You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
594 lines
17 KiB
C
594 lines
17 KiB
C
#include "quantum.h"
|
|
#include "timer.h"
|
|
|
|
__attribute__ ((weak))
|
|
void matrix_init_kb(void) {}
|
|
|
|
__attribute__ ((weak))
|
|
void matrix_scan_kb(void) {}
|
|
|
|
__attribute__ ((weak))
|
|
bool process_action_kb(keyrecord_t *record) {
|
|
return true;
|
|
}
|
|
|
|
__attribute__ ((weak))
|
|
bool process_record_kb(uint16_t keycode, keyrecord_t *record) {
|
|
return process_record_user(keycode, record);
|
|
}
|
|
|
|
__attribute__ ((weak))
|
|
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
|
|
return true;
|
|
}
|
|
|
|
__attribute__ ((weak))
|
|
void leader_start(void) {}
|
|
|
|
__attribute__ ((weak))
|
|
void leader_end(void) {}
|
|
|
|
uint8_t starting_note = 0x0C;
|
|
int offset = 7;
|
|
|
|
|
|
#ifdef AUDIO_ENABLE
|
|
bool music_activated = false;
|
|
|
|
// music sequencer
|
|
static bool music_sequence_recording = false;
|
|
static bool music_sequence_playing = false;
|
|
static float music_sequence[16] = {0};
|
|
static uint8_t music_sequence_count = 0;
|
|
static uint8_t music_sequence_position = 0;
|
|
|
|
static uint16_t music_sequence_timer = 0;
|
|
static uint16_t music_sequence_interval = 100;
|
|
|
|
#endif
|
|
|
|
#ifdef MIDI_ENABLE
|
|
bool midi_activated = false;
|
|
#endif
|
|
|
|
// Leader key stuff
|
|
bool leading = false;
|
|
uint16_t leader_time = 0;
|
|
|
|
uint16_t leader_sequence[3] = {0, 0, 0};
|
|
uint8_t leader_sequence_size = 0;
|
|
|
|
// Chording stuff
|
|
#define CHORDING_MAX 4
|
|
bool chording = false;
|
|
|
|
uint8_t chord_keys[CHORDING_MAX] = {0};
|
|
uint8_t chord_key_count = 0;
|
|
uint8_t chord_key_down = 0;
|
|
|
|
#ifdef UNICODE_ENABLE
|
|
static uint8_t input_mode;
|
|
#endif
|
|
|
|
static bool shift_interrupted[2] = {0, 0};
|
|
|
|
bool keys_chord(uint8_t keys[]) {
|
|
uint8_t keys_size = sizeof(keys)/sizeof(keys[0]);
|
|
bool pass = true;
|
|
uint8_t in = 0;
|
|
for (uint8_t i = 0; i < chord_key_count; i++) {
|
|
bool found = false;
|
|
for (uint8_t j = 0; j < keys_size; j++) {
|
|
if (chord_keys[i] == (keys[j] & 0xFF)) {
|
|
in++; // detects key in chord
|
|
found = true;
|
|
break;
|
|
}
|
|
}
|
|
if (found)
|
|
continue;
|
|
if (chord_keys[i] != 0) {
|
|
pass = false; // makes sure rest are blank
|
|
}
|
|
}
|
|
return (pass && (in == keys_size));
|
|
}
|
|
|
|
#ifdef UNICODE_ENABLE
|
|
|
|
uint16_t hex_to_keycode(uint8_t hex)
|
|
{
|
|
if (hex == 0x0) {
|
|
return KC_0;
|
|
} else if (hex < 0xA) {
|
|
return KC_1 + (hex - 0x1);
|
|
} else {
|
|
return KC_A + (hex - 0xA);
|
|
}
|
|
}
|
|
|
|
void set_unicode_mode(uint8_t os_target)
|
|
{
|
|
input_mode = os_target;
|
|
}
|
|
|
|
#endif
|
|
|
|
bool process_record_quantum(keyrecord_t *record) {
|
|
|
|
/* This gets the keycode from the key pressed */
|
|
keypos_t key = record->event.key;
|
|
uint16_t keycode;
|
|
|
|
#if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS)
|
|
uint8_t layer;
|
|
|
|
if (record->event.pressed) {
|
|
layer = layer_switch_get_layer(key);
|
|
update_source_layers_cache(key, layer);
|
|
} else {
|
|
layer = read_source_layers_cache(key);
|
|
}
|
|
keycode = keymap_key_to_keycode(layer, key);
|
|
#else
|
|
keycode = keymap_key_to_keycode(layer_switch_get_layer(key), key);
|
|
#endif
|
|
|
|
if (!process_record_kb(keycode, record))
|
|
return false;
|
|
|
|
// This is how you use actions here
|
|
// if (keycode == KC_LEAD) {
|
|
// action_t action;
|
|
// action.code = ACTION_DEFAULT_LAYER_SET(0);
|
|
// process_action(record, action);
|
|
// return false;
|
|
// }
|
|
|
|
#ifdef MIDI_ENABLE
|
|
if (keycode == MI_ON && record->event.pressed) {
|
|
midi_activated = true;
|
|
music_scale_user();
|
|
return false;
|
|
}
|
|
|
|
if (keycode == MI_OFF && record->event.pressed) {
|
|
midi_activated = false;
|
|
midi_send_cc(&midi_device, 0, 0x7B, 0);
|
|
return false;
|
|
}
|
|
|
|
if (midi_activated) {
|
|
if (record->event.key.col == (MATRIX_COLS - 1) && record->event.key.row == (MATRIX_ROWS - 1)) {
|
|
if (record->event.pressed) {
|
|
starting_note++; // Change key
|
|
midi_send_cc(&midi_device, 0, 0x7B, 0);
|
|
// midi_send_cc(&midi_device, 1, 0x7B, 0);
|
|
// midi_send_cc(&midi_device, 2, 0x7B, 0);
|
|
// midi_send_cc(&midi_device, 3, 0x7B, 0);
|
|
// midi_send_cc(&midi_device, 4, 0x7B, 0);
|
|
}
|
|
return false;
|
|
}
|
|
if (record->event.key.col == (MATRIX_COLS - 2) && record->event.key.row == (MATRIX_ROWS - 1)) {
|
|
if (record->event.pressed) {
|
|
starting_note--; // Change key
|
|
midi_send_cc(&midi_device, 0, 0x7B, 0);
|
|
// midi_send_cc(&midi_device, 1, 0x7B, 0);
|
|
// midi_send_cc(&midi_device, 2, 0x7B, 0);
|
|
// midi_send_cc(&midi_device, 3, 0x7B, 0);
|
|
// midi_send_cc(&midi_device, 4, 0x7B, 0);
|
|
}
|
|
return false;
|
|
}
|
|
if (record->event.key.col == (MATRIX_COLS - 3) && record->event.key.row == (MATRIX_ROWS - 1) && record->event.pressed) {
|
|
offset++; // Change scale
|
|
midi_send_cc(&midi_device, 0, 0x7B, 0);
|
|
// midi_send_cc(&midi_device, 1, 0x7B, 0);
|
|
// midi_send_cc(&midi_device, 2, 0x7B, 0);
|
|
// midi_send_cc(&midi_device, 3, 0x7B, 0);
|
|
// midi_send_cc(&midi_device, 4, 0x7B, 0);
|
|
return false;
|
|
}
|
|
if (record->event.key.col == (MATRIX_COLS - 4) && record->event.key.row == (MATRIX_ROWS - 1) && record->event.pressed) {
|
|
offset--; // Change scale
|
|
midi_send_cc(&midi_device, 0, 0x7B, 0);
|
|
// midi_send_cc(&midi_device, 1, 0x7B, 0);
|
|
// midi_send_cc(&midi_device, 2, 0x7B, 0);
|
|
// midi_send_cc(&midi_device, 3, 0x7B, 0);
|
|
// midi_send_cc(&midi_device, 4, 0x7B, 0);
|
|
return false;
|
|
}
|
|
// basic
|
|
// uint8_t note = (starting_note + SCALE[record->event.key.col + offset])+12*(MATRIX_ROWS - record->event.key.row);
|
|
// advanced
|
|
// uint8_t note = (starting_note + record->event.key.col + offset)+12*(MATRIX_ROWS - record->event.key.row);
|
|
// guitar
|
|
uint8_t note = (starting_note + record->event.key.col + offset)+5*(MATRIX_ROWS - record->event.key.row);
|
|
// violin
|
|
// uint8_t note = (starting_note + record->event.key.col + offset)+7*(MATRIX_ROWS - record->event.key.row);
|
|
|
|
if (record->event.pressed) {
|
|
// midi_send_noteon(&midi_device, record->event.key.row, starting_note + SCALE[record->event.key.col], 127);
|
|
midi_send_noteon(&midi_device, 0, note, 127);
|
|
} else {
|
|
// midi_send_noteoff(&midi_device, record->event.key.row, starting_note + SCALE[record->event.key.col], 127);
|
|
midi_send_noteoff(&midi_device, 0, note, 127);
|
|
}
|
|
|
|
if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
#ifdef AUDIO_ENABLE
|
|
if (keycode == AU_ON && record->event.pressed) {
|
|
audio_on();
|
|
return false;
|
|
}
|
|
|
|
if (keycode == AU_OFF && record->event.pressed) {
|
|
audio_off();
|
|
return false;
|
|
}
|
|
|
|
if (keycode == AU_TOG && record->event.pressed) {
|
|
if (is_audio_on())
|
|
{
|
|
audio_off();
|
|
}
|
|
else
|
|
{
|
|
audio_on();
|
|
}
|
|
return false;
|
|
}
|
|
|
|
if (keycode == MU_ON && record->event.pressed) {
|
|
music_on();
|
|
return false;
|
|
}
|
|
|
|
if (keycode == MU_OFF && record->event.pressed) {
|
|
music_off();
|
|
return false;
|
|
}
|
|
|
|
if (keycode == MU_TOG && record->event.pressed) {
|
|
if (music_activated)
|
|
{
|
|
music_off();
|
|
}
|
|
else
|
|
{
|
|
music_on();
|
|
}
|
|
return false;
|
|
}
|
|
|
|
if (keycode == MUV_IN && record->event.pressed) {
|
|
voice_iterate();
|
|
music_scale_user();
|
|
return false;
|
|
}
|
|
|
|
if (keycode == MUV_DE && record->event.pressed) {
|
|
voice_deiterate();
|
|
music_scale_user();
|
|
return false;
|
|
}
|
|
|
|
if (music_activated) {
|
|
|
|
if (keycode == KC_LCTL && record->event.pressed) { // Start recording
|
|
stop_all_notes();
|
|
music_sequence_recording = true;
|
|
music_sequence_playing = false;
|
|
music_sequence_count = 0;
|
|
return false;
|
|
}
|
|
|
|
if (keycode == KC_LALT && record->event.pressed) { // Stop recording/playing
|
|
stop_all_notes();
|
|
music_sequence_recording = false;
|
|
music_sequence_playing = false;
|
|
return false;
|
|
}
|
|
|
|
if (keycode == KC_LGUI && record->event.pressed) { // Start playing
|
|
stop_all_notes();
|
|
music_sequence_recording = false;
|
|
music_sequence_playing = true;
|
|
music_sequence_position = 0;
|
|
music_sequence_timer = 0;
|
|
return false;
|
|
}
|
|
|
|
if (keycode == KC_UP) {
|
|
if (record->event.pressed)
|
|
music_sequence_interval-=10;
|
|
return false;
|
|
}
|
|
|
|
if (keycode == KC_DOWN) {
|
|
if (record->event.pressed)
|
|
music_sequence_interval+=10;
|
|
return false;
|
|
}
|
|
|
|
float freq = ((float)220.0)*pow(2.0, -5.0)*pow(2.0,(starting_note + SCALE[record->event.key.col + offset])/12.0+(MATRIX_ROWS - record->event.key.row));
|
|
if (record->event.pressed) {
|
|
play_note(freq, 0xF);
|
|
if (music_sequence_recording) {
|
|
music_sequence[music_sequence_count] = freq;
|
|
music_sequence_count++;
|
|
}
|
|
} else {
|
|
stop_note(freq);
|
|
}
|
|
|
|
if (keycode < 0xFF) // ignores all normal keycodes, but lets RAISE, LOWER, etc through
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
#ifndef DISABLE_LEADER
|
|
// Leader key set-up
|
|
if (record->event.pressed) {
|
|
if (!leading && keycode == KC_LEAD) {
|
|
leader_start();
|
|
leading = true;
|
|
leader_time = timer_read();
|
|
leader_sequence_size = 0;
|
|
leader_sequence[0] = 0;
|
|
leader_sequence[1] = 0;
|
|
leader_sequence[2] = 0;
|
|
return false;
|
|
}
|
|
if (leading && timer_elapsed(leader_time) < LEADER_TIMEOUT) {
|
|
leader_sequence[leader_sequence_size] = keycode;
|
|
leader_sequence_size++;
|
|
return false;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
#define DISABLE_CHORDING
|
|
#ifndef DISABLE_CHORDING
|
|
|
|
if (keycode >= 0x5700 && keycode <= 0x57FF) {
|
|
if (record->event.pressed) {
|
|
if (!chording) {
|
|
chording = true;
|
|
for (uint8_t i = 0; i < CHORDING_MAX; i++)
|
|
chord_keys[i] = 0;
|
|
chord_key_count = 0;
|
|
chord_key_down = 0;
|
|
}
|
|
chord_keys[chord_key_count] = (keycode & 0xFF);
|
|
chord_key_count++;
|
|
chord_key_down++;
|
|
return false;
|
|
} else {
|
|
if (chording) {
|
|
chord_key_down--;
|
|
if (chord_key_down == 0) {
|
|
chording = false;
|
|
// Chord Dictionary
|
|
if (keys_chord((uint8_t[]){KC_ENTER, KC_SPACE})) {
|
|
register_code(KC_A);
|
|
unregister_code(KC_A);
|
|
return false;
|
|
}
|
|
for (uint8_t i = 0; i < chord_key_count; i++) {
|
|
register_code(chord_keys[i]);
|
|
unregister_code(chord_keys[i]);
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|
|
#ifdef UNICODE_ENABLE
|
|
|
|
if (keycode > UNICODE(0) && record->event.pressed) {
|
|
uint16_t unicode = keycode & 0x7FFF;
|
|
switch(input_mode) {
|
|
case UC_OSX:
|
|
register_code(KC_LALT);
|
|
break;
|
|
case UC_LNX:
|
|
register_code(KC_LCTL);
|
|
register_code(KC_LSFT);
|
|
register_code(KC_U);
|
|
unregister_code(KC_U);
|
|
break;
|
|
case UC_WIN:
|
|
register_code(KC_LALT);
|
|
register_code(KC_PPLS);
|
|
unregister_code(KC_PPLS);
|
|
break;
|
|
}
|
|
for(int i = 3; i >= 0; i--) {
|
|
uint8_t digit = ((unicode >> (i*4)) & 0xF);
|
|
register_code(hex_to_keycode(digit));
|
|
unregister_code(hex_to_keycode(digit));
|
|
}
|
|
switch(input_mode) {
|
|
case UC_OSX:
|
|
case UC_WIN:
|
|
unregister_code(KC_LALT);
|
|
break;
|
|
case UC_LNX:
|
|
unregister_code(KC_LCTL);
|
|
unregister_code(KC_LSFT);
|
|
break;
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|
|
switch(keycode) {
|
|
case KC_LSPO: {
|
|
if (record->event.pressed) {
|
|
shift_interrupted[0] = false;
|
|
register_mods(MOD_BIT(KC_LSFT));
|
|
}
|
|
else {
|
|
if (!shift_interrupted[0]) {
|
|
register_code(KC_9);
|
|
unregister_code(KC_9);
|
|
}
|
|
unregister_mods(MOD_BIT(KC_LSFT));
|
|
}
|
|
return false;
|
|
break;
|
|
}
|
|
|
|
case KC_RSPC: {
|
|
if (record->event.pressed) {
|
|
shift_interrupted[1] = false;
|
|
register_mods(MOD_BIT(KC_RSFT));
|
|
}
|
|
else {
|
|
if (!shift_interrupted[1]) {
|
|
register_code(KC_0);
|
|
unregister_code(KC_0);
|
|
}
|
|
unregister_mods(MOD_BIT(KC_RSFT));
|
|
}
|
|
return false;
|
|
break;
|
|
}
|
|
default: {
|
|
shift_interrupted[0] = true;
|
|
shift_interrupted[1] = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
return process_action_kb(record);
|
|
}
|
|
|
|
bool shift_us_qwerty[0x80] = {
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 0 - 31
|
|
0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, // 32 - 63
|
|
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, // 64 - 95
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0 // 96 - 127
|
|
};
|
|
|
|
uint8_t ascii_us_qwerty[0x80] = {
|
|
0, 0, 0, 0, 0, 0, 0, 0, KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, KC_ESC, 0, 0, 0, 0, // 0 - 31
|
|
KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT, KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, // 32 - 46
|
|
KC_SLSH, KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_SCLN, KC_SCLN, KC_COMM, KC_EQL, // 47 - 61
|
|
KC_DOT, KC_SLSH, KC_2, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, // 62 - 78
|
|
KC_O, KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W, KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, // 79 - 94
|
|
KC_MINS, KC_GRV, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O, // 95 - 111
|
|
KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W, KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL // 112 - 127
|
|
};
|
|
|
|
// This is how you'd add OS colemak support
|
|
|
|
// bool shift_us_colemak[0x80] = {
|
|
// 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 0 - 31
|
|
// 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, // 32 - 63
|
|
// 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, // 64 - 95
|
|
// 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0 // 96 - 127
|
|
// };
|
|
|
|
// #include "keymap_colemak.h"
|
|
|
|
// uint8_t ascii_us_colemak[0x80] = {
|
|
// 0, 0, 0, 0, 0, 0, 0, 0, KC_BSPC, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, KC_ESC, 0, 0, 0, 0, // 0 - 31
|
|
// KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT, KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, // 32 - 46
|
|
// KC_SLSH, KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, CM_SCLN, CM_SCLN, KC_COMM, KC_EQL, // 47 - 61
|
|
// KC_DOT, KC_SLSH, KC_2, CM_A, CM_B, CM_C, CM_D, CM_E, CM_F, CM_G, CM_H, CM_I, CM_J, CM_K, CM_L, CM_M, CM_N, // 62 - 78
|
|
// CM_O, CM_P, CM_Q, CM_R, CM_S, CM_T, CM_U, CM_V, CM_W, CM_X, CM_Y, CM_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, // 79 - 94
|
|
// KC_MINS, KC_GRV, CM_A, CM_B, CM_C, CM_D, CM_E, CM_F, CM_G, CM_H, CM_I, CM_J, CM_K, CM_L, CM_M, CM_N, CM_O, // 95 - 111
|
|
// CM_P, CM_Q, CM_R, CM_S, CM_T, CM_U, CM_V, CM_W, CM_X, CM_Y, CM_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL // 112 - 127
|
|
// };
|
|
|
|
void send_string(char str[]) {
|
|
for (int i = 0; str[i] != 0; i++) {
|
|
uint8_t keycode = ascii_us_qwerty[str[i]];
|
|
if (shift_us_qwerty[str[i]]) {
|
|
register_code(KC_LSFT);
|
|
register_code(keycode);
|
|
unregister_code(keycode);
|
|
unregister_code(KC_LSFT);
|
|
} else {
|
|
register_code(keycode);
|
|
unregister_code(keycode);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void matrix_init_quantum() {
|
|
matrix_init_kb();
|
|
}
|
|
|
|
void matrix_scan_quantum() {
|
|
#ifdef AUDIO_ENABLE
|
|
if (music_sequence_playing) {
|
|
if ((music_sequence_timer == 0) || (timer_elapsed(music_sequence_timer) > music_sequence_interval)) {
|
|
music_sequence_timer = timer_read();
|
|
stop_note(music_sequence[(music_sequence_position - 1 < 0)?(music_sequence_position - 1 + music_sequence_count):(music_sequence_position - 1)]);
|
|
play_note(music_sequence[music_sequence_position], 0xF);
|
|
music_sequence_position = (music_sequence_position + 1) % music_sequence_count;
|
|
}
|
|
}
|
|
|
|
#endif
|
|
|
|
matrix_scan_kb();
|
|
}
|
|
#ifdef AUDIO_ENABLE
|
|
bool is_music_on(void) {
|
|
return (music_activated != 0);
|
|
}
|
|
|
|
void music_toggle(void) {
|
|
if (!music_activated) {
|
|
music_on();
|
|
} else {
|
|
music_off();
|
|
}
|
|
}
|
|
|
|
void music_on(void) {
|
|
music_activated = 1;
|
|
music_on_user();
|
|
}
|
|
|
|
void music_off(void) {
|
|
music_activated = 0;
|
|
stop_all_notes();
|
|
}
|
|
|
|
#endif
|
|
|
|
//------------------------------------------------------------------------------
|
|
// Override these functions in your keymap file to play different tunes on
|
|
// different events such as startup and bootloader jump
|
|
|
|
__attribute__ ((weak))
|
|
void startup_user() {}
|
|
|
|
__attribute__ ((weak))
|
|
void shutdown_user() {}
|
|
|
|
__attribute__ ((weak))
|
|
void music_on_user() {}
|
|
|
|
__attribute__ ((weak))
|
|
void audio_on_user() {}
|
|
|
|
__attribute__ ((weak))
|
|
void music_scale_user() {}
|
|
|
|
//------------------------------------------------------------------------------
|