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@ -3,7 +3,9 @@ package main
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import (
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import (
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"fmt"
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"fmt"
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"sort"
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"sort"
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"strconv"
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"strings"
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"strings"
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"time"
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)
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)
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var commandRegistry map[string]*Command
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var commandRegistry map[string]*Command
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@ -12,6 +14,7 @@ type Command struct {
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name string
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name string
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help string
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help string
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handler func(*Connection, ...string)
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handler func(*Connection, ...string)
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mobile bool
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}
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}
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var infoCommand = &Command{
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var infoCommand = &Command{
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@ -113,6 +116,52 @@ var broadcastCommand = &Command{
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},
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},
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}
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}
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var gotoCommand = &Command{
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name: "goto",
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help: "moves to a different system, specified by either name or ID",
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handler: func(conn *Connection, args ...string) {
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dest_name := strings.Join(args, " ")
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to, ok := nameIndex[dest_name]
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if ok {
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move(conn, to)
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return
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}
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id_n, err := strconv.Atoi(dest_name)
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if err != nil {
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fmt.Fprintf(conn, `hmm, I don't know a system by the name "%s", try something else`, dest_name)
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return
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}
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to, ok = index[id_n]
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if !ok {
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fmt.Fprintf(conn, `oh dear, there doesn't seem to be a system with id %d`, id_n)
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return
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}
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move(conn, to)
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},
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}
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func move(conn *Connection, to *System) {
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start := conn.System()
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start.Leave(conn)
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delay := start.TimeTo(to)
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delay = time.Duration(int64(float64(delay/time.Nanosecond) * 1.25))
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After(delay, func() {
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to.Arrive(conn)
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fmt.Fprintf(conn, "You have arrived at the %s system.\n", to.name)
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})
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}
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// var bombCommand = &Command{
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// name: "bomb",
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// help: "bombs a system, with a big space bomb",
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// handler: func(conn *Connection, args ...string) {
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//
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// },
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// }
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func isCommand(name string) bool {
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func isCommand(name string) bool {
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_, ok := commandRegistry[name]
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_, ok := commandRegistry[name]
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return ok
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return ok
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@ -124,6 +173,11 @@ func runCommand(conn *Connection, name string, args ...string) {
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fmt.Fprintf(conn, "no such command: %s\n", name)
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fmt.Fprintf(conn, "no such command: %s\n", name)
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return
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return
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}
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}
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if conn.InTransit() && !cmd.mobile {
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fmt.Fprintf(conn, "command %s can not be used while in transit", name)
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return
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}
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cmd.handler(conn, args...)
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cmd.handler(conn, args...)
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}
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}
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@ -138,4 +192,6 @@ func init() {
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registerCommand(infoCommand)
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registerCommand(infoCommand)
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registerCommand(nearbyCommand)
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registerCommand(nearbyCommand)
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registerCommand(scanCommand)
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registerCommand(scanCommand)
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registerCommand(gotoCommand)
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// registerCommand(bombCommand)
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}
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}
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