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@ -1,6 +1,7 @@
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using System.Collections;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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[RequireComponent(typeof(MoveController))]
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[RequireComponent(typeof(MoveController))]
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[RequireComponent(typeof(BoxCollider2D))]
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[RequireComponent(typeof(BoxCollider2D))]
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@ -314,8 +315,14 @@ public class PlayerController : MonoBehaviour {
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}
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}
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void CheckCollisions() {
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void CheckCollisions() {
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if (moveController.collisions.below) {
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Crumble crumble = moveController.collisions.below.GetComponent<Crumble>();
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if (crumble) {
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crumble.Hit();
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}
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CollideWith(moveController.collisions.below);
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}
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CollideWith(moveController.collisions.above);
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CollideWith(moveController.collisions.above);
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CollideWith(moveController.collisions.below);
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CollideWith(moveController.collisions.left);
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CollideWith(moveController.collisions.left);
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CollideWith(moveController.collisions.right);
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CollideWith(moveController.collisions.right);
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}
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}
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@ -324,17 +331,14 @@ public class PlayerController : MonoBehaviour {
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if (other == null) {
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if (other == null) {
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return;
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return;
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}
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}
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Crumble crumble = other.GetComponent<Crumble>();
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if (crumble) {
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crumble.Hit();
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}
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TouchHazard hazard = other.GetComponent<TouchHazard>();
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TouchHazard hazard = other.GetComponent<TouchHazard>();
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if (hazard) {
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if (hazard) {
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if (jumpState == JumpState.Dash) {
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if (jumpState == JumpState.Dash) {
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Destroy(hazard.gameObject);
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Destroy(hazard.gameObject);
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} else {
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} else {
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Destroy(gameObject);
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SceneManager.LoadScene( SceneManager.GetActiveScene().buildIndex ) ;
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// Destroy(gameObject);
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}
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}
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}
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}
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}
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}
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