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@ -6,7 +6,8 @@ import (
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)
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type borderedView struct {
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inner view
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inner view
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hasFocus bool
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}
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func (b borderedView) handleEvent(e tcell.Event) change {
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@ -14,19 +15,31 @@ func (b borderedView) handleEvent(e tcell.Event) change {
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}
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func (b borderedView) draw(img canvas, st *state) {
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s := tcell.StyleDefault
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if !b.hasFocus {
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s = s.Foreground(tcell.NewRGBColor(128, 128, 128))
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}
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bounds := img.bounds()
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img.setTile(0, 0, tile{r: '┌'})
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img.setTile(bounds.Width-1, 0, tile{r: '┐'})
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img.setTile(0, bounds.Height-1, tile{r: '└'})
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img.setTile(bounds.Width-1, bounds.Height-1, tile{r: '┘'})
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img.setTile(0, 0, tile{r: '┌', style: s})
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img.setTile(bounds.Width-1, 0, tile{r: '┐', style: s})
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img.setTile(0, bounds.Height-1, tile{r: '└', style: s})
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img.setTile(bounds.Width-1, bounds.Height-1, tile{r: '┘', style: s})
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for x := 1; x < bounds.Width-1; x++ {
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img.setTile(x, 0, tile{r: '─'})
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img.setTile(x, bounds.Height-1, tile{r: '─'})
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img.setTile(x, 0, tile{r: '─', style: s})
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img.setTile(x, bounds.Height-1, tile{r: '─', style: s})
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}
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for y := 1; y < bounds.Height-1; y++ {
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img.setTile(0, y, tile{r: '│'})
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img.setTile(bounds.Width-1, y, tile{r: '│'})
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img.setTile(0, y, tile{r: '│', style: s})
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img.setTile(bounds.Width-1, y, tile{r: '│', style: s})
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}
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b.inner.draw(cut(img, math.Rect{math.Vec{1, 1}, bounds.Width - 2, bounds.Height - 2}), st)
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}
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func (b *borderedView) setFocus(enabled bool) {
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b.hasFocus = enabled
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if v, ok := b.inner.(focusable); ok {
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v.setFocus(enabled)
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}
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}
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