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@ -21,10 +21,10 @@ var options struct {
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bombSpeed float64
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bombSpeed float64
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economic int
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economic int
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debug bool
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debug bool
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speckPath string
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}
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}
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var (
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var (
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dataPath = "/projects/exo/expl.speck"
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info_log *log.Logger
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info_log *log.Logger
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error_log *log.Logger
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error_log *log.Logger
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currentGame *Game
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currentGame *Game
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@ -130,4 +130,5 @@ func init() {
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flag.Float64Var(&options.moneyMean, "money-mean", 10000, "mean amount of money on a system")
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flag.Float64Var(&options.moneyMean, "money-mean", 10000, "mean amount of money on a system")
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flag.Float64Var(&options.moneySigma, "money-sigma", 1500, "standard deviation in money per system")
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flag.Float64Var(&options.moneySigma, "money-sigma", 1500, "standard deviation in money per system")
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flag.BoolVar(&options.debug, "debug", false, "puts the game in debug mode")
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flag.BoolVar(&options.debug, "debug", false, "puts the game in debug mode")
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flag.StringVar(&options.speckPath, "speck-path", "/projects/exo/expl.speck", "path to exoplanet speck file")
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}
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}
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