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@ -1,6 +1,13 @@
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package wire
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package wire
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import "github.com/jordanorelli/astro-domu/internal/math"
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import (
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"bytes"
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"fmt"
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"strconv"
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"strings"
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"github.com/jordanorelli/astro-domu/internal/math"
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)
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type Frame struct {
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type Frame struct {
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RoomName string `json:"room_name"`
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RoomName string `json:"room_name"`
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@ -11,6 +18,141 @@ type Frame struct {
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func (Frame) NetTag() string { return "frame" }
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func (Frame) NetTag() string { return "frame" }
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func (f Frame) Diff(next Frame) *Delta {
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var delta Delta
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if f.RoomSize != next.RoomSize {
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rs := next.RoomSize
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delta.RoomSize = &rs
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}
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for id, e := range next.Entities {
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if old, ok := f.Entities[id]; !ok {
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// a new entity
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delta.addEntity(e)
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} else {
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// an existing entity
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if e != old {
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delta.addEntity(e)
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}
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}
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}
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for id, _ := range f.Entities {
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// entity removed
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if _, ok := next.Entities[id]; !ok {
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delta.nullEntity(id)
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}
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}
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for name, id := range next.Players {
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if oldID, ok := f.Players[name]; !ok {
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// a new player
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delta.addPlayer(name, id)
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} else {
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// an existing player
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if oldID != id {
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delta.addPlayer(name, id)
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}
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}
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}
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for name, _ := range f.Players {
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if _, ok := next.Players[name]; !ok {
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delta.nullPlayer(name)
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}
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}
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if !delta.IsEmpty() {
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return &delta
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}
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return nil
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}
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type Delta struct {
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RoomSize *math.Rect `json:"room_size,omitempty"`
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Entities map[int]*Entity `json:"entities,omitempty"`
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Players map[string]*int `json:"players,omitempty"`
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}
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func (d Delta) String() string {
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first := true
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var buf bytes.Buffer
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fmt.Fprint(&buf, "Δ{")
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if d.RoomSize != nil {
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fmt.Fprintf(&buf, "size(%d,%d@%d,%d)", d.RoomSize.Origin.X, d.RoomSize.Origin.Y, d.RoomSize.Width, d.RoomSize.Height)
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first = false
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}
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if len(d.Entities) > 0 {
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if !first {
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buf.WriteString(",")
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}
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buf.WriteString("entities<")
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parts := make([]string, 0, len(d.Entities))
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for id, e := range d.Entities {
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if e == nil {
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parts = append(parts, fmt.Sprintf("-%d", id))
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} else {
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parts = append(parts, strconv.Itoa(id))
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}
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}
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buf.WriteString(strings.Join(parts, ","))
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buf.WriteString(">")
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first = false
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}
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if len(d.Players) > 0 {
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if !first {
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buf.WriteString(",")
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}
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buf.WriteString("players<")
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parts := make([]string, 0, len(d.Players))
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for name, id := range d.Players {
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if id == nil {
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parts = append(parts, fmt.Sprintf("-%s", name))
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} else {
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parts = append(parts, fmt.Sprintf("+%s", name))
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}
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}
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buf.WriteString(strings.Join(parts, ","))
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buf.WriteString(">")
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first = false
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}
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return buf.String()
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}
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func (Delta) NetTag() string { return "delta" }
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func (d *Delta) addEntity(e Entity) {
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if d.Entities == nil {
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d.Entities = make(map[int]*Entity)
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}
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d.Entities[e.ID] = &e
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}
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func (d *Delta) nullEntity(id int) {
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if d.Entities == nil {
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d.Entities = make(map[int]*Entity)
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}
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d.Entities[id] = nil
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}
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func (d *Delta) addPlayer(name string, id int) {
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if d.Players == nil {
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d.Players = make(map[string]*int)
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}
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d.Players[name] = &id
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}
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func (d *Delta) nullPlayer(name string) {
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if d.Players == nil {
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d.Players = make(map[string]*int)
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}
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d.Players[name] = nil
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}
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func (d Delta) IsEmpty() bool {
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return d.RoomSize == nil && len(d.Entities) == 0 && len(d.Players) == 0
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}
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func init() {
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func init() {
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Register(func() Value { return new(Frame) })
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Register(func() Value { return new(Frame) })
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}
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}
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