- Added RGB layer on dbroqua GH60 layout

example_keyboards
dbroqua 8 years ago
parent 6be061c6d4
commit 033f0b92c4

@ -104,7 +104,7 @@ NKRO_ENABLE ?= yes # USB Nkey Rollover - if this doesn't work, see here: ht
# MIDI_ENABLE ?= YES # MIDI controls # MIDI_ENABLE ?= YES # MIDI controls
# UNICODE_ENABLE ?= YES # Unicode # UNICODE_ENABLE ?= YES # Unicode
# BLUETOOTH_ENABLE ?= yes # Enable Bluetooth with the Adafruit EZ-Key HID # BLUETOOTH_ENABLE ?= yes # Enable Bluetooth with the Adafruit EZ-Key HID
# RGBLIGHT_ENABLE ?= yes # Enable RGB Underglow RGBLIGHT_ENABLE ?= yes # Enable RGB Underglow
ifndef QUANTUM_DIR ifndef QUANTUM_DIR
include ../../../../Makefile include ../../../../Makefile

@ -0,0 +1,187 @@
/*
Copyright 2012 Jun Wako <wakojun@gmail.com>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef CONFIG_H
#define CONFIG_H
#include "config_common.h"
/* USB Device descriptor parameter */
#define VENDOR_ID 0xFEED
#define PRODUCT_ID 0x6060
#define DEVICE_VER 0x0001
#define MANUFACTURER geekhack
#define PRODUCT GH60
#define DESCRIPTION t.m.k. keyboard firmware for GH60
/* key matrix size */
#define MATRIX_ROWS 5
#define MATRIX_COLS 14
/*
* Keyboard Matrix Assignments
*
* Change this to how you wired your keyboard
* COLS: AVR pins used for columns, left to right
* ROWS: AVR pins used for rows, top to bottom
* DIODE_DIRECTION: COL2ROW = COL = Anode (+), ROW = Cathode (-, marked on diode)
* ROW2COL = ROW = Anode (+), COL = Cathode (-, marked on diode)
*
*/
#define MATRIX_ROW_PINS { D0, D1, D2, D3, D5 }
#define MATRIX_COL_PINS { F0, F1, E6, C7, C6, B6, D4, B1, B7, B5, B4, D7, D6, B3 }
#define UNUSED_PINS
/* COL2ROW or ROW2COL */
#define DIODE_DIRECTION COL2ROW
/* Debounce reduces chatter (unintended double-presses) - set 0 if debouncing is not needed */
#define DEBOUNCING_DELAY 5
/* define if matrix has ghost (lacks anti-ghosting diodes) */
//#define MATRIX_HAS_GHOST
/* number of backlight levels */
#define BACKLIGHT_LEVELS 3
/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
#define LOCKING_SUPPORT_ENABLE
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE
/*
* Force NKRO
*
* Force NKRO (nKey Rollover) to be enabled by default, regardless of the saved
* state in the bootmagic EEPROM settings. (Note that NKRO must be enabled in the
* makefile for this to work.)
*
* If forced on, NKRO can be disabled via magic key (default = LShift+RShift+N)
* until the next keyboard reset.
*
* NKRO may prevent your keystrokes from being detected in the BIOS, but it is
* fully operational during normal computer usage.
*
* For a less heavy-handed approach, enable NKRO via magic key (LShift+RShift+N)
* or via bootmagic (hold SPACE+N while plugging in the keyboard). Once set by
* bootmagic, NKRO mode will always be enabled until it is toggled again during a
* power-up.
*
*/
//#define FORCE_NKRO
/*
* Magic Key Options
*
* Magic keys are hotkey commands that allow control over firmware functions of
* the keyboard. They are best used in combination with the HID Listen program,
* found here: https://www.pjrc.com/teensy/hid_listen.html
*
* The options below allow the magic key functionality to be changed. This is
* useful if your keyboard/keypad is missing keys and you want magic key support.
*
*/
/* key combination for magic key command */
#define IS_COMMAND() ( \
keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) \
)
/* control how magic key switches layers */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS true
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM false
/* override magic key keymap */
//#define MAGIC_KEY_SWITCH_LAYER_WITH_FKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_NKEYS
//#define MAGIC_KEY_SWITCH_LAYER_WITH_CUSTOM
//#define MAGIC_KEY_HELP1 H
//#define MAGIC_KEY_HELP2 SLASH
//#define MAGIC_KEY_DEBUG D
//#define MAGIC_KEY_DEBUG_MATRIX X
//#define MAGIC_KEY_DEBUG_KBD K
//#define MAGIC_KEY_DEBUG_MOUSE M
//#define MAGIC_KEY_VERSION V
//#define MAGIC_KEY_STATUS S
//#define MAGIC_KEY_CONSOLE C
//#define MAGIC_KEY_LAYER0_ALT1 ESC
//#define MAGIC_KEY_LAYER0_ALT2 GRAVE
//#define MAGIC_KEY_LAYER0 0
//#define MAGIC_KEY_LAYER1 1
//#define MAGIC_KEY_LAYER2 2
//#define MAGIC_KEY_LAYER3 3
//#define MAGIC_KEY_LAYER4 4
//#define MAGIC_KEY_LAYER5 5
//#define MAGIC_KEY_LAYER6 6
//#define MAGIC_KEY_LAYER7 7
//#define MAGIC_KEY_LAYER8 8
//#define MAGIC_KEY_LAYER9 9
//#define MAGIC_KEY_BOOTLOADER PAUSE
//#define MAGIC_KEY_LOCK CAPS
//#define MAGIC_KEY_EEPROM E
//#define MAGIC_KEY_NKRO N
//#define MAGIC_KEY_SLEEP_LED Z
/*
* Feature disable options
* These options are also useful to firmware size reduction.
*/
/* disable debug print */
//#define NO_DEBUG
/* disable print */
//#define NO_PRINT
/* disable action features */
//#define NO_ACTION_LAYER
//#define NO_ACTION_TAPPING
//#define NO_ACTION_ONESHOT
//#define NO_ACTION_MACRO
//#define NO_ACTION_FUNCTION
/*
* RGB Underglow
* These settings are for the F4 by default:
*
*
* #define ws2812_PORTREG PORTF
* #define ws2812_DDRREG DDRF
* #define ws2812_pin PF4
* #define RGBLED_NUM 14 // Number of LEDs
* #define RGBLIGHT_HUE_STEP 10
* #define RGBLIGHT_SAT_STEP 17
* #define RGBLIGHT_VAL_STEP 17
*
* The firmware supports 5 different light effects, and the color (hue, saturation, brightness) can be customized in most effects.
* To control the underglow, you need to modify your keymap file to assign those functions to some keys/key combinations.
* For details, please check this keymap. keyboard/planck/keymaps/yang/keymap.c
*/
/* Deprecated code below
#define ws2812_PORTREG PORTF
#define ws2812_DDRREG DDRF
#define ws2812_pin PF4
*/
#define RGB_DI_PIN F4
#define RGBLIGHT_ANIMATIONS
#define RGBLED_NUM 11 // Number of LEDs
#define RGBLIGHT_HUE_STEP 8
#define RGBLIGHT_SAT_STEP 8
#define RGBLIGHT_VAL_STEP 8
#endif

@ -1,9 +1,11 @@
#include "gh60.h" #include "gh60.h"
#include "action_layer.h" #include "action_layer.h"
#include "rgblight.h"
#define _DEFAULT 0 #define _DEFAULT 0
#define _FN 1 #define _FN 1
#define _WASD 2 #define _WASD 2
#define _SFX 3
//bool esc_led_on; //bool esc_led_on;
@ -50,11 +52,11 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------' * `-----------------------------------------------------------------'
*/ */
[_FN] = KEYMAP_HHKB( /* Layer 1 */ [_FN] = KEYMAP_HHKB( /* Layer 1 */
______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, \ TG(_SFX),KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL, \
KC_CAPS, ______, ______, ______, ______, ______, ______, ______, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, ______, ______, \ KC_CAPS, ______, ______, ______, ______, ______, ______, ______, KC_PSCR, KC_SLCK, KC_PAUS, KC_UP, ______, ______, \
______, KC_VOLD, KC_VOLU, KC_MUTE, ______, ______, KC_PAST, KC_PSLS, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT,______, \ ______, KC_VOLD, KC_VOLU, KC_MUTE, ______, ______, KC_PAST, KC_PSLS, KC_HOME, KC_PGUP, KC_LEFT, KC_RGHT,______, \
______, KC_MPRV, KC_MPLY, KC_MNXT, ______, ______, KC_PPLS, KC_PMNS, KC_END, KC_PGDN, KC_DOWN, ______, ______, \ ______, KC_MPRV, KC_MPLY, KC_MNXT, ______, ______, KC_PPLS, KC_PMNS, KC_END, KC_PGDN, KC_DOWN, ______, ______, \
______, ______, ______, KC_FN1, KC_MSTP, ______, ______, ______ \ ______, ______, ______, TG(_WASD), KC_MSTP, ______, ______, ______ \
), ),
/* WASD Layer /* WASD Layer
@ -71,11 +73,32 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
* `-----------------------------------------------------------------' * `-----------------------------------------------------------------'
*/ */
[_WASD] = KEYMAP_HHKB( /* Layer 2 */ [_WASD] = KEYMAP_HHKB( /* Layer 2 */
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \ ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
______, ______, KC_UP, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \ ______, ______, KC_UP, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
______, KC_LEFT, KC_DOWN, KC_RGHT, ______, ______, ______, ______, ______, ______, ______, ______, ______, \ ______, KC_LEFT, KC_DOWN,KC_RGHT,______, ______, ______, ______, ______, ______, ______, ______, ______, \
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______,______, \ ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______,______, \
______, ______, ______, ______, ______, ______, ______, ______ \ ______, ______, ______, ______, ______, ______, ______, ______ \
),
/* SFX Layer
* ,-----------------------------------------------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | BL- | BL+ | BL | | | | | | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | RGBT| RGBM| | | | | | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | Hue+| Hue-| Sat+| Sat-| Val+| Val-| | | | | | |
* |-----------------------------------------------------------------------------------------+
* | | | | | |
* `-----------------------------------------------------------------'
*/
[_SFX] = KEYMAP_HHKB(
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
______, F(0), F(1), ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
______, F(2), F(3), F(4), F(5), F(6), F(7), ______, ______, ______, ______, ______, ______, \
______, ______, ______, ______, ______, ______, ______, ______ \
) )
}; };
@ -85,11 +108,73 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
return MACRO_NONE; return MACRO_NONE;
}; };
enum function_id {
RGBLED_TOGGLE,
RGBLED_STEP_MODE,
RGBLED_INCREASE_HUE,
RGBLED_DECREASE_HUE,
RGBLED_INCREASE_SAT,
RGBLED_DECREASE_SAT,
RGBLED_INCREASE_VAL,
RGBLED_DECREASE_VAL
};
const uint16_t PROGMEM fn_actions[] = { const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_LAYER_MOMENTARY(1), // to Fn overlay [0] = ACTION_FUNCTION(RGBLED_TOGGLE),
[1] = ACTION_LAYER_TOGGLE(2), // toggle wasd overlay [1] = ACTION_FUNCTION(RGBLED_STEP_MODE),
[2] = ACTION_FUNCTION(RGBLED_INCREASE_HUE),
[3] = ACTION_FUNCTION(RGBLED_DECREASE_HUE),
[4] = ACTION_FUNCTION(RGBLED_INCREASE_SAT),
[5] = ACTION_FUNCTION(RGBLED_DECREASE_SAT),
[6] = ACTION_FUNCTION(RGBLED_INCREASE_VAL),
[7] = ACTION_FUNCTION(RGBLED_DECREASE_VAL)
}; };
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt) {
switch (id) {
case RGBLED_TOGGLE:
if (record->event.pressed) {
rgblight_toggle();
}
break;
case RGBLED_INCREASE_HUE:
if (record->event.pressed) {
rgblight_increase_hue();
}
break;
case RGBLED_DECREASE_HUE:
if (record->event.pressed) {
rgblight_decrease_hue();
}
break;
case RGBLED_INCREASE_SAT:
if (record->event.pressed) {
rgblight_increase_sat();
}
break;
case RGBLED_DECREASE_SAT:
if (record->event.pressed) {
rgblight_decrease_sat();
}
break;
case RGBLED_INCREASE_VAL:
if (record->event.pressed) {
rgblight_increase_val();
}
break;
case RGBLED_DECREASE_VAL:
if (record->event.pressed) {
rgblight_decrease_val();
}
break;
case RGBLED_STEP_MODE:
if (record->event.pressed) {
rgblight_step();
}
break;
}
}
void matrix_scan_user(void) { void matrix_scan_user(void) {
uint32_t layer = layer_state; uint32_t layer = layer_state;
@ -104,4 +189,10 @@ void matrix_scan_user(void) {
} else { } else {
gh60_wasd_leds_off(); gh60_wasd_leds_off();
} }
if (layer & (1<<3)) {
gh60_esc_led_on();
} else {
gh60_esc_led_off();
}
}; };
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