Fixed gaming layer

pp_definitions 0.5.96
Fredric Silberberg 7 years ago committed by Jack Humbert
parent 114565fe81
commit 3815067377

@ -70,6 +70,6 @@ Gaming mode (Raise)
|------+------+------+------+------+------+------+------+------+------+------+------|
| Shift| Z | | | | | | | | | | |
|------+------+------+------+------+------+------+------+------+------+------+------|
| Enter| | Lock | | Alt | Spc | Lower| Left | Up | Down | Right| |
| Enter| | Lock | | Alt | Spc | Lower| Left | Up | Down | Right|QWERTY|
`-----------------------------------------------------------------------------------'
```

@ -95,7 +95,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Shift| Z | | | | | | | | | | |
* |------+------+------+------+------+------+------+------+------+------+------+------|
* | Enter| | Lock | | Alt | Spc | Lower| Left | Up | Down | Right| |
* | Enter| | Lock | | Alt | Spc | Lower| Left | Up | Down | Right|QWERTY|
* `-----------------------------------------------------------------------------------'
*/
[_GAME] = KEYMAP( \
@ -103,7 +103,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
KC_LCTL, _______, _______, _______, KC_F, _______, _______, _______, _______, _______, _______, _______, \
KC_LSFT, KC_Z, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
KC_ENT, _______, KC_LOCK, _______, KC_LALT, OSL(_LOWER), KC_SPC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______ \
KC_ENT, _______, KC_LOCK, _______, KC_LALT, KC_SPC, OSL(_LOWER), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, TO(_QWERTY) \
)
};

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