ez with leds

example_keyboards
Jack Humbert 9 years ago
parent 35a81f5b8b
commit 402122744c

@ -8,10 +8,12 @@ bool ergodox_left_led_1 = 0; // left top
bool ergodox_left_led_2 = 0; // left middle
bool ergodox_left_led_3 = 0; // left bottom
__attribute__ ((weak))
void * matrix_init_user(void) {
};
__attribute__ ((weak))
void * matrix_scan_user(void) {
};

@ -0,0 +1,595 @@
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
* Keymap: Default Layer in QWERTY
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ~ | 1 | 2 | 3 | 4 | 5 | \ | | - | 6 | 7 | 8 | 9 | 0 | = |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T | ~L5 | | ~L6 | Y | U | I | O | P | [ |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | Tab/Shf| A | S | D | F | G |------| |------| H | J | K | L | ; | ' |
* |--------+------+------+------+------+------| L0 | | ~L7 |------+------+------+------+------+--------|
* | LCtrl | Z | X | C | V | B | | | | N | M | , | . | / | ] |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | ~L5 | ~L2 | Caps | LAlt | LGui | | Lft | Up | Dn | Rght | ~L6 |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | +L2 | Home | | PgUp | Del |
* ,------|------|------| |------+------+------.
* | | | End | | PgDn | | |
* | BkSp | ESC |------| |------| Enter| Space|
* | | | Spc | | Ins | | |
* `--------------------' `--------------------'
*
*
*
****************************************************************************************************
*
* Under XOrg, I use my own mapping from QWERTY to "Workman for Programmers"
* See XOrg files in ./addons/ subdirectory.
*
* I have to do so, because of two things:
* 1) my native language is Russian, and XOrg keymap for it is based on QWERTY layout
* 2) I want to have non-standart shifted keys, like $ (as normal) and @ (as shifted), or _ and -
*
* And even if (2) could be solved using FN* keys (but there is limit in firmware for only 32 such
* keys), then (1) can't be solved at firmware level at all.
*
* So, I have to stick with QWERTY as my main layout + my own XOrg keyboard layout for English.
* But sometimes I have to input something when XOrg is not active - for example, in Linux console,
* or in firmware console (while debugging firmware), or when keyboard is connected to not my computer.
*
* For such cases I have Layer1 :)
* // hint: switch to Layer1 is only at Layer6
*
****************************************************************************************************
*
*
*
* Keymap: Default Layer in Workman
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ~ | ; | ! | # | { | } | ' | | ^ | [ | ] | * | ( | ) | = |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab | Q | D | R | W | B | NO | | ~L7 | J | F | U | P | $ | : |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | Tab/Shf| A | S | H | T | G |------| |------| Y | N | E | O | I | - |
* |--------+------+------+------+------+------| Home | | End |------+------+------+------+------+--------|
* | LCtrl | Z | X | M | C | V | | | | K | L | , | . | / | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | ~L5 | ~L2 | Caps | LAlt | LGui | | Lft | Up | Dn | Rght | ~L6 |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | L0 | +L2 | | PgUp | Del |
* ,------|------|------| |------+------+------.
* | | | NO | | PgDn | | |
* | BkSp | ESC |------| |------| Enter| Space|
* | | | Spc | | Ins | | |
* `--------------------' `--------------------'
*
* Keymap: Default Layer in Workman / with Shift
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ` | 1 | 2 | 3 | 4 | 5 | " | | \ | 6 | 7 | 8 | 9 | 0 | + |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab | Q | D | R | W | B | NO | | ~L7 | J | F | U | P | @ | % |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | Tab/Shf| A | S | H | T | G |------| |------| Y | N | E | O | I | _ |
* |--------+------+------+------+------+------| Home | | End |------+------+------+------+------+--------|
* | LCtrl | Z | X | M | C | V | | | | K | L | , | . | / | & |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | ~L5 | ~L2 | Caps | LAlt | LGui | | Lft | Up | Dn | Rght | ~L6 |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | L0 | +L2 | | PgUp | Del |
* ,------|------|------| |------+------+------.
* | | | NO | | PgDn | | |
* | BkSp | ESC |------| |------| Enter| Space|
* | | | Spc | | Ins | | |
* `--------------------' `--------------------'
*
*/
KEYMAP( // Layer0: default, leftled:none
// left hand
GRV, 1, 2, 3, 4, 5, BSLS,
FN2, Q, W, E, R, T, FN23,
FN11,FN28,FN29,FN30,FN31,G,
FN12,FN24,FN25,FN26,FN27,B, HOME,
FN21,FN20,CAPS,FN13,FN14,
FN17,FN19,
NO,
FN5, FN6, FN7,
// right hand
MINS,6, 7, 8, 9, 0, EQL,
FN23,Y, U, I, O, P, LBRC,
H, J, K, L, SCLN,FN15,
END, N, M, COMM,DOT, SLSH,FN16,
LEFT,UP, DOWN,RGHT,FN22,
PGUP,DEL,
PGDN,
FN8, FN9, FN10
),
KEYMAP( // Layer1: Workman layout, leftled:all
// left hand
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,Q, D, R, W, B, TRNS,
TRNS,A, S, H, T, G,
TRNS,Z, X, M, C, V, TRNS,
TRNS,TRNS,FN17,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS,
// right hand
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,J, F, U, P, 4, TRNS,
Y, N, E, O, I, TRNS,
TRNS,K, L, TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS
),
KEYMAP( // Layer2: numpad, leftled:mid/blue
// left hand
TRNS,NO, NO, NO, NO, PAUS,PSCR,
TRNS,NO, NO, NO, NO, NO, TRNS,
TRNS,NO, NO, NO, TRNS,NO,
TRNS,NO, NO, NO, TRNS,NO, TRNS,
TRNS,TRNS,FN17,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS,
// right hand
SLCK,NLCK,PSLS,PAST,PAST,PMNS,BSPC,
TRNS,NO, P7, P8, P9, PMNS,PGUP,
NO, P4, P5, P6, PPLS,PGDN,
TRNS,NO, P1, P2, P3, PPLS,PENT,
P0, PDOT,SLSH,PENT,PENT,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS
),
KEYMAP( // Layer3: F-keys + PgUp/PgDn on right hand, leftled:bot/green
// left hand
TRNS,NO, NO, NO, NO, NO, NO,
TRNS,NO, NO, NO, NO, NO, TRNS,
TRNS,NO, TRNS,NO, NO, NO,
TRNS,NO, TRNS,NO, NO, NO, TRNS,
TRNS,TRNS,TRNS,LALT,LGUI,
TRNS,TRNS,
TRNS,
LCTL,LSFT,TRNS,
// right hand
NO, NO, NO, NO, NO, NO, TRNS,
TRNS,NO, F1, F2, F3, F4, PGUP,
NO, F5, F6, F7, F8, PGDN,
TRNS,NO, F9, F10, F11, F12, APP,
RGUI,RALT,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,RSFT,RCTL
),
KEYMAP( // Layer4: unconvenient keys on right hand, leftled:top/white
// left hand
TRNS,NO, NO, NO, NO, NO, NO,
TRNS,NO, NO, NO, NO, NO, TRNS,
TRNS,TRNS,NO, NO, NO, NO,
TRNS,TRNS,NO, NO, NO, NO, TRNS,
TRNS,TRNS,TRNS,LALT,LGUI,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS,
/* in Workman right hand will be:
{ } ( ) +
^ ! ? =
' ! $ " ; \
# [ < > ] \
*/
// right hand
NO, NO, 4, 5, 9, 0, PPLS,
TRNS,MINS,2, FN5, 9, 0, EQL,
BSLS,2, P, FN1, 1, FN2,
TRNS,3, 6, FN3, FN4, 7, FN2,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS
),
KEYMAP( // Layer5: F-keys instead of numbers, leftled:top/white
// left hand
TRNS,F1, F2, F3, F4, F5, F6,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS,
// right hand
F7, F8, F9, F10, F11, F12, TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS
),
KEYMAP( // Layer6: F-keys + utils(Teensy, Workman-layer switch), leftled:top/white+onboard
// left hand
TRNS,F1, F2, F3, F4, F5, F6,
FN0, TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
FN18,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS,
// right hand
F7, F8, F9, F10, F11, F12, TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,FN0,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS
),
//
// rarely used
//
KEYMAP( // Layer7: F-keys only, leftled:top/white
// left hand
FN0, NO, NO, NO, NO, NO, NO,
FN1, F13, F14, F15, F16, NO, TRNS,
TRNS,F17, F18, F19, F20, NO,
TRNS,F21, F22, F23, F24, NO, TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS,
// right hand
NO, NO, NO, NO, NO, NO, TRNS,
TRNS,NO, F1, F2, F3, F4, TRNS,
NO, F5, F6, F7, F8, TRNS,
TRNS,NO, F9, F10, F11, F12, TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
SLEP,TRNS,TRNS
),
KEYMAP( // Layer8: mouse and navigation, leftled:mid/blue+bot/green
// left hand
TRNS,NO, NO, NO, NO, NO, NO,
TRNS,NO, NO, NO, ACL0,NO, TRNS,
TRNS,NO, NO, TRNS,ACL1,NO,
TRNS,NO, NO, TRNS,ACL2,NO, TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS,
// right hand
F16, MPLY,MPRV,MNXT,VOLD,VOLU,MUTE,
F14, BTN2,WH_L,WH_U,WH_D,WH_R,PGUP,
BTN1,MS_L,MS_U,MS_D,MS_R,PGDN,
F15, BTN3,HOME,END, DEL, INS, NO,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS
),
KEYMAP( // Layer9: application-specific shortcuts (mostly browser), leftled:top/white+bot/green
// left hand
TRNS,NO, NO, NO, NO, NO, NO,
TRNS,NO, NO, NO, NO, NO, TRNS,
TRNS,NO, NO, NO, NO, NO,
TRNS,NO, NO, NO, TRNS,NO, TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS,
// right hand
NO, NO, NO, NO, NO, NO, TRNS,
TRNS,NO, FN12,FN13,FN14,FN15,FN10,
FN1, FN2, FN3, FN4, FN5, FN11,
TRNS,TRNS,FN6, FN7, FN8, FN9, FN0,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS
),
/*
// templates to copy from
KEYMAP( // LayerN: transparent on edges + hard-defined thumb keys, all others are empty
// left hand
TRNS,NO, NO, NO, NO, NO, NO,
TRNS,NO, NO, NO, NO, NO, TRNS,
TRNS,NO, NO, NO, NO, NO,
TRNS,NO, NO, NO, NO, NO, TRNS,
TRNS,TRNS,TRNS,LALT,LGUI,
TRNS,TRNS,
TRNS,
LCTL,LSFT,TRNS,
// right hand
NO, NO, NO, NO, NO, NO, TRNS,
TRNS,NO, NO, NO, NO, NO, TRNS,
NO, NO, NO, NO, NO, TRNS,
TRNS,NO, NO, NO, NO, NO, TRNS,
RGUI,RALT,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,RSFT,RCTL
),
KEYMAP( // LayerN: fully transparent
// left hand
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS,
// right hand
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS
),
*/
};
/* id for user defined functions & macros */
enum function_id {
TEENSY_KEY,
CUSTOM_KEY,
L_CTRL_ALT_ENT,
R_CTRL_ALT_ENT,
};
enum macro_id {
XMONAD_RESET,
PASSWORD1,
PASSWORD2,
PASSWORD3,
};
/*
* Fn action definition
*/
static const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(TEENSY_KEY), // FN0 - Teensy key
[1] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), // FN1 = Shifted BackSlash // " in Workman
[2] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), // FN2 = Shifted Minus // \ in Workman
[3] = ACTION_MODS_KEY(MOD_LSFT, KC_COMM), // FN3 = Shifted comma // < in Workman
[4] = ACTION_MODS_KEY(MOD_LSFT, KC_DOT), // FN4 = Shifted dot // > in Workman
[5] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_BSPC), // FN5 = LShift with tap BackSpace
[6] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_DEL), // FN6 = LCtrl with tap Delete
[7] = ACTION_MODS_TAP_KEY(MOD_LALT, KC_ESC), // FN7 = LAlt with tap Escape
[8] = ACTION_MODS_TAP_KEY(MOD_RALT, KC_INS), // FN8 = RAlt with tap Ins
[9] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_ENT), // FN9 = RShift with tap Enter
[10] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_SPC), // FN10 = RCtrl with tap Space
[11] = ACTION_MODS_TAP_KEY(MOD_LSFT, KC_TAB), // FN11 = LShift with tap Tab
[12] = ACTION_MODS_TAP_KEY(MOD_LCTL, KC_GRV), // FN12 = LCtrl with tap Tilda
[13] = ACTION_MODS_TAP_KEY(MOD_LALT, KC_SPC), // FN13 = LAlt with tap Space
[14] = ACTION_MODS_TAP_KEY(MOD_LGUI, KC_ESC), // FN14 = LGui with tap Escape
[15] = ACTION_MODS_TAP_KEY(MOD_RSFT, KC_QUOT), // FN15 = RShift with tap quotes
[16] = ACTION_MODS_TAP_KEY(MOD_RCTL, KC_RBRC), // FN16 = RCtrl with tap ]
[17] = ACTION_LAYER_SET(0, ON_BOTH), // FN17 - set Layer0
[18] = ACTION_LAYER_SET(1, ON_BOTH), // FN18 - set Layer1, to use Workman layout at firmware level
[19] = ACTION_LAYER_SET(2, ON_BOTH), // FN19 - set Layer2, to use with Numpad keys
[21] = ACTION_FUNCTION_TAP(L_CTRL_ALT_ENT), // FN21 - momentary Layer5+CTRL+ALT on Enter, to use with F* keys on top row
[22] = ACTION_FUNCTION_TAP(R_CTRL_ALT_ENT), // FN22 - momentary Layer6+CTRL+ALT on Enter, to use with F* keys on top row + utils
[28] = ACTION_LAYER_TAP_KEY(4, KC_A), // FN28 = momentary Layer4 on A key, to use with unconvenient keys
[29] = ACTION_LAYER_TAP_KEY(3, KC_S), // FN29 = momentary Layer3 on S key, to use with F* keys
[30] = ACTION_LAYER_TAP_KEY(8, KC_D), // FN30 = momentary Layer8 on D key, to use with mouse and navigation keys
[31] = ACTION_LAYER_TAP_KEY(2, KC_F), // FN31 = momentary Layer2 on F key, to use with Numpad keys
// i'd like to remove this - will try to get used to live without this and convert them to usual keys
[20] = ACTION_LAYER_MOMENTARY(2), // FN20 - momentary Layer2, to use with Numpad keys
// or
// [20] = ACTION_FUNCTION_TAP(CUSTOM_KEY), // FN20 - use custom key, with tapping support
[23] = ACTION_LAYER_TAP_KEY(7, KC_BSLS), // FN23 - momentary Layer7 on ' , to use with F* keys (F1-F24)
[24] = ACTION_LAYER_TAP_KEY(4, KC_Z), // FN24 = momentary Layer4 on Z key, to use with unconvenient keys
[25] = ACTION_LAYER_TAP_KEY(3, KC_X), // FN25 = momentary Layer3 on X key, to use with F* keys
[26] = ACTION_LAYER_TAP_KEY(8, KC_C), // FN26 = momentary Layer8 on C key, to use with mouse and navigation keys
[27] = ACTION_LAYER_TAP_KEY(9, KC_V), // FN27 = momentary Layer9 on V key, to use with application-specific shortcuts
};
static const uint16_t PROGMEM fn_actions_4[] = {
[1] = ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), // FN1 = Shifted BackSlash // " in Workman
[2] = ACTION_MODS_KEY(MOD_LSFT, KC_MINS), // FN2 = Shifted Minus // \ in Workman
[3] = ACTION_MODS_KEY(MOD_LSFT, KC_COMM), // FN3 = Shifted comma // < in Workman
[4] = ACTION_MODS_KEY(MOD_LSFT, KC_DOT), // FN4 = Shifted dot // > in Workman
[5] = ACTION_MODS_KEY(MOD_LSFT, KC_SLSH), // FN5 = Shifted slash // ? in Workman
};
static const uint16_t PROGMEM fn_actions_7[] = {
[0] = ACTION_MACRO(XMONAD_RESET), // FN0 = xmonad-reanimator
[1] = ACTION_MACRO(PASSWORD1), // FN1 = default password
[2] = ACTION_MACRO(PASSWORD1), // FN2 = other password
[3] = ACTION_MACRO(PASSWORD1), // FN3 = mega password
};
static const uint16_t PROGMEM fn_actions_9[] = {
[0] = ACTION_MODS_KEY(MOD_LCTL, KC_P0), // FN0 = Ctrl+0
[1] = ACTION_MODS_KEY(MOD_LALT, KC_P1), // FN1 = Alt+1
[2] = ACTION_MODS_KEY(MOD_LALT, KC_P2), // FN2 = Alt+2
[3] = ACTION_MODS_KEY(MOD_LALT, KC_P3), // FN3 = Alt+3
[4] = ACTION_MODS_KEY(MOD_LALT, KC_P4), // FN4 = Alt+4
[5] = ACTION_MODS_KEY(MOD_LALT, KC_P5), // FN5 = Alt+5
[6] = ACTION_MODS_KEY(MOD_LALT, KC_P6), // FN6 = Alt+6
[7] = ACTION_MODS_KEY(MOD_LALT, KC_P7), // FN7 = Alt+7
[8] = ACTION_MODS_KEY(MOD_LALT, KC_P8), // FN8 = Alt+8
[9] = ACTION_MODS_KEY(MOD_LALT, KC_P9), // FN9 = Alt+9
[10] = ACTION_MODS_KEY(MOD_LCTL|MOD_LSFT, KC_TAB), // FN10 = Ctrl+Shift+Tab
[11] = ACTION_MODS_KEY(MOD_LCTL, KC_TAB), // FN11 = Ctrl+Tab
[12] = ACTION_MODS_KEY(MOD_LCTL|MOD_LSFT, KC_PGUP), // FN12 = Ctrl+Shift+PgUp
[13] = ACTION_MODS_KEY(MOD_LCTL|MOD_LSFT, KC_PGDN), // FN13 = Ctrl+Shift+PgDn
[14] = ACTION_MODS_KEY(MOD_LCTL, KC_PMNS), // FN14 = Ctrl+Pad Minus
[15] = ACTION_MODS_KEY(MOD_LCTL, KC_PPLS), // FN15 = Ctrl+Pad Plus
};
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
{
// print("action_function called\n");
// print("id = "); phex(id); print("\n");
// print("opt = "); phex(opt); print("\n");
if (id == TEENSY_KEY) {
clear_keyboard();
print("\n\nJump to bootloader... ");
_delay_ms(50);
bootloader_jump(); // should not return
print("not supported.\n");
}
if (id == L_CTRL_ALT_ENT || id == R_CTRL_ALT_ENT) {
if (record->tap.count == 0 || record->tap.interrupted) {
uint8_t weak_mods;
uint8_t layer;
if (id == L_CTRL_ALT_ENT) {
weak_mods = MOD_BIT(KC_LCTL) | MOD_BIT(KC_LALT);
layer = 5;
} else {
weak_mods = MOD_BIT(KC_RCTL) | MOD_BIT(KC_RALT);
layer = 6;
}
if (record->event.pressed) {
layer_on(layer);
add_weak_mods(weak_mods);
} else {
del_weak_mods(weak_mods);
layer_off(layer);
}
} else {
if (record->event.pressed) {
add_key(KC_ENT);
send_keyboard_report();
} else {
del_key(KC_ENT);
send_keyboard_report();
}
}
}
/*
* just an example of custom key implementation
* not really needed with custom keymap_fn_to_action(),
* because it will allow you to have 32 FN** keys on EACH layer
*/
/*
keyevent_t event = record->event;
if (id == CUSTOM_KEY) {
uint8_t layer = biton32(layer_state);
uint8_t col = event.key.col;
uint8_t row = event.key.row;
uint8_t handled = 0;
if (event.pressed) {
if (layer == XXX && col == XXX && row == XXX) {
action_macro_play(
MACRO(
...........
END)
);
handled++;
}
}
}
if (!handled) {
print("custom key not handled");
print(": layer "); pdec(layer);
print(", col "); pdec(col);
print(", row "); pdec(row);
print("\n");
}
}
*/
}
#include "keymap_passwords.h"
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) {
if (record->event.pressed) {
switch (id) {
case XMONAD_RESET: return MACRO_XMONAD_RESET;
case PASSWORD1: return MACRO_PASSWORD1;
}
}
return MACRO_NONE;
}
#define FN_ACTIONS_SIZE (sizeof(fn_actions) / sizeof(fn_actions[0]))
#define FN_ACTIONS_4_SIZE (sizeof(fn_actions_4) / sizeof(fn_actions_4[0]))
#define FN_ACTIONS_7_SIZE (sizeof(fn_actions_7) / sizeof(fn_actions_7[0]))
#define FN_ACTIONS_9_SIZE (sizeof(fn_actions_9) / sizeof(fn_actions_9[0]))
/*
* translates Fn keycode to action
* for some layers, use different translation table
*/
action_t keymap_fn_to_action(uint8_t keycode)
{
uint8_t layer = biton32(layer_state);
action_t action;
action.code = ACTION_NO;
if (layer == 4 && FN_INDEX(keycode) < FN_ACTIONS_4_SIZE) {
action.code = pgm_read_word(&fn_actions_4[FN_INDEX(keycode)]);
}
if (layer == 7 && FN_INDEX(keycode) < FN_ACTIONS_7_SIZE) {
action.code = pgm_read_word(&fn_actions_7[FN_INDEX(keycode)]);
}
if (layer == 9 && FN_INDEX(keycode) < FN_ACTIONS_9_SIZE) {
action.code = pgm_read_word(&fn_actions_9[FN_INDEX(keycode)]);
}
// by default, use fn_actions from default layer 0
// this is needed to get mapping for same key, that was used switch to some layer,
// to have possibility to switch layers back
if (action.code == ACTION_NO && FN_INDEX(keycode) < FN_ACTIONS_SIZE) {
action.code = pgm_read_word(&fn_actions[FN_INDEX(keycode)]);
}
return action;
}

@ -1,5 +1,6 @@
#include "ergodox.h"
#include "debug.h"
#include "action_layer.h"
#define DEFAULT_LAYER 0
#define COLEMAK_LAYER 1
@ -74,3 +75,56 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
}
return MACRO_NONE;
};
void * matrix_init_user(void) {
};
void * matrix_scan_user(void) {
uint8_t layer = biton32(layer_state);
ergodox_board_led_off();
ergodox_left_led_1_off();
ergodox_left_led_2_off();
ergodox_left_led_3_off();
switch (layer) {
case 1:
// all
ergodox_left_led_1_on();
ergodox_left_led_2_on();
ergodox_left_led_3_on();
break;
case 2:
// blue
ergodox_left_led_2_on();
break;
case 8:
// blue and green
ergodox_left_led_2_on();
// break missed intentionally
case 3:
// green
ergodox_left_led_3_on();
break;
case 6:
ergodox_board_led_on();
// break missed intentionally
case 4:
case 5:
case 7:
// white
ergodox_left_led_1_on();
break;
case 9:
// white+green
ergodox_left_led_1_on();
ergodox_left_led_3_on();
break;
default:
// none
break;
}
mcp23018_status = ergodox_left_leds_update();
};

@ -0,0 +1,210 @@
#include "action_util.h"
#include "action_layer.h"
#define KC_SW0 KC_FN0
#define DEBUG_ACTION
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Basic layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | = | 1 | 2 | 3 | 4 | 5 | LEFT | | RIGHT| 6 | 7 | 8 | 9 | 0 | - |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Del | Q | W | E | R | T | Up | | Up | Y | U | I | O | P | \ |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | BkSp | A | S | D | F | G |------| |------| H | J | K | L |; / L2| ' |
* |--------+------+------+------+------+------| L1 | | L1 |------+------+------+------+------+--------|
* | LShift |Z/Ctrl| X | C | V | B | | | | N | M | , | . |//Ctrl| RShift |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* |Grv/L1| ~L1 | TAB | Left | Right| | Up | Down | [ | ] | ~L1 |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | Rclk | LGui | | Alt |Ctrl/Esc|
* ,------|------|------| |------+--------+------.
* | | | Home | | PgUp | | |
* | Space| Enter|------| |------| Tab |Enter |
* | | | End | | PgDn | | |
* `--------------------' `----------------------'
*/
// Basic layer
KEYMAP(
EQL, 1, 2, 3, 4, 5, LEFT,
DEL, Q, W, E, R, T, UP,
BSPC, A, S, D, F, G,
LSFT, FN29, X, C, V, B, FN1,
FN30, FN4, TAB, LEFT, RIGHT,
BTN2,LGUI,
HOME,
SPC, ENT, END,
//RIGHT
RIGHT,6, 7, 8, 9, 0, MINS,
UP, Y, U, I, O, P, BSLS,
H, J, K, L, FN31, QUOT,
FN1, N, M, COMM, DOT, FN28, RSFT,
UP, DOWN, LBRC, RBRC, FN4,
LALT, FN27,
PGUP,
PGDN, TAB, ENT
),
/* Keymap 1: Symbol Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | Flash | F1 | F2 | F3 | F4 | F5 | | | | F6 | F7 | F8 | F9 | F10 | F11 |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | ! | @ | { | } | | | | | | Up | 7 | 8 | 9 | * | F12 |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | : | # | $ | ( | ) | ` |------| |------| Down | 4 | 5 | 6 | + | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | % | ^ | [ | ] | ~ | | | | & | 1 | 2 | 3 | \ | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | | | | | . | 0 | = | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// SYMBOLS
KEYMAP(
FN0, F1, F2, F3, F4, F5, TRNS,
TRNS, FN7, FN8, FN23, FN24, FN18, TRNS,
FN22, FN9, FN10, FN15, FN16, GRV,
TRNS, FN11, FN12, LBRC, RBRC, FN17, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS,
TRNS,
TRNS, TRNS, TRNS,
// right hand
TRNS, F6, F7, F8, F9, F10, F11,
TRNS, UP, 7, 8, 9, FN14, F12,
DOWN, 4, 5, 6, FN26, TRNS,
TRNS, FN13, 1, 2, 3, BSLS, TRNS,
TRNS,DOT, 0, EQL, TRNS,
TRNS, TRNS,
TRNS,
TRNS, TRNS, TRNS
),
/* Keymap 2: Media and mouse keys
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | | | | | | | | | | | | | | | |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | | | MsUp | | | | | | | | | | | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | |MsLeft|MsDown|MsRght| | |------| |------| | | | Play | | |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | | | | | | | | | | | | Prev | Next | | |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | | | | Lclk | Rclk | |VolUp |VolDn | | | |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | | | | | |
* ,------|------|------| |------+------+------.
* | | | | | | | |
* | | |------| |------| | |
* | | | | | | | |
* `--------------------' `--------------------'
*/
// MEDIA AND MOUSE
KEYMAP(
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, MS_U, TRNS, TRNS, TRNS, TRNS,
TRNS, MS_L, MS_D, MS_R, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, BTN3, BTN2,
TRNS, TRNS,
TRNS,
TRNS, TRNS, TRNS,
// right hand
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, TRNS, TRNS, TRNS, TRNS,
TRNS, TRNS, TRNS, MPLY, TRNS, TRNS,
TRNS, TRNS, TRNS, MPRV, MNXT, TRNS, TRNS,
VOLU, VOLD, TRNS, TRNS, TRNS,
TRNS, TRNS,
TRNS,
TRNS, TRNS, WBAK
),
};
/* id for user defined functions */
enum function_id {
TEENSY_KEY,
};
/*
* Fn action definition
*/
static const uint16_t PROGMEM fn_actions[] = {
[0] = ACTION_FUNCTION(TEENSY_KEY), // FN0 - Teensy key
[1] = ACTION_LAYER_INVERT(1, ON_RELEASE), // FN1 - Toggle 1
[2] = ACTION_LAYER_TOGGLE(2), // FN2 - Toggle 2
[3] = ACTION_LAYER_TOGGLE(3), // FN3 - Toggle 3
[4] = ACTION_LAYER_TAP_TOGGLE(1), // FN4 - Momentary Layer 1
[5] = ACTION_LAYER_MOMENTARY(2), // FN5 - Momentary L2
// SYMBOLS
ACTION_MODS_KEY(MOD_LSFT, KC_QUOT), // FN6 - "
ACTION_MODS_KEY(MOD_LSFT, KC_1), // FN7 - !
ACTION_MODS_KEY(MOD_LSFT, KC_2), // FN8 - @
ACTION_MODS_KEY(MOD_LSFT, KC_3), // FN9 - #
ACTION_MODS_KEY(MOD_LSFT, KC_4), // FN10 - $
ACTION_MODS_KEY(MOD_LSFT, KC_5), // FN11 - %
ACTION_MODS_KEY(MOD_LSFT, KC_6), // FN12 - ^
ACTION_MODS_KEY(MOD_LSFT, KC_7), // FN13 - &
ACTION_MODS_KEY(MOD_LSFT, KC_8), // FN14 - *
ACTION_MODS_KEY(MOD_LSFT, KC_9), // FN15 - (
ACTION_MODS_KEY(MOD_LSFT, KC_0), // FN16 - )
ACTION_MODS_KEY(MOD_LSFT, KC_GRV), // FN17 - ~
ACTION_MODS_KEY(MOD_LSFT, KC_BSLS), // FN18 - |
ACTION_MODS_KEY(MOD_LSFT, KC_MINS), // FN19 - _
ACTION_MODS_KEY(MOD_LSFT, KC_COMM), // FN20 - <
ACTION_MODS_KEY(MOD_LSFT, KC_DOT), // FN21 - >
ACTION_MODS_KEY(MOD_LSFT, KC_SCLN), // FN22 - :
ACTION_MODS_KEY(MOD_LSFT, KC_LBRC), // FN23 - {
ACTION_MODS_KEY(MOD_LSFT, KC_RBRC), // FN24 - }
ACTION_MODS_KEY(MOD_LSFT, KC_SLSH), // FN25 - ?
ACTION_MODS_KEY(MOD_LSFT, KC_EQL), // FN26 - +
ACTION_MODS_TAP_KEY(MOD_LCTL, KC_ESC), // FN27 - Control/esc on tap
ACTION_MODS_TAP_KEY(MOD_LCTL, KC_SLSH), // FN28 - slash becomes Ctrl when held (right pinky)
ACTION_MODS_TAP_KEY(MOD_LCTL, KC_Z), // FN29 - z becomes Ctrl when held (left pinky)
// Fancy tapping/toggling
ACTION_LAYER_TAP_KEY(1, KC_GRV), // FN30 - Layer 1 when holding backtick key
ACTION_LAYER_TAP_KEY(2, KC_SCLN), // FN31 - Layer 2 when holding semicolon key
};
void action_function(keyrecord_t *event, uint8_t id, uint8_t opt)
{
print("action_function called\n");
print("id = "); phex(id); print("\n");
print("opt = "); phex(opt); print("\n");
if (id == TEENSY_KEY) {
clear_keyboard();
print("\n\nJump to bootloader... ");
_delay_ms(250);
bootloader_jump(); // should not return
print("not supported.\n");
}
}
void * matrix_init_user(void) {
};
void * matrix_scan_user(void) {
};

@ -0,0 +1,23 @@
#define MACRO_XMONAD_RESET MACRO( \
I(15), \
D(LCTL), D(LALT), T(F2), W(255), U(LALT), U(LCTL), W(255), \
T(X), T(M), T(O), T(N), T(UP), T(ENT), W(255), \
D(LCTL), D(LALT), T(F5), W(255), U(LALT), U(LCTL), W(255), \
END) \
#define MACRO_PASSWORD1 MACRO( \
I(15), \
T(E), T(X), T(A), T(M), T(P), T(L), T(E), \
END) \
#define MACRO_PASSWORD2 MACRO( \
I(15), \
T(E), T(X), T(A), T(M), T(P), T(L), T(E), \
END) \
#define MACRO_PASSWORD2 MACRO( \
I(15), \
T(E), T(X), T(A), T(M), T(P), T(L), T(E), \
END) \

@ -0,0 +1,624 @@
#include "action_util.h"
#include "action_layer.h"
#define KC_SW0 KC_FN0
#define DEBUG_ACTION
static const uint8_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/* Keymap 0: Default Layer
*
* ,--------------------------------------------------. ,--------------------------------------------------.
* | ~ | 1 | 2 | 3 | 4 | 5 | \ | | ' | 6 | 7 | 8 | 9 | 0 | = |
* |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------|
* | Tab | Q | W | E | R | T | ~Fn1 | | ~Fn3 | Y | U | I | O | P | [ |
* |--------+------+------+------+------+------| | | |------+------+------+------+------+--------|
* | LShift | A | S | D | F | G |------| |------| H | J | K | L | ; | RShift |
* |--------+------+------+------+------+------| Fn0 | | ~Fn4 |------+------+------+------+------+--------|
* | LCtrl | Z | X | C | V | B | | | | N | M | , | . | / | RCtrl |
* `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------'
* | ~Fn1 | ~Fn2 | Caps | LAlt | LGui | | Lft | Up | Dn | Rght | ~Fn4 |
* `----------------------------------' `----------------------------------'
* ,-------------. ,-------------.
* | +Fn2 | Home | | PgUp | Del |
* ,------|------|------| |------+------+------.
* | | | End | | PgDn | | |
* | BkSp | ESC |------| |------| Enter| Space|
* | | | Spc | | Ins | | |
* `--------------------' `--------------------'
*/
// BASE LAYERS
KEYMAP( // layout: layer 0: customized dvorak with symbol row switched
// left hand
ESC, FN12,FN12,FN12,FN12,FN12,BSLS,
TAB, QUOT,COMM,DOT, P, Y, FN2,
LSFT,A, O, E, U, I,
LCTL,SCLN,Q, J, K, X, DEL,
FN3, FN1, LCTL,LALT,LGUI,
FN5, HOME,
END,
BSPC,LSFT,LGUI,
// right hand
MINS,FN12,FN12,FN12,FN12,FN12,MPLY,
FN3, F, G, C, R, L, MNXT,
D, H, T, N, S, RSFT,
DEL, B, M, W, V, Z, RCTL,
MPRV,MNXT,APP, FN8,FN2,
PGUP,MPLY,
PGDN,
ENT, FN1, SPC
),
KEYMAP( // layout: layer 1: customized dvorak
// left hand
ESC, 1, 2, 3, 4, 5, BSLS,
TAB, QUOT,COMM,DOT, P, Y, FN2,
LSFT,A, O, E, U, I,
LCTL,SCLN,Q, J, K, X, DEL,
FN3, FN1, LCTL,LALT,LGUI,
FN5, HOME,
END,
BSPC,LSFT,LGUI,
// right hand
MINS,6, 7, 8, 9, 0, EQL,
FN3, F, G, C, R, L, SLSH,
D, H, T, N, S, RSFT,
DEL, B, M, W, V, Z, RCTL,
LEFT,DOWN,UP, RGHT,FN2,
PGUP,MPLY,
PGDN,
ENT, FN1, SPC
),
KEYMAP( // layer 2 : qwerty
// left hand
TRNS,1, 2, 3, 4, 5, TRNS,
TRNS,Q, W, E, R, T, TRNS,
TRNS,A, S, D, F, G,
TRNS,Z, X, C, V, B, TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS,
// right hand
TRNS,6, 7, 8, 9, 0, MINS,
TRNS,Y, U, I, O, P, RBRC,
H, J, K, L, SCLN,RSFT,
TRNS,N, M, COMM,DOT, SLSH,RSFT,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS
),
KEYMAP( // layer 3 : reserved
// left hand
TRNS,1, 2, 3, 4, 5, TRNS,
TRNS,Q, W, E, R, T, TRNS,
TRNS,A, S, D, F, G,
TRNS,Z, X, C, V, B, TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS,
// right hand
TRNS,6, 7, 8, 9, 0, MINS,
TRNS,Y, U, I, O, P, RBRC,
H, J, K, L, SCLN,QUOT,
TRNS,N, M, COMM,DOT, SLSH,RSFT,
TRNS,TRNS,TRNS,TRNS,TRNS,
RALT,RCTL,
PGUP,
PGDN,ENT, SPC
),
// PLOVER (SPECIAL CASE)
KEYMAP( // layout: layer 4: Steno for Plover
// left hand
FN5, NO, NO, NO, NO, NO, NO,
NO, 1, 2, 3, 4, 5, NO,
NO, Q, W, E, R, T,
NO, A, S, D, F, G, NO,
NO, NO, NO, NO, NO,
FN5, NO,
NO,
C, V, NO,
// right hand
NO, NO, NO, NO, NO, NO, TRNS,
NO, 6, 7, 8, 9, 0, TRNS,
Y, U, I, O, P, LBRC,
NO, H, J, K, L, SCLN,QUOT,
TRNS,TRNS,NO, NO, NO,
TRNS,TRNS,
TRNS,
NO, N, M
),
KEYMAP( // layout: layer 5: reserved
// left hand
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS,
// right hand
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS
),
// MODIFIERS THAT MIGHT BE STICKY
KEYMAP( // layout: layer 6: mouse + numpad
// left hand
FN0, NO, NO, NO, NO, PAUS,PSCR,
TRNS,NO, WH_U,MS_U,WH_D,BTN2,TRNS,
TRNS,NO, MS_L,MS_D,MS_R,BTN1,
TRNS,NO, NO, NO, NO, BTN3,TRNS,
TRNS,FN13,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS,
// right hand
SLCK,NLCK,EQL, PSLS,PAST,PMNS,TRNS,
TRNS,NO, P7, P8, P9, PMNS,BSPC,
NO, P4, P5, P6, PPLS,PENT,
TRNS,NO, P1, P2, P3, PPLS,PENT,
P0, PDOT,PDOT,PENT,PENT,
TRNS,TRNS,
TRNS,
ENT, TRNS,BSPC
),
KEYMAP( // layout: layer 7: F-keys + cursor
// left hand
FN0, F1, F2, F3, F4, F5, F6,
FN4, NO, PGUP,UP, PGDN,NO, TRNS,
TRNS,HOME,LEFT,DOWN,RGHT,END,
TRNS,NO, NO, END, HOME,NO, TRNS,
TRNS,TRNS,TRNS,FN10,FN11,
TRNS,TRNS,
TRNS,
LCTL,LSFT,TRNS,
// right hand
F7, F8, F9, F10, F11, F12, MINS,
TRNS,NO, PGUP,UP, PGDN, NO, FN4,
HOME,LEFT,DOWN,RGHT,END, TRNS,
TRNS,NO, NO, NO, NO, NO, TRNS,
RGUI,RALT,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS, TRNS,RSFT,RCTL
),
KEYMAP( // layout: layer 8: "BlueShift"
// left hand
FN0, F1, F2, F3, F4, F5, F6,
TRNS,GRV, FN12,FN12,PSCR,BSLS,TRNS, // the FN12 entries are for inverted brace/bracket keys
TRNS,APP, TAB, EQL, TRNS,INS,
TRNS,TRNS,FN8, TRNS,CAPS,TRNS,TRNS, // quit (alt+f4)
FN13,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
ESC, TRNS,TRNS,
// right hand
F7, F8, F9, F10, F11, F12, MINS,
TRNS,PGUP,HOME,UP, END, SLSH,RBRC,
PGDN,LEFT,DOWN,RGHT,MINS,TRNS,
TRNS,TRNS,NO, UP, NO, TRNS,TRNS,
LEFT,DOWN,RGHT,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS
),
KEYMAP( // layout: layer 9: reserved
// left hand
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS,
// right hand
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS
),
KEYMAP( // layout: layer 10: reserved
// left hand
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS,
// right hand
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS
),
// MODIFIERS THAT WON'T BE STICKY
KEYMAP( // layout: layer 11: Special function-driven commands (any-key)
// left hand
FN8, FN8, FN8, FN8, FN8, FN8, FN8,
FN8, FN8, FN8, FN8, FN8, FN8, FN8,
LSFT,FN8, FN8, FN8, FN8, FN8,
FN8, FN8, FN8, FN8, FN8, FN8, FN8,
FN8, FN8, FN8, FN8, FN8,
FN8, FN8,
FN8,
FN8, FN10,FN8,
// right hand
FN8, FN8, FN8, FN8, FN8, FN8, FN8,
FN8, FN8, FN8, FN8, FN8, FN8, FN8,
FN8, FN8, FN8, FN8, FN8, RSFT,
FN8, FN8, FN8, FN8, FN8, FN8, FN8,
FN8, FN8, FN8, FN8, FN8,
FN8, FN8,
FN8,
FN8, FN8, FN8
),
KEYMAP( // layout: layer 12: F-keys only
// left hand
FN0, NO, NO, NO, NO, NO, NO,
TRNS,F13, F14, F15, F16, NO, TRNS,
TRNS,F17, F18, F19, F20, NO,
TRNS,F21, F22, F23, F24, NO, TRNS,
FN13,FN13,TRNS,LALT,LGUI,
TRNS,TRNS,
TRNS,
LCTL,LSFT,TRNS,
// right hand
NO, NO, F10, F11, F12, NO, TRNS,
TRNS,NO, F7, F8, F9, NO, TRNS,
NO, F4, F5, F6, NO, TRNS,
TRNS,NO, F1, F2, F3, NO, TRNS,
RGUI,RALT,RCTL,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,RSFT,RCTL
),
KEYMAP( // layout: layer 13: reserved
// left hand
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS,
// right hand
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS
),
KEYMAP( // layout: layer 14: reserved
// left hand
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS,
// right hand
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS
),
// TEMPLATES
/*
KEYMAP( // layout: layer N: transparent on edges, all others are empty
// left hand
TRNS,NO, NO, NO, NO, NO, NO,
TRNS,NO, NO, NO, NO, NO, TRNS,
TRNS,NO, NO, NO, NO, NO,
TRNS,NO, NO, NO, NO, NO, TRNS,
TRNS,TRNS,TRNS,LALT,LGUI,
TRNS,TRNS,
TRNS,
LCTL,LSFT,TRNS,
// right hand
NO, NO, NO, NO, NO, NO, TRNS,
TRNS,NO, NO, NO, NO, NO, TRNS,
NO, NO, NO, NO, NO, TRNS,
TRNS,NO, NO, NO, NO, NO, TRNS,
RGUI,RALT,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,RSFT,RCTL
),
KEYMAP( // layout: layer N: fully transparent
// left hand
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS,
// right hand
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,TRNS,TRNS,TRNS,
TRNS,TRNS,
TRNS,
TRNS,TRNS,TRNS
),
*/
};
/* id for user defined functions */
enum function_id {
TEENSY_KEY,
ANY_KEY,
PLOVER_SWITCH,
SHIFT_SWITCH,
FKEY_SWITCH,
};
enum macro_id {
MACRO_PASSWORD1,
MACRO_PASSWORD2,
MACRO_PASSWORD3,
};
/*
* Fn action definition
*/
static const uint16_t PROGMEM fn_actions[] = {
ACTION_LAYER_SET(0, ON_PRESS), // FN0 - set layer0 only
ACTION_LAYER_TAP_TOGGLE(8), // FN1 - switch to BlueShift
ACTION_LAYER_TAP_TOGGLE(7), // FN2 - movement tap/toggle
ACTION_LAYER_TAP_TOGGLE(6), // FN3 - numpad
ACTION_FUNCTION(TEENSY_KEY), // FN4 - Teensy key
ACTION_FUNCTION(PLOVER_SWITCH), // FN5 - enable Plover
ACTION_FUNCTION(PLOVER_SWITCH), // ** FN6 - suspend Plover (OUT OF USE)
ACTION_LAYER_MOMENTARY(11), // FN7 - Trigger the AnyKey layer
ACTION_FUNCTION(ANY_KEY), // FN8 - AnyKey functional layer
ACTION_MODS_TAP_TOGGLE(MOD_LSFT), // ** FN9 - tap toggle shift (OUT OF USE)
ACTION_MACRO(MACRO_PASSWORD1), // FN10 - password1
ACTION_MACRO(MACRO_PASSWORD2), // FN11 - password2
ACTION_FUNCTION(SHIFT_SWITCH), // FN12 - symbolized number row
ACTION_FUNCTION(FKEY_SWITCH), // FN13 - trigger Fkey layer and get rid of it appropriately
};
void simon_hotkey(keyrecord_t *record, action_t action)
{
keyevent_t event = record->event;
switch (action.kind.id) {
/* Key and Mods */
case ACT_LMODS:
case ACT_RMODS:
{
uint8_t mods = (action.kind.id == ACT_LMODS) ? action.key.mods :
action.key.mods<<4;
if (event.pressed) {
if (mods) {
add_weak_mods(mods);
send_keyboard_report();
}
register_code(action.key.code);
} else {
unregister_code(action.key.code);
if (mods) {
del_weak_mods(mods);
send_keyboard_report();
}
}
}
break;
default:
print("not supported.\n");
break;
}
}
void action_function(keyrecord_t *record, uint8_t id, uint8_t opt)
{
keyevent_t event = record->event;
// print("action_function called\n");
// print("id = "); phex(id); print("\n");
// print("opt = "); phex(opt); print("\n");
if (id == TEENSY_KEY) {
clear_keyboard();
print("\n\nJump to bootloader... ");
_delay_ms(250);
bootloader_jump(); // should not return
print("not supported.\n");
}
else if (id == PLOVER_SWITCH) {
if (event.pressed) {
if (layer_state & 1<<4) { // plover is already on
print("switching off plover layout...\n");
action_macro_play(MACRO( D(A), D(W), D(P), D(F), D(SCLN), D(LBRC), D(QUOT), D(D), D(A), D(L), U(W), U(P), U(F), U(SCLN), U(LBRC), U(QUOT), U(D), U(L), END));
layer_off(4);
} else {
print("switching on plover layout...\n");
action_macro_play(MACRO(D(LANG5), U(LANG5), D(W), D(P), D(F), D(SCLN), D(LBRC), D(QUOT), D(D), D(A), U(W), U(P), U(F), U(SCLN), U(LBRC), U(QUOT), U(D), END));
layer_on(4);
}
}
}
else if (id == ANY_KEY) {
uint8_t col = event.key.col;
uint8_t row = event.key.row;
action_t action = { .code = ACTION_NO };
if (col == 3 && row == 2) { // Q
action.code = ACTION_MODS_KEY(MOD_LALT, KC_F4);
}
if (col == 3 && row == 10) { // W
action.code = ACTION_MODS_KEY(MOD_LALT, KC_F4);
}
if (col == 4 && row == 12) { // Alt+tab
action.code = ACTION_MODS_KEY(MOD_LALT, KC_TAB);
}
if (action.code != ACTION_NO) {
simon_hotkey(record, action);
}
else
{
print("col = "); pdec(col); print("\n");
print("row = "); pdec(row); print("\n");
}
}
else if (id == SHIFT_SWITCH) {
uint8_t col = event.key.col;
uint8_t row = event.key.row;
uint8_t savedmods = get_mods();
uint8_t shiftpressed = (savedmods & (MOD_LSFT | MOD_RSFT));
uint8_t othermodspressed = (savedmods & (MOD_LGUI | MOD_RGUI | MOD_LCTL | MOD_RCTL | MOD_LALT | MOD_RALT ));
action_t action = { .code = ACTION_NO };
uint8_t keycode = KC_NO;
if (col == 0) { // Number row
switch (row) {
case 1:
keycode = KC_1;
break;
case 2:
keycode = KC_2;
break;
case 3:
keycode = KC_3;
break;
case 4:
keycode = KC_4;
break;
case 5:
keycode = KC_5;
break;
case 8:
keycode = KC_6;
break;
case 9:
keycode = KC_7;
break;
case 10:
keycode = KC_8;
break;
case 11:
keycode = KC_9;
break;
case 12:
keycode = KC_0;
break;
default:
break;
}
}
if (col == 1) { // next row
switch (row) {
case 2:
keycode = KC_LBRC;
break;
case 3:
keycode = KC_RBRC;
break;
default:
break;
}
}
if (keycode != KC_NO) {
action.code = ACTION_MODS_KEY(MOD_LSFT, keycode);
}
if (action.code != ACTION_NO) {
if (othermodspressed) {
action.key.mods = 0;
}
else if (shiftpressed) {
action.key.mods = 0;
del_mods(MOD_LSFT | MOD_RSFT);
}
simon_hotkey(record, action);
if (shiftpressed) {
set_mods(savedmods);
}
}
}
else if (id == FKEY_SWITCH) {
uint8_t row = event.key.row;
if (event.pressed) {
layer_on(12);
}
else {
if ((row == 0) && (layer_state & 1<<6)) { // left button and from numpad; out-of-order release
layer_off(6);
}
else if ((row == 1) && (layer_state & 1<<8)) { // right button and from BlueShift; out-of-order release
layer_off(8);
}
else {
layer_off(12);
}
}
}
}
/*
* Macro definition
*/
const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt)
{
keyevent_t event = record->event;
if (event.pressed) {
switch (id) {
#include "keymap_simon_passwords.h"
}
}
return MACRO_NONE;
}

@ -0,0 +1,2 @@
case MACRO_PASSWORD1:
return MACRO( D(LSFT), D(H), U(H), U(LSFT), D(E), U(E), D(L), U(L), D(L), U(L), D(O), U(O), D(DOT), U(DOT), D(W), U(W), D(O), U(O), D(R), U(R), D(L), U(L), D(D), U(D), D(ENTER), U(ENTER), END); // types "Hello.world{ENTER}"
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