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@ -128,6 +128,7 @@ const (
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EBaseUserMessages_UM_CloseCaptionPlaceholder entityType = 142
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EBaseUserMessages_UM_CloseCaptionPlaceholder entityType = 142
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EBaseUserMessages_UM_CameraTransition entityType = 143
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EBaseUserMessages_UM_CameraTransition entityType = 143
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EBaseUserMessages_UM_AudioParameter entityType = 144
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EBaseUserMessages_UM_AudioParameter entityType = 144
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EBaseGameEvents_GE_VDebugGameSessionIDEvent entityType = 200
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EBaseGameEvents_GE_PlaceDecalEvent entityType = 201
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EBaseGameEvents_GE_PlaceDecalEvent entityType = 201
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EBaseGameEvents_GE_ClearWorldDecalsEvent entityType = 202
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EBaseGameEvents_GE_ClearWorldDecalsEvent entityType = 202
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EBaseGameEvents_GE_ClearEntityDecalsEvent entityType = 203
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EBaseGameEvents_GE_ClearEntityDecalsEvent entityType = 203
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@ -431,6 +432,8 @@ func (e entityType) String() string {
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return "EBaseUserMessages_UM_CameraTransition"
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return "EBaseUserMessages_UM_CameraTransition"
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case EBaseUserMessages_UM_AudioParameter:
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case EBaseUserMessages_UM_AudioParameter:
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return "EBaseUserMessages_UM_AudioParameter"
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return "EBaseUserMessages_UM_AudioParameter"
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case EBaseGameEvents_GE_VDebugGameSessionIDEvent:
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return "EBaseGameEvents_GE_VDebugGameSessionIDEvent"
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case EBaseGameEvents_GE_PlaceDecalEvent:
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case EBaseGameEvents_GE_PlaceDecalEvent:
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return "EBaseGameEvents_GE_PlaceDecalEvent"
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return "EBaseGameEvents_GE_PlaceDecalEvent"
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case EBaseGameEvents_GE_ClearWorldDecalsEvent:
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case EBaseGameEvents_GE_ClearWorldDecalsEvent:
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@ -644,6 +647,24 @@ func (e entityType) String() string {
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}
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}
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}
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}
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type messageStatus int
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const (
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m_Unknown messageStatus = iota
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m_Skipped
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)
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func (m messageStatus) Error() string {
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switch m {
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case m_Unknown:
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return "unknown message type"
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case m_Skipped:
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return "skipped message type"
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default:
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return "unknown message error"
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}
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}
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type datagramFactory map[datagramType]func() proto.Message
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type datagramFactory map[datagramType]func() proto.Message
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type entityFactory map[entityType]func() proto.Message
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type entityFactory map[entityType]func() proto.Message
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@ -652,20 +673,20 @@ type messageFactory struct {
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entities entityFactory
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entities entityFactory
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}
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}
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func (m *messageFactory) BuildDatagram(id datagramType) proto.Message {
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func (m *messageFactory) BuildDatagram(id datagramType) (proto.Message, error) {
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fn, ok := m.datagrams[id]
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fn, ok := m.datagrams[id]
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if !ok {
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if !ok {
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return nil
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return nil, m_Unknown
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}
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}
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return fn()
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return fn(), nil
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}
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}
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func (m *messageFactory) BuildEntity(id entityType) proto.Message {
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func (m *messageFactory) BuildEntity(id entityType) (proto.Message, error) {
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fn, ok := m.entities[id]
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fn, ok := m.entities[id]
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if !ok {
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if !ok {
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return nil
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return nil, m_Unknown
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}
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}
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return fn()
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return fn(), nil
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}
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}
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var messages = messageFactory{
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var messages = messageFactory{
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@ -766,6 +787,7 @@ var messages = messageFactory{
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EBaseUserMessages_UM_CloseCaptionPlaceholder: func() proto.Message { return new(dota.CUserMessageCloseCaptionPlaceholder) },
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EBaseUserMessages_UM_CloseCaptionPlaceholder: func() proto.Message { return new(dota.CUserMessageCloseCaptionPlaceholder) },
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EBaseUserMessages_UM_CameraTransition: func() proto.Message { return new(dota.CUserMessageCameraTransition) },
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EBaseUserMessages_UM_CameraTransition: func() proto.Message { return new(dota.CUserMessageCameraTransition) },
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EBaseUserMessages_UM_AudioParameter: func() proto.Message { return new(dota.CUserMessageAudioParameter) },
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EBaseUserMessages_UM_AudioParameter: func() proto.Message { return new(dota.CUserMessageAudioParameter) },
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EBaseGameEvents_GE_VDebugGameSessionIDEvent: func() proto.Message { return new(dota.CMsgVDebugGameSessionIDEvent) },
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EBaseGameEvents_GE_PlaceDecalEvent: func() proto.Message { return new(dota.CMsgPlaceDecalEvent) },
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EBaseGameEvents_GE_PlaceDecalEvent: func() proto.Message { return new(dota.CMsgPlaceDecalEvent) },
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EBaseGameEvents_GE_ClearWorldDecalsEvent: func() proto.Message { return new(dota.CMsgClearWorldDecalsEvent) },
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EBaseGameEvents_GE_ClearWorldDecalsEvent: func() proto.Message { return new(dota.CMsgClearWorldDecalsEvent) },
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EBaseGameEvents_GE_ClearEntityDecalsEvent: func() proto.Message { return new(dota.CMsgClearEntityDecalsEvent) },
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EBaseGameEvents_GE_ClearEntityDecalsEvent: func() proto.Message { return new(dota.CMsgClearEntityDecalsEvent) },
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