Port ps2_usb to mbed
parent
80c3ff5fa0
commit
4c8e0fd0bd
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PROJECT = ps2_usb
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TMK_DIR = ../..
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MBED_DIR = $(TMK_DIR)/mbed-sdk
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#VPATH += $(MBED_DIR):$(TMK_DIR)
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vpath %.s .:$(MBED_DIR):$(TMK_DIR)
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vpath %.c .:$(MBED_DIR):$(TMK_DIR)
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vpath %.cpp .:$(MBED_DIR):$(TMK_DIR)
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OBJDIR = ./build
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OBJECTS = \
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$(OBJDIR)/protocol/ps2_busywait.o \
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$(OBJDIR)/protocol/ps2_io_mbed.o \
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$(OBJDIR)/./keymap_common.o \
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$(OBJDIR)/./matrix.o \
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$(OBJDIR)/./led.o \
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$(OBJDIR)/./main.o
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ifdef KEYMAP
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OBJECTS := $(OBJDIR)/keymap_$(KEYMAP).o $(OBJECTS)
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else
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OBJECTS := $(OBJDIR)/keymap_plain.o $(OBJECTS)
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endif
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CONFIG_H = config_mbed.h
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SYS_OBJECTS =
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INCLUDE_PATHS = -I.
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LIBRARY_PATHS =
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LIBRARIES =
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# Build Options
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# Comment out to disable
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#BOOTMAGIC_ENABLE = yes
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MOUSEKEY_ENABLE = yes
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include $(TMK_DIR)/tool/mbed/mbed.mk
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include $(TMK_DIR)/tool/mbed/common.mk
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include $(TMK_DIR)/tool/mbed/gcc.mk
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/*
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef CONFIG_MBED_H
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#define CONFIG_MBED_H
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#if 0
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// duplicated name against mbed USBDeivce
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#define VENDOR_ID 0xFEED
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#define PRODUCT_ID 0x6512
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#endif
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#define DEVICE_VER 0x0001
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#define MANUFACTURER t.m.k.
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#define PRODUCT PS/2 keyboard converter
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#define DESCRIPTION convert PS/2 keyboard to USB
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/* matrix size */
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#define MATRIX_ROWS 32 // keycode bit: 3-0
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#define MATRIX_COLS 8 // keycode bit: 6-4
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/* key combination for command */
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#define IS_COMMAND() ( \
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keyboard_report->mods == (MOD_BIT(KC_LSHIFT) | MOD_BIT(KC_RSHIFT)) || \
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keyboard_report->mods == (MOD_BIT(KC_LCTRL) | MOD_BIT(KC_RSHIFT)) \
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)
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/*
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* PS/2 Busywait
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*/
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#ifdef PS2_USE_BUSYWAIT
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# define PS2_CLOCK_PORT PORTD
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# define PS2_CLOCK_PIN PIND
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# define PS2_CLOCK_DDR DDRD
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# define PS2_CLOCK_BIT 5
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# define PS2_DATA_PORT PORTD
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# define PS2_DATA_PIN PIND
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# define PS2_DATA_DDR DDRD
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# define PS2_DATA_BIT 2
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#endif
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#endif
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#include "mbed.h"
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#include "debug.h"
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#include "timer.h"
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#include "action.h"
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#include "keycode.h"
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#include "host.h"
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#include "host_driver.h"
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#include "mbed_driver.h"
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// Button and LEDs of LPC11U35 board
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DigitalIn isp(P0_1); // ISP button
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DigitalOut led_red(P0_20);
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DigitalOut led_green(P0_21);
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int main(void) {
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isp.mode(PullUp);
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led_red = 1;
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led_green = 0;
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timer_init();
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host_set_driver(&mbed_driver);
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keyboard_init();
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//debug_enable = true;
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xprintf("mbed_onekey ver.eee:\r\n");
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bool last_isp = isp;
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while (1) {
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keyboard_task();
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//led_green = !led_green;
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if (last_isp == isp) continue;
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last_isp = isp;
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if (last_isp == 0) {
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led_red = 0; // on
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dprintf("timer: %i\r\n", timer_read());
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//register_code(KC_A);
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} else {
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led_red = 1; // off
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//unregister_code(KC_A);
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}
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}
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}
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#ifndef PS2_IO_H
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#define PS2_IO_H
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void clock_init(void);
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void clock_lo(void);
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void clock_hi(void);
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bool clock_in(void);
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void data_init(void);
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void data_lo(void);
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void data_hi(void);
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bool data_in(void);
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#endif
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#include <stdbool.h>
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#include <util/delay.h>
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/* Check port settings for clock and data line */
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#if !(defined(PS2_CLOCK_PORT) && \
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defined(PS2_CLOCK_PIN) && \
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defined(PS2_CLOCK_DDR) && \
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defined(PS2_CLOCK_BIT))
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# error "PS/2 clock port setting is required in config.h"
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#endif
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#if !(defined(PS2_DATA_PORT) && \
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defined(PS2_DATA_PIN) && \
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defined(PS2_DATA_DDR) && \
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defined(PS2_DATA_BIT))
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# error "PS/2 data port setting is required in config.h"
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#endif
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/*
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* Clock
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*/
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void clock_init(void)
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{
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}
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void clock_lo(void)
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{
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PS2_CLOCK_PORT &= ~(1<<PS2_CLOCK_BIT);
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PS2_CLOCK_DDR |= (1<<PS2_CLOCK_BIT);
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}
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void clock_hi(void)
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{
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/* input with pull up */
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PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT);
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PS2_CLOCK_PORT |= (1<<PS2_CLOCK_BIT);
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}
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bool clock_in(void)
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{
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PS2_CLOCK_DDR &= ~(1<<PS2_CLOCK_BIT);
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PS2_CLOCK_PORT |= (1<<PS2_CLOCK_BIT);
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_delay_us(1);
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return PS2_CLOCK_PIN&(1<<PS2_CLOCK_BIT);
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}
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/*
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* Data
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*/
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void data_init(void)
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{
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}
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void data_lo(void)
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{
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PS2_DATA_PORT &= ~(1<<PS2_DATA_BIT);
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PS2_DATA_DDR |= (1<<PS2_DATA_BIT);
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}
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void data_hi(void)
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{
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/* input with pull up */
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PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT);
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PS2_DATA_PORT |= (1<<PS2_DATA_BIT);
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}
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bool data_in(void)
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{
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PS2_DATA_DDR &= ~(1<<PS2_DATA_BIT);
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PS2_DATA_PORT |= (1<<PS2_DATA_BIT);
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_delay_us(1);
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return PS2_DATA_PIN&(1<<PS2_DATA_BIT);
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}
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#include <stdbool.h>
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#include "ps2_io.h"
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#include "gpio_api.h"
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static gpio_t clock;
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static gpio_t data;
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/*
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* Clock
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*/
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void clock_init(void)
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{
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gpio_init(&clock, P0_9);
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gpio_mode(&clock, OpenDrain|PullNone);
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}
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void clock_lo(void)
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{
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gpio_dir(&clock, PIN_OUTPUT);
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gpio_write(&clock, 0);
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}
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void clock_hi(void)
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{
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gpio_dir(&clock, PIN_OUTPUT);
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gpio_write(&clock, 1);
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}
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bool clock_in(void)
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{
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gpio_dir(&clock, PIN_INPUT);
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return gpio_read(&clock);
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}
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/*
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* Data
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*/
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void data_init(void)
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{
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gpio_init(&data, P0_8);
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gpio_mode(&data, OpenDrain|PullNone);
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}
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void data_lo(void)
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{
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gpio_dir(&data, PIN_OUTPUT);
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gpio_write(&data, 0);
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}
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void data_hi(void)
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{
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gpio_dir(&data, PIN_OUTPUT);
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gpio_write(&data, 1);
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}
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bool data_in(void)
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{
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gpio_dir(&data, PIN_INPUT);
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return gpio_read(&data);
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}
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