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// TODO: Move all of this stuff into the default keymap, and then get rid of this file.
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#include "action_util.h"
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#include "action_layer.h"
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#define KC_SW0 KC_FN0
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#define DEBUG_ACTION
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static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap 0: Basic layer
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | Del | Q | W | E | R | T | Up | | Up | Y | U | I | O | P | \ |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | BkSp | A | S | D | F | G |------| |------| H | J | K | L |; / L2| ' |
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* |--------+------+------+------+------+------| L1 | | L1 |------+------+------+------+------+--------|
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* | LShift |Z/Ctrl| X | C | V | B | | | | N | M | , | . |//Ctrl| RShift |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* |Grv/L1| ~L1 | TAB | Left | Right| | Up | Down | [ | ] | ~L1 |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | Rclk | LGui | | Alt |Ctrl/Esc|
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* ,------|------|------| |------+--------+------.
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* | | | Home | | PgUp | | |
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* | Space| Enter|------| |------| Tab |Enter |
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* | | | End | | PgDn | | |
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* `--------------------' `----------------------'
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*/
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// Basic layer
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KEYMAP(
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EQL, 1, 2, 3, 4, 5, LEFT,
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DEL, Q, W, E, R, T, UP,
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BSPC, A, S, D, F, G,
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LSFT, FN29, X, C, V, B, FN1,
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FN30, FN4, TAB, LEFT, RIGHT,
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BTN2,LGUI,
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HOME,
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SPC, ENT, END,
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//RIGHT
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RIGHT,6, 7, 8, 9, 0, MINS,
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UP, Y, U, I, O, P, BSLS,
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H, J, K, L, FN31, QUOT,
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FN1, N, M, COMM, DOT, FN28, RSFT,
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UP, DOWN, LBRC, RBRC, FN4,
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LALT, FN27,
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PGUP,
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PGDN, TAB, ENT
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),
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/* Keymap 1: Symbol Layer
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | Flash | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | | ! | @ | { | } | | | | | | Up | 7 | 8 | 9 | * | F12 |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | : | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | | | | | | | | . | 0 | = | |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | | | | | |
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* ,------|------|------| |------+------+------.
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* | | | | | | | |
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* | | |------| |------| | |
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* | | | | | | | |
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* `--------------------' `--------------------'
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*/
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// SYMBOLS
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KEYMAP(
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FN0, F1, F2, F3, F4, F5, TRNS,
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TRNS, FN7, FN8, FN23, FN24, FN18, TRNS,
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FN22, FN9, FN10, FN15, FN16, GRV,
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TRNS, FN11, FN12, LBRC, RBRC, FN17, TRNS,
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TRNS, TRNS, TRNS, TRNS, TRNS,
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TRNS, TRNS,
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TRNS,
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TRNS, TRNS, TRNS,
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// right hand
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TRNS, F6, F7, F8, F9, F10, F11,
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TRNS, UP, 7, 8, 9, FN14, F12,
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DOWN, 4, 5, 6, FN26, TRNS,
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TRNS, FN13, 1, 2, 3, BSLS, TRNS,
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TRNS,DOT, 0, EQL, TRNS,
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TRNS, TRNS,
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TRNS,
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TRNS, TRNS, TRNS
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),
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/* Keymap 2: Media and mouse keys
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*
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* ,--------------------------------------------------. ,--------------------------------------------------.
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* | | | | | | | | | | | | | | | |
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* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
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* | | | MsUp | | | | | | | | | | | | |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | |MsLeft|MsDown|MsRght| | |------| |------| | | | Play | | Mute |
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* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
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* | | | | | | | | | | | | Prev | Next | | |
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* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
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* | | | | Lclk | Rclk | |VolUp |VolDn | | | |
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* `----------------------------------' `----------------------------------'
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* ,-------------. ,-------------.
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* | | | | | |
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* ,------|------|------| |------+------+------.
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* | | | | | | | |
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* | | |------| |------| | |
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* | | | | | | | |
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* `--------------------' `--------------------'
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*/
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// MEDIA AND MOUSE
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KEYMAP(
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
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TRNS, TRNS, MS_U, TRNS, TRNS, TRNS, TRNS,
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TRNS, MS_L, MS_D, MS_R, TRNS, TRNS,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
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TRNS, TRNS, TRNS, BTN3, BTN2,
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TRNS, TRNS,
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TRNS,
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TRNS, TRNS, TRNS,
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// right hand
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
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TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
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TRNS, TRNS, TRNS, MPLY, TRNS, TRNS,
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TRNS, TRNS, TRNS, MPRV, MNXT, TRNS, TRNS,
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VOLU, VOLD, TRNS, TRNS, TRNS,
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TRNS, TRNS,
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TRNS,
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TRNS, TRNS, WBAK
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),
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};
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/* id for user defined functions */
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enum function_id {
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TEENSY_KEY,
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};
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/*
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* Fn action definition
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*/
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static const uint16_t PROGMEM fn_actions[] = {
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[0] = ACTION_FUNCTION(TEENSY_KEY), // FN0 - Teensy key
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[1] = ACTION_LAYER_INVERT(1, ON_RELEASE), // FN1 - Toggle 1
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[2] = ACTION_LAYER_TOGGLE(2), // FN2 - Toggle 2
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[3] = ACTION_LAYER_TOGGLE(3), // FN3 - Toggle 3
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[4] = ACTION_LAYER_TAP_TOGGLE(1), // FN4 - Momentary Layer 1
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[5] = ACTION_LAYER_MOMENTARY(2), // FN5 - Momentary L2
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// SYMBOLS
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ACTION_MODS_KEY(MOD_LSFT, KC_QUOT), // FN6 - "
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ACTION_MODS_KEY(MOD_LSFT, KC_1), // FN7 - !
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ACTION_MODS_KEY(MOD_LSFT, KC_2), // FN8 - @
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ACTION_MODS_KEY(MOD_LSFT, KC_3), // FN9 - #
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ACTION_MODS_KEY(MOD_LSFT, KC_4), // FN10 - $
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ACTION_MODS_KEY(MOD_LSFT, KC_5), // FN11 - %
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ACTION_MODS_KEY(MOD_LSFT, KC_6), // FN12 - ^
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ACTION_MODS_KEY(MOD_LSFT, KC_7), // FN13 - &
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ACTION_MODS_KEY(MOD_LSFT, KC_8), // FN14 - *
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ACTION_MODS_KEY(MOD_LSFT, KC_9), // FN15 - (
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ACTION_MODS_KEY(MOD_LSFT, KC_0), // FN16 - )
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ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // FN17 - ~
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ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), // FN18 - |
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ACTION_MODS_KEY(MOD_LSFT, KC_MINS), // FN19 - _
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ACTION_MODS_KEY(MOD_LSFT, KC_COMM), // FN20 - <
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ACTION_MODS_KEY(MOD_LSFT, KC_DOT), // FN21 - >
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ACTION_MODS_KEY(MOD_LSFT, KC_SCLN), // FN22 - :
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ACTION_MODS_KEY(MOD_LSFT, KC_LBRC), // FN23 - {
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ACTION_MODS_KEY(MOD_LSFT, KC_RBRC), // FN24 - }
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ACTION_MODS_KEY(MOD_LSFT, KC_SLSH), // FN25 - ?
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ACTION_MODS_KEY(MOD_LSFT, KC_EQL), // FN26 - +
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ACTION_MODS_TAP_KEY(MOD_LCTL, KC_ESC), // FN27 - Control/esc on tap
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ACTION_MODS_TAP_KEY(MOD_LCTL, KC_SLSH), // FN28 - slash becomes Ctrl when held (right pinky)
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ACTION_MODS_TAP_KEY(MOD_LCTL, KC_Z), // FN29 - z becomes Ctrl when held (left pinky)
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// Fancy tapping/toggling
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ACTION_LAYER_TAP_KEY(1, KC_GRV), // FN30 - Layer 1 when holding backtick key
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ACTION_LAYER_TAP_KEY(2, KC_SCLN), // FN31 - Layer 2 when holding semicolon key
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};
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void action_function(keyrecord_t *event, uint8_t id, uint8_t opt)
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{
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print("action_function called\n");
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print("id = "); phex(id); print("\n");
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print("opt = "); phex(opt); print("\n");
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if (id == TEENSY_KEY) {
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clear_keyboard();
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print("\n\nJump to bootloader... ");
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_delay_ms(250);
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bootloader_jump(); // should not return
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print("not supported.\n");
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}
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}
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void * matrix_init_user(void) {
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};
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void * matrix_scan_user(void) {
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};
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