PS/2: request to resend when error is occured.

example_keyboards
tmk 14 years ago
parent 3015f191a5
commit 239bdbf419

@ -106,6 +106,7 @@ void keyboard_proc(void)
return;
}
// TODO: should send only when changed from last report
if (matrix_is_modified()) {
host_send_keyboard_report();
#ifdef DEBUG_LED

123
ps2.c

@ -96,13 +96,15 @@ void ps2_host_init(void)
#endif
}
// TODO: send using interrupt if available
uint8_t ps2_host_send(uint8_t data)
{
bool parity;
RETRY:
parity = true;
ps2_error = 0;
uint8_t res = 0;
bool parity = true;
ps2_error = PS2_ERR_NONE;
#ifdef PS2_INT_DISABLE
PS2_INT_DISABLE();
#endif
/* terminate a transmission if we have */
inhibit();
_delay_us(100);
@ -139,15 +141,15 @@ RETRY:
WAIT(clock_hi, 50, 8);
WAIT(data_hi, 50, 9);
uint8_t res = ps2_host_recv_response();
if (res == 0xFE && data != 0xFE)
goto RETRY;
inhibit();
return res;
res = ps2_host_recv_response();
ERROR:
#ifdef PS2_INT_ENABLE
PS2_INT_ENABLE();
idle();
#else
inhibit();
return 0;
#endif
return res;
}
/* receive data when host want else inhibit communication */
@ -209,46 +211,99 @@ static inline uint8_t pbuf_dequeue(void)
/* get data received by interrupt */
uint8_t ps2_host_recv(void)
{
// TODO: release clock line after 100us when inhibited by error
if (ps2_error) {
ps2_host_send(0xFE); // request to resend
ps2_error = PS2_ERR_NONE;
}
return pbuf_dequeue();
}
#define DEBUGP_INIT() do { DDRC = 0xFF; } while (0)
#define DEBUGP(x) do { PORTC = x; } while (0)
ISR(PS2_INT_VECT)
{
/* interrupt means start bit comes */
pbuf_enqueue(recv_data());
static enum {
INIT,
START,
BIT0, BIT1, BIT2, BIT3, BIT4, BIT5, BIT6, BIT7,
PARITY,
STOP,
} state = INIT;
static uint8_t data = 0;
static uint8_t parity = 1;
// TODO: abort if elapse 100us from previous interrupt
// return unless falling edge
if (clock_in()) {
goto RETURN;
}
/* release lines(idle state) */
idle();
_delay_us(5);
state++;
DEBUGP(state);
switch (state) {
case START:
if (data_in())
goto ERROR;
break;
case BIT0:
case BIT1:
case BIT2:
case BIT3:
case BIT4:
case BIT5:
case BIT6:
case BIT7:
data >>= 1;
if (data_in()) {
data |= 0x80;
parity++;
}
break;
case PARITY:
if (data_in()) {
if (!(parity & 0x01))
goto ERROR;
} else {
if (parity & 0x01)
goto ERROR;
}
break;
case STOP:
if (!data_in())
goto ERROR;
pbuf_enqueue(data);
goto DONE;
break;
default:
goto ERROR;
}
goto RETURN;
ERROR:
DEBUGP(0xFF);
inhibit();
ps2_error = state;
DONE:
state = INIT;
data = 0;
parity = 1;
RETURN:
return;
}
#endif
/*
static void ps2_reset(void)
{
ps2_host_send(0xFF);
if (ps2_host_recv_response() == 0xFA) {
_delay_ms(1000);
ps2_host_recv_response();
}
}
*/
/* send LED state to keyboard */
void ps2_host_set_led(uint8_t led)
{
#ifdef PS2_INT_DISABLE
PS2_INT_DISABLE();
#endif
ps2_host_send(0xED);
ps2_host_recv_response();
ps2_host_send(led);
ps2_host_recv_response();
#ifdef PS2_INT_ENABLE
PS2_INT_ENABLE();
idle();
#endif
}
@ -257,7 +312,7 @@ static uint8_t recv_data(void)
{
uint8_t data = 0;
bool parity = true;
ps2_error = 0;
ps2_error = PS2_ERR_NONE;
/* start bit [1] */
WAIT(clock_lo, 1, 1);
@ -307,6 +362,7 @@ static inline bool clock_in()
{
PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT);
PS2_CLOCK_PORT |= (1<<PS2_CLOCK_BIT);
_delay_us(1);
return PS2_CLOCK_PIN&(1<<PS2_CLOCK_BIT);
}
static inline void data_lo()
@ -324,6 +380,7 @@ static inline bool data_in()
{
PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT);
PS2_DATA_PORT |= (1<<PS2_DATA_BIT);
_delay_us(1);
return PS2_DATA_PIN&(1<<PS2_DATA_BIT);
}

@ -49,7 +49,7 @@ int main(void)
usbInit();
print_enable = true;
//debug_enable = true;
debug_enable = true;
keyboard_init();
/* enforce re-enumeration, do this while interrupts are disabled! */
@ -64,56 +64,9 @@ int main(void)
//uint8_t fn_bits = 0;
while (1) { /* main event loop */
DEBUGP(0x01);
wdt_reset();
usbPoll();
host_vusb_keyboard_send();
DEBUGP(0x02);
keyboard_proc();
DEBUGP(0x03);
/*
matrix_scan();
fn_bits = 0;
host_swap_keyboard_report();
host_clear_keyboard_report();
mousekey_clear_report();
for (int row = 0; row < matrix_rows(); row++) {
for (int col = 0; col < matrix_cols(); col++) {
if (!matrix_is_on(row, col)) continue;
uint8_t code = layer_get_keycode(row, col);
if (code == KB_NO) {
// do nothing
}
else if (IS_MOD(code)) {
host_add_mod_bit(MOD_BIT(code));
}
else if (IS_KEY(code)) {
host_add_key(code);
}
else if (IS_FN(code)) {
fn_bits |= FN_BIT(code);
}
else if (IS_MOUSEKEY(code)) {
mousekey_decode(code);
}
else {
debug("ignore keycode: "); debug_hex(code); debug("\n");
}
}
}
DEBUGP(0x03);
layer_switching(fn_bits);
if (matrix_is_modified()) {
host_send_keyboard_report();
}
mousekey_send();
if (last_led != host_keyboard_led()) {
led_set(host_keyboard_led());
last_led = host_keyboard_led();
}
*/
host_vusb_keyboard_send();
}
}

@ -258,33 +258,6 @@ PROGMEM uchar keyboard_hid_report[] = {
*/
PROGMEM uchar mouse_hid_report[] = {
/* from HID 1.11 spec example */
0x05, 0x01, // Usage Page (Generic Desktop),
0x09, 0x02, // Usage (Mouse),
0xA1, 0x01, // Collection (Application),
0x09, 0x01, // Usage (Pointer),
0xA1, 0x00, // Collection (Physical),
0x05, 0x09, // Usage Page (Buttons),
0x19, 0x01, // Usage Minimum (01),
0x29, 0x03, // Usage Maximun (03),
0x15, 0x00, // Logical Minimum (0),
0x25, 0x01, // Logical Maximum (1),
0x95, 0x03, // Report Count (3),
0x75, 0x01, // Report Size (1),
0x81, 0x02, // Input (Data, Variable, Absolute), ;3 button bits
0x95, 0x01, // Report Count (1),
0x75, 0x05, // Report Size (5),
0x81, 0x01, // Input (Constant), ;5 bit padding
0x05, 0x01, // Usage Page (Generic Desktop),
0x09, 0x30, // Usage (X),
0x09, 0x31, // Usage (Y),
0x15, 0x81, // Logical Minimum (-127),
0x25, 0x7F, // Logical Maximum (127),
0x75, 0x08, // Report Size (8),
0x95, 0x02, // Report Count (2),
0x81, 0x06, // Input (Data, Variable, Relative), ;2 position bytes (X & Y)
0xC0, // End Collection,
0xC0, // End Collection
/*
0x05, 0x01, // USAGE_PAGE (Generic Desktop)
0x09, 0x02, // USAGE (Mouse)
0xa1, 0x01, // COLLECTION (Application)
@ -355,7 +328,6 @@ PROGMEM uchar mouse_hid_report[] = {
0xc0, // END_COLLECTION
0xc0, // END_COLLECTION
0xc0 // END_COLLECTION
*/
};

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