adds Hyper key. improves media layer. first attempt at tap dance.

example_keyboards
Daniel 8 years ago
parent dbac9f4954
commit 0c598f53c1

@ -1,4 +1,5 @@
SUBPROJECT_DEFAULT = ez
TAP_DANCE_ENABLE = yes
ifndef MAKEFILE_INCLUDED
include ../../Makefile

@ -11,43 +11,48 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | Esc | x | x | x | _ | x | Home | | End | x | Esc | x | x | x | `~ |
* | Esc | x | x | x | _ | Hypr | Home | | End | Hypr | Esc | x | x | x | `~ |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* |Tab/Ctrl| Q | W | E | R | T | Up | | PgUp | Y | U | I | O | P |Bks/Ctrl|
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | '"/Cmd | A | S | D | F | G |------| |------| H | J | K | L | ;: |Entr/Cmd|
* |--------+------+------+------+------+------| Down | | PgDn |------+------+------+------+------+--------|
* |[/LShift| Z | X | C | V | B | | | | N | M | ,< | .> | /? |]/RShift|
* | Sft//[ | Z | X | C | V | B | | | | N | M | ,< | .> | /? |]/RShift|
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | Alt | x | x | x | Left | |Right | x | x | x | Alt |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* |CapLok| x | | x | Del |
* | Mute | VolUp| | Play | Del |
* ,------|------|------| |------+--------+------.
* | | | x | | x | | |
* | | | VolDn| | Next | | |
* |Sp/~L1| L2 |------| |------| L2 |Sp/~L1|
* | | |Teensy| |Teensy| | |
* | | |Teensy| | Prev | | |
* `--------------------' `----------------------'
*/
/* TO DO: turn on third light when shifted */
/* consider turning caplock back on. but maybe not. */
/* get less key presses for ShiftIt going with MEH or CAG */
/* make all letter keys KC_NO for the media layer */
/* add the mouse wheel up and down */
[BASE] = KEYMAP( // layer 0 : default
// left hand
KC_ESC, KC_1, KC_1, KC_1, KC_UNDS, KC_1, KC_HOME,
KC_ESC, KC_1, KC_1, KC_1, KC_UNDS, ALL_T(KC_NO), KC_HOME,
CTL_T(KC_TAB), KC_Q, KC_W, KC_E, KC_R, KC_T, KC_UP,
GUI_T(KC_QUOT), KC_A, KC_S, KC_D, KC_F, KC_G,
SFT_T(KC_LBRC), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_DOWN,
ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_LBRC), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_DOWN,
KC_LALT, KC_1, KC_1, KC_1, KC_LEFT,
KC_CAPS, KC_1,
KC_1,
KC_MUTE, KC_VOLU,
KC_VOLD,
LT(SYMB, KC_SPC), TG(MDIA), RESET,
// right hand
KC_END, KC_1, KC_ESC, KC_1, KC_1, KC_1, KC_GRV,
KC_END, ALL_T(KC_NO), KC_ESC, KC_1, KC_1, KC_1, KC_GRV,
KC_PGUP, KC_Y, KC_U, KC_I, KC_O, KC_P, CTL_T(KC_BSPC),
KC_H, KC_J, KC_K, KC_L, KC_SCOLON, GUI_T(KC_ENT),
KC_PGDN, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, SFT_T(KC_RBRC),
KC_PGDN, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, ACTION_TAP_DANCE_DOUBLE(KC_LSFT, KC_RBRC),
KC_RGHT, KC_1, KC_1, KC_1, KC_RALT,
KC_1, KC_DEL,
KC_1,
RESET, TG(MDIA), LT(SYMB, KC_SPC)
KC_MPLY, KC_DEL,
KC_MNXT,
KC_MPRV, TG(MDIA), LT(SYMB, KC_SPC)
),
/* Keymap 1: Symbol Layer
*
@ -96,11 +101,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* ,--------------------------------------------------. ,--------------------------------------------------.
* |Version | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | xx | MsUp | xx | | | | | Play | Prev | Next | | | |
* | | | | | | | | | | | WhDn | WhUp | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | |MsLeft|MsDown|MsRght| |------| |------| xx | Lclk | Rclk | | | |
* | | | | R-Ck | L-Ck | |------| |------| MsLt | MsDn | MsUp | MsRt | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | xx | xx | xx | | | | | Mute |VolDn |VolUp | | | |
* | | | | | | | | | | | | | | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | | | | |
* `----------------------------------' `----------------------------------'
@ -115,18 +120,18 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
// MEDIA AND MOUSE
[MDIA] = KEYMAP(
M(0), KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_NO, KC_MS_U, KC_NO, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS,
KC_TRNS, KC_TRNS, KC_NO, KC_NO, KC_NO, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN2, KC_BTN1, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS,
// right hand
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_MPLY, KC_MPRV, KC_MNXT, KC_TRNS, KC_TRNS, KC_TRNS,
KC_NO, KC_BTN1, KC_BTN2, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_MUTE, KC_VOLD, KC_VOLU, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_WH_U, KC_WH_D, KC_TRNS, KC_TRNS, KC_TRNS,
KC_MS_LEFT, KC_MS_DOWN, KC_MS_UP, KC_MS_RIGHT, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,
KC_TRNS,
@ -168,7 +173,7 @@ void matrix_scan_user(void) {
switch (layer) {
// TODO: Make this relevant to the ErgoDox EZ.
case 1:
ergodox_right_led_1_on();
ergodox_right_led_3_on();
break;
case 2:
ergodox_right_led_2_on();
@ -177,5 +182,7 @@ void matrix_scan_user(void) {
// none
break;
}
if (keyboard_report->mods & MOD_BIT(KC_LSFT)) {
ergodox_right_led_1_on ();
}
};

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