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41 lines
1.0 KiB
C#
41 lines
1.0 KiB
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using TMPro;
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public class HudController : MonoBehaviour
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{
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public TextMeshProUGUI scoreText;
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public GameObject destinationBox;
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public TextMeshProUGUI destinationText;
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public GameObject directionsBox;
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public TextMeshProUGUI directionsText;
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public GameObject locationBox;
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public TextMeshProUGUI locationText;
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private PlayerController player;
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// Start is called before the first frame update
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void Start()
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{
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player = GameObject.FindGameObjectWithTag("Player").GetComponent<PlayerController>();
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}
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// Update is called once per frame
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void Update() {
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scoreText.text = player.score.ToString();
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if (player.destination) {
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destinationBox.SetActive(true);
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directionsBox.SetActive(true);
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} else {
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destinationBox.SetActive(false);
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directionsBox.SetActive(false);
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}
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}
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}
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