Slight refactoring to remove some verbosity

example_keyboards
Fred Sundvik 8 years ago
parent 1df6498721
commit 286b3b8057

@ -50,8 +50,7 @@ $(info Keyboards: $(KEYBOARDS))
# and $1 is removed from the RULE variable # and $1 is removed from the RULE variable
# Otherwise the RULE_FOUND variable is set to false # Otherwise the RULE_FOUND variable is set to false
# The function is a bit tricky, since there's no built in $(startswith) function # The function is a bit tricky, since there's no built in $(startswith) function
define COMPARE_AND_REMOVE_FROM_RULE define COMPARE_AND_REMOVE_FROM_RULE_HELPER
RULE_FOUND := false
ifeq ($1,$$(RULE)) ifeq ($1,$$(RULE))
RULE:= RULE:=
RULE_FOUND := true RULE_FOUND := true
@ -66,21 +65,25 @@ define COMPARE_AND_REMOVE_FROM_RULE
endif endif
endef endef
COMPARE_AND_REMOVE_FROM_RULE = $(eval $(call COMPARE_AND_REMOVE_FROM_RULE_HELPER,$1))$(RULE_FOUND)
# Recursively try to find a match # Recursively try to find a match
# $1 The list to be checked # $1 The list to be checked
# If a match is found, then RULE_FOUND is set to true # If a match is found, then RULE_FOUND is set to true
# and MATCHED_ITEM to the item that was matched # and MATCHED_ITEM to the item that was matched
define TRY_TO_MATCH_RULE_FROM_LIST define TRY_TO_MATCH_RULE_FROM_LIST_HELPER
ifneq ($1,) ifneq ($1,)
$$(eval $$(call COMPARE_AND_REMOVE_FROM_RULE,$$(firstword $1))) ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,$$(firstword $1)),true)
ifeq ($$(RULE_FOUND),true)
MATCHED_ITEM := $$(firstword $1) MATCHED_ITEM := $$(firstword $1)
else else
$$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(wordlist 2,9999,$1))) $$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER,$$(wordlist 2,9999,$1)))
endif endif
endif endif
endef endef
TRY_TO_MATCH_RULE_FROM_LIST = $(eval $(call TRY_TO_MATCH_RULE_FROM_LIST_HELPER,$1))$(RULE_FOUND)
define ALL_IN_LIST_LOOP define ALL_IN_LIST_LOOP
OLD_RULE$1 := $$(RULE) OLD_RULE$1 := $$(RULE)
$$(eval $$(call $1,$$(ITEM$1))) $$(eval $$(call $1,$$(ITEM$1)))
@ -111,14 +114,10 @@ endef
define PARSE_SUBPROJECT define PARSE_SUBPROJECT
CURRENT_SP := $1 CURRENT_SP := $1
KEYMAPS := $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/keymaps/*/.))) KEYMAPS := $$(notdir $$(patsubst %/.,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/keymaps/*/.)))
$$(eval $$(call COMPARE_AND_REMOVE_FROM_RULE,allkm)) ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allkm),true)
ifeq ($$(RULE_FOUND),true)
$$(eval $$(call PARSE_ALL_KEYMAPS)) $$(eval $$(call PARSE_ALL_KEYMAPS))
else else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYMAPS)),true)
$$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYMAPS))) $$(eval $$(call PARSE_KEYMAP,$$(MATCHED_ITEM)))
ifeq ($$(RULE_FOUND),true)
$$(eval $$(call PARSE_KEYMAP,$$(MATCHED_ITEM)))
endif
endif endif
endef endef
@ -127,14 +126,10 @@ define PARSE_KEYBOARD
CURRENT_KB := $1 CURRENT_KB := $1
# A subproject is any keyboard subfolder with a makefile # A subproject is any keyboard subfolder with a makefile
SUBPROJECTS := $$(notdir $$(patsubst %/Makefile,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/*/Makefile))) SUBPROJECTS := $$(notdir $$(patsubst %/Makefile,%,$$(wildcard $(ROOT_DIR)/keyboards/$$(CURRENT_KB)/*/Makefile)))
$$(eval $$(call COMPARE_AND_REMOVE_FROM_RULE,allsp)) ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allsp),true)
ifeq ($$(RULE_FOUND),true)
$$(eval $$(call PARSE_ALL_SUBPROJECTS)) $$(eval $$(call PARSE_ALL_SUBPROJECTS))
else else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(SUBPROJECTS)),true)
$$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(SUBPROJECTS))) $$(eval $$(call PARSE_SUBPROJECT,$$(MATCHED_ITEM)))
ifeq ($$(RULE_FOUND),true)
$$(eval $$(call PARSE_SUBPROJECT,$$(MATCHED_ITEM)))
endif
endif endif
endef endef
@ -148,14 +143,10 @@ endef
define PARSE_RULE define PARSE_RULE
RULE := $1 RULE := $1
COMMANDS := COMMANDS :=
$$(eval $$(call COMPARE_AND_REMOVE_FROM_RULE,allkb)) ifeq ($$(call COMPARE_AND_REMOVE_FROM_RULE,allkb),true)
ifeq ($$(RULE_FOUND),true)
$$(eval $$(call PARSE_ALL_KEYBOARDS)) $$(eval $$(call PARSE_ALL_KEYBOARDS))
else else ifeq ($$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYBOARDS)),true)
$$(eval $$(call TRY_TO_MATCH_RULE_FROM_LIST,$$(KEYBOARDS))) $$(eval $$(call PARSE_KEYBOARD,$$(MATCHED_ITEM)))
ifeq ($$(RULE_FOUND),true)
$$(eval $$(call PARSE_KEYBOARD,$$(MATCHED_ITEM)))
endif
endif endif
endef endef

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