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@ -26,7 +26,7 @@
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#endif
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#endif
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#ifdef BACKLIGHT_ENABLE
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#ifdef BACKLIGHT_ENABLE
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#include "led_keyframes.h"
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#include "led_backlight_keyframes.h"
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#endif
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#endif
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#include "visualizer_keyframes.h"
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#include "visualizer_keyframes.h"
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@ -39,10 +39,10 @@ static bool keyframe_enable(keyframe_animation_t* animation, visualizer_state_t*
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lcd_keyframe_enable(animation, state);
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lcd_keyframe_enable(animation, state);
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#endif
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#endif
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#ifdef LCD_BACKLIGHT_ENABLE
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#ifdef LCD_BACKLIGHT_ENABLE
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backlight_keyframe_enable(animation, state);
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lcd_backlight_keyframe_enable(animation, state);
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#endif
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#endif
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#ifdef BACKLIGHT_ENABLE
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#ifdef BACKLIGHT_ENABLE
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led_keyframe_enable(animation, state);
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led_backlight_keyframe_enable(animation, state);
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#endif
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#endif
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return false;
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return false;
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}
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}
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@ -52,10 +52,10 @@ static bool keyframe_disable(keyframe_animation_t* animation, visualizer_state_t
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lcd_keyframe_disable(animation, state);
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lcd_keyframe_disable(animation, state);
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#endif
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#endif
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#ifdef LCD_BACKLIGHT_ENABLE
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#ifdef LCD_BACKLIGHT_ENABLE
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backlight_keyframe_disable(animation, state);
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lcd_backlight_keyframe_disable(animation, state);
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#endif
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#endif
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#ifdef BACKLIGHT_ENABLE
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#ifdef BACKLIGHT_ENABLE
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led_keyframe_disable(animation, state);
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led_backlight_keyframe_disable(animation, state);
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#endif
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#endif
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return false;
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return false;
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}
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}
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@ -63,10 +63,10 @@ static bool keyframe_disable(keyframe_animation_t* animation, visualizer_state_t
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static bool keyframe_fade_in(keyframe_animation_t* animation, visualizer_state_t* state) {
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static bool keyframe_fade_in(keyframe_animation_t* animation, visualizer_state_t* state) {
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bool ret = false;
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bool ret = false;
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#ifdef LCD_BACKLIGHT_ENABLE
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#ifdef LCD_BACKLIGHT_ENABLE
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ret |= backlight_keyframe_animate_color(animation, state);
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ret |= lcd_backlight_keyframe_animate_color(animation, state);
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#endif
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#endif
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#ifdef BACKLIGHT_ENABLE
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#ifdef BACKLIGHT_ENABLE
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ret |= led_keyframe_fade_in_all(animation, state);
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ret |= led_backlight_keyframe_fade_in_all(animation, state);
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#endif
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#endif
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return ret;
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return ret;
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}
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}
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@ -74,10 +74,10 @@ static bool keyframe_fade_in(keyframe_animation_t* animation, visualizer_state_t
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static bool keyframe_fade_out(keyframe_animation_t* animation, visualizer_state_t* state) {
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static bool keyframe_fade_out(keyframe_animation_t* animation, visualizer_state_t* state) {
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bool ret = false;
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bool ret = false;
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#ifdef LCD_BACKLIGHT_ENABLE
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#ifdef LCD_BACKLIGHT_ENABLE
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ret |= backlight_keyframe_animate_color(animation, state);
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ret |= lcd_backlight_keyframe_animate_color(animation, state);
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#endif
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#endif
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#ifdef BACKLIGHT_ENABLE
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#ifdef BACKLIGHT_ENABLE
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ret |= led_keyframe_fade_out_all(animation, state);
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ret |= led_backlight_keyframe_fade_out_all(animation, state);
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#endif
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#endif
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return ret;
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return ret;
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}
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}
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@ -133,20 +133,20 @@ keyframe_animation_t led_test_animation = {
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},
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},
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.frame_functions = {
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.frame_functions = {
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led_keyframe_fade_in_all,
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led_backlight_keyframe_fade_in_all,
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keyframe_no_operation,
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keyframe_no_operation,
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led_keyframe_fade_out_all,
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led_backlight_keyframe_fade_out_all,
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led_keyframe_crossfade,
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led_backlight_keyframe_crossfade,
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led_keyframe_left_to_right_gradient,
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led_backlight_keyframe_left_to_right_gradient,
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led_keyframe_crossfade,
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led_backlight_keyframe_crossfade,
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led_keyframe_top_to_bottom_gradient,
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led_backlight_keyframe_top_to_bottom_gradient,
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led_keyframe_mirror_orientation,
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led_backlight_keyframe_mirror_orientation,
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led_keyframe_crossfade,
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led_backlight_keyframe_crossfade,
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led_keyframe_left_to_right_gradient,
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led_backlight_keyframe_left_to_right_gradient,
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led_keyframe_crossfade,
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led_backlight_keyframe_crossfade,
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led_keyframe_top_to_bottom_gradient,
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led_backlight_keyframe_top_to_bottom_gradient,
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led_keyframe_normal_orientation,
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led_backlight_keyframe_normal_orientation,
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led_keyframe_crossfade,
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led_backlight_keyframe_crossfade,
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},
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},
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};
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};
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#endif
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#endif
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