scene updates

the last commit probably doesn't work without this tbh
master
Jordan Orelli 5 years ago
parent 8023103518
commit 32477f6213

@ -73,5 +73,5 @@ Material:
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0.76495194, g: 0.8490566, b: 0.7717938, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}

@ -73,5 +73,5 @@ Material:
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 0.31016377, g: 0.58716166, b: 0.7735849, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}

@ -181,97 +181,6 @@ Transform:
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
--- !u!1 &643505361
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 643505365}
- component: {fileID: 643505364}
- component: {fileID: 643505363}
- component: {fileID: 643505362}
m_Layer: 0
m_Name: Cube (1)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!65 &643505362
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m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 643505361}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}
--- !u!23 &643505363
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 643505361}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &643505364
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 643505361}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!4 &643505365
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 643505361}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 7.5, y: -0.5, z: 0}
m_LocalScale: {x: 5, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &1063375671 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 6383496741192187647, guid: cd445451907d7274daea79c67e13a202,
@ -290,7 +199,7 @@ GameObject:
- component: {fileID: 1166482436}
- component: {fileID: 1166482435}
- component: {fileID: 1166482434}
m_Layer: 0
m_Layer: 11
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
@ -327,7 +236,7 @@ MeshRenderer:
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 2100000, guid: 25b52a028a50a694e898d82345ba62dc, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
@ -367,7 +276,7 @@ Transform:
m_LocalScale: {x: 5, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 4
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &6383496741781373543
PrefabInstance:
@ -389,7 +298,7 @@ PrefabInstance:
- target: {fileID: 6383496741192187647, guid: cd445451907d7274daea79c67e13a202,
type: 3}
propertyPath: m_LocalPosition.y
value: 20.7
value: 1.11
objectReference: {fileID: 0}
- target: {fileID: 6383496741192187647, guid: cd445451907d7274daea79c67e13a202,
type: 3}
@ -456,6 +365,11 @@ PrefabInstance:
propertyPath: m_SkinWidth
value: 0.0125
objectReference: {fileID: 0}
- target: {fileID: 6891912346901077427, guid: cd445451907d7274daea79c67e13a202,
type: 3}
propertyPath: collisionMask.m_Bits
value: 2048
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: cd445451907d7274daea79c67e13a202, type: 3}
--- !u!1001 &8206000050524585146

@ -16,7 +16,7 @@ TagManager:
- PostProcessing
-
- Player
-
- Obstacles
-
-
-

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