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242 lines
6.4 KiB
JavaScript
242 lines
6.4 KiB
JavaScript
5 years ago
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// Create dictionaries for tracking hosts, clients, and rooms
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let hosts = {};
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let clients = {};
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let rooms = {};
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////////////
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// Setup express web server and listen on port 3000
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let express = require('express');
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let app = express();
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let port=Number(process.env.PORT || 3000);
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let server = app.listen(port);
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app.use(express.static('public'));
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console.log("My socket server is running on port " + port);
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////////////
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// Start socket.io
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let socket = require('socket.io');
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// Connect it to the web server
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let io = socket(server);
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////////////
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// Setup a connection
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io.sockets.on('connection', newConnection);
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function newConnection(socket) {
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// Inform incoming connection of its ID
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console.log('\n' + socket.id + ' is attempting connection...');
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socket.emit('id', socket.id);
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// Process a request to join.
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socket.on('join', function (data) {
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// If request is from a client...
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if (data.name == 'client') {
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console.log("Verifying client...");
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// If the roomId field is not null
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if (data.roomId != null) {
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// Search existing roomIds for a match
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console.log("Searching for existing room ID...");
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if (rooms[data.roomId] != null) {
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// Add client to room with all connected clients
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socket.join(data.name);
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// Add client and corresponding data to clients dictionary
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// by socket ID
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clients[socket.id] = {
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type: data.name,
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roomId: data.roomId
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}
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// Add client to its own room and to host room by room ID
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socket.join([socket.id, data.roomId]);
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console.log('Client added to room '+data.roomId+'.\tNumber of clients: ' + Object.keys(clients).length);
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// Send match confirmation back to client
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socket.emit("found", {status: true});
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}
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else {
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// Notify client of failure to match
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socket.emit("found", {status: false});
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}
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}
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}
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else if (data.name == 'host') {
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// If the attempted connection is from a host...
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// Store a transmitted room ID if it exists, otherwise
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// generate a random gemstone name as room ID.
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let roomId = null;
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if (data.roomId === null || data.roomId === 'undefined') {
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roomId = makeIdFromList();
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}
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else {
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roomId = data.roomId;
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}
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// Add client and corresponding data to devices dictionary
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// by socket ID
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let hostData = {
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type: data.name,
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roomId: roomId
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};
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hosts[socket.id] = hostData;
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rooms[roomId] = socket.id;
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// Add host to "host" room, its own room by room ID, and to a room
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// with its clients by room ID.
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socket.join([data.name, 'host:'+hostData.roomId, hostData.roomId]);
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// Send clients room ID back to host
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socket.emit("hostConnect", hostData);
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console.log('Host added with room ID of ' + hostData.roomId + '.\tNumber of hosts: ' + Object.keys(hosts).length);
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}
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else {
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console.log('warning: data type not recognized.')
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}
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})
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//// Process device disconnects.
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socket.on('disconnect', function () {
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console.log('\n' + socket.id + ' has been disconnected!');
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if (clients[socket.id] != null) {
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// If the device is a client, delete it
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delete clients[socket.id];
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console.log('Client removed.\tNumber of clients: ' + Object.keys(clients).length);
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// Notify hosts that client has disconnected.
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socket.in('host').emit('clientDisconnect', {id: socket.id});
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}
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else if (hosts[socket.id] != null) {
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// If the device is a host, delete it
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let roomId = hosts[socket.id].roomId;
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delete hosts[socket.id];
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console.log('Host with ID ' + roomId + ' removed.\tHumber of hosts: ' + Object.keys(hosts).length);
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// Remove corresponding room
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let key = getKeyByValue(rooms, socket.id);
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if (key != null) {
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delete rooms[key];
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}
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// TODO: add handling for all clients connected to host when host
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// is disconnected.
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}
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})
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//// Process client connects.
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socket.on('clientConnect', onClientConnect);
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function onClientConnect(data) {
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if (rooms[data.roomId] != null) {
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console.log('clientConnect message received from ' + socket.id + ' for room ' + data.roomId + ".");
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socket.in('host:'+data.roomId).emit('clientConnect', {id: socket.id, roomId: data.roomId});
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}
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}
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//// Reroute data sent between clients and hosts
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socket.on('sendData', sendData);
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function sendData(data) {
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let packet = {...data};
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packet.id = socket.id;
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// If room ID is valid...
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if (rooms[data.roomId] != null) {
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if (clients[socket.id] != null) {
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// And if device is a client, send to corresponding host
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socket.in('host:'+data.roomId).emit('receiveData', packet);
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}
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else if (hosts[socket.id] != null) {
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// And if device is a host, send to corresponding clients
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socket.broadcast.in(data.roomId).emit('receiveData', packet);
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}
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}
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}
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}
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////////////
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// Utility Functions
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function searchRoomId(roomId_, array_) {
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for (let i = 0; i < array_.length; i++) {
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if (array_[i].roomId == roomId_) {
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return {
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item: array_[i],
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index: i
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};
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}
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}
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}
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function getKeyByValue(object, value) {
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return Object.keys(object).find(key => object[key] === value);
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}
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////////////
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// Gemstone room ID generator
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const roomNames =
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["agate",
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"amber",
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"amethyst",
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"barite",
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"beryl",
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"bloodstone",
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"coral",
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"crystal",
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"diamond",
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"emerald",
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"fluorite",
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"garnet",
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"goldstone",
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"jade",
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"jasper",
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"moonstone",
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"onyx",
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"opal",
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"pearl",
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"peridot",
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"quahog",
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"quartz",
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"ruby",
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"sapphire",
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"sardonyx",
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"sunstone",
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"tigereye",
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"topaz",
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"turquoise",
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"zircon"]
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const roomIds = randomNoRepeats(roomNames);
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function randomNoRepeats(array) {
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let copy = array.slice(0);
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return function() {
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if (copy.length < 1) { copy = array.slice(0); }
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let index = Math.floor(Math.random() * copy.length);
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let item = copy[index];
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copy.splice(index, 1);
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return {id: item, length: copy.length};
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};
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}
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function makeIdFromList() {
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for (let i = 0; i < roomNames.length; i++) {
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let text = roomIds().id;
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let room = searchRoomId(text, hosts);
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if (room == null) {
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return text;
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}
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}
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console.log(hosts.length + " hosts detected. No names available.");
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return null;
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}
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