | | ## | | |
| ## | ## |------| |------| ## | ## |
| | | ## | | ## | | |
`--------------------' `--------------------'
```
### 3. Cursor keys
```
,---------------------------------------------------. ,--------------------------------------------------.
| | | | | | | | | | | | | | | |
|---------|------|------|------|------|------|------| |------|------|------|------|------|------|--------|
| | Home | | Up | | PgUp | | | | PgUp | | Up | | Home | |
|---------|------|------|------|------|------| | | |------|------|------|------|------|--------|
| | End | Left | Down | Right| PgDn |------| |------| PgDn | Left | Down | Right| End | |
|---------|------|------|------|------|------| | | |------|------|------|------|------|--------|
| ## | Up | | Down | ## | | | | | | ## | Down | | Up | ## |
`---------|------|------|------|------|-------------' `-------------|------|------|------|------|--------'
| Left | Down | Right| | | | | | Left | Down | Right|
`-----------------------------------' `----------------------------------'
,-------------. ,-------------.
| | | | | |
,------|------|------| |------|------|------.
| | | | | | | |
| ## | ## |------| |------| ## | ## |
| | | | | | | |
`--------------------' `--------------------'
```
### 4. Mouse movement and clicks
```
,--------------------------------------------------. ,--------------------------------------------------.
| | | | | | | | | | | | | | | |
|--------|------|------|------|------|-------------| |------|------|------|------|------|------|--------|
| | | Lclk | MsUp | Rclk | | | | | | Lclk | MsUp | Rclk | | |
|--------|------|------|------|------|------| | | |------|------|------|------|------|--------|
| | |MsLeft|MsDown|MsRght| |------| |------| |MsLeft|MsDown|MsRght| | |
|--------|------|------|------|------|------| | | |------|------|------|------|------|--------|
| Lclk | MsUp | Rclk |MsDown| | ## | | | | ## | |MsDown| Lclk | MsUp | Rclk |
`--------|------|------|------|------|-------------' `-------------|------|------|------|------|--------'
|MsLeft|MsDown|MsRight | | | | |MsLeft|MsDown|MsRght|
`----------------------------------' `----------------------------------'
,-------------. ,-------------.
| | | | | |
,------|------|------| |------|------|------.
| | | | | | | |
| | |------| |------| | |
| | | | | | | |
`--------------------' `--------------------'
```
### 5. Keyword macros
```
,---------------------------------------------------. ,--------------------------------------------------.
| | | | scarf| sadf | smily| | | | decaf| | | | | |
|---------|------|------|------|------|------|------| |------|------|------|------|------|------|--------|
| | const| volat| oper | ret | tmpl | | | | typen| cont | prv | pro | pub | |
|---------|------|------|------|------|------| | | |------|------|------|------|------|--------|
| | | str | obj | | gitl |------| |------| | | | nulp | | |
|---------|------|------|------|------|------| | | |------|------|------|------|------|--------|
| | | extr | cls | virt | break| | | |namesp| goodm| goodn| | | |
`---------|------|------|------|------|-------------' `-------------|------|------|------|------|--------'
| | | inc | | | | | | | | |
`-----------------------------------' `----------------------------------'
,-------------. ,-------------.
| | | | ecet | ecets|
,------|------|------| |------|------|------.
| | | | | | | |
| | |------| |------| | |
| | | ## | | ## | | |
`--------------------' `--------------------'
```
Please see `keymap.c` for the keywords/commands.
Some are const, volatile, operator, return, template, typename, continue, private,
protected, public, struct, class, extern, virtual, break, namespace.
Also a git log command I use a lot (`git log --oneline --graph --decorate=short` (I know git can be configured but that is boring)).
### 6. Emacs
```
,---------------------------------------------------. ,--------------------------------------------------.
| | | | | | | empb | | emnb | emfs | emfb | | | | |
|---------|------|------|------|------|------|------| |------|------|------|------|------|------|--------|
| | emtr | | | | | | | | emun | emre | w-up | | | |
|---------|------|------|------|------|------| | | |------|------|------|------|------|--------|
| | | emwr | | | |------| |------| |w-left|w-down|w-rght| | |
|---------|------|------|------|------|------| ## | | ## |------|------|------|------|------|--------|
| | | | | | | | | | | |w-down| | | |
`---------|------|------|------|------|-------------' `-------------|------|------|------|------|--------'
| | | | | | | | | | | |
`-----------------------------------' `----------------------------------'
,-------------. ,-------------.
| | | | | |
,------|------|------| |------|------|------.
| | | | | | | |
| | |------| |------| | |
| | | | | | | |
`--------------------' `--------------------'
```
Some emacs shortcuts like toggle read/write mode (emtr), write file (emwr), previous-buffer (empb),
next-buffer (emnb), smaller font(emfs), larger font (emfb), undo (emun), redo (emre) and switching between windows in a frame.

@ -121,10 +121,10 @@ There is a very small tool in `tools/layer-notify`, that listens to the HID cons
To make my workflow easier, this layout is maintained in [its own repository][algernon:ez-layout]. To build it, you will need the [QMK][qmk] firmware checked out, and this repo either checked out to something like `keyboards/ergodox_ez/algernon-master`. One way to achieve that is this: To make my workflow easier, this layout is maintained in [its own repository][algernon:ez-layout]. To build it, you will need the [QMK][qmk] firmware checked out, and this repo either checked out to something like `keyboards/ergodox_ez/algernon-master`. One way to achieve that is this:
[algernon:ez-layout]: https://github.com/algernon/ergodox-layout [algernon:ez-layout]: https://github.com/algernon/ergodox-layout
[qmk]: https://github.com/jackhumbert/qmk_firmware [qmk]: https://github.com/qmk/qmk_firmware
``` ```
$ git clone https://github.com/jackhumbert/qmk_firmware.git $ git clone https://github.com/qmk/qmk_firmware.git
$ cd qmk_firmware $ cd qmk_firmware
$ git clone https://github.com/algernon/ergodox-layout.git \ $ git clone https://github.com/algernon/ergodox-layout.git \
keyboards/ergodox/keymaps/algernon-master keyboards/ergodox/keymaps/algernon-master

@ -312,6 +312,8 @@ uint16_t hex_to_keycode(uint8_t hex)
return NEO_E; return NEO_E;
case 0xF: case 0xF:
return NEO_F; return NEO_F;
default:
return KC_NO;
} }
} }
} }

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@ -0,0 +1,256 @@
#include "ergodox.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
* MEH: Alt+Control+Shift
* HYPER: Alt+Control+Shift+Gui
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ` ~ | 1 ! | 2 @ | 3 # | 4 $ | 5 % | 6 ^ | | 7 & | 8 * | 9 ( | 0 ) | - _ | = + | Backsp |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | TAB | Q | W | F | P | G |TG(3) | |TG(4) | J | L | U | Y | ; : | ' " |
* |--------+------+------+------+------+------|F-lck | |N-lck |------+------+------+------+------+--------|
* | CAPS | A | R | S | T | D |------| |------| H | N | E | I | O | ENT |
* |--------+------+------+------+------+------| MEH | | MEH |------+------+------+------+------+--------|
* | Shift | Z | X | C | V | B | | | | K | M | , < | . > | UP | Shift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | LCTL | LCTL | LGUI | LALT | LGUI | | RALT | RCTL | LEFT | DOWN | RIGHT|
* `----------------------------------' `----------------------------------'
* ,--------------. ,--------------.
* | Esc | App | | Ins | Del |
* ,------|------|-------| |------+-------+------.
* | | | Home | | PgUp | | |
* | MO(2)| MO(4)|-------| |------| Space |Space |
* |symbol|N-Lock| End | | PgDn | | |
* `---------------------' `---------------------'
*/
[0] = KEYMAP( // layer 0 : default
// left hand
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,
KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, TG(3),
KC_CAPS, KC_A, KC_R, KC_S, KC_T, KC_D,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_MEH,
KC_LCTL, KC_LCTL, KC_LGUI, KC_LALT, KC_LGUI,
KC_ESC, KC_APP,
KC_HOME,
MO(2), MO(4), KC_END,
// right hand
KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC,
TG(4), KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_QUOT,
KC_H, KC_N, KC_E, KC_I, KC_O, KC_ENT,
KC_MEH, KC_K, KC_M, KC_COMM, KC_DOT, KC_UP, KC_RSFT,
KC_RALT, KC_RCTL, KC_LEFT, KC_DOWN, KC_RIGHT,
KC_INS, KC_DEL,
KC_PGUP,
KC_PGDN, KC_SPC, KC_SPC
),
/* Keymap 1: QWERTY layer (games)
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | Q | W | E | R | T | | | | Y | U | I | O | P | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | A | S | D | F | G |------| |------| H | J | K | L | ; | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | Z | X | C | V | B | | | | N | M | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+--------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `----------------------'
*/
[1] = KEYMAP( // layer 1: QWERTY layer (games)
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_TRNS,
KC_TRNS, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_TRNS, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_TRNS,
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_TRNS,
KC_TRNS, KC_N, KC_M, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 2: Symbol Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | + | < | % | # | DF(1)| | | & | [ | ] | \ | : | " |
* |--------+------+------+------+------+------|QWERTY| | |------+------+------+------+------+--------|
* | | ! | - | > | = | @ |------| |------| * | { | } | / | ? | |
* |--------+------+------+------+------+------| DF(0)| | |------+------+------+------+------+--------|
* | | NUBS | NUHS | / | $ | ^ |COLEMAK | | | | ( | ) | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// SYMBOLS
[2] = KEYMAP(
// left hand
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
KC_TRNS, KC_PIPE, KC_PLUS, KC_LT, KC_PERC, KC_HASH, DF(1),
KC_LBRC, KC_EXCLAIM, KC_MINUS, KC_GT, KC_EQUAL, KC_AT,
KC_TRNS, KC_NUBS, KC_NUHS, KC_SLSH, KC_DOLLAR, KC_CIRC, DF(0),
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS,
KC_TRNS, KC_AMPERSAND, KC_LBRC, KC_RBRC, KC_BSLS, KC_COLN, KC_DQT,
KC_ASTERISK, KC_LCBR, KC_RCBR, KC_SLSH, KC_QUES, KC_TRNS,
KC_TRNS, KC_PIPE, KC_LPRN, KC_RPRN, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 3:
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | | F7 | F8 | F9 | F10 | F11 | F12 | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | |------| |------| | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | HYPR | | HYPR | | | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------ |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// F-keys
[3] = KEYMAP(
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HYPR,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_HYPR, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 4: Numlock
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | RESET | | | |P-SCRE|S-LOCK|PAUSE | |NLOCK | CALC | = | / | * | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | | | | | | | Vol+ | 7 | 8 | 9 | - | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | |------| |------| Vol- | 4 | 5 | 6 | + | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | HYPR | | HYPR | Mute | 1 | 2 | 3 |Enter | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | 0 | . | RCTL | RCTL |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------ |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
[4] = KEYMAP(
RESET, KC_LSFT, KC_LSFT, KC_SYSREQ, KC_PSCR, KC_SLCK, KC_PAUSE,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_HYPR,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_NLCK, KC_CALC, KC_PEQL, KC_PSLS, KC_PAST, KC_LSFT, KC_TRNS,
KC_TRNS, KC_VOLU, KC_P7, KC_P8, KC_P9, KC_PMNS, KC_TRNS,
KC_VOLD, KC_P4, KC_P5, KC_P6, KC_PPLS, KC_TRNS,
KC_HYPR, KC_MUTE, KC_P1, KC_P2, KC_P3, KC_PENT, KC_TRNS,
KC_TRNS, KC_P0, KC_PDOT, KC_RCTL, KC_RCTL,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
static uint8_t state;
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
//reduce LED on time to 1/6th because LEDs are too strong
if (++state < 6) return;
state = 0;
//bit 1: default layer 1 - QWERTY
if (default_layer_state & (1UL << 1)) ergodox_right_led_1_on();
uint8_t layer = biton32(layer_state);
//layer 2 : Symbols (& Fs)
//if (layer == 2) ergodox_right_led_2_on();
//layer 3 : F-lock
if (layer == 3) ergodox_right_led_2_on();
//layer 4 : Num-lock
if (layer == 4) ergodox_right_led_3_on();
};

@ -0,0 +1,23 @@
# ErgoDox EZ colemak_programmer
## Features
* Qwerty and colemak 2 in 1
* Use DF() macro to swap the bottom layer so it behaves literally as collemak or qwerty
* Graphical creator did not allow this so I had to use TO(0) and TO(1) on the picture
* Symbol layer programmers friendly
* Not only symbols are easy to access but common combination are easy too: ->, =>, !=, etc.
* Windows and Mac
* The extra repeated Win key is very handy on Mac
* Numlock
I came to this layout after several iterations. It is not the ultimate best ergonomic layout but it is the best if you switch back and forth between ergodox and laptops.
## Notes
* The Quote and Enter can be swapped
* If you use sculpted key caps try turning the bottom key 180 degrees so it became very comfortable to type with thumb.
Alternatively view the [graphical creator version](http://configure.ergodox-ez.com/keyboard_layouts/kmevwm/edit) but beware it is not the same due to the creator limitations.
![Default](colemak_programmer_001.jpg)
![Default](colemak_programmer_002.jpg)

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@ -5,31 +5,103 @@
#define BASE 0 // default layer #define BASE 0 // default layer
#define SYMB 1 // symbols #define SYMB 1 // symbols
#define MDIA 2 // media keys #define MDIA 2 // media keys and navigation
#define NAVG 3 // navigation #define UNI 3 // unicode 1
#define UNI2 4 // unicode 2
enum custom_keycodes { enum macros {
PLACEHOLDER = SAFE_RANGE, // can always be here RUN
};
enum function_ids {
EMOJI,
EMOJI2,
EPRM, EPRM,
VRSN, VRSN,
RGB_SLD RGB_SLD,
GO_GROUP
};
/* opt can only be 0-15 */
enum emojis {
SHRUG,
YAY,
HUG,
SMILE,
SMILE2,
HMM1,
HMM2,
BEAR1,
BEAR2,
FUU,
EGGY1,
EGGY2,
FACE1,
FACE2,
UHU,
SMRK1
};
enum emojis2 {
SMRK2,
LOVE
};
enum progmem_ids {
EMOJI_SHRUG,
EMOJI_YAY,
EMOJI_HUG,
EMOJI_SMILE,
EMOJI_SMILE2,
EMOJI_HMM1,
EMOJI_HMM2,
EMOJI_BEAR1,
EMOJI_BEAR2,
EMOJI_FUU,
EMOJI_EGGY1,
EMOJI_EGGY2,
EMOJI_FACE1,
EMOJI_FACE2,
EMOJI_UHU,
EMOJI_SMRK1,
EMOJI_SMRK2,
EMOJI_LOVE,
F_EPRM,
F_VRSN,
F_RGB_SLD,
I3_GO_GROUP_10,
I3_GO_GROUP_1,
I3_GO_GROUP_2,
I3_GO_GROUP_3,
I3_GO_GROUP_4,
I3_GO_GROUP_5,
I3_GO_GROUP_6,
I3_GO_GROUP_7,
I3_GO_GROUP_8,
I3_GO_GROUP_9,
}; };
// TODO: Get rid of of keys I don't want. Make others that I do. Set up lots of makros (Using hyper (and meh)) keys (where to put them?) // TODO: Finish the macros for i3 (Macros should potentially be own function instead to make things easier? some of them at least, f. ex. the ones that use 1-0 keys so we can have a single switch)
// TODO: Do stuff with hyper and meh keys
// TODO: Add macros for lots of stuff. (Lastpass cli, pushbullet cli, other push service cli, linode cli, more?)
// TODO: Make macros for gnu screen and i3wm
// TODO: Need to change hotkeys for lastpass, and potentially make my own keys for them on one of my layers // TODO: Need to change hotkeys for lastpass, and potentially make my own keys for them on one of my layers
// TODO: Look into using tap dance
// TODO: Use leader key for stuff. See https://github.com/qmk/qmk_firmware/wiki
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer /* Keymap 0: Basic layer
* *
* ,--------------------------------------------------. ,--------------------------------------------------. * ,--------------------------------------------------. ,--------------------------------------------------.
* | Esc/L3 | 1 | 2 | 3 | 4 | 5 | 6 | | 6 | 7 | 8 | 9 | 0 | - | =/L3 | * | Esc/L3 | 1 | 2 | 3 | 4 | 5 | 6 | | 6 | 7 | 8 | 9 | 0 | - | =/L3 |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab/L1 | Q | W | E | R | T | L1 | | L1 | Y | U | I | O | P | \/L1 | * | Tab/L1 | Q | W | E | R | T | L1 | | L2 | Y | U | I | O | P | \/L1 |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | LCtrl | A | S | D | F | G |------| |------| H | J | K | L |; / L2| ctrl/'| * | LCtrl | A | S | D | F | G |------| |------| H | J | K | L | ; | ctrl/'|
* |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------| * |--------+------+------+------+------+------| Hyper| | Meh |------+------+------+------+------+--------|
* | LShift |Z/Ctrl| X | C | V | B | | | | N | M | , | . |//Ctrl| RShift | * | LShift |Z / L4|X / L2| C | V | B | | | | N | M | , |. / L2|/ / L4| RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |Grv/L1| '" |AltShf| Lalt | Ralt | | Lalt | Ralt | [ | ] | ~/L1 | * |Grv/L1| UNI |AltShf| Lalt | Ralt | | Lalt | Ralt | LEAD | UNI | ~/L1 |
* `----------------------------------' `----------------------------------' * `----------------------------------' `----------------------------------'
* ,-------------. ,-------------. * ,-------------. ,-------------.
* | App | Home | | PgUp | Ins | * | App | Home | | PgUp | Ins |
@ -43,25 +115,25 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Otherwise, it needs KC_* // Otherwise, it needs KC_*
[BASE] = KEYMAP( // layer 0 : default [BASE] = KEYMAP( // layer 0 : default
// left hand // left hand
LT(NAVG,KC_ESC), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, LT(UNI,KC_ESC), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6,
LT(SYMB,KC_TAB), KC_Q, KC_W, KC_E, KC_R, KC_T, TG(SYMB), LT(SYMB,KC_TAB), KC_Q, KC_W, KC_E, KC_R, KC_T, TG(SYMB),
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, CTL_T(KC_Z), KC_X, KC_C, KC_V, KC_B, ALL_T(KC_NO), KC_LSFT, LT(4, KC_Z), LT(MDIA, KC_X), KC_C, KC_V, KC_B, ALL_T(KC_NO),
LT(SYMB,KC_GRV),KC_QUOT, LALT(KC_LSFT), KC_RALT,KC_LALT, LT(SYMB,KC_GRV),LCTL(LSFT(KC_U)), LALT(KC_LSFT), KC_RALT,KC_LALT,
ALT_T(KC_APP), KC_HOME, ALT_T(KC_APP), KC_HOME,
KC_END, KC_END,
KC_SPC,KC_TAB,KC_LBRC, KC_SPC,KC_TAB,KC_LBRC,
// right hand // right hand
KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, LT(NAVG,KC_EQL), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, LT(UNI,KC_EQL),
TG(SYMB), KC_Y, KC_U, KC_I, KC_O, KC_P, LT(SYMB, KC_BSLS), TG(MDIA), KC_Y, KC_U, KC_I, KC_O, KC_P, LT(SYMB, KC_BSLS),
KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN),CTL_T(KC_QUOT), KC_H, KC_J, KC_K, KC_L, KC_SCLN,CTL_T(KC_QUOT),
MEH_T(KC_NO),KC_N, KC_M, KC_COMM,KC_DOT, CTL_T(KC_SLSH), KC_RSFT, MEH_T(KC_NO),KC_N, KC_M, KC_COMM,LT(MDIA, KC_DOT), LT(UNI2, KC_SLSH), KC_RSFT,
KC_LALT, KC_RALT,KC_LBRC,KC_RBRC, LT(SYMB,KC_TILD), KC_LALT, KC_RALT,KC_LEAD,LCTL(LSFT(KC_U)), LT(SYMB,KC_TILD),
KC_PGUP, KC_INS, KC_PGUP, KC_INS,
KC_PGDN, KC_PGDN,
KC_RBRC,KC_BSPC, KC_ENT KC_RBRC,KC_BSPC, KC_ENT
), ),
/* Keymap 1: Symbol Layer /* Keymap 1: Symbol Layer LCTL(LSFT(KC_U))
* *
* ,--------------------------------------------------. ,--------------------------------------------------. * ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | | F6 | F7 | F8 | F9 | F10 | F11 | F12 | * | | F1 | F2 | F3 | F4 | F5 | F6 | | F6 | F7 | F8 | F9 | F10 | F11 | F12 |
@ -75,11 +147,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | | | | . | 0 | = | | * | | | | | | | | . | 0 | = | |
* `----------------------------------' `----------------------------------' * `----------------------------------' `----------------------------------'
* ,-------------. ,-------------. * ,-------------. ,-------------.
* | | | | | | * |Toggle|Animat| | Hue+ | Hue- |
* ,------|------|------| |------+------+------. * ,------|------|------| |------+------+------.
* | | | | | | | | * |Bright|Bright|Solid | | | | |
* | | |------| |------| DEL | | * |ness- |ness+ |------| |------| DEL | |
* | | | | | | | | * | | | | | EPRM | | |
* `--------------------' `--------------------' * `--------------------' `--------------------'
*/ */
// SYMBOLS // SYMBOLS
@ -90,29 +162,29 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV, KC_TRNS,KC_HASH,KC_DLR, KC_LPRN,KC_RPRN,KC_GRV,
KC_TRNS,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,KC_TRNS, KC_TRNS,KC_PERC,KC_CIRC,KC_LBRC,KC_RBRC,KC_TILD,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS, RGB_TOG,RGB_MOD,
KC_TRNS, F(F_RGB_SLD),
KC_TRNS,KC_TRNS,KC_TRNS, RGB_VAD,RGB_VAI,KC_TRNS,
// right hand // right hand
KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
KC_TRNS, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_TRNS, KC_TRNS, KC_UP, KC_7, KC_8, KC_9, KC_ASTR, KC_TRNS,
KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, KC_TRNS, KC_DOWN, KC_4, KC_5, KC_6, KC_PLUS, KC_TRNS,
KC_TRNS, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, KC_TRNS, KC_TRNS, KC_AMPR, KC_1, KC_2, KC_3, KC_BSLS, KC_TRNS,
KC_TRNS,KC_DOT, KC_0, KC_EQL, KC_TRNS, KC_TRNS,KC_DOT, KC_0, KC_EQL, KC_TRNS,
KC_TRNS, KC_TRNS, RGB_HUD, RGB_HUI,
KC_TRNS, KC_TRNS,
KC_TRNS, KC_DEL, KC_TRNS F(F_EPRM), KC_DEL, KC_TRNS
), ),
/* Keymap 2: Media and mouse keys /* Keymap 2: Media, mouse and navigation
* *
* ,--------------------------------------------------. ,--------------------------------------------------. * ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | | * | | gg(1)| gg(2)| gg(3)| gg(4)| gg(5)| gg(6)| | gg(6)| gg(7)| gg(8)| gg(9)| gg(0)| | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | MsUp | | | | | | | | | | | | * | | | | MsUp | RUN | | | | | | | Up | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | |MsLeft|MsDown|MsRght| |------| |------| | | | | | Play | * | | |MsLeft|MsDown|MsRght| |------| |------| | Left | Down | Right| | Play |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | Prev | Next | | | * | | | | | | | | | | | Prev | Next | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | Lclk | Rclk | |VolUp |VolDn | Mute | | | * | | | | Lclk | Rclk | |VolUp |VolDn | Mute | | |
* `----------------------------------' `----------------------------------' * `----------------------------------' `----------------------------------'
@ -124,10 +196,10 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | | | | | | | * | | | | | | | |
* `--------------------' `--------------------' * `--------------------' `--------------------'
*/ */
// MEDIA AND MOUSE // MEDIA , MOUSE and NAVIGATION
[MDIA] = KEYMAP( [MDIA] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, F(I3_GO_GROUP_1), F(I3_GO_GROUP_2), F(I3_GO_GROUP_3), F(I3_GO_GROUP_4), F(I3_GO_GROUP_5), F(I3_GO_GROUP_6),
KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, M(RUN), KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2, KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2,
@ -135,116 +207,322 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
// right hand // right hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, F(I3_GO_GROUP_6), F(I3_GO_GROUP_7), F(I3_GO_GROUP_8), F(I3_GO_GROUP_9), F(I3_GO_GROUP_10), KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, KC_TRNS, KC_LEFT, KC_DOWN, KC_RIGHT, KC_TRNS, KC_MPLY,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS, KC_TRNS,
KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS, KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_WBAK KC_TRNS, KC_TRNS, KC_WBAK
), ),
/* Keymap 3: Navigation TODO: Printscreen, pg up down, home, end, others? Insert for example /* Keymap 3: Unicode
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | shrug| yay | hug | smile|smile2| | | | | λ | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | hmm1 | hmm2 | bear1| bear2| fuu |------| |------| | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | eggy1| eggy2| face1| face2| uhu | | | | | | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | smrk1| smrk2| love | VER | | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// Unicode
[UNI] = KEYMAP(
KC_TRNS, UC(0x250c), UC(0x2510), UC(0x2514), UC(0x2518), UC(0x2502), UC(0x2500),
KC_TRNS, F(EMOJI_SHRUG), F(EMOJI_YAY), F(EMOJI_HUG), F(EMOJI_SMILE), F(EMOJI_SMILE2), KC_TRNS,
KC_TRNS, F(EMOJI_HMM1), F(EMOJI_HMM2), F(EMOJI_BEAR1), F(EMOJI_BEAR2), F(EMOJI_FUU),
KC_TRNS, F(EMOJI_EGGY1), F(EMOJI_EGGY2), F(EMOJI_FACE1), F(EMOJI_FACE2), F(EMOJI_UHU), KC_TRNS,
KC_TRNS, F(EMOJI_SMRK1), F(EMOJI_SMRK2), F(EMOJI_LOVE), F(F_VRSN),
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
UC(0x2554), UC(0x2557), UC(0x255a), UC(0x255d), UC(0x2551), UC(0x2550), KC_TRNS,
KC_TRNS, UC(0x25a0), UC(0x03bb), UC(0x2192), UC(0x2799), UC(0x25bb), UC(0x2588),
UC(0x263a), UC(0x263b), UC(0x2639), UC(0x2661), UC(0x2665), UC(0x2591),
KC_TRNS, UC(0x2764), UC(0x2610), UC(0x2611), UC(0x2612), UC(0x2713), UC(0x2584),
UC(0x2714), UC(0x2717), UC(0x2718), UC(0x25cf), UC(0x2580),
UC(0x2592), UC(0x2593),
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 4: Unicode 2
* *
* ,--------------------------------------------------. ,--------------------------------------------------. * ,--------------------------------------------------. ,--------------------------------------------------.
* | | VER | | | | | | | | | | | | | | * | | ¹ | ² | ³ | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | up | | | | | | | | | | | | * | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | left | down | right| |------| |------| | | | | | | * | | | | | | |------| |------| | | | | ¾ | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | | | | | * | | | | | | | | | ¼ | | | ½ | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | | * | | | | | | | | | | | |
* `----------------------------------' `----------------------------------' * `----------------------------------' `----------------------------------'
* ,-------------. ,-------------. * ,-------------. ,-------------.
* | | | | | | * | | | | | |
* ,------|------|------| |------+------+------. * ,------|------|------| |------+------+------.
* | | | | | | | | * | | | | | | | |
* | | |------| |------| | | * | | |------| |------| | |
* | | | | | | | | * | | | | | | | |
* `--------------------' `--------------------' * `--------------------' `--------------------'
*/ */
// NAVIGATION // Unicode 2
[NAVG] = KEYMAP( [UNI2] = KEYMAP(
KC_TRNS, VRSN, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, UC(0x00b9), UC(0x00b2), UC(0x00b3), UC(0x2074), UC(0x2075), UC(0x2076),
KC_TRNS, KC_TRNS, KC_TRNS, KC_UP, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, UC(0x2081), UC(0x2082), UC(0x2083), UC(0x2084), UC(0x2085), UC(0x2086),
KC_TRNS, KC_TRNS, KC_LEFT, KC_DOWN, KC_RGHT, KC_TRNS, KC_TRNS, UC(0x215e), UC(0x215d), UC(0x215c), UC(0x215b), UC(0x215a),
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, UC(0x2157), UC(0x2156), UC(0x2155), UC(0x2154),
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
// right hand // right hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, UC(0x2076), UC(0x2077), UC(0x2078), UC(0x2079), UC(0x2070), UC(0x2103), UC(0x2122),
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, UC(0x2086), UC(0x2087), UC(0x2088), UC(0x2089), UC(0x2080), UC(0x2044), KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, UC(0x2153), UC(0x2152), UC(0x2151), UC(0x2150), UC(0x00be), KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_TRNS, KC_TRNS, KC_TRNS, UC(0x00bc), UC(0x2159), UC(0x2158), UC(0x00bd), KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS KC_TRNS, KC_TRNS, KC_TRNS
), ),
}; };
const uint16_t PROGMEM fn_actions[] = { const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols) [EMOJI_SHRUG] = ACTION_FUNCTION_OPT(EMOJI, SHRUG),
[EMOJI_YAY] = ACTION_FUNCTION_OPT(EMOJI, YAY),
[EMOJI_HUG] = ACTION_FUNCTION_OPT(EMOJI,HUG),
[EMOJI_SMILE] = ACTION_FUNCTION_OPT(EMOJI,SMILE),
[EMOJI_SMILE2] = ACTION_FUNCTION_OPT(EMOJI,SMILE2),
[EMOJI_HMM1] = ACTION_FUNCTION_OPT(EMOJI,HMM1),
[EMOJI_HMM2] = ACTION_FUNCTION_OPT(EMOJI,HMM2),
[EMOJI_BEAR1] = ACTION_FUNCTION_OPT(EMOJI,BEAR1),
[EMOJI_BEAR2] = ACTION_FUNCTION_OPT(EMOJI,BEAR2),
[EMOJI_FUU] = ACTION_FUNCTION_OPT(EMOJI,FUU),
[EMOJI_EGGY1] = ACTION_FUNCTION_OPT(EMOJI,EGGY1),
[EMOJI_EGGY2] = ACTION_FUNCTION_OPT(EMOJI,EGGY2),
[EMOJI_FACE1] = ACTION_FUNCTION_OPT(EMOJI,FACE1),
[EMOJI_FACE2] = ACTION_FUNCTION_OPT(EMOJI,FACE2),
[EMOJI_UHU] = ACTION_FUNCTION_OPT(EMOJI,UHU),
[EMOJI_SMRK1] = ACTION_FUNCTION_OPT(EMOJI,SMRK1),
[EMOJI_SMRK2] = ACTION_FUNCTION_OPT(EMOJI2,SMRK2),
[EMOJI_LOVE] = ACTION_FUNCTION_OPT(EMOJI2,LOVE),
[F_EPRM] = ACTION_FUNCTION(EPRM),
[F_VRSN] = ACTION_FUNCTION(VRSN),
[F_RGB_SLD] = ACTION_FUNCTION(RGB_SLD),
[I3_GO_GROUP_10]= ACTION_FUNCTION_OPT(GO_GROUP,0),
[I3_GO_GROUP_1] = ACTION_FUNCTION_OPT(GO_GROUP,1),
[I3_GO_GROUP_2] = ACTION_FUNCTION_OPT(GO_GROUP,2),
[I3_GO_GROUP_3] = ACTION_FUNCTION_OPT(GO_GROUP,3),
[I3_GO_GROUP_4] = ACTION_FUNCTION_OPT(GO_GROUP,4),
[I3_GO_GROUP_5] = ACTION_FUNCTION_OPT(GO_GROUP,5),
[I3_GO_GROUP_6] = ACTION_FUNCTION_OPT(GO_GROUP,6),
[I3_GO_GROUP_7] = ACTION_FUNCTION_OPT(GO_GROUP,7),
[I3_GO_GROUP_8] = ACTION_FUNCTION_OPT(GO_GROUP,8),
[I3_GO_GROUP_9] = ACTION_FUNCTION_OPT(GO_GROUP,9),
}; };
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) #define TAP_ONCE(code) \
{ register_code (code); \
// MACRODOWN only works in this function unregister_code (code)
switch(id) {
case 0:
if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
break;
case 1:
if (record->event.pressed) { // For resetting EEPROM
eeconfig_init();
}
break;
}
return MACRO_NONE;
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) { void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch (keycode) { if (record->event.pressed) {
// dynamically generate these. switch(id) {
case EPRM: case EPRM:
if (record->event.pressed) { eeconfig_init();
eeconfig_init();
}
return false;
break; break;
case VRSN: case VRSN:
if (record->event.pressed) { SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
return false;
break; break;
case RGB_SLD: case RGB_SLD:
if (record->event.pressed) { #ifdef RGBLIGHT_ENABLE
#ifdef RGBLIGHT_ENABLE rgblight_mode(1);
rgblight_mode(1); #endif
#endif break;
case GO_GROUP:
register_code(KC_LCTL); TAP_ONCE(KC_I); unregister_code(KC_LCTL);
TAP_ONCE(KC_G);
if (opt == 0) {
TAP_ONCE(39);
} else {
TAP_ONCE(29+opt);
}
break;
case EMOJI:
switch(opt) {
case SHRUG:
unicode_input_start(); register_hex(0xaf); unicode_input_finish();
TAP_ONCE (KC_BSLS);
register_code (KC_RSFT); TAP_ONCE (KC_MINS); TAP_ONCE (KC_9); unregister_code (KC_RSFT);
unicode_input_start (); register_hex(0x30c4); unicode_input_finish();
register_code (KC_RSFT); TAP_ONCE (KC_0); TAP_ONCE (KC_MINS); unregister_code (KC_RSFT);
TAP_ONCE (KC_SLSH);
unicode_input_start (); register_hex(0xaf); unicode_input_finish();
break;
case YAY:
SEND_STRING ("\\o/");
break;
case HUG:
unicode_input_start(); register_hex(0x0f3c); unicode_input_finish();
TAP_ONCE (KC_SPC);
unicode_input_start(); register_hex(0x3064); unicode_input_finish();
TAP_ONCE (KC_SPC);
unicode_input_start(); register_hex(0x25d5); unicode_input_finish();
unicode_input_start(); register_hex(0x005f); unicode_input_finish();
unicode_input_start(); register_hex(0x25d5); unicode_input_finish();
TAP_ONCE (KC_SPC);
unicode_input_start(); register_hex(0x0f3d); unicode_input_finish();
unicode_input_start(); register_hex(0x3064); unicode_input_finish();
break;
case SMILE:
unicode_input_start(); register_hex(0x0298); unicode_input_finish();
unicode_input_start(); register_hex(0x203f); unicode_input_finish();
unicode_input_start(); register_hex(0x0298); unicode_input_finish();
break;
case SMILE2:
unicode_input_start(); register_hex(0x0028); unicode_input_finish();
unicode_input_start(); register_hex(0x0298); unicode_input_finish();
unicode_input_start(); register_hex(0x203f); unicode_input_finish();
unicode_input_start(); register_hex(0x0298); unicode_input_finish();
unicode_input_start(); register_hex(0x0029); unicode_input_finish();
break;
case HMM1:
unicode_input_start(); register_hex(0x0ca0); unicode_input_finish();
unicode_input_start(); register_hex(0x005f); unicode_input_finish();
unicode_input_start(); register_hex(0x0ca0); unicode_input_finish();
break;
case HMM2:
unicode_input_start(); register_hex(0x0028); unicode_input_finish();
unicode_input_start(); register_hex(0x0ca0); unicode_input_finish();
unicode_input_start(); register_hex(0x005f); unicode_input_finish();
unicode_input_start(); register_hex(0x0ca0); unicode_input_finish();
unicode_input_start(); register_hex(0x0029); unicode_input_finish();
break;
case BEAR1:
unicode_input_start(); register_hex(0x0295); unicode_input_finish();
unicode_input_start(); register_hex(0x2022); unicode_input_finish();
unicode_input_start(); register_hex(0x1d25); unicode_input_finish();
unicode_input_start(); register_hex(0x2022); unicode_input_finish();
unicode_input_start(); register_hex(0x0294); unicode_input_finish();
break;
case BEAR2:
unicode_input_start(); register_hex(0x0028); unicode_input_finish();
unicode_input_start(); register_hex(0x1d54); unicode_input_finish();
unicode_input_start(); register_hex(0x1d25); unicode_input_finish();
unicode_input_start(); register_hex(0x1d54); unicode_input_finish();
unicode_input_start(); register_hex(0x0029); unicode_input_finish();
break;
case FUU:
unicode_input_start(); register_hex(0x256d); unicode_input_finish();
unicode_input_start(); register_hex(0x2229); unicode_input_finish();
unicode_input_start(); register_hex(0x256e); unicode_input_finish();
unicode_input_start(); register_hex(0x0028); unicode_input_finish();
unicode_input_start(); register_hex(0x002d); unicode_input_finish();
unicode_input_start(); register_hex(0x005f); unicode_input_finish();
unicode_input_start(); register_hex(0x002d); unicode_input_finish();
unicode_input_start(); register_hex(0x0029); unicode_input_finish();
unicode_input_start(); register_hex(0x256d); unicode_input_finish();
unicode_input_start(); register_hex(0x2229); unicode_input_finish();
unicode_input_start(); register_hex(0x256e); unicode_input_finish();
break;
case EGGY1:
unicode_input_start(); register_hex(0x0028); unicode_input_finish();
unicode_input_start(); register_hex(0x256f); unicode_input_finish();
unicode_input_start(); register_hex(0x00b0); unicode_input_finish();
unicode_input_start(); register_hex(0x25a1); unicode_input_finish();
unicode_input_start(); register_hex(0x00b0); unicode_input_finish();
unicode_input_start(); register_hex(0xff09); unicode_input_finish();
unicode_input_start(); register_hex(0x256f); unicode_input_finish();
break;
case EGGY2:
unicode_input_start(); register_hex(0x30ce); unicode_input_finish();
unicode_input_start(); register_hex(0x0028); unicode_input_finish();
unicode_input_start(); register_hex(0x0020); unicode_input_finish();
unicode_input_start(); register_hex(0x309c); unicode_input_finish();
unicode_input_start(); register_hex(0x002d); unicode_input_finish();
unicode_input_start(); register_hex(0x309c); unicode_input_finish();
unicode_input_start(); register_hex(0x30ce); unicode_input_finish();
unicode_input_start(); register_hex(0x0029); unicode_input_finish();
break;
case FACE1:
unicode_input_start(); register_hex(0x0028); unicode_input_finish();
unicode_input_start(); register_hex(0x002d); unicode_input_finish();
unicode_input_start(); register_hex(0x005f); unicode_input_finish();
unicode_input_start(); register_hex(0x002d); unicode_input_finish();
unicode_input_start(); register_hex(0x0029); unicode_input_finish();
break;
case FACE2:
unicode_input_start(); register_hex(0x0028); unicode_input_finish();
unicode_input_start(); register_hex(0x2022); unicode_input_finish();
unicode_input_start(); register_hex(0x005f); unicode_input_finish();
unicode_input_start(); register_hex(0x2022); unicode_input_finish();
unicode_input_start(); register_hex(0x0029); unicode_input_finish();
break;
case UHU:
unicode_input_start(); register_hex(0x2299); unicode_input_finish();
unicode_input_start(); register_hex(0xfe4f); unicode_input_finish();
unicode_input_start(); register_hex(0x2299); unicode_input_finish();
break;
case SMRK1:
unicode_input_start(); register_hex(0x005e); unicode_input_finish();
unicode_input_start(); register_hex(0x032e); unicode_input_finish();
unicode_input_start(); register_hex(0x005e); unicode_input_finish();
break;
} }
return false;
break; break;
case EMOJI2:
switch(opt) {
case SMRK2:
unicode_input_start(); register_hex(0x0028); unicode_input_finish();
unicode_input_start(); register_hex(0x005e); unicode_input_finish();
unicode_input_start(); register_hex(0x032e); unicode_input_finish();
unicode_input_start(); register_hex(0x005e); unicode_input_finish();
unicode_input_start(); register_hex(0x0029); unicode_input_finish();
break;
case LOVE:
unicode_input_start(); register_hex(0x2665); unicode_input_finish();
unicode_input_start(); register_hex(0x203f); unicode_input_finish();
unicode_input_start(); register_hex(0x2665); unicode_input_finish();
break;
}
break;
}
} }
return true;
} }
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
if (record->event.pressed) {
switch(id) {
case RUN:
return MACRO( D(LCTL), T(I), U(LCTL), T(R), END );
break;
}
}
return MACRO_NONE;
};
// Runs just one time when the keyboard initializes. // Runs just one time when the keyboard initializes.
void matrix_init_user(void) { void matrix_init_user(void) {
set_unicode_input_mode(UC_LNX);
}; };
// Runs constantly in the background, in a loop. // Runs constantly in the background, in a loop.
void matrix_scan_user(void) { void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state); uint8_t layer = biton32(layer_state);
ergodox_board_led_off(); ergodox_board_led_off();
@ -254,16 +532,28 @@ void matrix_scan_user(void) {
switch (layer) { switch (layer) {
case 1: case 1:
ergodox_right_led_1_on(); ergodox_right_led_1_on();
#ifdef RGBLIGHT_ENABLE
rgblight_setrgb(0xff,0x00,0x00);
#endif
break; break;
case 2: case 2:
ergodox_right_led_2_on(); ergodox_right_led_2_on();
#ifdef RGBLIGHT_ENABLE
rgblight_setrgb(0x00,0xff,0x00);
#endif
break; break;
case 3: case 3:
ergodox_right_led_3_on(); ergodox_right_led_3_on();
#ifdef RGBLIGHT_ENABLE
rgblight_setrgb(0x00,0x00,0xff);
#endif
break; break;
case 4: case 4:
ergodox_right_led_1_on(); // TODO: Make a fourth layer ergodox_right_led_1_on();
ergodox_right_led_3_on(); ergodox_right_led_3_on();
#ifdef RGBLIGHT_ENABLE
rgblight_setrgb(0xff,0x00,0xff);
#endif
break; break;
default: default:
// none // none

@ -1,9 +1,11 @@
# ErgoDox EZ 1337 configuration # ErgoDox EZ 1337 configuration
Custom layout based on the default layout. Intended for interational users of us intl-altgr layout. Note that Custom layout based on the default layout. Intended for interational
some common keys might be missing, as this layout is intented to be used on *nix systems by users familiar users of us intl-altgr layout. Note that some common keys might be
with their system. The layout is geared towards avoiding using the rat (mouse for those of you who are missing, as this layout is intented to be used on *nix systems by
unfamiliar with tiling window managers) as much as possibly. users familiar with their system. The layout is geared towards
avoiding using the rat (mouse for those of you who are unfamiliar with
tiling window managers) as much as possibly.
# Layouts # Layouts
@ -13,24 +15,65 @@ All layer images created using [keyboard-layout-editor](http://www.keyboard-layo
[![Base layer](images/deadcyclo-base-layout.png)](http://www.keyboard-layout-editor.com/#/gists/0321b18620180a3e46c498206eb65366) [![Base layer](images/deadcyclo-base-layout.png)](http://www.keyboard-layout-editor.com/#/gists/0321b18620180a3e46c498206eb65366)
## Layer 1 - Symbols The base layer here is marked with the us international alt-gr layout,
including characters bound to what on an iso keyboard would be alt-gr
and on an ansi keyboard right alt.
[![Layer 1 - Symbols](images/deadcyclo-layer-1-symbols.png)](http://www.keyboard-layout-editor.com/#/gists/96714e198054c9115bafb5267cc6bc73) Regular (and irregular) modifier keys are marked with a yellowish
gray. Layer moderators are marked with blue, red and green, which are
the same colors each layer displays on the LEDs when active.
## Layer 2 - Media and Mouse All of the layer switch keys, except for the two center keys marked L1
TOG, are dual purpose. Hence for example the top left key produces ESC
if tapped, and temporarilly toggles L3 when hold down. The two center
L1 TOG keys toggle L1 on and off for more permanent layer toggling.
[![Layer 2 - Media and Mouse](images/deadcyclo-layer-2-media-and-mouse.png)](http://www.keyboard-layout-editor.com/#/gists/824759486e378bcec30784309a7e5731) The UNI keys enter the linux ibus unicode composer mode
(ie. Ctrl+Shift+u). Use this to enter unicode characters. Hit the key,
type in the unicode hex value, and hit enter.
## Layer 3 - Navigation ## Layer 1 - Symbols and RGB
[![Layer 3 - Navigation](images/deadcyclo-layer-3-navigation.png)](http://www.keyboard-layout-editor.com/#/gists/67d9613dcd873c68693d11863d0fd289) [![Layer 1 - Symbols and RGB](images/deadcyclo-layer-1-symbols.png)](http://www.keyboard-layout-editor.com/#/gists/96714e198054c9115bafb5267cc6bc73)
The Symbols and RGB layer contains function keys, commonly used
symbols, a numpad and if you have the new Ergodox Ez shine keys for
controlling various RGB-led functions. In addition, it provides an up
and a down key for easy scrolling. RGB controller keys are yellow.
## Layer 2 - Media, Mouse and Navigation
[![Layer 2 - Media, Mouse and Navigation](images/deadcyclo-layer-2-media-and-mouse.png)](http://www.keyboard-layout-editor.com/#/gists/824759486e378bcec30784309a7e5731)
The Media, Mouse and unicode layer contains special keys for moving
the mouse and clicking on it with the keyboard. In addition it
provides standard media control keys, and default arrow keys.
## Layer 3 - Unicode
[![Layer 3 - Unicode](images/deadcyclo-layer-3-unicode.png)](http://www.keyboard-layout-editor.com/#/gists/67d9613dcd873c68693d11863d0fd289)
The unicode layer provides keys for directly typing unicode (utf-8)
## Layer 4 - Unicode 2
[![Layer 43 - Unicode](images/deadcyclo-layer-4-unicode-2.png)](http://www.keyboard-layout-editor.com/#/gists/7b2241110ab8311d9668a0798f3baf4a)
The unicode 2 layer provides keys for directly typing unicode (utf-8)
# Changelog # Changelog
- 02.01.2017 Added delete key on second layer - 02.01.2017 Added delete key on second layer
- 10.01.2017 Added layer images to readme - 10.01.2017 Added layer images to readme
- 24.01.2017 Added support for Ergodox Shine. Added secondary L2 switch key on left hand
- 24.01.2017 Added unicode keys. Added shrug hug and yay. Moved Navigation to layer 2
- 25.01.2017 Added lots of new emojis and some unicode keys
- 27.01.2017 Added new unicode keys and shortcut for ibus unicode composer key (CTRL+SHIFT+U)
- 11.03.2017 Added additional unicode layer. Moved some layer switch keys to more sane locations
# TODO # TODO
- Add unicode support (direct input and indirect? see algernon layout for examples) - Add macros for lots of stuff. (Lastpass cli, pushbullet cli, other push service cli, linode cli, more?)
- Add descriptions below each layer image of any special functions/keys - Make macros for gnu screen and i3wm
- Look into the app launch macros in algernon keymap

@ -0,0 +1,166 @@
#include "ergodox.h"
#include "keymap_dvorak.h"
#include "debug.h"
#include "action_layer.h"
/******************************************************************************************
* DVORAK LAYOUT (see http://djelibeibi.unex.es/dvorak/)
* Layer 1: auxiliary keys
* Layer 2: full qwerty layout
*****************************************************************************************/
// LAYERS
#define BASE 0 // dvorak layout (default)
#define AUX 1 // auxiliary keys
// MACROS
/* #define OBRACE 0 // key { or shift */
/* #define CBRACE 1 // key } or shift */
/* #define OBRACK 2 // key [ or left alt */
/* #define CBRACK 3 // key ] or left alt */
/* #define CAPS 4 // caps lock */
// LEDS
#define USB_LED_NUM_LOCK 0
#define USB_LED_CAPS_LOCK 1
#define USB_LED_SCROLL_LOCK 2
#define USB_LED_COMPOSE 3
#define USB_LED_KANA 4
// TIMERS
#define KEY_TAP_FAST 85
#define KEY_TAP_SLOW 95
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Base layer
* Keys with double values (like Esc/Ctrl) correspond to the 'tapped' key and the 'held' key, respectively
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | 1 | 2 | 3 | 4 | 5 | Esc | | Esc | 6 | 7 | 8 | 9 | 0 | = / + |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | ~ |" / ' |, / < |. / > | P | Y | [ | | ] | F | G | C | H | L | / / ? |
* |--------+------+------+------+------+------| { | | } |------+------+------+------+------+--------|
* | Tab | A | O | E |U/LSft| I/L1 |------| |------| D/L1|R/RSft| T | N | S | - / _ |
* |--------+------+------+------+------+------| LGUI | | LGUI |------+------+------+------+------+--------|
* | {/LSft |; / : | Q | J | K | X | | | | B | M | W | V | Z | }/RSft |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | ~L1 | | ~L1 | | | \ / || |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | HOME | END | | LEFT | RIGHT|
* ,------|------|------| |------+--------+------.
* | BSPC | DEL | PGUP | | UP | SPACE |RETURN|
* | / | / |------| |------| / | / |
* | LCTL | LALT |PGDWN | | DOWN | LALT | LCTL |
* `--------------------' `----------------------'
*
*/
[BASE] = KEYMAP(
// left hand
KC_NO, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC,
KC_TILD, DV_QUOT, DV_COMM,DV_DOT, DV_P, DV_Y, DV_LBRC,
KC_TAB, DV_A, DV_O, DV_E, SFT_T(DV_U), LT(AUX, DV_I),
SFT_T(DV_LBRC), DV_SCLN, DV_Q, DV_J, DV_K, DV_X, KC_LGUI,
KC_NO, KC_NO, KC_NO, KC_NO, MO(AUX),
KC_HOME, KC_END,
KC_PGUP,
CTL_T(KC_BSPC), ALT_T(KC_DEL), KC_PGDN,
// right hand
KC_ESC, KC_6, KC_7, KC_8, KC_9, KC_0, DV_EQL,
DV_RBRC, DV_F, DV_G, DV_C, DV_R, DV_L, DV_SLSH,
LT(AUX, DV_D), SFT_T(DV_H), DV_T, DV_N, DV_S, DV_MINS,
KC_LGUI, DV_B, DV_M, DV_W, DV_V, DV_Z, SFT_T(DV_RBRC),
MO(AUX), KC_NO, KC_NO, KC_BSLS, KC_NO,
KC_LEFT, KC_RIGHT,
KC_UP,
KC_DOWN, ALT_T(KC_ENT), CTL_T(KC_SPC)
),
/* Keymap 1: Aux layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | VolUp | | | | | | SLEEP | PWR | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | VolDn | F1 | F2 | F3 | F4 | | | | | | 7 | 8 | 9 | * | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | F5 | F6 | F7 | F8 | TRANS|------| |------|TRANS | 4 | 5 | 6 | + | |
* |--------+------+------+------+------+------| | |PSCR |------+-----aan+------+------+------+--------|
* | TRANS | F9 | F10 | F11 | F12 | | | | | | 1 | 2 | 3 | / | TRANS |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |CTRL-S|CTRL-Z|CTRL-X|CTRL-C| TRANS| | TRANS| . | 0 | = | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | TRANS| TRANS| | TRANS| TRANS|
* ,------|------|------| |------+------+------.
* | | | TRANS| | TRANS| | |
* |TRANS |TRANS |------| |------| TRANS| TRANS|
* | | | TRANS| | TRANS| | |
* `--------------------' `--------------------'
*/
[AUX] = KEYMAP(
// left hand
KC_VOLU, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_SLEP,
KC_VOLD, KC_F1, KC_F2, KC_F3, KC_F4, KC_NO, KC_NO,
KC_NO , KC_F5, KC_F6, KC_F7, KC_F8, KC_TRNS,
KC_TRNS, KC_F9, KC_F10, KC_F11, KC_F12, KC_NO, KC_NO,
LCTL(DV_S), LCTL(DV_Z), LCTL(DV_X), LCTL(DV_C), KC_TRNS,
KC_TRNS , KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_PWR, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO, KC_NO,
KC_NO, KC_NO, KC_7, KC_8, KC_9, KC_PAST, KC_NO,
KC_TRNS, KC_4, KC_5, KC_6, KC_PPLS, KC_NO,
KC_PSCR, KC_NO, KC_1, KC_2, KC_3, KC_PSLS, KC_TRNS,
KC_TRNS,KC_DOT, KC_0, KC_PEQL, KC_NO,
KC_TRNS , KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(AUX) // FN1 - Momentary Layer 1 (Aux)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
case 1:
ergodox_right_led_1_on();
break;
case 2:
ergodox_right_led_2_on();
break;
default:
// none
break;
}
}

@ -0,0 +1,74 @@
# Ergodox Dvorak Layout with emacs binding in mind - software version
This configuration is the same as the dvorak_emacs layout, but using a sofware dvorak configuration
instead of a firmware configuration. This layout is for those who run their computer in dvorak mode.
* Control & Alt key on the thumbs (activated if pressed with another key).
* In the same way, "U" and "R" are the shift modifier if pressed with another key.
* "I" and "D" set the layer 1 for the auxiliary keys if pressed with another key.
* Software layout set to english.
## Keymap Layers
- L0: dvorak with some customizations (see layout below)
- L1: auxiliary keys (includes function keys, numpad...)
### Keymap 0: Base layer
Keys with double values (like U/LSft) correspond to the 'tapped' key and the 'held' key, respectively
<pre><code>
,--------------------------------------------------. ,--------------------------------------------------.
| | 1 | 2 | 3 | 4 | 5 | Esc | | Esc | 6 | 7 | 8 | 9 | 0 | = |
|--------|------|------|------|------|-------------| |------|------|------|------|------|------|--------|
| ~ | ' | , | . | P | Y | [ | | ] | F | G | C | H | L | / |
|--------|------|------|------|------|------| { | | } |------|------|------|------|------|--------|
| Tab | A | O | E |U/LSft| I/L1 |------| |------| D/L1|R/RSft| T | N | S | - |
|--------|------|------|------|------|------| LGUI | | LGUI |------|------|------|------|------|--------|
| {/LSft | ; | Q | J | K | X | | | | B | M | W | V | Z | }/RSft |
`--------|------|------|------|------|-------------' `-------------|------|------|------|------|--------'
| | | | | ~L1 | | ~L1 | | | \ | |
`----------------------------------' `----------------------------------'
,-------------. ,-------------.
| HOME | END | | LEFT | RIGHT|
,------|------|------| |------|--------|------.
| BSPC | DEL | PGUP | | UP | SPACE |RETURN|
| / | / |------| |------| / | / |
| LCTL | LALT |PGDWN | | DOWN | LALT | LCTL |
`--------------------' `----------------------'
</pre></code>
### Keymap 1: Aux layer
<pre><code>
,--------------------------------------------------. ,--------------------------------------------------.
| VolUp | | | | | | SLEEP | PWR | | | | | | |
|--------|------|------|------|------|-------------| |------|------|------|------|------|------|--------|
| VolDn | F1 | F2 | F3 | F4 | | | | | | 7 | 8 | 9 | * | |
|--------|------|------|------|------|------| | | |------|------|------|------|------|--------|
| | F5 | F6 | F7 | F8 | TRANS|------| |------|TRANS | 4 | 5 | 6 | + | |
|--------|------|------|------|------|------| | |PSCR |------|------|------|------|------|--------|
| TRANS | F9 | F10 | F11 | F12 | | | | | | 1 | 2 | 3 | / | TRANS |
`--------|------|------|------|------|-------------' `-------------|------|------|------|------|--------'
|CTRL-S|CTRL-Z|CTRL-X|CTRL-C| TRANS| | TRANS| . | 0 | = | |
`----------------------------------' `----------------------------------'
,-------------. ,-------------.
| TRANS| TRANS| | TRANS| TRANS|
,------|------|------| |------|------|------.
| | | TRANS| | TRANS| | |
|TRANS |TRANS |------| |------| TRANS| TRANS|
| | | TRANS| | TRANS| | |
`--------------------' `--------------------'
</pre></code>
## Generation of .hex file
> In the "qmk_firmware/keyboards/ergodox" directory.
> Execute "make dvorak_emacs". Then the hex file "ergodox_ez_dvorak_emacs.hex" is in the root directory : "qmk_firmware".
> Flash with `teensy_loader` binary

@ -4,5 +4,5 @@ SLEEP_LED_ENABLE=no
FORCE_NKRO ?= yes FORCE_NKRO ?= yes
DEBUG_ENABLE = no DEBUG_ENABLE = no
CONSOLE_ENABLE = no CONSOLE_ENABLE = no
TAP_DANCE_ENABLE = yes TAP_DANCE_ENABLE = no
MOUSEKEY_ENABLE = yes MOUSEKEY_ENABLE = yes

@ -12,13 +12,23 @@ Layers
* KEY_SEL: same as above, but every movement shift-selects. * KEY_SEL: same as above, but every movement shift-selects.
* NUMBER: keypad layer. * NUMBER: keypad layer.
* SYMBOL: all the symbols. * SYMBOL: all the symbols.
* BRACKET: special brackets-only layer for programming * BRACKET: special brackets-only layer for programming. Activated by pressing left capslock (OSL)
* SHORTCUTS: sends Hyper keys for Autohotkey to interpret. I use this to switch between specific apps. * SHORTCUTS: sends Hyper keys for Autohotkey to interpret. I use this to switch between specific apps.
* MOUSE: use mouse keys * MOUSE: use mouse keys
Updates Updates
------- -------
2017/02/10:
* Made left shift an MO for SHELL_NAV, and symbol+right shift CAPSLOCK. Made all modifiers OSM.
2017/01/28:
* Made the capslock key a dual momentary layer activation for BRACKETS and SHELL_NAV. One keypress held down for BRACKETS, one keypress, released and then held down for SHELL_NAV
2017/01/22:
* Made brackets toggle an OSL on the left capslock
* Added SHELL_LAYER
2016/12/10: 2016/12/10:
* toggle for brackets layer is now on left thumb cluster. * toggle for brackets layer is now on left thumb cluster.

@ -6,7 +6,7 @@
#include "action_code.h" #include "action_code.h"
#define BASE 0 // default layer #define BASE 0 // default layer
#define SHELL_NAV 1 #define SHELL_NAV 2
#define KEY_NAV 3 // key navigation layer #define KEY_NAV 3 // key navigation layer
#define KEY_SEL 4 // key selection layer #define KEY_SEL 4 // key selection layer
#define NUMBER 5 // number layer #define NUMBER 5 // number layer
@ -36,41 +36,25 @@
#define END_NEWLINE 17 #define END_NEWLINE 17
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(KEY_NAV), // FN1 - keynav layer
[2] = ACTION_LAYER_TAP_TOGGLE(NUMBER), // FN2 - number layer
[3] = ACTION_MODS_ONESHOT(MOD_LSFT), // FN3 - shift modifier / oneshot
[4] = ACTION_MODS_ONESHOT(MOD_LCTL), // FN4 - ctrl modifier / oneshot
[5] = ACTION_MODS_ONESHOT(MOD_LALT), // FN5 - alt modifier / oneshot
};
//Tap Dance Declarations
enum {
TD_SHIFT_CAPSLOCK = 0,
TD_BRK_LEFT = 1,
TD_BRK_RIGHT = 2
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// base layer // base layer
[BASE] = KEYMAP( // layer 0 : default [BASE] = KEYMAP( // layer 0 : default
// left hand // left hand
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
LT(MOUSE,KC_TAB), KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, MO(KEY_SEL), KC_TAB, KC_QUOT, KC_COMM, KC_DOT, KC_P, KC_Y, MO(KEY_SEL),
MO(SHELL_NAV), KC_A, KC_O, KC_E, KC_U, KC_I, MO(BRACKETS), KC_A, KC_O, KC_E, KC_U, KC_I,
KC_FN3, KC_SCLN, KC_Q, KC_J, KC_K, KC_X, MO(KEY_NAV), MO(SHELL_NAV), KC_SCLN, KC_Q, KC_J, KC_K, KC_X, MO(KEY_NAV),
OSL(SHORTCUTS),KC_FN4, KC_FN5,OSL(SYMBOL),MO(NUMBER), OSL(SHORTCUTS),OSM(MOD_LCTL), OSM(MOD_LALT),OSL(SYMBOL),MO(NUMBER),
// thumb cluster // thumb cluster
MO(BRACKETS), RCTL(KC_S), OSM(MOD_LSFT), RCTL(KC_S),
RCTL(KC_DEL), RCTL(KC_DEL),
KC_BSPC,RCTL(KC_BSPC),KC_DEL, KC_BSPC,RCTL(KC_BSPC),KC_DEL,
// right hand // right hand
KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_BSLS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_BSLS,
KC_PGUP, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH, KC_PGUP, KC_F, KC_G, KC_C, KC_R, KC_L, KC_SLSH,
KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS, KC_D, KC_H, KC_T, KC_N, KC_S, KC_MINS,
KC_PGDN, KC_B, KC_M, KC_W, KC_V, KC_Z, TD(TD_SHIFT_CAPSLOCK), KC_PGDN, KC_B, KC_M, KC_W, KC_V, KC_Z, OSM(MOD_LSFT),
// lower keys - browser tab control // lower keys - browser tab control
RSFT(RCTL(KC_TAB)), RCTL(KC_TAB), RCTL(KC_T), LALT(KC_LEFT), RCTL(KC_W), RSFT(RCTL(KC_TAB)), RCTL(KC_TAB), RCTL(KC_T), LALT(KC_LEFT), RCTL(KC_W),
// thumb cluster // thumb cluster
@ -80,6 +64,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
), ),
// shell navigation layer // shell navigation layer
[SHELL_NAV] = KEYMAP( [SHELL_NAV] = KEYMAP(
// left hand // left hand
@ -209,12 +195,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[BRACKETS] = KEYMAP( [BRACKETS] = KEYMAP(
// left hand // left hand
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,M(OPEN_CLOSE_CURLY), M(OPEN_CLOSE_PAREN),M(OPEN_CLOSE_BRACKET), KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_LPRN, KC_RPRN, KC_LBRC, KC_RBRC, KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS, KC_LCBR, KC_RCBR, KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,
// right hand // right hand
@ -242,7 +228,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
MEH(KC_F7), MEH(KC_F8), MEH(KC_F9), MEH(KC_F10), MEH(KC_F11), MEH(KC_F12), M(SWITCH_NDS), MEH(KC_F7), MEH(KC_F8), MEH(KC_F9), MEH(KC_F10), MEH(KC_F11), MEH(KC_F12), M(SWITCH_NDS),
KC_TRNS, MEH(KC_A), MEH(KC_B), MEH(KC_C), MEH(KC_D), MEH(KC_E), MEH(KC_F), KC_TRNS, MEH(KC_A), MEH(KC_B), MEH(KC_C), MEH(KC_D), MEH(KC_E), MEH(KC_F),
MEH(KC_G), MEH(KC_H), MEH(KC_I), MEH(KC_J), MEH(KC_K), MEH(KC_L), MEH(KC_G), MEH(KC_H), MEH(KC_I), MEH(KC_J), MEH(KC_K), MEH(KC_L),
KC_TRNS, MEH(KC_M), MEH(KC_N), MEH(KC_O), MEH(KC_P), MEH(KC_Q), MEH(KC_R), KC_TRNS, MEH(KC_M), MEH(KC_N), MEH(KC_O), MEH(KC_P), MEH(KC_Q), KC_CAPSLOCK,
MEH(KC_S), MEH(KC_T), MEH(KC_U), MEH(KC_V), MEH(KC_X), MEH(KC_S), MEH(KC_T), MEH(KC_U), MEH(KC_V), MEH(KC_X),
MEH(KC_6), MEH(KC_7), MEH(KC_6), MEH(KC_7),
MEH(KC_8), MEH(KC_8),
@ -367,7 +353,8 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
if (record->event.pressed) { if (record->event.pressed) {
return MACRO( T(END), T(ENTER), END); return MACRO( T(END), T(ENTER), END);
} }
break; break;
} }
return MACRO_NONE; return MACRO_NONE;
@ -387,13 +374,6 @@ void led_set_user(uint8_t usb_led) {
} }
} }
qk_tap_dance_action_t tap_dance_actions[] = {
[TD_SHIFT_CAPSLOCK] = ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_CAPSLOCK),
[TD_BRK_LEFT] = ACTION_TAP_DANCE_DOUBLE (KC_LPRN, KC_LCBR),
[TD_BRK_RIGHT] = ACTION_TAP_DANCE_DOUBLE (KC_RPRN, KC_RCBR)
};
// Runs constantly in the background, in a loop. // Runs constantly in the background, in a loop.
void matrix_scan_user(void) { void matrix_scan_user(void) {
@ -406,6 +386,8 @@ void matrix_scan_user(void) {
switch (layer) { switch (layer) {
case NUMBER: case NUMBER:
case SYMBOL: case SYMBOL:
case BRACKETS:
//case SHELL_LAYER:
ergodox_right_led_2_on(); ergodox_right_led_2_on();
break; break;
case KEY_NAV: case KEY_NAV:

@ -2,7 +2,7 @@
This layout is inspired by the "kinesis-qwerty-mod" from benblazak's This layout is inspired by the "kinesis-qwerty-mod" from benblazak's
[ergodox-firmware](https://github.com/benblazak/ergodox-firmware), as well as by the "german" layout from the [ergodox-firmware](https://github.com/benblazak/ergodox-firmware), as well as by the "german" layout from the
[qmk_firmware](https://github.com/jackhumbert/qmk_firmware). [qmk_firmware](https://github.com/qmk/qmk_firmware).
The goal was to have a layout that is pretty close to an ordinary German The goal was to have a layout that is pretty close to an ordinary German
keyboard, so I don't have to make adjustments on the operating system level keyboard, so I don't have to make adjustments on the operating system level
and I keep some of the muscle memory to use a regular keyboard. and I keep some of the muscle memory to use a regular keyboard.

@ -0,0 +1,12 @@
# About this keymap
This keymap is based on the qwertz layout.
It has a key for pressing the left control and the left alt key at once.
Linux makes a difference between AltGr and Control + Alt. Some keybindings are easier to press now.
Also, I added a layer for pressing Control + Alt + F-Keys very fast.
# Layer
Each layer in the *keymap.c*-file has a comment showing the mappings of the layer.

@ -0,0 +1,236 @@
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#include "keymap_german.h"
// Layer names
#define BASE 0 // default layer
#define SYMB 1 // symbol layer
#define MDIA 2 // media keys
#define SHRT 3 // shortcut layer
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | Caps | 1 | 2 | 3 | 4 | 5 |X ` X| | PRSC | 6 | 7 | 8 | 9 | 0 | ß |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T | L1 | | L1 | Z | U | I | O | P | Ü |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | Esc | A | S | D | F | G |------| |------| H | J | K | L | Ö | Ä/L2 |
* |--------+------+------+------+------+------| L2 | | L2 |------+------+------+------+------+--------|
* | LShift | Y | X | C | V | B | | | | N | M | , | . | - | RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | LGui | ^ | < | LEFT | RIGHT| | Up | Down | # | + | LCA |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | CTRL | ALT | | Alt |Ctrl/Esc|
* ,------+------+------| |------+--------+------.
* | | | Home | | PgUp | | |
* | Space|Del |------| |------| Bkspc | Enter|
* | | | End | | PgDn | | |
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[BASE] = KEYMAP( // layer 0 : default
// left hand
KC_CAPS, KC_1, KC_2, KC_3, KC_4, KC_5, DE_ACUT,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TG(SYMB),
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, DE_Y, KC_X, KC_C, KC_V, KC_B, ALL_T(KC_NO),
KC_LGUI, DE_CIRC, DE_LESS, KC_LEFT, KC_RIGHT,
KC_LCTRL, KC_LALT,
KC_HOME,
KC_SPC ,KC_DELT,KC_END,
// right hand
KC_PSCREEN, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
TG(MDIA), DE_Z, KC_U, KC_I, KC_O, KC_P, LT(SHRT,DE_UE),
KC_H, KC_J, KC_K, KC_L, DE_OE, LT(MDIA,DE_AE),
MEH_T(KC_NO), KC_N, KC_M, KC_COMM, KC_DOT, DE_MINS, KC_RSFT,
KC_UP, KC_DOWN, DE_HASH, DE_PLUS, LCA_T(KC_NO),
KC_RALT, KC_RCTRL,
KC_PGUP,
KC_PGDN, KC_BSPC, KC_ENT
),
/* Keymap 1: Symbol Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | ! | @ | { | } | | | | | | Up | 7 | 8 | 9 | * | F12 |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | . | 0 | = | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// SYMBOLS
[SYMB] = KEYMAP(
// left hand
KC_TRNS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
KC_TRNS,DE_EXLM,DE_AT, DE_LCBR,DE_RCBR,DE_PIPE,KC_TRNS,
KC_TRNS,DE_HASH,DE_DLR, DE_LPRN,DE_RPRN,DE_GRV,
KC_TRNS,DE_PERC,DE_CIRC,DE_LBRC,DE_RBRC,DE_TILD,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,
// right hand
KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_TRNS, KC_UP, KC_7, KC_8, KC_9, DE_ASTR, KC_F12,
KC_DOWN, KC_4, KC_5, KC_6, DE_PLUS, KC_TRNS,
KC_TRNS, DE_AMPR, KC_1, KC_2, KC_3, DE_BSLS, KC_TRNS,
KC_TRNS,KC_DOT, KC_0, DE_EQL, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/* Keymap 2: Media and mouse keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | Lclk | MsUp | Rclk | | | | | |VolDwn| Mute |VolUp | | F12 |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | Btn4 |MsLeft|MsDown|MsRght| Btn5 |------| |------| | Prev | Stop | Play | Next | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | |WhRght|WhDown| WhUp |WhLeft|WhClk | | | |BwSrch|BwBack|BwHome|BwRefr|BwFwd | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | |MsAcl0|MsAcl1|MsAcl2| | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | |Brwser|Brwser|
* | Lclk | Rclk |------| |------|Back |Forwd |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// MEDIA AND MOUSE
[MDIA] = KEYMAP(
// left hand
KC_TRNS, KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_TRNS,
KC_TRNS, KC_TRNS, KC_BTN1, KC_MS_U, KC_BTN2, KC_TRNS, KC_TRNS,
KC_TRNS, KC_BTN4, KC_MS_L, KC_MS_D, KC_MS_R, KC_BTN5,
KC_TRNS, KC_WH_L, KC_WH_D, KC_WH_U, KC_WH_R, KC_BTN3, KC_TRNS,
KC_TRNS, KC_TRNS, KC_ACL0, KC_ACL1, KC_ACL2,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_BTN1, KC_BTN2, KC_TRNS,
// right hand
KC_TRNS, KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11,
KC_TRNS, KC_TRNS, KC_VOLD, KC_MUTE, KC_VOLU, KC_TRNS, KC_F12,
KC_TRNS, KC_MPRV, KC_MSTP, KC_MPLY, KC_MNXT, KC_TRNS,
KC_TRNS, KC_WSCH, KC_WBAK, KC_WHOM, KC_WREF, KC_WFWD, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_WBAK, KC_WFWD
),
/* Keymap 3: Linux shortcuts
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | |LCA-F1|LCA-F2|LCA-F3|LCA-F4|LCA-F5| | | |LCA-F6|LCA-F7|LCA-F8|LCA-F9| | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | |LCA-Le| |LCA-Ri| |------| |------| | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | |LCA-Le|LCA-Ri| | | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// Shortcuts
[SHRT] = KEYMAP(
// left hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, LCA(KC_F1), LCA(KC_F2), LCA(KC_F3), LCA(KC_F4), LCA(KC_F5), KC_TRNS,
KC_TRNS, KC_TRNS, LCA(KC_LEFT), KC_TRNS, LCA(KC_RIGHT), KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, LCA(KC_LEFT), LCA(KC_RIGHT),
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, LCA(KC_F6), LCA(KC_F7), LCA(KC_F8), LCA(KC_F9), KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
LCA(KC_UP), LCA(KC_DOWN), KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
case SYMB:
ergodox_right_led_1_on();
break;
case MDIA:
ergodox_right_led_2_on();
break;
case SHRT:
ergodox_right_led_3_on();
break;
default:
ergodox_board_led_off();
break;
}
};

@ -0,0 +1,177 @@
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#include "bootloader.h"
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KEYMAP( // layer 0 : default
// left hand
KC_EQL , KC_1, KC_2, KC_3, KC_4, KC_5, KC_LBRC,
KC_FN25 , KC_Q, KC_W, KC_E, KC_R, KC_T, KC_HOME,
KC_FN27 , KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT , KC_Z, KC_X, KC_C, KC_V, KC_B, KC_PGUP,
KC_LGUI , KC_GRV,KC_LEFT,KC_RGHT,KC_LALT,
KC_NO , KC_NO ,
KC_NO ,
KC_BSPC,KC_DEL ,KC_FN23,
// right hand
KC_RBRC , KC_6, KC_7 , KC_8, KC_9, KC_0, KC_MINS,
KC_END , KC_Y, KC_U , KC_I, KC_O, KC_P, KC_FN28,
KC_H , KC_J, KC_K , KC_L, KC_SCLN,KC_FN30,
KC_PGDN , KC_N, KC_M , KC_COMM,KC_DOT, KC_SLSH,KC_FN29,
KC_RALT , KC_DOWN,KC_UP, KC_NO ,KC_RGUI,
KC_NO , KC_NO,
KC_NO ,
KC_FN29,KC_ENT ,KC_SPC
),
KEYMAP( // layer 1 : function and symbol keys
// left hand
KC_TRNS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11,
KC_TRNS,KC_AT,KC_UNDS ,KC_LBRC,KC_RBRC,KC_CIRC ,KC_TRNS,
KC_TRNS,KC_BSLS,KC_SLSH,KC_LCBR ,KC_RCBR ,KC_ASTR,
KC_TRNS,KC_HASH ,KC_DLR ,KC_PIPE ,KC_TILD ,KC_GRV ,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_FN1,
// right hand
KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS,
KC_TRNS,KC_EXLM,LSFT(KC_COMM),LSFT(KC_DOT),KC_EQL,KC_AMPR, KC_TRNS,
LSFT(KC_SLSH),KC_LPRN,KC_RPRN,KC_MINS,LSFT(KC_SCLN),KC_TRNS,
KC_TRNS,KC_PLUS,LSFT(KC_5),LSFT(KC_QUOT),KC_QUOT,KC_SCLN,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS
),
KEYMAP( // layer 2: navigation
// left hand
KC_NO,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_PGUP,KC_HOME,KC_UP ,KC_END,KC_NO ,KC_TRNS,
KC_TRNS,KC_PGDN,KC_LEFT,KC_DOWN,KC_RGHT,KC_NO,
KC_TRNS,KC_NO, KC_NO, KC_NO, KC_NO,KC_NO,KC_NO,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_FN1 ,
// right hand
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS ,KC_TRNS, KC_HOME, KC_TRNS, KC_TRNS, KC_END ,KC_TRNS,
KC_NO, KC_LEFT, KC_UP, KC_DOWN, KC_RGHT,KC_TRNS,
KC_TRNS,KC_TRNS, KC_HOME, KC_UP, KC_END, KC_PGUP,KC_TRNS,
KC_LEFT, KC_DOWN,KC_RGHT,KC_PGDN,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS
),
KEYMAP( // layer 3 : teensy bootloader functions
// left hand
KC_FN0, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_FN1 ,
// right hand
KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS
),
KEYMAP( // layer 4: numpad
// left hand
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,
// right hand
KC_TRNS,KC_NLCK,KC_PSLS,KC_PAST,KC_PAST,KC_PMNS,KC_BSPC,
KC_TRNS,KC_NO, KC_P7, KC_P8, KC_P9, KC_PMNS,KC_BSPC,
KC_NO, KC_P4, KC_P5, KC_P6, KC_PPLS,KC_PENT,
KC_TRNS,KC_NO, KC_P1, KC_P2, KC_P3, KC_PPLS,KC_PENT,
KC_P0, KC_PDOT,KC_SLSH,KC_PENT,KC_PENT,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS
),
};
/* id for user defined functions */
enum function_id {
TEENSY_KEY,
};
/*
* Fn action definition
*/
const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(TEENSY_KEY), // FN0 - Teensy key
[1] = ACTION_LAYER_SET(0, ON_PRESS),
//[11] = ACTION_MODS_KEY(MOD_LSFT, KC_COMM),
//[12] = ACTION_MODS_KEY(MOD_LSFT, KC_DOT),
//[14] = ACTION_MODS_KEY(MOD_LSFT, KC_SLSH),
//[17] = ACTION_MODS_KEY(MOD_LSFT, KC_SCLN),
//[20] = ACTION_MODS_KEY(MOD_LSFT, KC_5),
//[21] = ACTION_MODS_KEY(MOD_LSFT, KC_QUOT),
[23] = ACTION_LAYER_SET(3, ON_PRESS),
[24] = ACTION_LAYER_SET(2, ON_PRESS),
[25] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_TAB),
[26] = ACTION_LAYER_SET(1, ON_PRESS),
[27] = ACTION_LAYER_TAP_KEY(1, KC_CAPS),
[28] = ACTION_MODS_TAP_KEY(MOD_RCTL,KC_BSLS),
//[29] = ACTION_LAYER_TOGGLE(4),
[29] = ACTION_MODS_TAP_KEY(MOD_RSFT,KC_ESC),
[30] = ACTION_LAYER_TAP_KEY(1, KC_QUOT),
[31] = ACTION_LAYER_MOMENTARY(2),
//[] = ACTION_LAYER_TAP_KEY(4, KC_S),
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
register_code(KC_RSFT);
} else {
unregister_code(KC_RSFT);
}
break;
}
return MACRO_NONE;
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
void action_function(keyrecord_t *event, uint8_t id, uint8_t opt)
{
if (id == TEENSY_KEY) {
clear_keyboard();
print("\n\nJump to bootloader... ");
wait_ms(250);
bootloader_jump(); // should not return
print("not supported.\n");
}
}

@ -0,0 +1,133 @@
My main layout (Layer 0) is based on qwerty. I tried to fit the layout of the kinesis keyboard onto the ergodox. Furthermore I did some tweaks.
The other layers are seldom used. Except the F Keys and the teensy key. As I own a ergodox I cant press the reset button, so i need a key to send the teensy into reprogram mode.
There is a layer with symbols a numpad. These layers are seldom used. Except the F Keys and the teensy key. As I own a ergodox I need a key to reprogram, because I can't access the reset button.
I am a linux user and need the esc key and str keys often therefore it is easyly accessed. Switching console str+alt+tab+f2 (layer 2 and 2) is tricky but you get it after a while.
As I live in germany and need to type umlaut frquently, i mapped the CAPS to the meta key, and swapped ' and ". So I can type ö with CAPS o + ¨. no need to press o+SHIFT+'
As a note for linux users i use str+p to get last command, instead of using the cursor keys.
HOWTO to convert CAPS to Meta-Key and swap ' with "
* create file with following content
.Xmodmap
clear Lock
keycode 48 = quotedbl apostrophe quotedbl apostrophe
keycode 66 = Multi_key
* apply with
xmodmap .Xmodmap
* convert to xkbmap
xkbcomp $DISPLAY $HOME/.xkbmap
* automatic startup each time you startup x
echo 'xkbcomp $HOME/.xkbmap $DISPLAY' >> ~/.xinitrc
KEYMAP( // layer 0 : default
// left hand
KC_EQL , KC_1, KC_2, KC_3, KC_4, KC_5, KC_LBRC,
KC_FN25 , KC_Q, KC_W, KC_E, KC_R, KC_T, KC_HOME,
KC_FN27 , KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT , KC_Z, KC_X, KC_C, KC_V, KC_B, KC_PGUP,
KC_LGUI , KC_GRV,KC_LEFT,KC_RGHT,KC_LALT,
KC_NO , KC_NO ,
KC_NO ,
KC_BSPC,KC_DEL ,KC_FN23,
// right hand
KC_RBRC , KC_6, KC_7 , KC_8, KC_9, KC_0, KC_MINS,
KC_END , KC_Y, KC_U , KC_I, KC_O, KC_P, KC_FN28,
KC_H , KC_J, KC_K , KC_L, KC_SCLN,KC_FN30,
KC_PGDN , KC_N, KC_M , KC_COMM,KC_DOT, KC_SLSH,KC_FN29,
KC_RALT , KC_DOWN,KC_UP, KC_NO ,KC_RGUI,
KC_NO , KC_NO,
KC_NO ,
KC_FN29,KC_ENT ,KC_SPC
),
KEYMAP( // layer 1 : function and symbol keys
// left hand
KC_TRNS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F11,
KC_TRNS,KC_AT,KC_UNDS ,KC_LBRC,KC_RBRC,KC_CIRC ,KC_TRNS,
KC_TRNS,KC_BSLS,KC_SLSH,KC_LCBR ,KC_RCBR ,KC_ASTR,
KC_TRNS,KC_HASH ,KC_DLR ,KC_PIPE ,KC_TILD ,KC_GRV ,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_FN1,
// right hand
KC_F12, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_TRNS,
KC_TRNS,KC_EXLM,LSFT(KC_COMM),LSFT(KC_DOT),KC_EQL,KC_AMPR, KC_TRNS,
LSFT(KC_SLSH),KC_LPRN,KC_RPRN,KC_MINS,LSFT(KC_SCLN),KC_TRNS,
KC_TRNS,KC_PLUS,LSFT(KC_5),LSFT(KC_QUOT),KC_QUOT,KC_SCLN,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS
),
KEYMAP( // layer 2: navigation
// left hand
KC_NO,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_PGUP,KC_HOME,KC_UP ,KC_END,KC_NO ,KC_TRNS,
KC_TRNS,KC_PGDN,KC_LEFT,KC_DOWN,KC_RGHT,KC_NO,
KC_TRNS,KC_NO, KC_NO, KC_NO, KC_NO,KC_NO,KC_NO,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_FN1 ,
// right hand
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS ,KC_TRNS, KC_HOME, KC_TRNS, KC_TRNS, KC_END ,KC_TRNS,
KC_NO, KC_LEFT, KC_UP, KC_DOWN, KC_RGHT,KC_TRNS,
KC_TRNS,KC_TRNS, KC_HOME, KC_UP, KC_END, KC_PGUP,KC_TRNS,
KC_LEFT, KC_DOWN,KC_RGHT,KC_PGDN,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS
),
KEYMAP( // layer 3 : teensy bootloader functions
// left hand
KC_FN0, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_FN1 ,
// right hand
KC_TRNS, KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS
),
KEYMAP( // layer 4: numpad
// left hand
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,
// right hand
KC_TRNS,KC_NLCK,KC_PSLS,KC_PAST,KC_PAST,KC_PMNS,KC_BSPC,
KC_TRNS,KC_NO, KC_P7, KC_P8, KC_P9, KC_PMNS,KC_BSPC,
KC_NO, KC_P4, KC_P5, KC_P6, KC_PPLS,KC_PENT,
KC_TRNS,KC_NO, KC_P1, KC_P2, KC_P3, KC_PPLS,KC_PENT,
KC_P0, KC_PDOT,KC_SLSH,KC_PENT,KC_PENT,
KC_TRNS,KC_TRNS,
KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS
),
};

@ -0,0 +1,223 @@
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#include "version.h"
#define BASE 0 // default layer
#define SYMB 1 // symbols
#define MDIA 2 // media keys
enum custom_keycodes {
PLACEHOLDER = SAFE_RANGE, // can always be here
EPRM,
VRSN,
RGB_SLD
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | \ | 1 | 2 | 3 | 4 | 5 | ESC | | T2 | 6 | 7 | 8 | 9 | 0 | ' |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T | TT1 | | TT1 | Y | U | I | O | P | è |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | Caps | A | S | D | F | G |------| |------| H | J | K | L | ò | à |
* |--------+------+------+------+------+------| Alt | | Alt |------+------+------+------+------+--------|
* | LShift | Z | X | C | V | B | | | | N | M | , | . | ù |-/RShift|
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |</Win | + | - | * |//Ctr | |ì/RAlt| Left | Down | Up | Right | ~L1 |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | Ins | LGui | | Win | Ctrl |
* ,------|------|------| |------+--------+------.
* | | | Home | | PgUp | | |
* |Backsp| Del |------| |------| Enter |Space |
* |ace | | End | | PgDn | | |
* `--------------------' `----------------------'
*/
// If it accepts an argument (i.e, is a function), it doesn't need KC_.
// Otherwise, it needs KC_*
[BASE] = KEYMAP( // layer 0 : default
// left hand
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, TT(SYMB),
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_LALT,
MT(MOD_LGUI,KC_NONUS_BSLASH),KC_PPLS, KC_PMNS,KC_PAST,MT(MOD_LCTL,KC_PSLS),
KC_INS, KC_LGUI,
KC_HOME,
KC_BSPC,KC_DEL, KC_END,
// right hand
TG(MDIA), KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS,
TT(SYMB), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC,
KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
KC_LALT, KC_N, KC_M, KC_COMM,KC_DOT, KC_BSLASH, MT(MOD_RSFT,KC_SLSH),
MT(MOD_RALT,KC_EQL), KC_LEFT,KC_DOWN,KC_UP, KC_RIGHT,
KC_LGUI, KC_RCTL,
KC_PGUP,
KC_PGDN, KC_ENT, KC_SPC
),
/* Keymap 1: Symbol Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* |Version | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | ! | @ | { | } | | | | | | | 7 | 8 | 9 | | F12 |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | # | $ | [ | ] | & |------| |------| | 4 | 5 | 6 | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | % | ^ | ( | ) | | | | | | 1 | 2 | 3 | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | . | | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | 0 |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// SYMBOLS
[SYMB] = KEYMAP(
// left hand
M(0), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS,
KC_TRNS, KC_EXLM, RALT(KC_SCLN), RALT(KC_LCBR), RALT(KC_RCBR), KC_TILD, KC_TRNS,
KC_TRNS, RALT(KC_QUOT), KC_DLR, RALT(KC_LBRC), RALT(KC_RBRC), KC_CIRC,
KC_TRNS, KC_PERC, LSFT(KC_EQL), LSFT(KC_8), LSFT(KC_9), KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
KC_TRNS, KC_TRNS, KC_7, KC_8, KC_9, KC_ASTR, KC_F12,
KC_TRNS, KC_4, KC_5, KC_6, KC_PLUS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_1, KC_2, KC_3, KC_BSLS, KC_TRNS,
KC_DOT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_0
),
/* Keymap 2: Media and mouse keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | MsUp | | | | | | Lclk | Rclk | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | |MsLeft|MsDown|MsRght| |------| |------| | | | | | Play |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | Prev | Next | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | |VolUp |VolDn | Mute | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | |Brwser|
* | | |------| |------| |Back |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// MEDIA AND MOUSE
[MDIA] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_BTN1, KC_BTN2, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS,
KC_VOLU, KC_VOLD, KC_MUTE, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_WBAK
),
};
const uint16_t PROGMEM fn_actions[] = {
[1] = ACTION_LAYER_TAP_TOGGLE(SYMB) // FN1 - Momentary Layer 1 (Symbols)
};
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// MACRODOWN only works in this function
switch(id) {
case 0:
if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
break;
case 1:
if (record->event.pressed) { // For resetting EEPROM
eeconfig_init();
}
break;
}
return MACRO_NONE;
};
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
switch (keycode) {
// dynamically generate these.
case EPRM:
if (record->event.pressed) {
eeconfig_init();
}
return false;
break;
case VRSN:
if (record->event.pressed) {
SEND_STRING (QMK_KEYBOARD "/" QMK_KEYMAP " @ " QMK_VERSION);
}
return false;
break;
case RGB_SLD:
if (record->event.pressed) {
#ifdef RGBLIGHT_ENABLE
rgblight_mode(1);
#endif
}
return false;
break;
}
return true;
}
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
// TODO: Make this relevant to the ErgoDox EZ.
case 1:
ergodox_right_led_1_on();
break;
case 2:
ergodox_right_led_2_on();
break;
default:
// none
break;
}
};

@ -0,0 +1,72 @@
# ErgoDox Italian layout
## Layer 0
```
,--------------------------------------------------. ,--------------------------------------------------.
| \ | 1 | 2 | 3 | 4 | 5 | ESC | | T2 | 6 | 7 | 8 | 9 | 0 | ' |
|--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
| Tab | Q | W | E | R | T | TT1 | | TT1 | Y | U | I | O | P | è |
|--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
| Caps | A | S | D | F | G |------| |------| H | J | K | L | ò | à |
|--------+------+------+------+------+------| Alt | | Alt |------+------+------+------+------+--------|
| LShift | Z | X | C | V | B | | | | N | M | , | . | ù |-/RShift|
`--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
|</Win | + | - | * |//Ctr | |ì/RAlt| Left | Down | Up | Right | ~L1 |
`----------------------------------' `----------------------------------'
,-------------. ,-------------.
| Ins | LGui | | Win | Ctrl |
,------|------|------| |------+--------+------.
| | | Home | | PgUp | | |
|Backsp| Del |------| |------| Enter |Space |
|ace | | End | | PgDn | | |
`--------------------' `----------------------'
```
## Layer 1
```
,--------------------------------------------------. ,--------------------------------------------------.
|Version | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
|--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
| | ! | @ | { | } | | | | | | | 7 | 8 | 9 | | F12 |
|--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
| | # | $ | [ | ] | & |------| |------| | 4 | 5 | 6 | | |
|--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
| | % | ^ | ( | ) | | | | | | 1 | 2 | 3 | | |
`--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
| | | | | | | . | | | | |
`----------------------------------' `----------------------------------'
,-------------. ,-------------.
| | | | | |
,------|------|------| |------+------+------.
| | | | | | | |
| | |------| |------| | 0 |
| | | | | | | |
`--------------------' `--------------------'
```
## Layer 2
```
,--------------------------------------------------. ,--------------------------------------------------.
| | | | | | | | | | | | | | | |
|--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
| | | | MsUp | | | | | | Lclk | Rclk | | | | |
|--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
| | |MsLeft|MsDown|MsRght| |------| |------| | | | | | Play |
|--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
| | | | | | | | | | | | Prev | Next | | |
`--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
| | | | | | |VolUp |VolDn | Mute | | |
`----------------------------------' `----------------------------------'
,-------------. ,-------------.
| | | | | |
,------|------|------| |------+------+------.
| | | | | | |Brwser|
| | |------| |------| |Back |
| | | | | | | |
`--------------------' `--------------------'
```

@ -8,15 +8,16 @@
#define MDIA 2 // media keys #define MDIA 2 // media keys
//macros //macros
#define CTL_SFT_T 100 #define CTL_SFT_T 100 // open type
#define CTL_SFT_G 101 #define CTL_SFT_G 101 // find references
#define CTL_ALT_H 102 #define CTL_ALT_H 102 // open call hierarchy
#define CTL_SFT_R 103 // open resource
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer /* Keymap 0: Basic layer
* *
* ,--------------------------------------------------. ,--------------------------------------------------. * ,--------------------------------------------------. ,--------------------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 | ESC | | M 100| 6 | 7 | 8 | 9 | 0 | - | * | = | 1 | 2 | 3 | 4 | 5 | ESC | |M100/3| 6 | 7 | 8 | 9 | 0 | - |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* |TAB /Alt| Q | W | E | R | T | Meh | | Meh | Y | U | I | O | P |\ / ALT | * |TAB /Alt| Q | W | E | R | T | Meh | | Meh | Y | U | I | O | P |\ / ALT |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
@ -38,7 +39,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// Otherwise, it needs KC_* // Otherwise, it needs KC_*
[BASE] = KEYMAP( // layer 0 : default [BASE] = KEYMAP( // layer 0 : default
// left hand // left hand
KC_EQL, KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC, LT(MDIA, KC_EQL),KC_1, KC_2, KC_3, KC_4, KC_5, KC_ESC,
ALT_T(KC_TAB), KC_Q, KC_W, KC_E, KC_R, KC_T, ALL_T(KC_NO), ALT_T(KC_TAB), KC_Q, KC_W, KC_E, KC_R, KC_T, ALL_T(KC_NO),
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, MO(SYMB), KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, MO(SYMB),
@ -47,11 +48,12 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_HOME, KC_HOME,
KC_SPC,KC_BSPC,KC_END, KC_SPC,KC_BSPC,KC_END,
// right hand // right hand
M(CTL_SFT_T),KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, LT(M(CTL_SFT_T),
MEH_T(KC_NO),KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS, M(CTL_SFT_R)),KC_6, KC_7, KC_8, KC_9, KC_0, LT(MDIA, KC_MINS),
KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN),CTL_T(KC_QUOT), MEH_T(KC_NO), KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
MO(SYMB), KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, KC_H, KC_J, KC_K, KC_L, LT(MDIA, KC_SCLN), CTL_T(KC_QUOT),
LALT(KC_LSFT),KC_LEFT,KC_DOWN,KC_UP, KC_RIGHT, MO(SYMB), KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT,
LALT(KC_LSFT),KC_LEFT,KC_DOWN,KC_UP, KC_RIGHT,
KC_LALT, KC_CAPS, KC_LALT, KC_CAPS,
KC_PGUP, KC_PGUP,
KC_PGDN,KC_DEL, KC_ENT KC_PGDN,KC_DEL, KC_ENT
@ -101,7 +103,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 2: Media and mouse keys /* Keymap 2: Media and mouse keys
* *
* ,--------------------------------------------------. ,--------------------------------------------------. * ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | | * | | | | | | |RESET | |RESET | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | | MsUp | | | | | | | | | | | | * | | | | MsUp | | | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
@ -121,7 +123,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/ */
// MEDIA AND MOUSE // MEDIA AND MOUSE
[MDIA] = KEYMAP( [MDIA] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
@ -130,7 +132,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
// right hand // right hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, RESET, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS,
@ -172,6 +174,12 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
} }
return MACRO(U(LCTL), U(LALT), END); return MACRO(U(LCTL), U(LALT), END);
break; break;
case CTL_SFT_R:
if (record->event.pressed) {
return MACRO(D(LCTL), D(LSFT), T(R), END);
}
return MACRO(U(LCTL), U(LSFT), END);
break;
} }
return MACRO_NONE; return MACRO_NONE;
}; };

@ -2,4 +2,4 @@
This keymapping is designed to be reasonably familiar to an ordinary Mac keyboard while taking advantage of the Ergodox EZ's features. Caps lock instead enables a layer which allows a user to use HJKL as arrow keys and to control media. Shift and control have additional mappings on S and D to provide easier access while holding down caps lock. This keymapping is designed to be reasonably familiar to an ordinary Mac keyboard while taking advantage of the Ergodox EZ's features. Caps lock instead enables a layer which allows a user to use HJKL as arrow keys and to control media. Shift and control have additional mappings on S and D to provide easier access while holding down caps lock.
If you choose to compile this yourself, be sure to compile with `#define PREVENT_STUCK_MODIFIERS` in your `config.h`. Firmware built using [qmk_firmware](https://github.com/jackhumbert/qmk_firmware/). If you choose to compile this yourself, be sure to compile with `#define PREVENT_STUCK_MODIFIERS` in your `config.h`. Firmware built using [qmk_firmware](https://github.com/qmk/qmk_firmware/).

@ -0,0 +1,408 @@
#include "ergodox.h"
#include "action_layer.h"
#include "keymap_extras/keymap_german.h"
#define UM 0
#define L0 0 // layer_0
#define L1 1 // layer_1
#define L2 2 // layer_2
#define L3 3 // layer_3
#define L4 4 // layer_4
#define L5 5 // layer_5
#define L6 6 // layer_6
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
.------------------------------------.------------------------------------.
|ESC | 1 | 2 | 3 | 4 | 5 | ´ | ` | 6 | 7 | 8 | 9 | 0 | ^ |
!-----+----+----+----+----+----------!-----+----+----+----+----+----+-----!
|TAB | X | V | L | C | W |Print| | K | H | G | F | Q | ß |
!-----+----+----+----x----x----! ! !----x----x----+----+----+-----!
|MO(1)| U | I | A | E | O |-----!-----! S | N | R | T | D | Y |
!-----+----+----+----x----x----! ! !----x----x----+----+----+-----!
|LSFT | ü | ö | ä | P | Z |SPACE| | B | M | , | . | J |RSFT |
'-----+----+----+----+----+----------'----------+----+----+----+----+-----'
|LCTL|LGUI|LALT|MO(3)|MO(2)| !MO(2)|MO(3)|APP |RALT|RCTL|
'------------------------' '------------------------'
.-----------. .-----------.
|VOL- |VOL+ | !MUTE |PLAY |
.-----+-----+-----! !-----+-----+-----.
! ! | | ! | ! !
! ! |-----| !-----| ! !
! CTL ! ! ALT ! ! CTL ! ! ALT !
|ENTER|MO(1)| TAB | !ESC |MO(1)|SPACE|
'-----------------' '-----------------'
*/
[L0] = KEYMAP(
KC_ESC, DE_1, DE_2, DE_3, DE_4, DE_5, DE_ACUT,
KC_TAB, DE_X, DE_V, DE_L, DE_C, DE_W, KC_PSCR,
MO(1), DE_U, DE_I, DE_A, DE_E, DE_O,
KC_LSFT, DE_UE, DE_OE, DE_AE, DE_P, DE_Z, KC_SPACE,
KC_LCTL, KC_LGUI, KC_LALT, MO(3), MO(2),
/*-*/ /*-*/ /*-*/ /*-*/ /*-*/ KC_VOLD, KC_VOLU,
/*-*/ /*-*/ /*-*/ /*-*/ /*-*/ /*-*/ KC_TRNS,
/*-*/ /*-*/ /*-*/ /*-*/ CTL_T(KC_ENTER), MO(1), ALT_T(KC_TAB),
DE_GRV, DE_6, DE_7, DE_8, DE_9, DE_0, DE_CIRC,
KC_TRNS, DE_K, DE_H, DE_G, DE_F, DE_Q, DE_SS,
/*-*/ DE_S, DE_N, DE_R, DE_T, DE_D, DE_Y,
KC_TRNS, DE_B, DE_M, DE_COMM, DE_DOT, DE_J, KC_RSFT,
/*-*/ /*-*/ MO(2), MO(3), KC_APP, KC_RALT, KC_RCTL,
KC_MUTE, KC_MPLY,
KC_TRNS,
CTL_T(KC_ESC), MO(1), ALT_T(KC_SPACE)
),
/*
.------------------------------------.------------------------------------.
| | | | | | | | | | | | | | |
!-----+----+----+----+----+----------!-----+----+----+----+----+----+-----!
| | | _ | [ | ] | | | | ! | < | > | = | & | |
!-----+----+----+----x----x----! ! !----x----x----+----+----+-----!
| | \ | / | { | } | * |-----!-----! ? | ( | ) | - | : | @ |
!-----+----+----+----x----x----! ! !----x----x----+----+----+-----!
| | # | $ | | | ~ | | | | + | % | " | ' | ; | |
'-----+----+----+----+----+----------'----------+----+----+----+----+-----'
| | | | | | ! | | | | |
'------------------------' '------------------------'
.-----------. .-----------.
| | | ! | |
.-----+-----+-----! !-----+-----+-----.
! ! | | ! | ! !
! ! !-----! !-----! ! !
| | | | ! | | |
'-----------------' '-----------------'
*/
[L1] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, DE_EURO, DE_UNDS, DE_LBRC, DE_RBRC, KC_TRNS, KC_TRNS,
KC_TRNS, DE_BSLS, DE_SLSH, DE_LCBR, DE_RCBR, DE_ASTR,
KC_TRNS, DE_HASH, DE_DLR, DE_PIPE, DE_TILD, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
/*-*/ /*-*/ /*-*/ /*-*/ /*-*/ KC_TRNS, KC_TRNS,
/*-*/ /*-*/ /*-*/ /*-*/ /*-*/ /*-*/ KC_TRNS,
/*-*/ /*-*/ /*-*/ /*-*/ KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, DE_EXLM, DE_LESS, DE_MORE, DE_EQL, DE_AMPR, KC_TRNS,
/*-*/ DE_QST, DE_LPRN, DE_RPRN, DE_MINS, DE_COLN, DE_AT,
KC_TRNS, DE_PLUS, DE_PERC, DE_DQOT, DE_QUOT, DE_SCLN, KC_TRNS,
/*-*/ /*-*/ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/*
* .------------------------------------.------------------------------------.
* | | | | | | | | | | | | | | |
* !-----+----+----+----+----+----------!-----+----+----+----+----+----+-----!
* | |PGUP|BSPC| UP |DEL |PGDN| | | | 7 | 8 | 9 | | |
* !-----+----+----+----x----x----! ! !----x----x----+----+----+-----!
* | |HOME|LEFT|DOWN|RGHT|END |-----!-----! | 4 | 5 | 6 | | |
* !-----+----+----+----x----x----! ! !----x----x----+----+----+-----!
* | | | |PREV|NEXT| | | | | 1 | 2 | 3 | | |
* '-----+----+----+----+----+----------'----------+----+----+----+----+-----'
* | | | | | | ! | | | | |
* '------------------------' '------------------------'
* .-----------. .-----------.
* | | | ! | |
* .-----+-----+-----! !-----+-----+-----.
* ! ! | | ! | ! !
* ! ! !-----! !-----! ! !
* | | | | ! | | 0 |
* '-----------------' '-----------------'
*/
[L2] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_PGUP, KC_BSPC, KC_UP, KC_DEL, KC_PGDN, KC_TRNS,
KC_TRNS, KC_HOME, KC_LEFT, KC_DOWN, KC_RGHT, KC_END,
KC_TRNS, KC_TRNS, KC_TRNS, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
/*-*/ /*-*/ /*-*/ /*-*/ /*-*/ KC_TRNS, KC_TRNS,
/*-*/ /*-*/ /*-*/ /*-*/ /*-*/ /*-*/ KC_TRNS,
/*-*/ /*-*/ /*-*/ /*-*/ KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, DE_7, DE_8, DE_9, KC_TRNS, KC_TRNS,
/*-*/ KC_TRNS, DE_4, DE_5, DE_6, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, DE_1, DE_2, DE_3, KC_TRNS, KC_TRNS,
/*-*/ /*-*/ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, DE_0
),
/*
* .------------------------------------.------------------------------------.
* | | F1 | F2 | F3 | F4 | F5 | F6 | | | | | | | |
* !-----+----+----+----+----+----------!-----+----+----+----+----+----+-----!
* | | F7 | F8 | F9 | F10| F11| F12 | | |M_WU|M_CU|M_WD| | |
* !-----+----+----+----x----x----! ! !----x----x----+----+----+-----!
* |M_B5 |M_B4|M_B3|M_B2|M_B1| |-----!-----! |M_CL|M_CD|M_CR| | |
* !-----+----+----+----x----x----! ! !----x----x----+----+----+-----!
* | | |M_A2|M_A1|M_A0| | | | | | | | | |
* '-----+----+----+----+----+----------'----------+----+----+----+----+-----'
* | | | | | | ! | | | | |
* '------------------------' '------------------------'
* .-----------. .-----------.
* | | | ! | |
* .-----+-----+-----! !-----+-----+-----.
* ! ! | | ! | ! !
* ! ! !-----! !-----! ! !
* | | | | ! | | |
* '-----------------' '-----------------'
*/
[L3] = KEYMAP(
KC_TRNS, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6,
KC_TRNS, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
KC_BTN5, KC_BTN4, KC_BTN3, KC_BTN2, KC_BTN1, KC_TRNS,
KC_TRNS, KC_TRNS, KC_ACL2, KC_ACL1, KC_ACL0, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
/*-*/ /*-*/ /*-*/ /*-*/ /*-*/ KC_TRNS, KC_TRNS,
/*-*/ /*-*/ /*-*/ /*-*/ /*-*/ /*-*/ KC_TRNS,
/*-*/ /*-*/ /*-*/ /*-*/ KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_WH_U, KC_MS_U, KC_WH_D, KC_TRNS, KC_TRNS,
/*-*/ KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
/*-*/ /*-*/ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/*
* .------------------------------------.------------------------------------.
* | | | | | | | | | | | | | | |
* !-----+----+----+----+----+----------!-----+----+----+----+----+----+-----!
* | | | | | | | | | | | | | | |
* !-----+----+----+----x----x----! ! !----x----x----+----+----+-----!
* | | | | | | |-----!-----! | | | | | |
* !-----+----+----+----x----x----! ! !----x----x----+----+----+-----!
* | | | | | | | | | | | | | | |
* '-----+----+----+----+----+----------'----------+----+----+----+----+-----'
* | | | | | | ! | | | | |
* '------------------------' '------------------------'
* .-----------. .-----------.
* | | | ! | |
* .-----+-----+-----! !-----+-----+-----.
* ! ! | | ! | ! !
* ! ! !-----! !-----! ! !
* | | | | ! | | |
* '-----------------' '-----------------'
*/
[L4] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
/*-*/ /*-*/ /*-*/ /*-*/ /*-*/ KC_TRNS, KC_TRNS,
/*-*/ /*-*/ /*-*/ /*-*/ /*-*/ /*-*/ KC_TRNS,
/*-*/ /*-*/ /*-*/ /*-*/ KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
/*-*/ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
/*-*/ /*-*/ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/*
* .------------------------------------.------------------------------------.
* | | | | | | | | | | | | | | |
* !-----+----+----+----+----+----------!-----+----+----+----+----+----+-----!
* | | | | | | | | | | | | | | |
* !-----+----+----+----x----x----! ! !----x----x----+----+----+-----!
* | | | | | | |-----!-----! | | | | | |
* !-----+----+----+----x----x----! ! !----x----x----+----+----+-----!
* | | | | | | | | | | | | | | |
* '-----+----+----+----+----+----------'----------+----+----+----+----+-----'
* | | | | | | ! | | | | |
* '------------------------' '------------------------'
* .-----------. .-----------.
* | | | ! | |
* .-----+-----+-----! !-----+-----+-----.
* ! ! | | ! | ! !
* ! ! !-----! !-----! ! !
* | | | | ! | | |
* '-----------------' '-----------------'
*/
[L5] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
/*-*/ /*-*/ /*-*/ /*-*/ /*-*/ KC_TRNS, KC_TRNS,
/*-*/ /*-*/ /*-*/ /*-*/ /*-*/ /*-*/ KC_TRNS,
/*-*/ /*-*/ /*-*/ /*-*/ KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
/*-*/ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
/*-*/ /*-*/ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
/*
* .------------------------------------.------------------------------------.
* | | | | | | | | | | | | | | |
* !-----+----+----+----+----+----------!-----+----+----+----+----+----+-----!
* | | | | | | | | | | | | | | |
* !-----+----+----+----x----x----! ! !----x----x----+----+----+-----!
* | | | | | | |-----!-----! | | | | | |
* !-----+----+----+----x----x----! ! !----x----x----+----+----+-----!
* | | | | | | | | | | | | | | |
* '-----+----+----+----+----+----------'----------+----+----+----+----+-----'
* | | | | | | ! | | | | |
* '------------------------' '------------------------'
* .-----------. .-----------.
* | | | ! | |
* .-----+-----+-----! !-----+-----+-----.
* ! ! | | ! | ! !
* ! ! !-----! !-----! ! !
* | | | | ! | | |
* '-----------------' '-----------------'
*/
[L6] = KEYMAP(
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
/*-*/ /*-*/ /*-*/ /*-*/ /*-*/ KC_TRNS, KC_TRNS,
/*-*/ /*-*/ /*-*/ /*-*/ /*-*/ /*-*/ KC_TRNS,
/*-*/ /*-*/ /*-*/ /*-*/ KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
/*-*/ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
/*-*/ /*-*/ KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS
),
};
const uint16_t PROGMEM fn_actions[] = {};
#define UC_MODE_WIN 0
#define UC_MODE_LINUX 1
#define UC_MODE_OSX 2
// TODO: allow default mode to be configured
static uint16_t unicode_mode = UC_MODE_WIN;
uint16_t hextokeycode(uint8_t hex) {
if (hex == 0x0) {
return KC_P0;
}
if (hex < 0xA) {
return KC_P1 + (hex - 0x1);
}
return KC_A + (hex - 0xA);
}
void unicode_action_function(uint16_t hi, uint16_t lo) {
switch (unicode_mode) {
case UC_MODE_WIN:
register_code(KC_LALT);
register_code(KC_PPLS);
unregister_code(KC_PPLS);
register_code(hextokeycode((hi & 0xF0) >> 4));
unregister_code(hextokeycode((hi & 0xF0) >> 4));
register_code(hextokeycode((hi & 0x0F)));
unregister_code(hextokeycode((hi & 0x0F)));
register_code(hextokeycode((lo & 0xF0) >> 4));
unregister_code(hextokeycode((lo & 0xF0) >> 4));
register_code(hextokeycode((lo & 0x0F)));
unregister_code(hextokeycode((lo & 0x0F)));
unregister_code(KC_LALT);
break;
case UC_MODE_LINUX:
register_code(KC_LCTL);
register_code(KC_LSFT);
register_code(KC_U);
unregister_code(KC_U);
register_code(hextokeycode((hi & 0xF0) >> 4));
unregister_code(hextokeycode((hi & 0xF0) >> 4));
register_code(hextokeycode((hi & 0x0F)));
unregister_code(hextokeycode((hi & 0x0F)));
register_code(hextokeycode((lo & 0xF0) >> 4));
unregister_code(hextokeycode((lo & 0xF0) >> 4));
register_code(hextokeycode((lo & 0x0F)));
unregister_code(hextokeycode((lo & 0x0F)));
unregister_code(KC_LCTL);
unregister_code(KC_LSFT);
break;
case UC_MODE_OSX:
break;
}
}
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
if (!record->event.pressed) {
return MACRO_NONE;
}
// MACRODOWN only works in this function
switch(id) {
case UM:
unicode_mode = (unicode_mode + 1) % 2;
break;
default:
break;
}
return MACRO_NONE;
};
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
};
// Runs constantly in the background, in a loop.
void matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_right_led_1_off();
ergodox_right_led_2_off();
ergodox_right_led_3_off();
switch (layer) {
case L1:
ergodox_right_led_1_on();
break;
case L2:
ergodox_right_led_2_on();
break;
case L3:
ergodox_right_led_3_on();
break;
case L4:
ergodox_right_led_1_on();
ergodox_right_led_2_on();
break;
case L5:
ergodox_right_led_1_on();
ergodox_right_led_3_on();
break;
// case L6:
// ergodox_right_led_2_on();
// ergodox_right_led_3_on();
// break;
// case L7:
// ergodox_right_led_1_on();
// ergodox_right_led_2_on();
// ergodox_right_led_3_on();
// break;
default:
ergodox_board_led_off();
break;
}
};

@ -0,0 +1,194 @@
# Neo2 for ErgoDox on QWERTZ
#
# Description
This layout is ment to be used on PCs with DE-de with an additional guest keyboard. E.g. on your PC at work you can use your ergodox with neo but a second keybord is plugged in so your coworkers can enter a few signs if necessary. I live in Germany, so this is my usecase.
# Layers
[Layer0](#layer-0)
Letters, modifiers and volume
[Layer1](#layer-1)
Symbols
[Layer2](#layer-2)
Motion, digits and next/prev Song
[Layer3](#layer-3)
F1 to F12 and mouse actions
[Layer4](#layer-4)
not used
[Layer5](#layer-5)
not used
[Layer6](#layer-6)
not used
## Layer 0
.------------------------------------.------------------------------------.
|ESC | 1 | 2 | 3 | 4 | 5 | ´ | ` | 6 | 7 | 8 | 9 | 0 | ^ |
!-----+----+----+----+----+----------!-----+----+----+----+----+----+-----!
|TAB | X | V | L | C | W |Print| | K | H | G | F | Q | ß |
!-----+----+----+----x----x----! ! !----x----x----+----+----+-----!
|MO(1)| U | I | A | E | O |-----!-----! S | N | R | T | D | Y |
!-----+----+----+----x----x----! ! !----x----x----+----+----+-----!
|LSFT | ü | ö | ä | P | Z |SPACE| | B | M | , | . | J |RSFT |
'-----+----+----+----+----+----------'----------+----+----+----+----+-----'
|LCTL|LGUI|LALT|MO(3)|MO(2)| !MO(2)|MO(3)|APP |RALT|RCTL|
'------------------------' '------------------------'
.-----------. .-----------.
|VOL- |VOL+ | !MUTE |PLAY |
.-----+-----+-----! !-----+-----+-----.
! ! | | ! | ! !
! ! |-----| !-----| ! !
! CTL ! ! ALT ! ! CTL ! ! ALT !
|ENTER|MO(1)| TAB | !ESC |MO(1)|SPACE|
'-----------------' '-----------------'
* Left side ESC, TAB, [SymbolLayer], Shift, Ctr, Gui(Windows key), and Alt like normal QWERTZ with neo2.
* Space on right side of left half for mous activity so you don't have to leave the mouse for Space.
* Top row of thumb keys is hard to reach for me, so I put media control on there.
* Thumb keys make use of modifier/tap. E.g. if you tap the Enter key it will be Enter. If you keep it pressed down it will be Ctr. The hold action is written on top of the tap action.
* The small middle thumb keys are not used, es well as the 1.5 sized ones on the left side of the right half.
## Layer 1
.------------------------------------.------------------------------------.
| | | | | | | | | | | | | | |
!-----+----+----+----+----+----------!-----+----+----+----+----+----+-----!
| | € | _ | [ | ] | | | | ! | < | > | = | & | |
!-----+----+----+----x----x----! ! !----x----x----+----+----+-----!
| | \ | / | { | } | * |-----!-----! ? | ( | ) | - | : | @ |
!-----+----+----+----x----x----! ! !----x----x----+----+----+-----!
| | # | $ | | | ~ | | | | + | % | " | ' | ; | |
'-----+----+----+----+----+----------'----------+----+----+----+----+-----'
| | | | | | ! | | | | |
'------------------------' '------------------------'
.-----------. .-----------.
| | | ! | |
.-----+-----+-----! !-----+-----+-----.
! ! | | ! | ! !
! ! !-----! !-----! ! !
| | | | ! | | |
'-----------------' '-----------------'
## Layer 2
.------------------------------------.------------------------------------.
| | | | | | | | | | | | | | |
!-----+----+----+----+----+----------!-----+----+----+----+----+----+-----!
| |PGUP|BSPC| UP |DEL |PGDN| | | | 7 | 8 | 9 | | |
!-----+----+----+----x----x----! ! !----x----x----+----+----+-----!
| |HOME|LEFT|DOWN|RGHT|END |-----!-----! | 4 | 5 | 6 | | |
!-----+----+----+----x----x----! ! !----x----x----+----+----+-----!
| | | |PREV|NEXT| | | | | 1 | 2 | 3 | | |
'-----+----+----+----+----+----------'----------+----+----+----+----+-----'
| | | | | | ! | | | | |
'------------------------' '------------------------'
.-----------. .-----------.
| | | ! | |
.-----+-----+-----! !-----+-----+-----.
! ! | | ! | ! !
! ! !-----! !-----! ! !
| | | | ! | | 0 |
'-----------------' '-----------------'
## Layer 3
.------------------------------------.------------------------------------.
| | F1 | F2 | F3 | F4 | F5 | F6 | | | | | | | |
!-----+----+----+----+----+----------!-----+----+----+----+----+----+-----!
| | F7 | F8 | F9 | F10| F11| F12 | | |M_WU|M_CU|M_WD| | |
!-----+----+----+----x----x----! ! !----x----x----+----+----+-----!
|M_B5 |M_B4|M_B3|M_B2|M_B1| |-----!-----! |M_CL|M_CD|M_CR| | |
!-----+----+----+----x----x----! ! !----x----x----+----+----+-----!
| | |M_A2|M_A1|M_A0| | | | | | | | | |
'-----+----+----+----+----+----------'----------+----+----+----+----+-----'
| | | | | | ! | | | | |
'------------------------' '------------------------'
.-----------. .-----------.
| | | ! | |
.-----+-----+-----! !-----+-----+-----.
! ! | | ! | ! !
! ! !-----! !-----! ! !
| | | | ! | | |
'-----------------' '-----------------'
* M_A Mouse acceleration
* M_B Mouse button
* M_C Mouse cursor
* M_W Mouse wheel
## Layer 4
.------------------------------------.------------------------------------.
| | | | | | | | | | | | | | |
!-----+----+----+----+----+----------!-----+----+----+----+----+----+-----!
| | | | | | | | | | | | | | |
!-----+----+----+----x----x----! ! !----x----x----+----+----+-----!
| | | | | | |-----!-----! | | | | | |
!-----+----+----+----x----x----! ! !----x----x----+----+----+-----!
| | | | | | | | | | | | | | |
'-----+----+----+----+----+----------'----------+----+----+----+----+-----'
| | | | | | ! | | | | |
'------------------------' '------------------------'
.-----------. .-----------.
| | | ! | |
.-----+-----+-----! !-----+-----+-----.
! ! | | ! | ! !
! ! !-----! !-----! ! !
| | | | ! | | |
'-----------------' '-----------------'
## Layer 5
.------------------------------------.------------------------------------.
| | | | | | | | | | | | | | |
!-----+----+----+----+----+----------!-----+----+----+----+----+----+-----!
| | | | | | | | | | | | | | |
!-----+----+----+----x----x----! ! !----x----x----+----+----+-----!
| | | | | | |-----!-----! | | | | | |
!-----+----+----+----x----x----! ! !----x----x----+----+----+-----!
| | | | | | | | | | | | | | |
'-----+----+----+----+----+----------'----------+----+----+----+----+-----'
| | | | | | ! | | | | |
'------------------------' '------------------------'
.-----------. .-----------.
| | | ! | |
.-----+-----+-----! !-----+-----+-----.
! ! | | ! | ! !
! ! !-----! !-----! ! !
| | | | ! | | |
'-----------------' '-----------------'
## Layer 6
.------------------------------------.------------------------------------.
| | | | | | | | | | | | | | |
!-----+----+----+----+----+----------!-----+----+----+----+----+----+-----!
| | | | | | | | | | | | | | |
!-----+----+----+----x----x----! ! !----x----x----+----+----+-----!
| | | | | | |-----!-----! | | | | | |
!-----+----+----+----x----x----! ! !----x----x----+----+----+-----!
| | | | | | | | | | | | | | |
'-----+----+----+----+----+----------'----------+----+----+----+----+-----'
| | | | | | ! | | | | |
'------------------------' '------------------------'
.-----------. .-----------.
| | | ! | |
.-----+-----+-----! !-----+-----+-----.
! ! | | ! | ! !
! ! !-----! !-----! ! !
| | | | ! | | |
'-----------------' '-----------------'

@ -1,5 +1,6 @@
#include "ergodox.h" #include "ergodox.h"
#include "led.h" #include "led.h"
#include "mousekey.h"
#include "debug.h" #include "debug.h"
#include "action_layer.h" #include "action_layer.h"
#include "action_util.h" #include "action_util.h"
@ -8,6 +9,7 @@
#define SYMB 1 // symbols layer #define SYMB 1 // symbols layer
#define MDIA 2 // media layer #define MDIA 2 // media layer
#define SPEC 3 // special layer #define SPEC 3 // special layer
#define RBASE 4 // reverse default layer
#define LSymb 10 // left symbol-shift key #define LSymb 10 // left symbol-shift key
#define LMdia 11 // left media-shift key #define LMdia 11 // left media-shift key
@ -16,15 +18,23 @@
#define RMdia 14 // right media-shift key #define RMdia 14 // right media-shift key
#define RSpec 15 // right special-shift key #define RSpec 15 // right special-shift key
#define NotEq 16 // != macro
#define GrtEq 17 // >= macro
#define LesEq 18 // <= macro
#define DeRef 19 // -> macro
#define MUL 20 // mouse up left #define MUL 20 // mouse up left
#define MUR 21 // mouse up right #define MUR 21 // mouse up right
#define MDL 22 // mouse down left #define MDL 22 // mouse down left
#define MDR 23 // mouse down right #define MDR 23 // mouse down right
/* /*
* The Ordinary Layout for the Ergodox EZ keyboard, v4.20 * The Ordinary Layout for the Ergodox EZ keyboard, v5
* *
* Modifications from default by Nicholas Keene ergodoxez@nicholaskeene.com * Modifications from the default Ergodox EZ layout
* by Nicholas Keene ergodoxez@nicholaskeene.com
* *
* No rights reserved. This software is in the public domain. * No rights reserved. This software is in the public domain.
* Credit me if you are friendly but if you're a jerk don't bother. * Credit me if you are friendly but if you're a jerk don't bother.
@ -43,7 +53,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------------+------+------+------+------+-------------| |------+------+------+------+------+------+------------| * |------------+------+------+------+------+-------------| |------+------+------+------+------+------+------------|
* | Media Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \| Media | * | Media Tab | Q | W | E | R | T | [ | | ] | Y | U | I | O | P | \| Media |
* |------------+------+------+------+------+------| | | |------+------+------+------+------+------------| * |------------+------+------+------+------+------| | | |------+------+------+------+------+------------|
* | Symbol | A | S | D | F | G |------| |------| H | J | K | L | ; | '" Symbol | * | Symbol | ^A | S | D | ^F | G |------| |------| H | ^J | K | L | ^; | '" Symbol |
* |------------+------+------+------+------+------|Shift | | Tab |------+------+------+------+------+------------| * |------------+------+------+------+------+------|Shift | | Tab |------+------+------+------+------+------------|
* | Capitals | Z | X | C | V | B | -Tab | | | N | M | , | . | / | Capitals | * | Capitals | Z | X | C | V | B | -Tab | | | N | M | , | . | / | Capitals |
* `------------+------+------+------+------+-------------' `-------------+------+------+------+------+------------' * `------------+------+------+------+------+-------------' `-------------+------+------+------+------+------------'
@ -59,24 +69,24 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
*/ */
[BASE] = KEYMAP( [BASE] = KEYMAP(
// left hand // left hand
F(LSpec) ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,KC_ESC F(LSpec) ,KC_1 ,KC_2 ,KC_3 ,KC_4 ,KC_5 ,KC_ESC
,F(LMdia) ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_LBRC ,F(LMdia) ,KC_Q ,KC_W ,KC_E ,KC_R ,KC_T ,KC_LBRC
,M(LSymb) ,KC_A ,KC_S ,KC_D ,KC_F ,KC_G ,M(LSymb) ,LT(RBASE, KC_A),KC_S ,KC_D ,LT(RBASE, KC_F) ,KC_G
,KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,LSFT(KC_TAB) ,KC_LSFT ,KC_Z ,KC_X ,KC_C ,KC_V ,KC_B ,LSFT(KC_TAB)
,KC_LCTL ,KC_MEH ,KC_HYPR,KC_LALT,KC_LGUI ,KC_LCTL ,MEH_T(KC_NO) ,ALL_T(KC_NO),KC_LALT,KC_LGUI
,KC_HOME,KC_END ,KC_HOME,KC_END
,KC_PGUP ,KC_PGUP
,KC_BSPC,KC_DEL ,KC_PGDN ,KC_BSPC,KC_DEL ,KC_PGDN
// right hand // right hand
,KC_MINS ,KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,F(RSpec) ,KC_MINS ,KC_6 ,KC_7 ,KC_8 ,KC_9 ,KC_0 ,F(RSpec)
,KC_RBRC ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,F(RMdia) ,KC_RBRC ,KC_Y ,KC_U ,KC_I ,KC_O ,KC_P ,F(RMdia)
,KC_H ,KC_J ,KC_K ,KC_L ,KC_SCLN ,F(RSymb) ,KC_H ,LT(RBASE, KC_J),KC_K ,KC_L ,LT(RBASE,KC_SCLN),F(RSymb)
,KC_TAB ,KC_N ,KC_M ,KC_COMM,KC_DOT ,KC_SLSH ,KC_RSFT ,KC_TAB ,KC_N ,KC_M ,KC_COMM,KC_DOT ,KC_SLSH ,KC_RSFT
,KC_RGUI,KC_RALT,KC_HYPR ,KC_MEH ,KC_RCTL ,KC_RGUI ,KC_RALT,KC_HYPR,KC_MEH ,KC_RCTL
,KC_LEFT ,KC_RGHT ,KC_LEFT ,KC_RGHT
,KC_UP ,KC_UP
,KC_DOWN ,KC_ENT ,KC_SPC ,KC_DOWN ,KC_ENT ,KC_SPC
), ),
/******* Symbols Layer ************************************************************************************************* /******* Symbols Layer *************************************************************************************************
* *
@ -86,52 +96,52 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* | | ! | @ | { | } | & | < | | > | | | 7 | 8 | 9 | / | | * | | ! | @ | { | } | & | < | | > | | | 7 | 8 | 9 | / | |
* |-----------+------+------+------+------+------| | | |------+------+------+------+------+-----------| * |-----------+------+------+------+------+------| | | |------+------+------+------+------+-----------|
* | | # | $ | ( | ) | ` |------| |------| / | 4 | 5 | 6 | * | | * | | # | $ | ( | ) | ` |------| |------| / | 4 | 5 | 6 | * | |
* |-----------+------+------+------+------+------| Tab | | Shift|------+------+------+------+------+-----------| * |-----------+------+------+------+------+------| ' | | " |------+------+------+------+------+-----------|
* | | % | ^ | [ | ] | ~ | | | -Tab| \ | 1 | 2 | 3 | - | | * | | % | ^ | [ | ] | ~ | | | | \ | 1 | 2 | 3 | - | |
* `-----------+------+------+------+------+-------------' `-------------+------+------+------+------+-----------' * `-----------+------+------+------+------+-------------' `-------------+------+------+------+------+-----------'
* | LCtrl | Meh |Hyper | LAlt | LGui | | 0 | . | = | + | Ent | * | ; | & | * | < | > | | 0 | . | = | + | Enter |
* `-----------------------------------' `-----------------------------------' * `-----------------------------------' `-----------------------------------'
* ,-------------. ,-------------. * ,-------------. ,-------------.
* | Left | Right| | Home | End | * | |||| | |||| | | |||| | |||| |
* ,------|------|------| |------+------+------. * ,------|------|------| |------+------+------.
* | | | Up | | PgUp | | | * | Plus | Equal| |||| | | |||| | Under| Dash |
* |Space |Enter |------| |------|BackSp| Del | * | | |------| |------| Score| |
* | | | Down | | PgDn | | | * | + | = | != | | -> | _ | - |
* `--------------------' `--------------------' * `--------------------' `--------------------'
*/ */
[SYMB] = KEYMAP( [SYMB] = KEYMAP(
// left hand // left hand
KC_TRNS ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 ,KC_ESC KC_TRNS ,KC_F1 ,KC_F2 ,KC_F3 ,KC_F4 ,KC_F5 ,KC_ESC
,KC_TRNS ,KC_EXLM ,KC_AT ,KC_LCBR ,KC_RCBR ,KC_AMPR ,LSFT(KC_COMM) ,KC_TRNS ,KC_EXLM ,KC_AT ,KC_LCBR ,KC_RCBR ,KC_AMPR ,LSFT(KC_COMM)
,KC_TRNS ,KC_HASH ,KC_DLR ,KC_LPRN ,KC_RPRN ,KC_GRV ,KC_TRNS ,KC_HASH ,KC_DLR ,KC_LPRN ,KC_RPRN ,KC_GRV
,KC_TRNS ,KC_PERC ,KC_CIRC ,KC_LBRC ,KC_RBRC ,KC_TILD ,KC_TAB ,KC_TRNS ,KC_PERC ,KC_CIRC ,KC_LBRC ,KC_RBRC ,KC_TILD ,KC_QUOT
,KC_LCTL ,KC_MEH ,KC_HYPR ,KC_LALT ,KC_LGUI ,KC_SCLN ,KC_AMPR ,KC_ASTR ,LSFT(KC_COMM),LSFT(KC_DOT)
,KC_LEFT ,KC_RGHT ,M(GrtEq),M(LesEq)
,KC_UP ,KC_NO
,KC_SPC ,KC_ENT ,KC_DOWN ,KC_PLUS ,KC_EQL ,M(NotEq)
// right hand // right hand
,KC_MINS ,KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_TRNS ,KC_MINS ,KC_F6 ,KC_F7 ,KC_F8 ,KC_F9 ,KC_F10 ,KC_TRNS
,LSFT(KC_DOT),KC_PIPE ,KC_7 ,KC_8 ,KC_9 ,KC_SLSH ,KC_TRNS ,LSFT(KC_DOT),KC_PIPE ,KC_7 ,KC_8 ,KC_9 ,KC_SLSH ,KC_TRNS
,KC_SLSH ,KC_4 ,KC_5 ,KC_6 ,KC_ASTR ,KC_TRNS ,KC_SLSH ,KC_4 ,KC_5 ,KC_6 ,KC_ASTR ,KC_TRNS
,LSFT(KC_TAB),KC_BSLS ,KC_1 ,KC_2 ,KC_3 ,KC_MINS ,KC_TRNS ,LSFT(KC_QUOT),KC_BSLS ,KC_1 ,KC_2 ,KC_3 ,KC_MINS ,KC_TRNS
,KC_0 ,KC_DOT ,KC_EQL,KC_PLUS ,KC_ENT ,KC_0 ,KC_DOT ,KC_EQL,KC_PLUS ,KC_ENT
,KC_HOME ,KC_END ,KC_NO ,KC_NO
,KC_PGUP ,KC_NO
,KC_PGDN ,KC_BSPC ,KC_DEL ,M(DeRef) ,LSFT(KC_MINS),KC_MINS
), ),
/******* Media Layer ******************************************************************************************************* /******* Media Layer *******************************************************************************************************
* *
* ,---------------------------------------------------------------. ,---------------------------------------------------------------. * ,---------------------------------------------------------------. ,---------------------------------------------------------------.
* | | F11 | F12 | F13 | F14 | F15 | Esc | | | F16 | F17 | F18 | F19 | F20 | | * | | F11 | F12 | F13 | F14 | F15 | Esc | | |||| | F16 | F17 | F18 | F19 | F20 | |
* |------+---------+---------+---------+---------+----------------| |------+---------+---------+---------+---------+---------+------| * |------+---------+---------+---------+---------+----------------| |------+---------+---------+---------+---------+---------+------|
* | |Shut Down|MouseUpLf|Mouse Up |MouseUpRg|Volume Up|Scroll| |Scroll|PrintScrn| Home | Up | PgUp | Mail | | * | |Shut Down|MouseUpLf|Mouse Up |MouseUpRg|Volume Up|Scroll| |Scroll|PrintScrn| Home | Up | PgUp | Mail | |
* |------+---------+---------+---------+---------+---------| Up | | Up |---------+---------+---------+---------+---------+------| * |------+---------+---------+---------+---------+---------| Up | | Up |---------+---------+---------+---------+---------+------|
* | | Sleep |MouseLeft|MouseDown|MouseRght|Volume Dn|------| |------| Num Lock| Left | Down | Right | MyComp | | * | | Sleep |MouseLeft|MouseDown|MouseRght|Volume Dn|------| |------| Num Lock| Left | Down | Right | MyComp | |
* |------+---------+---------+---------+---------+---------|Scroll| |Scroll|---------+---------+---------+---------+---------+------| * |------+---------+---------+---------+---------+---------|Scroll| |Scroll|---------+---------+---------+---------+---------+------|
* | | |MouseDnLf|MouseDown|MouseDnRg| Mute | Down | | Down | | End | Down | PgDn | | | * | | |||| |MouseDnLf|MouseDown|MouseDnRg| Mute | Down | | Down | |||| | End | Down | PgDn | |||| | |
* `------+---------+---------+---------+---------+----------------' `----------------+---------+---------+---------+---------+------' * `------+---------+---------+---------+---------+----------------' `----------------+---------+---------+---------+---------+------'
* |LCtrl| Meh | MClick | LClick | R Click| |Cmd/Insrt|Optn/Del | Hyper | Meh |RCtrl| * | ||| | |||| | MClick | LClick | R Click| | Insert | Del | |||| | |||| | ||| |
* `---------------------------------------------' `---------------------------------------------' * `---------------------------------------------' `---------------------------------------------'
* ,-------------. ,-------------. * ,-------------. ,-------------.
* | Stop |Refrsh| | Prev | Next | * | Stop |Refrsh| | Prev | Next |
@ -147,7 +157,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
,KC_TRNS ,KC_POWER ,M(MUL) ,KC_MS_U ,M(MUR) ,KC_VOLU ,KC_WH_U ,KC_TRNS ,KC_POWER ,M(MUL) ,KC_MS_U ,M(MUR) ,KC_VOLU ,KC_WH_U
,KC_TRNS ,KC_SLEP ,KC_MS_L ,KC_MS_D ,KC_MS_R ,KC_VOLD ,KC_TRNS ,KC_SLEP ,KC_MS_L ,KC_MS_D ,KC_MS_R ,KC_VOLD
,KC_TRNS ,KC_NO ,M(MDL) ,KC_MS_D ,M(MDR) ,KC_MUTE ,KC_WH_D ,KC_TRNS ,KC_NO ,M(MDL) ,KC_MS_D ,M(MDR) ,KC_MUTE ,KC_WH_D
,KC_LCTL ,KC_MEH ,KC_BTN3 ,KC_BTN1 ,KC_BTN2 ,KC_NO ,KC_NO ,KC_BTN3 ,KC_BTN1 ,KC_BTN2
,KC_WSTP ,KC_WREF ,KC_WSTP ,KC_WREF
,KC_WSCH ,KC_WSCH
,KC_WBAK ,KC_NO ,KC_WHOM ,KC_WBAK ,KC_NO ,KC_WHOM
@ -156,7 +166,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
,KC_WH_U ,KC_PSCR ,KC_HOME ,KC_UP ,KC_PGUP ,KC_MAIL ,KC_TRNS ,KC_WH_U ,KC_PSCR ,KC_HOME ,KC_UP ,KC_PGUP ,KC_MAIL ,KC_TRNS
,KC_NLCK ,KC_LEFT ,KC_DOWN ,KC_RIGHT,KC_MYCM ,KC_TRNS ,KC_NLCK ,KC_LEFT ,KC_DOWN ,KC_RIGHT,KC_MYCM ,KC_TRNS
,KC_WH_D ,KC_NO ,KC_END ,KC_DOWN ,KC_PGDN ,KC_NO ,KC_TRNS ,KC_WH_D ,KC_NO ,KC_END ,KC_DOWN ,KC_PGDN ,KC_NO ,KC_TRNS
,GUI_T(KC_INS),ALT_T(KC_DEL),KC_HYPR ,KC_MEH ,KC_RCTL ,KC_INS ,KC_DEL ,KC_NO ,KC_NO ,KC_NO
,KC_MPRV ,KC_MNXT ,KC_MPRV ,KC_MNXT
,KC_VOLU ,KC_VOLU
,KC_VOLD ,KC_MSTP ,KC_MPLY ,KC_VOLD ,KC_MSTP ,KC_MPLY
@ -202,7 +212,49 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS
,KC_TRNS ,KC_TRNS
,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS
) ),
/******* Reverse Base Layer *********************************************************************************************
*
* ,------------------------------------------------------. ,------------------------------------------------------.
* | =+ | 0 | 9 | 8 | 7 | 6 | - | | Esc | 5 | 4 | 3 | 2 | 1 | `~ |
* |------------+------+------+------+------+-------------| |------+------+------+------+------+------+------------|
* | \| | P | O | I | U | Y | ] | | [ | T | R | E | W | Q | Tab |
* |------------+------+------+------+------+------| | | |------+------+------+------+------+------------|
* | '" | ; | L | K | J | H |------| |------| G | F | D | S | A | |
* |------------+------+------+------+------+------| Tab | |Shift |------+------+------+------+------+------------|
* | Capitals | / | . | , | M | N | | | -Tab | B | V | C | X | Z | Capitals |
* `------------+------+------+------+------+-------------' `-------------+------+------+------+------+------------'
* | LCtrl | Meh |Hyper | LAlt | LGui | | RGui | RAlt | Hyper| Meh | RCtrl |
* `-----------------------------------' `-----------------------------------'
* ,-------------. ,-------------.
* | Left | Right| | Home | End |
* ,------|------|------| |------+------+------.
* | | | Up | | PgUp | | |
* |Space |Enter |------| |------|BackSp| Del |
* | | | Down | | PgDn | | |
* `--------------------' `--------------------'
*/
[RBASE] = KEYMAP(
// left hand
KC_EQL ,KC_0 ,KC_9 ,KC_8 ,KC_7 ,KC_6 ,KC_MINS
,KC_BSLS ,KC_P ,KC_O ,KC_I ,KC_U ,KC_Y ,KC_RBRC
,KC_QUOT ,LT(RBASE, KC_SCLN) ,KC_L ,KC_K ,LT(RBASE, KC_J) ,KC_H
,KC_RSFT ,KC_SLSH ,KC_DOT ,KC_COMM,KC_M ,KC_N ,KC_TAB
,KC_RCTL ,MEH_T(KC_NO),ALL_T(KC_NO),KC_RALT,KC_RGUI
,KC_LEFT ,KC_RGHT
,KC_UP
,KC_SPC ,KC_ENT ,KC_DOWN
// right hand
,KC_ESC ,KC_5 ,KC_4 ,KC_3 ,KC_2 ,KC_1 ,KC_GRV
,KC_LBRC ,KC_T ,KC_R ,KC_E ,KC_W ,KC_Q ,KC_TAB
,KC_G ,LT(RBASE, KC_F),KC_D ,KC_S ,LT(RBASE, KC_A) ,KC_NO
,LSFT(KC_TAB),KC_B ,KC_V ,KC_C ,KC_X ,KC_Z ,KC_LSFT
,KC_LGUI,KC_LALT,KC_HYPR ,KC_MEH,KC_LCTL
,KC_HOME ,KC_END
,KC_PGUP
,KC_PGDN ,KC_BSPC ,KC_DEL
)
}; };
const uint16_t PROGMEM fn_actions[] = { const uint16_t PROGMEM fn_actions[] = {
@ -226,14 +278,13 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{ {
switch(id) { switch(id) {
// There are two shift keys for each layer so we increment a layer_shift var when one // There are two shift keys for each layer so we increment a layer_shift var when one
// is pressed and decrement when one is released. If both are pressed at the same time // is pressed and decrement when one is released. The shift counts are bound between 0 and 2
// then the layer is locked (or unlocked). The shift counts are bound between 0 and 2
// only because sometimes rapid pressing led to irregular events; this way the states // only because sometimes rapid pressing led to irregular events; this way the states
// are self healing during use. // are self healing during use.
case LSymb: // case LSymb: //
if (record->event.pressed) { // when the LSymb button is pressed if (record->event.pressed) { // when the LSymb button is pressed
if(++symb_shift > 2) mdia_shift = 2; // increment the symb shift count, max two if(++symb_shift > 2) symb_shift = 2; // increment the symb shift count, max two
if(spec_shift) symb_lock = !symb_lock; // if the Special layer is on, toggle the shift lock if(spec_shift) symb_lock = !symb_lock; // if the Special layer is on, toggle the shift lock
layer_on(SYMB); // in any case, turn on the Symbols layer layer_on(SYMB); // in any case, turn on the Symbols layer
} else { // when the LSymb button is released } else { // when the LSymb button is released
@ -263,7 +314,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
case LSpec: case LSpec:
if (record->event.pressed) { // when the LSpec button is pressed if (record->event.pressed) { // when the LSpec button is pressed
if(symb_shift) symb_lock == !symb_lock; // if another layer button is engaged, then if(symb_shift) symb_lock = !symb_lock; // if another layer button is engaged, then
else if(mdia_shift) mdia_lock = !mdia_lock; // lock that layer, be it caps or symb or mdia else if(mdia_shift) mdia_lock = !mdia_lock; // lock that layer, be it caps or symb or mdia
else if (record->tap.count && !record->tap.interrupted && (!spec_shift)) { else if (record->tap.count && !record->tap.interrupted && (!spec_shift)) {
register_code(KC_GRV); // otherwise, if it's an uninterrupted tap, emit a char register_code(KC_GRV); // otherwise, if it's an uninterrupted tap, emit a char
@ -339,6 +390,30 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
} }
break; break;
case NotEq:
if (record->event.pressed) {
return MACRO( I(10), D(LSFT), T(EXLM), U(LSFT), T(EQL), END ); // !=
}
break;
case GrtEq:
if (record->event.pressed) {
return MACRO( I(10), D(LSFT), T(COMM), U(LSFT), T(EQL), END ); // <=
}
break;
case LesEq:
if (record->event.pressed) {
return MACRO( I(10), D(LSFT), T(DOT), U(LSFT), T(EQL), END ); // >=
}
break;
case DeRef:
if (record->event.pressed) {
return MACRO( I(10), T(MINS), D(LSFT), T(DOT), U(LSFT), END ); // ->
}
break;
// mouse diagonals // mouse diagonals
case MUL: // mouse up left case MUL: // mouse up left

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@ -7,10 +7,10 @@
[{y:-0.875,x:5.5},"T",{h:1.5},"{\n\n\n\n\n\n[",{x:4.5,h:1.5},"}\n\n\n\n\n\n]","Y"], [{y:-0.875,x:5.5},"T",{h:1.5},"{\n\n\n\n\n\n[",{x:4.5,h:1.5},"}\n\n\n\n\n\n]","Y"],
[{y:-0.875,c:"#c6c600",t:"#002299",w:1.5},"Media\n\nTab\n\n\n\nShift",{c:"#cccccc",t:"#000000"},"Q",{x:14.5},"P",{c:"#c6c600",t:"#002299",w:1.5},"|\n\\\nMedia\n\n\n\n\nShift"], [{y:-0.875,c:"#c6c600",t:"#002299",w:1.5},"Media\n\nTab\n\n\n\nShift",{c:"#cccccc",t:"#000000"},"Q",{x:14.5},"P",{c:"#c6c600",t:"#002299",w:1.5},"|\n\\\nMedia\n\n\n\n\nShift"],
[{y:-0.375,x:3.5,c:"#cccccc",t:"#000000"},"D",{x:10.5},"K"], [{y:-0.375,x:3.5,c:"#cccccc",t:"#000000"},"D",{x:10.5},"K"],
[{y:-0.875,x:2.5},"S",{x:1},"F",{x:8.5},"J",{x:1},"L"], [{y:-0.875,x:2.5},"S",{x:1,fa:[0,0,0,1]},"F\n\n\nreverse",{x:8.5},"J\n\n\nreverse",{x:1},"L"],
[{y:-0.875,x:5.5},"G",{x:6.5},"H"], [{y:-0.875,x:5.5},"G",{x:6.5},"H"],
[{y:-0.875,c:"#c6c600",t:"#007d00",w:1.5},"Symbols\n\n\n\n\n\nShift",{c:"#cccccc",t:"#000000"},"A",{x:14.5},":\n;",{c:"#c6c600",t:"#007d00",w:1.5},"\"\n'\nSymbols\n\n\n\n\nShift"], [{y:-0.875,c:"#c6c600",t:"#007d00",w:1.5},"Symbols\n\n\n\n\n\nShift",{c:"#cccccc",t:"#000000"},"A\n\n\nreverse",{x:14.5},":\n;\n\nreverse",{c:"#c6c600",t:"#007d00",w:1.5},"\"\n'\nSymbols\n\n\n\n\nShift"],
[{y:-0.625,x:6.5,c:"#ff8500",t:"#000000",fa:[0,0,0,1],h:1.5},"< Tab\n\n\nShift Tab",{x:4.5,h:1.5},"Tab >\n\n\nTab"], [{y:-0.625,x:6.5,c:"#ff8500",t:"#000000",h:1.5},"< Tab\n\n\nShift Tab",{x:4.5,h:1.5},"Tab >\n\n\nTab"],
[{y:-0.75,x:3.5,c:"#cccccc"},"C",{x:10.5},"<\n,"], [{y:-0.75,x:3.5,c:"#cccccc"},"C",{x:10.5},"<\n,"],
[{y:-0.875,x:2.5},"X",{x:1},"V",{x:8.5},"M",{x:1},">\n."], [{y:-0.875,x:2.5},"X",{x:1},"V",{x:8.5},"M",{x:1},">\n."],
[{y:-0.875,x:5.5},"B",{x:6.5},"N"], [{y:-0.875,x:5.5},"B",{x:6.5},"N"],

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