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@ -1,96 +1,8 @@
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use crate::{error::Error, log::*};
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use crate::error::Error;
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use anyhow::{Context, Result};
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use anyhow::{Context, Result};
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use std::io::{self, Write};
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use std::io::{self, Write};
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use windows::Win32::{Foundation::HANDLE, System::Console};
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use windows::Win32::{Foundation::HANDLE, System::Console};
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#[allow(dead_code)]
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fn log_output_mode(mode: Console::CONSOLE_MODE) {
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// Characters written by the WriteFile or WriteConsole function or echoed by the ReadFile or
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// ReadConsole function are parsed for ASCII control sequences, and the correct action is
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// performed. Backspace, tab, bell, carriage return, and line feed characters are processed. It
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// should be enabled when using control sequences or when ENABLE_VIRTUAL_TERMINAL_PROCESSING is
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// set.
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if (mode & Console::ENABLE_PROCESSED_OUTPUT).0 > 0 {
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debug!("Processed Output: Enabled");
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} else {
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debug!("Processed Output: Disabled");
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}
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// When writing with WriteFile or WriteConsole or echoing with ReadFile or ReadConsole, the
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// cursor moves to the beginning of the next row when it reaches the end of the current row.
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// This causes the rows displayed in the console window to scroll up automatically when the
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// cursor advances beyond the last row in the window. It also causes the contents of the
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// console screen buffer to scroll up (../discarding the top row of the console screen buffer)
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// when the cursor advances beyond the last row in the console screen buffer. If this mode is
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// disabled, the last character in the row is overwritten with any subsequent characters.
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if (mode & Console::ENABLE_WRAP_AT_EOL_OUTPUT).0 > 0 {
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debug!("Wrap at EOL: Enabled");
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} else {
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debug!("Wrap at EOL: Disabled");
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}
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// When writing with WriteFile or WriteConsole, characters are parsed for VT100 and similar
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// control character sequences that control cursor movement, color/font mode, and other
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// operations that can also be performed via the existing Console APIs. For more information,
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// see Console Virtual Terminal Sequences.
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//
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// Ensure ENABLE_PROCESSED_OUTPUT is set when using this flag.
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if (mode & Console::ENABLE_VIRTUAL_TERMINAL_PROCESSING).0 > 0 {
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debug!("Terminal Processing: Enabled");
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} else {
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debug!("Terminal Processing: Disabled");
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}
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// When writing with WriteFile or WriteConsole, this adds an additional state to end-of-line
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// wrapping that can delay the cursor move and buffer scroll operations.
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//
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// Normally when ENABLE_WRAP_AT_EOL_OUTPUT is set and text reaches the end of the line, the
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// cursor will immediately move to the next line and the contents of the buffer will scroll up
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// by one line. In contrast with this flag set, the cursor does not move to the next line, and
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// the scroll operation is not performed. The written character will be printed in the final
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// position on the line and the cursor will remain above this character as if
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// ENABLE_WRAP_AT_EOL_OUTPUT was off, but the next printable character will be printed as if
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// ENABLE_WRAP_AT_EOL_OUTPUT is on. No overwrite will occur. Specifically, the cursor quickly
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// advances down to the following line, a scroll is performed if necessary, the character is
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// printed, and the cursor advances one more position.
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//
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// The typical usage of this flag is intended in conjunction with setting
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// ENABLE_VIRTUAL_TERMINAL_PROCESSING to better emulate a terminal emulator where writing the
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// final character on the screen (../in the bottom right corner) without triggering an
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// immediate scroll is the desired behavior.
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if (mode & Console::DISABLE_NEWLINE_AUTO_RETURN).0 > 0 {
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debug!("Newline Auto Return: Enabled");
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} else {
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debug!("Newline Auto Return: Disabled");
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}
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// The APIs for writing character attributes including WriteConsoleOutput and
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// WriteConsoleOutputAttribute allow the usage of flags from character attributes to adjust the
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// color of the foreground and background of text. Additionally, a range of DBCS flags was
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// specified with the COMMON_LVB prefix. Historically, these flags only functioned in DBCS code
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// pages for Chinese, Japanese, and Korean languages.
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//
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// With exception of the leading byte and trailing byte flags, the remaining flags describing
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// line drawing and reverse video (../swap foreground and background colors) can be useful for
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// other languages to emphasize portions of output.
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//
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// Setting this console mode flag will allow these attributes to be used in every code page on
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// every language.
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//
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// It is off by default to maintain compatibility with known applications that have
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// historically taken advantage of the console ignoring these flags on non-CJK machines to
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// store bits in these fields for their own purposes or by accident.
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//
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// Note that using the ENABLE_VIRTUAL_TERMINAL_PROCESSING mode can result in LVB grid and
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// reverse video flags being set while this flag is still off if the attached application
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// requests underlining or inverse video via Console Virtual Terminal Sequences.
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if (mode & Console::ENABLE_LVB_GRID_WORLDWIDE).0 > 0 {
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debug!("LVB Grid: Enabled");
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} else {
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debug!("LVB Grid: Disabled");
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}
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}
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#[derive(Clone)]
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#[derive(Clone)]
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pub struct Writer {
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pub struct Writer {
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output: HANDLE,
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output: HANDLE,
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