dunno what these changes are ....
parent
b40a0f9ec4
commit
40ef62d857
@ -1,62 +1,65 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!30 &1
|
||||
GraphicsSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 12
|
||||
m_Deferred:
|
||||
m_Mode: 1
|
||||
m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_DeferredReflections:
|
||||
m_Mode: 1
|
||||
m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ScreenSpaceShadows:
|
||||
m_Mode: 1
|
||||
m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_LegacyDeferred:
|
||||
m_Mode: 1
|
||||
m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_DepthNormals:
|
||||
m_Mode: 1
|
||||
m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_MotionVectors:
|
||||
m_Mode: 1
|
||||
m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_LightHalo:
|
||||
m_Mode: 1
|
||||
m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_LensFlare:
|
||||
m_Mode: 1
|
||||
m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_AlwaysIncludedShaders:
|
||||
- {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_PreloadedShaders: []
|
||||
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
|
||||
type: 0}
|
||||
m_CustomRenderPipeline: {fileID: 0}
|
||||
m_TransparencySortMode: 0
|
||||
m_TransparencySortAxis: {x: 0, y: 0, z: 1}
|
||||
m_DefaultRenderingPath: 1
|
||||
m_DefaultMobileRenderingPath: 1
|
||||
m_TierSettings: []
|
||||
m_LightmapStripping: 0
|
||||
m_FogStripping: 0
|
||||
m_InstancingStripping: 0
|
||||
m_LightmapKeepPlain: 1
|
||||
m_LightmapKeepDirCombined: 1
|
||||
m_LightmapKeepDynamicPlain: 1
|
||||
m_LightmapKeepDynamicDirCombined: 1
|
||||
m_LightmapKeepShadowMask: 1
|
||||
m_LightmapKeepSubtractive: 1
|
||||
m_FogKeepLinear: 1
|
||||
m_FogKeepExp: 1
|
||||
m_FogKeepExp2: 1
|
||||
m_AlbedoSwatchInfos: []
|
||||
m_LightsUseLinearIntensity: 0
|
||||
m_LightsUseColorTemperature: 0
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!30 &1
|
||||
GraphicsSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 12
|
||||
m_Deferred:
|
||||
m_Mode: 1
|
||||
m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_DeferredReflections:
|
||||
m_Mode: 1
|
||||
m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_ScreenSpaceShadows:
|
||||
m_Mode: 1
|
||||
m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_LegacyDeferred:
|
||||
m_Mode: 1
|
||||
m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_DepthNormals:
|
||||
m_Mode: 1
|
||||
m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_MotionVectors:
|
||||
m_Mode: 1
|
||||
m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_LightHalo:
|
||||
m_Mode: 1
|
||||
m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_LensFlare:
|
||||
m_Mode: 1
|
||||
m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_AlwaysIncludedShaders:
|
||||
- {fileID: 7, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 15104, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 15105, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 15106, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 16000, guid: 0000000000000000f000000000000000, type: 0}
|
||||
- {fileID: 17000, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_PreloadedShaders: []
|
||||
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
|
||||
type: 0}
|
||||
m_CustomRenderPipeline: {fileID: 0}
|
||||
m_TransparencySortMode: 0
|
||||
m_TransparencySortAxis: {x: 0, y: 0, z: 1}
|
||||
m_DefaultRenderingPath: 1
|
||||
m_DefaultMobileRenderingPath: 1
|
||||
m_TierSettings: []
|
||||
m_LightmapStripping: 0
|
||||
m_FogStripping: 0
|
||||
m_InstancingStripping: 0
|
||||
m_LightmapKeepPlain: 1
|
||||
m_LightmapKeepDirCombined: 1
|
||||
m_LightmapKeepDynamicPlain: 1
|
||||
m_LightmapKeepDynamicDirCombined: 1
|
||||
m_LightmapKeepShadowMask: 1
|
||||
m_LightmapKeepSubtractive: 1
|
||||
m_FogKeepLinear: 1
|
||||
m_FogKeepExp: 1
|
||||
m_FogKeepExp2: 1
|
||||
m_AlbedoSwatchInfos: []
|
||||
m_LightsUseLinearIntensity: 0
|
||||
m_LightsUseColorTemperature: 0
|
||||
m_LogWhenShaderIsCompiled: 0
|
||||
|
Binary file not shown.
Loading…
Reference in New Issue