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25 lines
721 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CameraController : MonoBehaviour {
public Networking networking;
public Transform player;
// Start is called before the first frame update
void Start() {
if (!networking.isConnected()) {
networking.Connect();
StartCoroutine(networking.ReadMessages());
}
}
// Update is called once per frame
void Update() {
if (player) {
transform.position = new Vector3(player.position.x-2, player.position.y+2, player.position.z-10);
transform.LookAt(player.transform.position + player.up * 4f);
}
}
}