initial checkin

master
Jordan Orelli 5 years ago
commit 5f4df62417

72
.gitignore vendored

@ -0,0 +1,72 @@
# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
#
/[Ll]ibrary/
/[Tt]emp/
/[Oo]bj/
/[Bb]uild/
/[Bb]uilds/
/[Ll]ogs/
/[Uu]ser[Ss]ettings/
# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
/[Mm]emoryCaptures/
# Asset meta data should only be ignored when the corresponding asset is also ignored
!/[Aa]ssets/**/*.meta
# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*
# Autogenerated Jetbrains Rider plugin
/[Aa]ssets/Plugins/Editor/JetBrains*
# Visual Studio cache directory
.vs/
# Gradle cache directory
.gradle/
# Autogenerated VS/MD/Consulo solution and project files
ExportedObj/
.consulo/
*.csproj
*.unityproj
*.sln
*.suo
*.tmp
*.user
*.userprefs
*.pidb
*.booproj
*.svd
*.pdb
*.mdb
*.opendb
*.VC.db
# Unity3D generated meta files
*.pidb.meta
*.pdb.meta
*.mdb.meta
# Unity3D generated file on crash reports
sysinfo.txt
# Builds
*.apk
*.unitypackage
# Crashlytics generated file
crashlytics-build.properties
# Packed Addressables
/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
# Temporary auto-generated Android Assets
/[Aa]ssets/[Ss]treamingAssets/aa.meta
/[Aa]ssets/[Ss]treamingAssets/aa/*
.vscode

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 0d0ae5c841bbe2a4093a4c99fce4b2cf
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,93 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &3004802641902599466
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3004802641902599467}
- component: {fileID: 3004802641902599478}
- component: {fileID: 3004802641902599477}
- component: {fileID: 3004802641902599476}
m_Layer: 10
m_Name: Platform
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &3004802641902599467
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3004802641902599466}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3004802641902599478
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3004802641902599466}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &3004802641902599477
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3004802641902599466}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!65 &3004802641902599476
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3004802641902599466}
m_Material: {fileID: 0}
m_IsTrigger: 1
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 1, z: 1}
m_Center: {x: 0, y: 0, z: 0}

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 28c03e01f80a5b24985a0763c0c6dded
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,162 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &354415133234764730
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 354415133234764729}
- component: {fileID: 354415133234764727}
- component: {fileID: 354415133234764728}
m_Layer: 0
m_Name: Cube
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &354415133234764729
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 354415133234764730}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 2, z: 1}
m_Children: []
m_Father: {fileID: 354415133841177158}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &354415133234764727
MeshFilter:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 354415133234764730}
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &354415133234764728
MeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 354415133234764730}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!1 &354415133841177159
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 354415133841177158}
- component: {fileID: 354415133841177157}
- component: {fileID: 354415133841177156}
- component: {fileID: 354415133841177155}
m_Layer: 0
m_Name: Player
m_TagString: Player
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &354415133841177158
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 354415133841177159}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 354415133234764729}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &354415133841177157
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 354415133841177159}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 6e86ea0dadc883746820f81edbde5cab, type: 3}
m_Name:
m_EditorClassIdentifier:
jumpHeight: 5
jumpDuration: 0.4
moveSpeed: 6
accelerationTimeAirborne: 0.1
accelerationTimeGrounded: 0.05
--- !u!114 &354415133841177156
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 354415133841177159}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5b21a38e98a85794b9312e3ac293ad9f, type: 3}
m_Name:
m_EditorClassIdentifier:
collisionMask:
serializedVersion: 2
m_Bits: 1024
horizontalRayCount: 4
verticalRayCount: 4
maxClimbAngle: 60
maxDescendAngle: 75
--- !u!65 &354415133841177155
BoxCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 354415133841177159}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 2
m_Size: {x: 1, y: 2, z: 1}
m_Center: {x: 0, y: 0, z: 0}

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: b29a944aaba25f643afdc6b049845662
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d364bfb8249b2664997b60aff9d386b1
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,622 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_OcclusionBakeSettings:
smallestOccluder: 5
smallestHole: 0.25
backfaceThreshold: 100
m_SceneGUID: 00000000000000000000000000000000
m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_Fog: 0
m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 3
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 0}
m_HaloStrength: 0.5
m_FlareStrength: 1
m_FlareFadeSpeed: 3
m_HaloTexture: {fileID: 0}
m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
m_DefaultReflectionMode: 0
m_DefaultReflectionResolution: 128
m_ReflectionBounces: 1
m_ReflectionIntensity: 1
m_CustomReflection: {fileID: 0}
m_Sun: {fileID: 0}
m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
m_ObjectHideFlags: 0
serializedVersion: 11
m_GIWorkflowMode: 1
m_GISettings:
serializedVersion: 2
m_BounceScale: 1
m_IndirectOutputScale: 1
m_AlbedoBoost: 1
m_EnvironmentLightingMode: 0
m_EnableBakedLightmaps: 0
m_EnableRealtimeLightmaps: 0
m_LightmapEditorSettings:
serializedVersion: 10
m_Resolution: 2
m_BakeResolution: 40
m_AtlasSize: 1024
m_AO: 0
m_AOMaxDistance: 1
m_CompAOExponent: 1
m_CompAOExponentDirect: 0
m_Padding: 2
m_LightmapParameters: {fileID: 0}
m_LightmapsBakeMode: 1
m_TextureCompression: 1
m_FinalGather: 0
m_FinalGatherFiltering: 1
m_FinalGatherRayCount: 256
m_ReflectionCompression: 2
m_MixedBakeMode: 2
m_BakeBackend: 0
m_PVRSampling: 1
m_PVRDirectSampleCount: 32
m_PVRSampleCount: 500
m_PVRBounces: 2
m_PVRFilterTypeDirect: 0
m_PVRFilterTypeIndirect: 0
m_PVRFilterTypeAO: 0
m_PVRFilteringMode: 1
m_PVRCulling: 1
m_PVRFilteringGaussRadiusDirect: 1
m_PVRFilteringGaussRadiusIndirect: 5
m_PVRFilteringGaussRadiusAO: 2
m_PVRFilteringAtrousPositionSigmaDirect: 0.5
m_PVRFilteringAtrousPositionSigmaIndirect: 2
m_PVRFilteringAtrousPositionSigmaAO: 1
m_ShowResolutionOverlay: 1
m_LightingDataAsset: {fileID: 0}
m_UseShadowmask: 1
--- !u!196 &4
NavMeshSettings:
serializedVersion: 2
m_ObjectHideFlags: 0
m_BuildSettings:
serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.4
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
debug:
m_Flags: 0
m_NavMeshData: {fileID: 0}
--- !u!4 &209604418 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 3004802641902599467, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
m_PrefabInstance: {fileID: 573371807}
m_PrefabAsset: {fileID: 0}
--- !u!1 &519420028
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 519420032}
- component: {fileID: 519420031}
- component: {fileID: 519420029}
- component: {fileID: 519420030}
m_Layer: 0
m_Name: Main Camera
m_TagString: MainCamera
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!81 &519420029
AudioListener:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 519420028}
m_Enabled: 1
--- !u!114 &519420030
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 519420028}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 38ce055dcd672554fae2b0acd2ca4761, type: 3}
m_Name:
m_EditorClassIdentifier:
player: {fileID: 1816857705}
--- !u!20 &519420031
Camera:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 519420028}
m_Enabled: 1
serializedVersion: 2
m_ClearFlags: 2
m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
m_projectionMatrixMode: 1
m_SensorSize: {x: 36, y: 24}
m_LensShift: {x: 0, y: 0}
m_GateFitMode: 2
m_FocalLength: 50
m_NormalizedViewPortRect:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
near clip plane: 0.3
far clip plane: 1000
field of view: 60
orthographic: 1
orthographic size: 5
m_Depth: -1
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_RenderingPath: -1
m_TargetTexture: {fileID: 0}
m_TargetDisplay: 0
m_TargetEye: 0
m_HDR: 1
m_AllowMSAA: 0
m_AllowDynamicResolution: 0
m_ForceIntoRT: 0
m_OcclusionCulling: 0
m_StereoConvergence: 10
m_StereoSeparation: 0.022
--- !u!4 &519420032
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 519420028}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: -10}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &573371807
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 2094910951}
m_Modifications:
- target: {fileID: 3004802641902599466, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
propertyPath: m_Name
value: Platform (1)
objectReference: {fileID: 0}
- target: {fileID: 3004802641902599467, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
propertyPath: m_LocalPosition.x
value: 5
objectReference: {fileID: 0}
- target: {fileID: 3004802641902599467, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3004802641902599467, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3004802641902599467, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3004802641902599467, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3004802641902599467, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3004802641902599467, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 3004802641902599467, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
propertyPath: m_RootOrder
value: 1
objectReference: {fileID: 0}
- target: {fileID: 3004802641902599467, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3004802641902599467, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3004802641902599467, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 28c03e01f80a5b24985a0763c0c6dded, type: 3}
--- !u!4 &776635279 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 3004802641902599467, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
m_PrefabInstance: {fileID: 3004802641261297316}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &957476665
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 2094910951}
m_Modifications:
- target: {fileID: 3004802641902599466, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
propertyPath: m_Name
value: Platform (2)
objectReference: {fileID: 0}
- target: {fileID: 3004802641902599467, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
propertyPath: m_LocalPosition.x
value: -4.65
objectReference: {fileID: 0}
- target: {fileID: 3004802641902599467, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
propertyPath: m_LocalPosition.y
value: -0.62
objectReference: {fileID: 0}
- target: {fileID: 3004802641902599467, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3004802641902599467, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3004802641902599467, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3004802641902599467, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3004802641902599467, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 3004802641902599467, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
propertyPath: m_RootOrder
value: 2
objectReference: {fileID: 0}
- target: {fileID: 3004802641902599467, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3004802641902599467, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3004802641902599467, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 28c03e01f80a5b24985a0763c0c6dded, type: 3}
--- !u!1 &1327270570
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1327270572}
- component: {fileID: 1327270571}
m_Layer: 0
m_Name: Directional Light
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!108 &1327270571
Light:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1327270570}
m_Enabled: 1
serializedVersion: 8
m_Type: 1
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Intensity: 1
m_Range: 10
m_SpotAngle: 30
m_CookieSize: 10
m_Shadows:
m_Type: 0
m_Resolution: -1
m_CustomResolution: -1
m_Strength: 1
m_Bias: 0.05
m_NormalBias: 0.4
m_NearPlane: 0.2
m_Cookie: {fileID: 0}
m_DrawHalo: 0
m_Flare: {fileID: 0}
m_RenderMode: 0
m_CullingMask:
serializedVersion: 2
m_Bits: 4294967295
m_Lightmapping: 4
m_LightShadowCasterMode: 0
m_AreaSize: {x: 1, y: 1}
m_BounceIntensity: 1
m_ColorTemperature: 6570
m_UseColorTemperature: 0
m_ShadowRadius: 0
m_ShadowAngle: 0
--- !u!4 &1327270572
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1327270570}
m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
m_LocalPosition: {x: 9.54, y: 10.14, z: -0.203125}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
--- !u!4 &1337047246 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 3004802641902599467, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
m_PrefabInstance: {fileID: 957476665}
m_PrefabAsset: {fileID: 0}
--- !u!4 &1816857705 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 354415133841177158, guid: b29a944aaba25f643afdc6b049845662,
type: 3}
m_PrefabInstance: {fileID: 354415134315853359}
m_PrefabAsset: {fileID: 0}
--- !u!1 &2094910950
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2094910951}
m_Layer: 10
m_Name: Level
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2094910951
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2094910950}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 776635279}
- {fileID: 209604418}
- {fileID: 1337047246}
m_Father: {fileID: 0}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &354415134315853359
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 354415133841177159, guid: b29a944aaba25f643afdc6b049845662,
type: 3}
propertyPath: m_Name
value: Player
objectReference: {fileID: 0}
- target: {fileID: 354415133841177158, guid: b29a944aaba25f643afdc6b049845662,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 354415133841177158, guid: b29a944aaba25f643afdc6b049845662,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 354415133841177158, guid: b29a944aaba25f643afdc6b049845662,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 354415133841177158, guid: b29a944aaba25f643afdc6b049845662,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 354415133841177158, guid: b29a944aaba25f643afdc6b049845662,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 354415133841177158, guid: b29a944aaba25f643afdc6b049845662,
type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 354415133841177158, guid: b29a944aaba25f643afdc6b049845662,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 354415133841177158, guid: b29a944aaba25f643afdc6b049845662,
type: 3}
propertyPath: m_RootOrder
value: 1
objectReference: {fileID: 0}
- target: {fileID: 354415133841177158, guid: b29a944aaba25f643afdc6b049845662,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 354415133841177158, guid: b29a944aaba25f643afdc6b049845662,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 354415133841177158, guid: b29a944aaba25f643afdc6b049845662,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: b29a944aaba25f643afdc6b049845662, type: 3}
--- !u!1001 &3004802641261297316
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 2094910951}
m_Modifications:
- target: {fileID: 3004802641902599466, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
propertyPath: m_Name
value: Platform
objectReference: {fileID: 0}
- target: {fileID: 3004802641902599467, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3004802641902599467, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
propertyPath: m_LocalPosition.y
value: -2.39
objectReference: {fileID: 0}
- target: {fileID: 3004802641902599467, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3004802641902599467, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3004802641902599467, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3004802641902599467, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3004802641902599467, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 3004802641902599467, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
propertyPath: m_RootOrder
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3004802641902599467, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3004802641902599467, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3004802641902599467, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 3004802641902599467, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
propertyPath: m_LocalScale.y
value: 1
objectReference: {fileID: 0}
- target: {fileID: 3004802641902599467, guid: 28c03e01f80a5b24985a0763c0c6dded,
type: 3}
propertyPath: m_LocalScale.x
value: 12
objectReference: {fileID: 0}
m_RemovedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 28c03e01f80a5b24985a0763c0c6dded, type: 3}

@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 8de440aa673266f40a1c1b0feb95cae2
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: ff97ffddbd05a5d4cb885e80533739f1
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,19 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class CameraController : MonoBehaviour {
public Transform player;
// Start is called before the first frame update
void Start() {
}
// Update is called once per frame
void Update() {
if (player) {
transform.position = new Vector3(player.position.x, player.position.y, player.position.z-10);
transform.LookAt(player.transform.position);
}
}
}

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 38ce055dcd672554fae2b0acd2ca4761
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,253 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[RequireComponent(typeof(BoxCollider))]
public class MoveController : MonoBehaviour
{
public LayerMask collisionMask;
public const float skinWidth = 0.015f;
public int horizontalRayCount = 4;
public int verticalRayCount = 4;
public CollisionInfo collisions;
public float maxClimbAngle = 60f;
public float maxDescendAngle = 75f;
new private BoxCollider collider;
private RaycastOrigins raycastOrigins;
private float horizontalRaySpacing;
private float verticalRaySpacing;
private int frameCount;
void Start() {
collider = GetComponent<BoxCollider>();
CalculateRaySpacing();
frameCount = 0;
}
public void Move(Vector3 velocity) {
frameCount++;
UpdateRaycastOrigins();
collisions.Reset();
collisions.velocityOld = velocity;
if (velocity.y < 0) {
DescendSlope(ref velocity);
}
if (velocity.x != 0) {
HorizontalCollisions(ref velocity);
}
if (velocity.y != 0) {
VerticalCollisions(ref velocity);
}
transform.Translate(velocity);
}
private void HorizontalCollisions(ref Vector3 velocity) {
float directionX = Mathf.Sign(velocity.x);
float rayLength = Mathf.Abs(velocity.x) + skinWidth;
for (int i = 0; i < horizontalRayCount; i++) {
Vector3 rayOrigin = (directionX == -1) ? raycastOrigins.bottomLeft : raycastOrigins.bottomRight;
rayOrigin += Vector3.up * (horizontalRaySpacing * i);
RaycastHit hit;
if (!Physics.Raycast(rayOrigin, Vector3.right * directionX, out hit, rayLength, collisionMask)) {
Debug.DrawRay(rayOrigin + velocity, Vector3.right * directionX * rayLength, Color.green);
continue;
}
float slopeAngle = Vector3.Angle(hit.normal, Vector3.up);
if (i == 0 && slopeAngle <= maxClimbAngle) {
// if uh we're descending a slope and encounter another slope
// actually no we're not descending a slope we're climbing the
// other one.
if (collisions.descendingSlope) {
collisions.descendingSlope = false;
velocity = collisions.velocityOld;
}
float distanceToSlopeStart = 0f;
if (slopeAngle!= collisions.slopeAngleOld) {
distanceToSlopeStart = hit.distance - skinWidth;
velocity.x -= distanceToSlopeStart * directionX;
}
ClimbSlope(ref velocity, slopeAngle);
// I do not remember why he put this back in, but this line
// causes my character to go through the floor when a slope
// meets another slope.
velocity.x += distanceToSlopeStart * directionX;
Debug.DrawRay(rayOrigin + velocity, Vector3.right * directionX * rayLength, Color.magenta);
}
if (!collisions.climbingSlope || slopeAngle > maxClimbAngle) {
velocity.x = (hit.distance - skinWidth) * directionX;
rayLength = hit.distance;
if (collisions.climbingSlope) {
velocity.y = Mathf.Tan(collisions.slopeAngle * Mathf.Deg2Rad) * Mathf.Abs(velocity.x);
}
Debug.DrawRay(rayOrigin + velocity, Vector3.right * directionX * rayLength, Color.red);
if (directionX == -1) {
collisions.left = true;
} else {
collisions.right = true;
}
}
}
return;
}
private void VerticalCollisions(ref Vector3 velocity) {
float directionY = velocity.y > Mathf.Epsilon ? 1 : -1;
// float directionY = Mathf.Sign(velocity.y); // -1 for down, 1 for up
float rayLength = Mathf.Abs(velocity.y) + skinWidth;
bool hasHit = false;
float hitDistance = 0f;
for (int i = 0; i < verticalRayCount; i++) {
Vector3 rayOrigin = (directionY == -1) ? raycastOrigins.bottomLeft : raycastOrigins.topLeft;
rayOrigin += Vector3.right * (verticalRaySpacing * i + velocity.x);
RaycastHit hit;
if (!Physics.Raycast(rayOrigin, Vector3.up * directionY, out hit, rayLength, collisionMask)) {
Debug.DrawRay(rayOrigin + velocity, Vector3.up * directionY * rayLength, Color.green);
continue;
}
//Debug.Log("Hit distance: " + hit.distance);
rayLength = hit.distance;
hasHit = true;
hitDistance = hit.distance;
Debug.DrawRay(rayOrigin, Vector3.up * directionY * rayLength, Color.red);
}
if (hasHit) {
// TODO: what the fuck is this 1.5f doing here
velocity.y = (hitDistance - 1.5f*skinWidth) * directionY;
if (directionY == -1) {
collisions.below = true;
} else {
collisions.above = true;
}
}
if (collisions.climbingSlope) {
velocity.x = velocity.y / Mathf.Tan(collisions.slopeAngle * Mathf.Deg2Rad) * Mathf.Sign(velocity.x);
}
// checks for a change in slope while climbing a slope
if (collisions.climbingSlope) {
float directionX = Mathf.Sign(velocity.x);
rayLength = Mathf.Abs(velocity.x) + skinWidth;
Vector3 rayOrigin = (directionY == -1) ? raycastOrigins.bottomLeft : raycastOrigins.bottomRight;
rayOrigin += (Vector3.up * velocity.y);
RaycastHit hit;
if (Physics.Raycast(rayOrigin, Vector3.right * directionX, out hit, rayLength, collisionMask)) {
float slopeAngle = Vector3.Angle(hit.normal, Vector3.up);
if (slopeAngle != collisions.slopeAngle) {
velocity.x = (hit.distance - skinWidth) * directionX;
collisions.slopeAngle = slopeAngle;
}
}
}
}
private void ClimbSlope(ref Vector3 velocity, float slopeAngle) {
float dist = Mathf.Abs(velocity.x);
float climbY = Mathf.Sin(slopeAngle * Mathf.Deg2Rad) * dist;
if (velocity.y <= climbY) {
velocity.y = climbY;
velocity.x = Mathf.Cos(slopeAngle * Mathf.Deg2Rad) * dist * Mathf.Sign(velocity.x);
collisions.below = true;
collisions.climbingSlope = true;
collisions.slopeAngle = slopeAngle;
}
}
private void DescendSlope(ref Vector3 velocity) {
float directionX = Mathf.Sign(velocity.x);
// cast a ray downwards from the trailing corner of the collider
Vector3 rayOrigin = (directionX == -1) ? raycastOrigins.bottomRight : raycastOrigins.bottomLeft;
RaycastHit hit;
if (!Physics.Raycast(rayOrigin, Vector3.down, out hit, Mathf.Infinity, collisionMask)) {
return;
}
float slopeAngle = Vector3.Angle(hit.normal, Vector3.up);
if (slopeAngle == 0 || slopeAngle > maxDescendAngle) {
return;
}
if (Mathf.Sign(hit.normal.x) != directionX) {
return;
}
if (hit.distance - skinWidth <= Mathf.Tan(slopeAngle * Mathf.Deg2Rad) * Mathf.Abs(velocity.x)) {
float moveDistance = Mathf.Abs(velocity.x);
float descendY = Mathf.Sin(slopeAngle * Mathf.Deg2Rad) * moveDistance;
velocity.x = Mathf.Cos(slopeAngle * Mathf.Deg2Rad) * moveDistance * Mathf.Sign(velocity.x);
velocity.y -= descendY;
collisions.below = true; // grounded
collisions.slopeAngle = slopeAngle;
collisions.descendingSlope = true;
}
}
void UpdateRaycastOrigins() {
Bounds bounds = collider.bounds;
float depth = (bounds.max.z + bounds.min.z) * 0.5f;
bounds.Expand(skinWidth * -2);
raycastOrigins.bottomLeft = new Vector3(bounds.min.x, bounds.min.y, depth);
raycastOrigins.topLeft = new Vector3(bounds.min.x, bounds.max.y, depth);
raycastOrigins.bottomRight = new Vector3(bounds.max.x, bounds.min.y, depth);
raycastOrigins.topRight = new Vector3(bounds.max.x, bounds.max.y, depth);
}
void CalculateRaySpacing() {
Bounds bounds = collider.bounds;
bounds.Expand(skinWidth * -2);
if (horizontalRayCount < 2) { horizontalRayCount = 2; }
if (verticalRayCount < 2) { verticalRayCount = 2; }
horizontalRaySpacing = bounds.size.y / (horizontalRayCount - 1);
verticalRaySpacing = bounds.size.x / (verticalRayCount - 1);
}
public bool Grounded() { return collisions.below; }
struct RaycastOrigins {
public Vector3 topLeft;
public Vector3 topRight;
public Vector3 bottomLeft;
public Vector3 bottomRight;
}
public struct CollisionInfo {
public bool above;
public bool below;
public bool left;
public bool right;
public bool climbingSlope;
public bool descendingSlope;
public float slopeAngle;
public float slopeAngleOld;
public Vector3 velocityOld;
public void Reset() {
above = false;
below = false;
left = false;
right = false;
climbingSlope = false;
descendingSlope = false;
slopeAngleOld = slopeAngle;
slopeAngle = 0f;
}
}
}

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 5b21a38e98a85794b9312e3ac293ad9f
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,60 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[RequireComponent(typeof(MoveController))]
public class PlayerController : MonoBehaviour {
public float jumpHeight = 5f;
public float jumpDuration = 0.4f;
public float moveSpeed = 6f;
public float accelerationTimeAirborne = 0.1f;
public float accelerationTimeGrounded = 0.05f;
private Vector3 velocity;
private float jumpVelocity;
private MoveController moveController;
private float gravity;
private float moveXSmoothing;
void Start() {
moveController = GetComponent<MoveController>();
gravity = -(2*jumpHeight)/Mathf.Pow(jumpDuration, 2f);
jumpVelocity = Mathf.Abs(gravity) * jumpDuration;
}
void Update() {
if (moveController.collisions.above || moveController.collisions.below) {
velocity.y = 0;
}
if (moveController.collisions.left || moveController.collisions.right) {
velocity.x = 0;
}
Vector2 input = new Vector2(Input.GetAxisRaw("Horizontal"), Input.GetAxisRaw("Vertical"));
if (Input.GetKeyDown(KeyCode.Space) && moveController.collisions.below) {
velocity.y = jumpVelocity;
}
float targetx = input.x * moveSpeed;
velocity.x = Mathf.SmoothDamp(velocity.x, targetx, ref moveXSmoothing, moveController.Grounded() ? accelerationTimeGrounded : accelerationTimeAirborne);
velocity.y += gravity * Time.deltaTime;
Debug.LogFormat("Grounded: {0}", moveController.Grounded());
moveController.Move(velocity * Time.deltaTime);
}
void FixedUpdate() {
}
void OnDestroy() {
Debug.Log("I'm dead");
}
void OnCollisionEnter(Collision other) {
// Debug.LogFormat("Player collided with {0}", other);
}
void OnTriggerEnter(Collider other) {
// Debug.LogFormat("Player triggered other: {0}", other);
}
}

@ -0,0 +1,11 @@
fileFormatVersion: 2
guid: 6e86ea0dadc883746820f81edbde5cab
MonoImporter:
externalObjects: {}
serializedVersion: 2
defaultReferences: []
executionOrder: 0
icon: {instanceID: 0}
userData:
assetBundleName:
assetBundleVariant:

@ -0,0 +1,49 @@
{
"dependencies": {
"com.unity.2d.sprite": "1.0.0",
"com.unity.2d.tilemap": "1.0.0",
"com.unity.ads": "2.0.8",
"com.unity.analytics": "3.3.5",
"com.unity.collab-proxy": "1.2.16",
"com.unity.ide.rider": "1.1.4",
"com.unity.ide.vscode": "1.1.4",
"com.unity.multiplayer-hlapi": "1.0.4",
"com.unity.purchasing": "2.0.6",
"com.unity.test-framework": "1.1.11",
"com.unity.textmeshpro": "2.0.1",
"com.unity.timeline": "1.2.6",
"com.unity.ugui": "1.0.0",
"com.unity.xr.legacyinputhelpers": "1.3.11",
"com.unity.modules.ai": "1.0.0",
"com.unity.modules.androidjni": "1.0.0",
"com.unity.modules.animation": "1.0.0",
"com.unity.modules.assetbundle": "1.0.0",
"com.unity.modules.audio": "1.0.0",
"com.unity.modules.cloth": "1.0.0",
"com.unity.modules.director": "1.0.0",
"com.unity.modules.imageconversion": "1.0.0",
"com.unity.modules.imgui": "1.0.0",
"com.unity.modules.jsonserialize": "1.0.0",
"com.unity.modules.particlesystem": "1.0.0",
"com.unity.modules.physics": "1.0.0",
"com.unity.modules.physics2d": "1.0.0",
"com.unity.modules.screencapture": "1.0.0",
"com.unity.modules.terrain": "1.0.0",
"com.unity.modules.terrainphysics": "1.0.0",
"com.unity.modules.tilemap": "1.0.0",
"com.unity.modules.ui": "1.0.0",
"com.unity.modules.uielements": "1.0.0",
"com.unity.modules.umbra": "1.0.0",
"com.unity.modules.unityanalytics": "1.0.0",
"com.unity.modules.unitywebrequest": "1.0.0",
"com.unity.modules.unitywebrequestassetbundle": "1.0.0",
"com.unity.modules.unitywebrequestaudio": "1.0.0",
"com.unity.modules.unitywebrequesttexture": "1.0.0",
"com.unity.modules.unitywebrequestwww": "1.0.0",
"com.unity.modules.vehicles": "1.0.0",
"com.unity.modules.video": "1.0.0",
"com.unity.modules.vr": "1.0.0",
"com.unity.modules.wind": "1.0.0",
"com.unity.modules.xr": "1.0.0"
}
}

@ -0,0 +1,17 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!11 &1
AudioManager:
m_ObjectHideFlags: 0
m_Volume: 1
Rolloff Scale: 1
Doppler Factor: 1
Default Speaker Mode: 2
m_SampleRate: 0
m_DSPBufferSize: 1024
m_VirtualVoiceCount: 512
m_RealVoiceCount: 32
m_SpatializerPlugin:
m_AmbisonicDecoderPlugin:
m_DisableAudio: 0
m_VirtualizeEffects: 1

@ -0,0 +1,6 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!236 &1
ClusterInputManager:
m_ObjectHideFlags: 0
m_Inputs: []

@ -0,0 +1,30 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!55 &1
PhysicsManager:
m_ObjectHideFlags: 0
serializedVersion: 8
m_Gravity: {x: 0, y: -9.81, z: 0}
m_DefaultMaterial: {fileID: 0}
m_BounceThreshold: 2
m_SleepThreshold: 0.005
m_DefaultContactOffset: 0.01
m_DefaultSolverIterations: 6
m_DefaultSolverVelocityIterations: 1
m_QueriesHitBackfaces: 0
m_QueriesHitTriggers: 1
m_EnableAdaptiveForce: 0
m_ClothInterCollisionDistance: 0
m_ClothInterCollisionStiffness: 0
m_ContactsGeneration: 1
m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
m_AutoSimulation: 1
m_AutoSyncTransforms: 0
m_ReuseCollisionCallbacks: 1
m_ClothInterCollisionSettingsToggle: 0
m_ContactPairsMode: 0
m_BroadphaseType: 0
m_WorldBounds:
m_Center: {x: 0, y: 0, z: 0}
m_Extent: {x: 250, y: 250, z: 250}
m_WorldSubdivisions: 8

@ -0,0 +1,8 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1045 &1
EditorBuildSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Scenes: []
m_configObjects: {}

@ -0,0 +1,35 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!159 &1
EditorSettings:
m_ObjectHideFlags: 0
serializedVersion: 9
m_ExternalVersionControlSupport: Visible Meta Files
m_SerializationMode: 2
m_LineEndingsForNewScripts: 2
m_DefaultBehaviorMode: 1
m_PrefabRegularEnvironment: {fileID: 0}
m_PrefabUIEnvironment: {fileID: 0}
m_SpritePackerMode: 4
m_SpritePackerPaddingPower: 1
m_EtcTextureCompressorBehavior: 1
m_EtcTextureFastCompressor: 1
m_EtcTextureNormalCompressor: 2
m_EtcTextureBestCompressor: 4
m_ProjectGenerationIncludedExtensions: txt;xml;fnt;cd;asmref
m_ProjectGenerationRootNamespace:
m_CollabEditorSettings:
inProgressEnabled: 1
m_EnableTextureStreamingInEditMode: 1
m_EnableTextureStreamingInPlayMode: 1
m_AsyncShaderCompilation: 1
m_EnterPlayModeOptionsEnabled: 0
m_EnterPlayModeOptions: 3
m_ShowLightmapResolutionOverlay: 1
m_UseLegacyProbeSampleCount: 1
m_AssetPipelineMode: 1
m_CacheServerMode: 0
m_CacheServerEndpoint:
m_CacheServerNamespacePrefix: default
m_CacheServerEnableDownload: 1
m_CacheServerEnableUpload: 1

@ -0,0 +1,58 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!30 &1
GraphicsSettings:
m_ObjectHideFlags: 0
serializedVersion: 12
m_Deferred:
m_Mode: 1
m_Shader: {fileID: 69, guid: 0000000000000000f000000000000000, type: 0}
m_DeferredReflections:
m_Mode: 1
m_Shader: {fileID: 74, guid: 0000000000000000f000000000000000, type: 0}
m_ScreenSpaceShadows:
m_Mode: 1
m_Shader: {fileID: 64, guid: 0000000000000000f000000000000000, type: 0}
m_LegacyDeferred:
m_Mode: 1
m_Shader: {fileID: 63, guid: 0000000000000000f000000000000000, type: 0}
m_DepthNormals:
m_Mode: 1
m_Shader: {fileID: 62, guid: 0000000000000000f000000000000000, type: 0}
m_MotionVectors:
m_Mode: 1
m_Shader: {fileID: 75, guid: 0000000000000000f000000000000000, type: 0}
m_LightHalo:
m_Mode: 1
m_Shader: {fileID: 105, guid: 0000000000000000f000000000000000, type: 0}
m_LensFlare:
m_Mode: 1
m_Shader: {fileID: 102, guid: 0000000000000000f000000000000000, type: 0}
m_AlwaysIncludedShaders:
- {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 10770, guid: 0000000000000000f000000000000000, type: 0}
- {fileID: 10783, guid: 0000000000000000f000000000000000, type: 0}
m_PreloadedShaders: []
m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000,
type: 0}
m_CustomRenderPipeline: {fileID: 0}
m_TransparencySortMode: 0
m_TransparencySortAxis: {x: 0, y: 0, z: 1}
m_DefaultRenderingPath: 1
m_DefaultMobileRenderingPath: 1
m_TierSettings: []
m_LightmapStripping: 0
m_FogStripping: 0
m_InstancingStripping: 0
m_LightmapKeepPlain: 1
m_LightmapKeepDirCombined: 1
m_LightmapKeepDynamicPlain: 1
m_LightmapKeepDynamicDirCombined: 1
m_LightmapKeepShadowMask: 1
m_LightmapKeepSubtractive: 1
m_FogKeepLinear: 1
m_FogKeepExp: 1
m_FogKeepExp2: 1
m_AlbedoSwatchInfos: []
m_LightsUseLinearIntensity: 0
m_LightsUseColorTemperature: 0

@ -0,0 +1,295 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!13 &1
InputManager:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Axes:
- serializedVersion: 3
m_Name: Horizontal
descriptiveName:
descriptiveNegativeName:
negativeButton: left
positiveButton: right
altNegativeButton: a
altPositiveButton: d
gravity: 3
dead: 0.001
sensitivity: 3
snap: 1
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Vertical
descriptiveName:
descriptiveNegativeName:
negativeButton: down
positiveButton: up
altNegativeButton: s
altPositiveButton: w
gravity: 3
dead: 0.001
sensitivity: 3
snap: 1
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Fire1
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: left ctrl
altNegativeButton:
altPositiveButton: mouse 0
gravity: 1000
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Fire2
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: left alt
altNegativeButton:
altPositiveButton: mouse 1
gravity: 1000
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Fire3
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: left shift
altNegativeButton:
altPositiveButton: mouse 2
gravity: 1000
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Jump
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: space
altNegativeButton:
altPositiveButton:
gravity: 1000
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Mouse X
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton:
altNegativeButton:
altPositiveButton:
gravity: 0
dead: 0
sensitivity: 0.1
snap: 0
invert: 0
type: 1
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Mouse Y
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton:
altNegativeButton:
altPositiveButton:
gravity: 0
dead: 0
sensitivity: 0.1
snap: 0
invert: 0
type: 1
axis: 1
joyNum: 0
- serializedVersion: 3
m_Name: Mouse ScrollWheel
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton:
altNegativeButton:
altPositiveButton:
gravity: 0
dead: 0
sensitivity: 0.1
snap: 0
invert: 0
type: 1
axis: 2
joyNum: 0
- serializedVersion: 3
m_Name: Horizontal
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton:
altNegativeButton:
altPositiveButton:
gravity: 0
dead: 0.19
sensitivity: 1
snap: 0
invert: 0
type: 2
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Vertical
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton:
altNegativeButton:
altPositiveButton:
gravity: 0
dead: 0.19
sensitivity: 1
snap: 0
invert: 1
type: 2
axis: 1
joyNum: 0
- serializedVersion: 3
m_Name: Fire1
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: joystick button 0
altNegativeButton:
altPositiveButton:
gravity: 1000
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Fire2
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: joystick button 1
altNegativeButton:
altPositiveButton:
gravity: 1000
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Fire3
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: joystick button 2
altNegativeButton:
altPositiveButton:
gravity: 1000
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Jump
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: joystick button 3
altNegativeButton:
altPositiveButton:
gravity: 1000
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Submit
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: return
altNegativeButton:
altPositiveButton: joystick button 0
gravity: 1000
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Submit
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: enter
altNegativeButton:
altPositiveButton: space
gravity: 1000
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0
- serializedVersion: 3
m_Name: Cancel
descriptiveName:
descriptiveNegativeName:
negativeButton:
positiveButton: escape
altNegativeButton:
altPositiveButton: joystick button 1
gravity: 1000
dead: 0.001
sensitivity: 1000
snap: 0
invert: 0
type: 0
axis: 0
joyNum: 0

@ -0,0 +1,91 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!126 &1
NavMeshProjectSettings:
m_ObjectHideFlags: 0
serializedVersion: 2
areas:
- name: Walkable
cost: 1
- name: Not Walkable
cost: 1
- name: Jump
cost: 2
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
- name:
cost: 1
m_LastAgentTypeID: -887442657
m_Settings:
- serializedVersion: 2
agentTypeID: 0
agentRadius: 0.5
agentHeight: 2
agentSlope: 45
agentClimb: 0.75
ledgeDropHeight: 0
maxJumpAcrossDistance: 0
minRegionArea: 2
manualCellSize: 0
cellSize: 0.16666667
manualTileSize: 0
tileSize: 256
accuratePlacement: 0
debug:
m_Flags: 0
m_SettingNames:
- Humanoid

@ -0,0 +1,8 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!149 &1
NetworkManager:
m_ObjectHideFlags: 0
m_DebugLevel: 0
m_Sendrate: 15
m_AssetToPrefab: {}

@ -0,0 +1,56 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!19 &1
Physics2DSettings:
m_ObjectHideFlags: 0
serializedVersion: 4
m_Gravity: {x: 0, y: -9.81}
m_DefaultMaterial: {fileID: 0}
m_VelocityIterations: 8
m_PositionIterations: 3
m_VelocityThreshold: 1
m_MaxLinearCorrection: 0.2
m_MaxAngularCorrection: 8
m_MaxTranslationSpeed: 100
m_MaxRotationSpeed: 360
m_BaumgarteScale: 0.2
m_BaumgarteTimeOfImpactScale: 0.75
m_TimeToSleep: 0.5
m_LinearSleepTolerance: 0.01
m_AngularSleepTolerance: 2
m_DefaultContactOffset: 0.01
m_JobOptions:
serializedVersion: 2
useMultithreading: 0
useConsistencySorting: 0
m_InterpolationPosesPerJob: 100
m_NewContactsPerJob: 30
m_CollideContactsPerJob: 100
m_ClearFlagsPerJob: 200
m_ClearBodyForcesPerJob: 200
m_SyncDiscreteFixturesPerJob: 50
m_SyncContinuousFixturesPerJob: 50
m_FindNearestContactsPerJob: 100
m_UpdateTriggerContactsPerJob: 100
m_IslandSolverCostThreshold: 100
m_IslandSolverBodyCostScale: 1
m_IslandSolverContactCostScale: 10
m_IslandSolverJointCostScale: 10
m_IslandSolverBodiesPerJob: 50
m_IslandSolverContactsPerJob: 50
m_AutoSimulation: 1
m_QueriesHitTriggers: 1
m_QueriesStartInColliders: 1
m_CallbacksOnDisable: 1
m_ReuseCollisionCallbacks: 1
m_AutoSyncTransforms: 1
m_AlwaysShowColliders: 0
m_ShowColliderSleep: 1
m_ShowColliderContacts: 0
m_ShowColliderAABB: 0
m_ContactArrowScale: 0.2
m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412}
m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432}
m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745}
m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804}
m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff

@ -0,0 +1,13 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1386491679 &1
PresetManager:
m_ObjectHideFlags: 0
m_DefaultList:
- type:
m_NativeTypeID: 20
m_ManagedTypePPtr: {fileID: 0}
m_ManagedTypeFallback:
defaultPresets:
- m_Preset: {fileID: 2655988077585873504, guid: bfcfc320427f8224bbb7a96f3d3aebad,
type: 2}

@ -0,0 +1,600 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!129 &1
PlayerSettings:
m_ObjectHideFlags: 0
serializedVersion: 18
productGUID: 9bba7db75b80cce4ba7b59fdd8dce1eb
AndroidProfiler: 0
AndroidFilterTouchesWhenObscured: 0
AndroidEnableSustainedPerformanceMode: 0
defaultScreenOrientation: 4
targetDevice: 2
useOnDemandResources: 0
accelerometerFrequency: 60
companyName: DefaultCompany
productName: Circle Wag
defaultCursor: {fileID: 0}
cursorHotspot: {x: 0, y: 0}
m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
m_ShowUnitySplashScreen: 1
m_ShowUnitySplashLogo: 1
m_SplashScreenOverlayOpacity: 1
m_SplashScreenAnimation: 1
m_SplashScreenLogoStyle: 1
m_SplashScreenDrawMode: 0
m_SplashScreenBackgroundAnimationZoom: 1
m_SplashScreenLogoAnimationZoom: 1
m_SplashScreenBackgroundLandscapeAspect: 1
m_SplashScreenBackgroundPortraitAspect: 1
m_SplashScreenBackgroundLandscapeUvs:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
m_SplashScreenBackgroundPortraitUvs:
serializedVersion: 2
x: 0
y: 0
width: 1
height: 1
m_SplashScreenLogos: []
m_VirtualRealitySplashScreen: {fileID: 0}
m_HolographicTrackingLossScreen: {fileID: 0}
defaultScreenWidth: 1024
defaultScreenHeight: 768
defaultScreenWidthWeb: 960
defaultScreenHeightWeb: 600
m_StereoRenderingPath: 0
m_ActiveColorSpace: 0
m_MTRendering: 1
m_StackTraceTypes: 010000000100000001000000010000000100000001000000
iosShowActivityIndicatorOnLoading: -1
androidShowActivityIndicatorOnLoading: -1
displayResolutionDialog: 1
iosUseCustomAppBackgroundBehavior: 0
iosAllowHTTPDownload: 1
allowedAutorotateToPortrait: 1
allowedAutorotateToPortraitUpsideDown: 1
allowedAutorotateToLandscapeRight: 1
allowedAutorotateToLandscapeLeft: 1
useOSAutorotation: 1
use32BitDisplayBuffer: 1
preserveFramebufferAlpha: 0
disableDepthAndStencilBuffers: 0
androidStartInFullscreen: 1
androidRenderOutsideSafeArea: 0
androidBlitType: 0
defaultIsNativeResolution: 1
macRetinaSupport: 1
runInBackground: 1
captureSingleScreen: 0
muteOtherAudioSources: 0
Prepare IOS For Recording: 0
Force IOS Speakers When Recording: 0
deferSystemGesturesMode: 0
hideHomeButton: 0
submitAnalytics: 1
usePlayerLog: 1
bakeCollisionMeshes: 0
forceSingleInstance: 0
resizableWindow: 0
useMacAppStoreValidation: 0
macAppStoreCategory: public.app-category.games
gpuSkinning: 0
graphicsJobs: 0
xboxPIXTextureCapture: 0
xboxEnableAvatar: 0
xboxEnableKinect: 0
xboxEnableKinectAutoTracking: 0
xboxEnableFitness: 0
visibleInBackground: 1
allowFullscreenSwitch: 1
graphicsJobMode: 0
fullscreenMode: 1
xboxSpeechDB: 0
xboxEnableHeadOrientation: 0
xboxEnableGuest: 0
xboxEnablePIXSampling: 0
metalFramebufferOnly: 0
xboxOneResolution: 0
xboxOneSResolution: 0
xboxOneXResolution: 3
xboxOneMonoLoggingLevel: 0
xboxOneLoggingLevel: 1
xboxOneDisableEsram: 0
xboxOnePresentImmediateThreshold: 0
switchQueueCommandMemory: 0
switchQueueControlMemory: 16384
switchQueueComputeMemory: 262144
switchNVNShaderPoolsGranularity: 33554432
switchNVNDefaultPoolsGranularity: 16777216
switchNVNOtherPoolsGranularity: 16777216
vulkanEnableSetSRGBWrite: 0
m_SupportedAspectRatios:
4:3: 1
5:4: 1
16:10: 1
16:9: 1
Others: 1
bundleVersion: 0.1
preloadedAssets: []
metroInputSource: 0
wsaTransparentSwapchain: 0
m_HolographicPauseOnTrackingLoss: 1
xboxOneDisableKinectGpuReservation: 1
xboxOneEnable7thCore: 1
isWsaHolographicRemotingEnabled: 0
vrSettings:
cardboard:
depthFormat: 0
enableTransitionView: 0
daydream:
depthFormat: 0
useSustainedPerformanceMode: 0
enableVideoLayer: 0
useProtectedVideoMemory: 0
minimumSupportedHeadTracking: 0
maximumSupportedHeadTracking: 1
hololens:
depthFormat: 1
depthBufferSharingEnabled: 1
oculus:
sharedDepthBuffer: 1
dashSupport: 1
lowOverheadMode: 0
protectedContext: 0
v2Signing: 0
enable360StereoCapture: 0
protectGraphicsMemory: 0
enableFrameTimingStats: 0
useHDRDisplay: 0
m_ColorGamuts: 00000000
targetPixelDensity: 30
resolutionScalingMode: 0
androidSupportedAspectRatio: 1
androidMaxAspectRatio: 2.1
applicationIdentifier:
Standalone: com.Company.ProductName
buildNumber: {}
AndroidBundleVersionCode: 1
AndroidMinSdkVersion: 16
AndroidTargetSdkVersion: 0
AndroidPreferredInstallLocation: 1
aotOptions:
stripEngineCode: 1
iPhoneStrippingLevel: 0
iPhoneScriptCallOptimization: 0
ForceInternetPermission: 0
ForceSDCardPermission: 0
CreateWallpaper: 0
APKExpansionFiles: 0
keepLoadedShadersAlive: 0
StripUnusedMeshComponents: 1
VertexChannelCompressionMask: 4054
iPhoneSdkVersion: 988
iOSTargetOSVersionString: 9.0
tvOSSdkVersion: 0
tvOSRequireExtendedGameController: 0
tvOSTargetOSVersionString: 9.0
uIPrerenderedIcon: 0
uIRequiresPersistentWiFi: 0
uIRequiresFullScreen: 1
uIStatusBarHidden: 1
uIExitOnSuspend: 0
uIStatusBarStyle: 0
iPhoneSplashScreen: {fileID: 0}
iPhoneHighResSplashScreen: {fileID: 0}
iPhoneTallHighResSplashScreen: {fileID: 0}
iPhone47inSplashScreen: {fileID: 0}
iPhone55inPortraitSplashScreen: {fileID: 0}
iPhone55inLandscapeSplashScreen: {fileID: 0}
iPhone58inPortraitSplashScreen: {fileID: 0}
iPhone58inLandscapeSplashScreen: {fileID: 0}
iPadPortraitSplashScreen: {fileID: 0}
iPadHighResPortraitSplashScreen: {fileID: 0}
iPadLandscapeSplashScreen: {fileID: 0}
iPadHighResLandscapeSplashScreen: {fileID: 0}
appleTVSplashScreen: {fileID: 0}
appleTVSplashScreen2x: {fileID: 0}
tvOSSmallIconLayers: []
tvOSSmallIconLayers2x: []
tvOSLargeIconLayers: []
tvOSLargeIconLayers2x: []
tvOSTopShelfImageLayers: []
tvOSTopShelfImageLayers2x: []
tvOSTopShelfImageWideLayers: []
tvOSTopShelfImageWideLayers2x: []
iOSLaunchScreenType: 0
iOSLaunchScreenPortrait: {fileID: 0}
iOSLaunchScreenLandscape: {fileID: 0}
iOSLaunchScreenBackgroundColor:
serializedVersion: 2
rgba: 0
iOSLaunchScreenFillPct: 100
iOSLaunchScreenSize: 100
iOSLaunchScreenCustomXibPath:
iOSLaunchScreeniPadType: 0
iOSLaunchScreeniPadImage: {fileID: 0}
iOSLaunchScreeniPadBackgroundColor:
serializedVersion: 2
rgba: 0
iOSLaunchScreeniPadFillPct: 100
iOSLaunchScreeniPadSize: 100
iOSLaunchScreeniPadCustomXibPath:
iOSUseLaunchScreenStoryboard: 0
iOSLaunchScreenCustomStoryboardPath:
iOSDeviceRequirements: []
iOSURLSchemes: []
iOSBackgroundModes: 0
iOSMetalForceHardShadows: 0
metalEditorSupport: 1
metalAPIValidation: 1
iOSRenderExtraFrameOnPause: 0
appleDeveloperTeamID:
iOSManualSigningProvisioningProfileID:
tvOSManualSigningProvisioningProfileID:
iOSManualSigningProvisioningProfileType: 0
tvOSManualSigningProvisioningProfileType: 0
appleEnableAutomaticSigning: 0
iOSRequireARKit: 0
iOSAutomaticallyDetectAndAddCapabilities: 1
appleEnableProMotion: 0
clonedFromGUID: 5f34be1353de5cf4398729fda238591b
templatePackageId: com.unity.template.2d@1.3.0
templateDefaultScene: Assets/Scenes/SampleScene.unity
AndroidTargetArchitectures: 5
AndroidSplashScreenScale: 0
androidSplashScreen: {fileID: 0}
AndroidKeystoreName:
AndroidKeyaliasName:
AndroidBuildApkPerCpuArchitecture: 0
AndroidTVCompatibility: 1
AndroidIsGame: 1
AndroidEnableTango: 0
androidEnableBanner: 1
androidUseLowAccuracyLocation: 0
m_AndroidBanners:
- width: 320
height: 180
banner: {fileID: 0}
androidGamepadSupportLevel: 0
resolutionDialogBanner: {fileID: 0}
m_BuildTargetIcons: []
m_BuildTargetPlatformIcons: []
m_BuildTargetBatching: []
m_BuildTargetGraphicsAPIs: []
m_BuildTargetVRSettings: []
m_BuildTargetEnableVuforiaSettings: []
openGLRequireES31: 0
openGLRequireES31AEP: 0
m_TemplateCustomTags: {}
mobileMTRendering:
Android: 1
iPhone: 1
tvOS: 1
m_BuildTargetGroupLightmapEncodingQuality: []
m_BuildTargetGroupLightmapSettings: []
playModeTestRunnerEnabled: 0
runPlayModeTestAsEditModeTest: 0
actionOnDotNetUnhandledException: 1
enableInternalProfiler: 0
logObjCUncaughtExceptions: 1
enableCrashReportAPI: 0
cameraUsageDescription:
locationUsageDescription:
microphoneUsageDescription:
switchNetLibKey:
switchSocketMemoryPoolSize: 6144
switchSocketAllocatorPoolSize: 128
switchSocketConcurrencyLimit: 14
switchScreenResolutionBehavior: 2
switchUseCPUProfiler: 0
switchApplicationID: 0x01004b9000490000
switchNSODependencies:
switchTitleNames_0:
switchTitleNames_1:
switchTitleNames_2:
switchTitleNames_3:
switchTitleNames_4:
switchTitleNames_5:
switchTitleNames_6:
switchTitleNames_7:
switchTitleNames_8:
switchTitleNames_9:
switchTitleNames_10:
switchTitleNames_11:
switchTitleNames_12:
switchTitleNames_13:
switchTitleNames_14:
switchPublisherNames_0:
switchPublisherNames_1:
switchPublisherNames_2:
switchPublisherNames_3:
switchPublisherNames_4:
switchPublisherNames_5:
switchPublisherNames_6:
switchPublisherNames_7:
switchPublisherNames_8:
switchPublisherNames_9:
switchPublisherNames_10:
switchPublisherNames_11:
switchPublisherNames_12:
switchPublisherNames_13:
switchPublisherNames_14:
switchIcons_0: {fileID: 0}
switchIcons_1: {fileID: 0}
switchIcons_2: {fileID: 0}
switchIcons_3: {fileID: 0}
switchIcons_4: {fileID: 0}
switchIcons_5: {fileID: 0}
switchIcons_6: {fileID: 0}
switchIcons_7: {fileID: 0}
switchIcons_8: {fileID: 0}
switchIcons_9: {fileID: 0}
switchIcons_10: {fileID: 0}
switchIcons_11: {fileID: 0}
switchIcons_12: {fileID: 0}
switchIcons_13: {fileID: 0}
switchIcons_14: {fileID: 0}
switchSmallIcons_0: {fileID: 0}
switchSmallIcons_1: {fileID: 0}
switchSmallIcons_2: {fileID: 0}
switchSmallIcons_3: {fileID: 0}
switchSmallIcons_4: {fileID: 0}
switchSmallIcons_5: {fileID: 0}
switchSmallIcons_6: {fileID: 0}
switchSmallIcons_7: {fileID: 0}
switchSmallIcons_8: {fileID: 0}
switchSmallIcons_9: {fileID: 0}
switchSmallIcons_10: {fileID: 0}
switchSmallIcons_11: {fileID: 0}
switchSmallIcons_12: {fileID: 0}
switchSmallIcons_13: {fileID: 0}
switchSmallIcons_14: {fileID: 0}
switchManualHTML:
switchAccessibleURLs:
switchLegalInformation:
switchMainThreadStackSize: 1048576
switchPresenceGroupId:
switchLogoHandling: 0
switchReleaseVersion: 0
switchDisplayVersion: 1.0.0
switchStartupUserAccount: 0
switchTouchScreenUsage: 0
switchSupportedLanguagesMask: 0
switchLogoType: 0
switchApplicationErrorCodeCategory:
switchUserAccountSaveDataSize: 0
switchUserAccountSaveDataJournalSize: 0
switchApplicationAttribute: 0
switchCardSpecSize: -1
switchCardSpecClock: -1
switchRatingsMask: 0
switchRatingsInt_0: 0
switchRatingsInt_1: 0
switchRatingsInt_2: 0
switchRatingsInt_3: 0
switchRatingsInt_4: 0
switchRatingsInt_5: 0
switchRatingsInt_6: 0
switchRatingsInt_7: 0
switchRatingsInt_8: 0
switchRatingsInt_9: 0
switchRatingsInt_10: 0
switchRatingsInt_11: 0
switchLocalCommunicationIds_0:
switchLocalCommunicationIds_1:
switchLocalCommunicationIds_2:
switchLocalCommunicationIds_3:
switchLocalCommunicationIds_4:
switchLocalCommunicationIds_5:
switchLocalCommunicationIds_6:
switchLocalCommunicationIds_7:
switchParentalControl: 0
switchAllowsScreenshot: 1
switchAllowsVideoCapturing: 1
switchAllowsRuntimeAddOnContentInstall: 0
switchDataLossConfirmation: 0
switchUserAccountLockEnabled: 0
switchSystemResourceMemory: 16777216
switchSupportedNpadStyles: 3
switchNativeFsCacheSize: 32
switchIsHoldTypeHorizontal: 0
switchSupportedNpadCount: 8
switchSocketConfigEnabled: 0
switchTcpInitialSendBufferSize: 32
switchTcpInitialReceiveBufferSize: 64
switchTcpAutoSendBufferSizeMax: 256
switchTcpAutoReceiveBufferSizeMax: 256
switchUdpSendBufferSize: 9
switchUdpReceiveBufferSize: 42
switchSocketBufferEfficiency: 4
switchSocketInitializeEnabled: 1
switchNetworkInterfaceManagerInitializeEnabled: 1
switchPlayerConnectionEnabled: 1
ps4NPAgeRating: 12
ps4NPTitleSecret:
ps4NPTrophyPackPath:
ps4ParentalLevel: 11
ps4ContentID: ED1633-NPXX51362_00-0000000000000000
ps4Category: 0
ps4MasterVersion: 01.00
ps4AppVersion: 01.00
ps4AppType: 0
ps4ParamSfxPath:
ps4VideoOutPixelFormat: 0
ps4VideoOutInitialWidth: 1920
ps4VideoOutBaseModeInitialWidth: 1920
ps4VideoOutReprojectionRate: 60
ps4PronunciationXMLPath:
ps4PronunciationSIGPath:
ps4BackgroundImagePath:
ps4StartupImagePath:
ps4StartupImagesFolder:
ps4IconImagesFolder:
ps4SaveDataImagePath:
ps4SdkOverride:
ps4BGMPath:
ps4ShareFilePath:
ps4ShareOverlayImagePath:
ps4PrivacyGuardImagePath:
ps4NPtitleDatPath:
ps4RemotePlayKeyAssignment: -1
ps4RemotePlayKeyMappingDir:
ps4PlayTogetherPlayerCount: 0
ps4EnterButtonAssignment: 1
ps4ApplicationParam1: 0
ps4ApplicationParam2: 0
ps4ApplicationParam3: 0
ps4ApplicationParam4: 0
ps4DownloadDataSize: 0
ps4GarlicHeapSize: 2048
ps4ProGarlicHeapSize: 2560
ps4Passcode: frAQBc8Wsa1xVPfvJcrgRYwTiizs2trQ
ps4pnSessions: 1
ps4pnPresence: 1
ps4pnFriends: 1
ps4pnGameCustomData: 1
playerPrefsSupport: 0
enableApplicationExit: 0
resetTempFolder: 1
restrictedAudioUsageRights: 0
ps4UseResolutionFallback: 0
ps4ReprojectionSupport: 0
ps4UseAudio3dBackend: 0
ps4SocialScreenEnabled: 0
ps4ScriptOptimizationLevel: 0
ps4Audio3dVirtualSpeakerCount: 14
ps4attribCpuUsage: 0
ps4PatchPkgPath:
ps4PatchLatestPkgPath:
ps4PatchChangeinfoPath:
ps4PatchDayOne: 0
ps4attribUserManagement: 0
ps4attribMoveSupport: 0
ps4attrib3DSupport: 0
ps4attribShareSupport: 0
ps4attribExclusiveVR: 0
ps4disableAutoHideSplash: 0
ps4videoRecordingFeaturesUsed: 0
ps4contentSearchFeaturesUsed: 0
ps4attribEyeToEyeDistanceSettingVR: 0
ps4IncludedModules: []
monoEnv:
splashScreenBackgroundSourceLandscape: {fileID: 0}
splashScreenBackgroundSourcePortrait: {fileID: 0}
spritePackerPolicy:
webGLMemorySize: 256
webGLExceptionSupport: 1
webGLNameFilesAsHashes: 0
webGLDataCaching: 1
webGLDebugSymbols: 0
webGLEmscriptenArgs:
webGLModulesDirectory:
webGLTemplate: APPLICATION:Default
webGLAnalyzeBuildSize: 0
webGLUseEmbeddedResources: 0
webGLCompressionFormat: 1
webGLLinkerTarget: 1
webGLThreadsSupport: 0
scriptingDefineSymbols: {}
platformArchitecture: {}
scriptingBackend: {}
il2cppCompilerConfiguration: {}
managedStrippingLevel: {}
incrementalIl2cppBuild: {}
allowUnsafeCode: 0
additionalIl2CppArgs:
scriptingRuntimeVersion: 1
apiCompatibilityLevelPerPlatform: {}
m_RenderingPath: 1
m_MobileRenderingPath: 1
metroPackageName: Template_2D
metroPackageVersion:
metroCertificatePath:
metroCertificatePassword:
metroCertificateSubject:
metroCertificateIssuer:
metroCertificateNotAfter: 0000000000000000
metroApplicationDescription: Template_2D
wsaImages: {}
metroTileShortName:
metroTileShowName: 0
metroMediumTileShowName: 0
metroLargeTileShowName: 0
metroWideTileShowName: 0
metroSupportStreamingInstall: 0
metroLastRequiredScene: 0
metroDefaultTileSize: 1
metroTileForegroundText: 2
metroTileBackgroundColor: {r: 0.13333334, g: 0.17254902, b: 0.21568628, a: 0}
metroSplashScreenBackgroundColor: {r: 0.12941177, g: 0.17254902, b: 0.21568628,
a: 1}
metroSplashScreenUseBackgroundColor: 0
platformCapabilities: {}
metroTargetDeviceFamilies: {}
metroFTAName:
metroFTAFileTypes: []
metroProtocolName:
metroCompilationOverrides: 1
XboxOneProductId:
XboxOneUpdateKey:
XboxOneSandboxId:
XboxOneContentId:
XboxOneTitleId:
XboxOneSCId:
XboxOneGameOsOverridePath:
XboxOnePackagingOverridePath:
XboxOneAppManifestOverridePath:
XboxOneVersion: 1.0.0.0
XboxOnePackageEncryption: 0
XboxOnePackageUpdateGranularity: 2
XboxOneDescription:
XboxOneLanguage:
- enus
XboxOneCapability: []
XboxOneGameRating: {}
XboxOneIsContentPackage: 0
XboxOneEnableGPUVariability: 1
XboxOneSockets: {}
XboxOneSplashScreen: {fileID: 0}
XboxOneAllowedProductIds: []
XboxOnePersistentLocalStorageSize: 0
XboxOneXTitleMemory: 8
xboxOneScriptCompiler: 1
XboxOneOverrideIdentityName:
vrEditorSettings:
daydream:
daydreamIconForeground: {fileID: 0}
daydreamIconBackground: {fileID: 0}
cloudServicesEnabled:
UNet: 1
luminIcon:
m_Name:
m_ModelFolderPath:
m_PortalFolderPath:
luminCert:
m_CertPath:
m_PrivateKeyPath:
luminIsChannelApp: 0
luminVersion:
m_VersionCode: 1
m_VersionName:
facebookSdkVersion: 7.9.4
facebookAppId:
facebookCookies: 1
facebookLogging: 1
facebookStatus: 1
facebookXfbml: 0
facebookFrictionlessRequests: 1
apiCompatibilityLevel: 6
cloudProjectId:
framebufferDepthMemorylessMode: 0
projectName:
organizationId:
cloudEnabled: 0
enableNativePlatformBackendsForNewInputSystem: 0
disableOldInputManagerSupport: 0
legacyClampBlendShapeWeights: 0

@ -0,0 +1,2 @@
m_EditorVersion: 2019.3.5f1
m_EditorVersionWithRevision: 2019.3.5f1 (d691e07d38ef)

@ -0,0 +1,191 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!47 &1
QualitySettings:
m_ObjectHideFlags: 0
serializedVersion: 5
m_CurrentQuality: 3
m_QualitySettings:
- serializedVersion: 2
name: Very Low
pixelLightCount: 0
shadows: 0
shadowResolution: 0
shadowProjection: 1
shadowCascades: 1
shadowDistance: 15
shadowNearPlaneOffset: 3
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 0
blendWeights: 1
textureQuality: 1
anisotropicTextures: 0
antiAliasing: 0
softParticles: 0
softVegetation: 0
realtimeReflectionProbes: 0
billboardsFaceCameraPosition: 0
vSyncCount: 0
lodBias: 0.3
maximumLODLevel: 0
particleRaycastBudget: 4
asyncUploadTimeSlice: 2
asyncUploadBufferSize: 16
resolutionScalingFixedDPIFactor: 1
excludedTargetPlatforms: []
- serializedVersion: 2
name: Low
pixelLightCount: 0
shadows: 0
shadowResolution: 0
shadowProjection: 1
shadowCascades: 1
shadowDistance: 20
shadowNearPlaneOffset: 3
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 0
blendWeights: 2
textureQuality: 0
anisotropicTextures: 0
antiAliasing: 0
softParticles: 0
softVegetation: 0
realtimeReflectionProbes: 0
billboardsFaceCameraPosition: 0
vSyncCount: 0
lodBias: 0.4
maximumLODLevel: 0
particleRaycastBudget: 16
asyncUploadTimeSlice: 2
asyncUploadBufferSize: 16
resolutionScalingFixedDPIFactor: 1
excludedTargetPlatforms: []
- serializedVersion: 2
name: Medium
pixelLightCount: 1
shadows: 0
shadowResolution: 0
shadowProjection: 1
shadowCascades: 1
shadowDistance: 20
shadowNearPlaneOffset: 3
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 0
blendWeights: 2
textureQuality: 0
anisotropicTextures: 0
antiAliasing: 0
softParticles: 0
softVegetation: 0
realtimeReflectionProbes: 0
billboardsFaceCameraPosition: 0
vSyncCount: 1
lodBias: 0.7
maximumLODLevel: 0
particleRaycastBudget: 64
asyncUploadTimeSlice: 2
asyncUploadBufferSize: 16
resolutionScalingFixedDPIFactor: 1
excludedTargetPlatforms: []
- serializedVersion: 2
name: High
pixelLightCount: 2
shadows: 0
shadowResolution: 1
shadowProjection: 1
shadowCascades: 2
shadowDistance: 40
shadowNearPlaneOffset: 3
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 1
blendWeights: 2
textureQuality: 0
anisotropicTextures: 0
antiAliasing: 0
softParticles: 0
softVegetation: 1
realtimeReflectionProbes: 0
billboardsFaceCameraPosition: 0
vSyncCount: 1
lodBias: 1
maximumLODLevel: 0
particleRaycastBudget: 256
asyncUploadTimeSlice: 2
asyncUploadBufferSize: 16
resolutionScalingFixedDPIFactor: 1
excludedTargetPlatforms: []
- serializedVersion: 2
name: Very High
pixelLightCount: 3
shadows: 0
shadowResolution: 2
shadowProjection: 1
shadowCascades: 2
shadowDistance: 70
shadowNearPlaneOffset: 3
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 1
blendWeights: 4
textureQuality: 0
anisotropicTextures: 0
antiAliasing: 0
softParticles: 0
softVegetation: 1
realtimeReflectionProbes: 0
billboardsFaceCameraPosition: 0
vSyncCount: 1
lodBias: 1.5
maximumLODLevel: 0
particleRaycastBudget: 1024
asyncUploadTimeSlice: 2
asyncUploadBufferSize: 16
resolutionScalingFixedDPIFactor: 1
excludedTargetPlatforms: []
- serializedVersion: 2
name: Ultra
pixelLightCount: 4
shadows: 0
shadowResolution: 0
shadowProjection: 1
shadowCascades: 4
shadowDistance: 150
shadowNearPlaneOffset: 3
shadowCascade2Split: 0.33333334
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
shadowmaskMode: 1
blendWeights: 4
textureQuality: 0
anisotropicTextures: 0
antiAliasing: 0
softParticles: 0
softVegetation: 1
realtimeReflectionProbes: 0
billboardsFaceCameraPosition: 0
vSyncCount: 1
lodBias: 2
maximumLODLevel: 0
particleRaycastBudget: 4096
asyncUploadTimeSlice: 2
asyncUploadBufferSize: 16
resolutionScalingFixedDPIFactor: 1
excludedTargetPlatforms: []
m_PerPlatformDefaultQuality:
Android: 2
Nintendo 3DS: 5
Nintendo Switch: 5
PS4: 5
PSM: 5
PSP2: 2
Standalone: 5
Tizen: 2
WebGL: 3
WiiU: 5
Windows Store Apps: 5
XboxOne: 5
iPhone: 2
tvOS: 2

@ -0,0 +1,43 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!78 &1
TagManager:
serializedVersion: 2
tags: []
layers:
- Default
- TransparentFX
- Ignore Raycast
-
- Water
- UI
-
-
-
-
- Level
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
m_SortingLayers:
- name: Default
uniqueID: 0
locked: 0

@ -0,0 +1,9 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!5 &1
TimeManager:
m_ObjectHideFlags: 0
Fixed Timestep: 0.02
Maximum Allowed Timestep: 0.1
m_TimeScale: 1
Maximum Particle Timestep: 0.03

@ -0,0 +1,34 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!310 &1
UnityConnectSettings:
m_ObjectHideFlags: 0
serializedVersion: 1
m_Enabled: 0
m_TestMode: 0
m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
m_ConfigUrl: https://config.uca.cloud.unity3d.com
m_TestInitMode: 0
CrashReportingSettings:
m_EventUrl: https://perf-events.cloud.unity3d.com
m_Enabled: 0
m_LogBufferSize: 10
m_CaptureEditorExceptions: 1
UnityPurchasingSettings:
m_Enabled: 0
m_TestMode: 0
UnityAnalyticsSettings:
m_Enabled: 0
m_TestMode: 0
m_InitializeOnStartup: 1
UnityAdsSettings:
m_Enabled: 0
m_InitializeOnStartup: 1
m_TestMode: 0
m_IosGameId:
m_AndroidGameId:
m_GameIds: {}
m_GameId:
PerformanceReportingSettings:
m_Enabled: 0

@ -0,0 +1,11 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!937362698 &1
VFXManager:
m_ObjectHideFlags: 0
m_IndirectShader: {fileID: 0}
m_CopyBufferShader: {fileID: 0}
m_SortShader: {fileID: 0}
m_RenderPipeSettingsPath:
m_FixedTimeStep: 0.016666668
m_MaxDeltaTime: 0.05

@ -0,0 +1,10 @@
{
"m_SettingKeys": [
"VR Device Disabled",
"VR Device User Alert"
],
"m_SettingValues": [
"False",
"False"
]
}
Loading…
Cancel
Save