@ -28,14 +28,6 @@ fn startup(
alpha_mode: AlphaMode::Blend,
});
// Standard material with opaque grid texture (stretched)
// let material = materials.add(StandardMaterial {
// base_color_texture: Some(grid_texture.clone()),
// alpha_mode: AlphaMode::Opaque,
// unlit: true,
// ..default()
// });
let solid_material = solid_materials.add(materials::SolidMaterial{});
// a ground plane