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53 lines
1.1 KiB
Plaintext
53 lines
1.1 KiB
Plaintext
4 years ago
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float angle = 0;
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float r = 25; //radii of outer rotating circles
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float rtwo = 3; //radii of golden circles
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float n = 100; //number of golden circles
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int numFrames = 300;
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void setup() {
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size(500,500);
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background(59, 79, 88);
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}
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void draw() {
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background(59, 79, 88);
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noStroke();
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fill(69,216,184);
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pushMatrix();
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stroke(69,216,184);
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fill(69,216,184,100);
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translate(width/2,height/2);
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for (int i=0; i < 7; i++) {
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ellipse(0,-25,50,50);
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rotate(2*PI/6);
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}
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popMatrix();
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pushMatrix();
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noStroke();
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fill(217,169,80);
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translate(width/2,height/2);
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for (int i=0; i < n+1; i++) {
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ellipse(0,-150,rtwo,rtwo);
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rotate(2*PI/n);
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}
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popMatrix();
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float n = norm(frameCount % numFrames, 0, numFrames);
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angle = lerp(0, TWO_PI, n);
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pushMatrix();
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translate(width/2,height/2);
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rotate(angle-PI/2);
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fill(69,216,184,255);
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ellipse(150*cos(2*PI/3),150*sin(2*PI/3),r,r);
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ellipse(150*cos(4*PI/3),150*sin(4*PI/3),r,r);
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ellipse(150*cos(6*PI/3),150*sin(6*PI/3),r,r);
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// angle = (.005*PI + angle)%(2*PI);
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println(150*cos(2*PI/3));
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popMatrix();
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}
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