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PROJECT = ps2_usb
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TMK_DIR = ../../tmk_core
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MBED_DIR = $(TMK_DIR)/mbed-sdk
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#VPATH += $(MBED_DIR):$(TMK_DIR)
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vpath %.s .:$(MBED_DIR):$(TMK_DIR)
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vpath %.c .:$(MBED_DIR):$(TMK_DIR)
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vpath %.cpp .:$(MBED_DIR):$(TMK_DIR)
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OBJDIR = ./build
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OBJECTS = \
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$(OBJDIR)/protocol/ps2_busywait.o \
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$(OBJDIR)/protocol/ps2_io_mbed.o \
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$(OBJDIR)/./keymap_common.o \
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$(OBJDIR)/./matrix.o \
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$(OBJDIR)/./led.o \
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$(OBJDIR)/./main.o
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ifdef KEYMAP
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OBJECTS := $(OBJDIR)/keymap_$(KEYMAP).o $(OBJECTS)
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else
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OBJECTS := $(OBJDIR)/keymap_plain.o $(OBJECTS)
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endif
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CONFIG_H = config_mbed.h
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SYS_OBJECTS =
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INCLUDE_PATHS = -I.
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LIBRARY_PATHS =
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LIBRARIES =
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# Build Options
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# Comment out to disable
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#BOOTMAGIC_ENABLE = yes
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MOUSEKEY_ENABLE = yes
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#include $(TMK_DIR)/tool/mbed/mk20d50m.mk
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include $(TMK_DIR)/tool/mbed/lpc11u35_501.mk
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include $(TMK_DIR)/tool/mbed/mbed.mk
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include $(TMK_DIR)/tool/mbed/common.mk
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include $(TMK_DIR)/tool/mbed/gcc.mk
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