93812e52b5 | 9 years ago | |
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converter | 9 years ago | |
keyboard | 9 years ago | |
quantum | 9 years ago | |
teensy-sdk@19892c1968 | 10 years ago | |
tmk_core | 9 years ago | |
.gitignore | 10 years ago | |
.gitmodules | 10 years ago | |
README.md | 9 years ago | |
new_project.sh | 9 years ago |
README.md
Quantum MK Firmware
This is a keyboard firmware based on the tmk_keyboard firmware with some useful features for Atmel AVR controller, and more specifically, the OLKB product line.
Getting started
You can create your own Quantum-based project by using ./new_project.sh <project_name>
, which will create /keyboard/<project_name>
with all the necessary components for a Quantum project.
You have access to a bunch of goodies! Check out the Makefile to enable/disable some of the features. Uncomment the #
to enable them. Setting them to no
does nothing and will only confuse future you.
BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
MIDI_ENABLE = yes # MIDI controls
# UNICODE_ENABLE = yes # Unicode support
BLUETOOTH_ENABLE = yes # Enable Bluetooth with the Adafruit EZ-Key HID
Mod shortcuts
LSFT(kc)
- applies left shift to kc -S(kc)
is an aliasRSFT(kc)
- applies right shift to kcLCTL(kc)
- applies left control to kcRCTL(kc)
- applies right control to kcLALT(kc)
- applies left alt to kcRALT(kc)
- applies right alt to kcLGUI(kc)
- applies left gui (command/win) to kcRGUI(kc)
- applies right gui (command/win) to kc
You can also use more than one, like this:
LALT(LGUI(KC_ESC))
The following shortcuts automatically add LSFT()
to keycodes to get commonly used symbols. Their long names (see quantum/keymap_common.h
) are also availble.
KC_TILD ~
KC_EXLM !
KC_AT @
KC_HASH #
KC_DLR $
KC_PERC %
KC_CIRC ^
KC_AMPR &
KC_ASTR *
KC_LPRN (
KC_RPRN )
KC_UNDS _
KC_PLUS +
KC_LCBR {
KC_RCBR }
KC_PIPE |
KC_COLN :
Function shortcuts
Instead of using FNx
, you can use F(x)
- the benefit here is being able to use more than 32 function layers (up to 4096), if you happen to need them.
There are also keycode shortcuts for common actions:
MO(layer)
- momentary switch to layerDF(layer)
- sets default layer to layerTG(layer)
- toggle between the current layer and layerMT(mod, kc)
- is mod when held, and kc when tappedCTL_T(kc)
- is LCTL when held and kc when tappedSFT_T(kc)
- is LSFT when held and kc when tappedALT_T(kc)
- is LALT when held and kc when tappedGUI_T(kc)
- is LGUI when held and kc when tappedALL_T(kc)
- is Hyper (all mods) when held and kc when tapped
LT(layer, kc)
- momentary switch to layer when held, and kc when tapped
These functions work the same way that their ACTION_*
functions do, and will require KC_TRNS on the layer being switched to - check out the default keymap for an example.
Additional keycodes for software-implemented layouts (Colemak, Dvorak, etc)
Everything is assuming you're in Qwerty (in software) by default, but there is built-in support for using a Colemak or Dvorak layout by including this at the top of your keymap:
#include "keymap_<layout>.h"
Where is "colemak" or "dvorak". After including this line, you will get access to:
CM_*
for all of the Colemak-equivalent charactersDV_*
for all of the Dvorak-equivalent characters
These implementations assume you're using Colemak or Dvorak on your OS, not on your keyboard - this is referred to as a software-implemented layout. If your computer is in Qwerty and your keymap is in Colemak or Dvorak, this is referred to as a firmware-implemented layout, and you won't need these features.
To give an example, if you're using software-implemented Colemak, and want to get an F
, you would use CM_F
- KC_F
under these same circumstances would result in T
.
Additional language support
In quantum/keymap_extras/
, you'll see various language files - these work the same way as the alternative layout ones do. Most are defined by their two letter country/language code followed by an underscore and a 4-letter abbrivation of its name. FR_UGRV
which will result in a ù
when using a software-implemented AZERTY layout. It's currently difficult to send such characters in just the firmware (but it's being worked on - see Unicode support).
Unicode support
You can currently send 4 hex digits with your OS-specific modifier key (RALT for OSX with the "Unicode Hex Input" layout) - this is currently limited to supporting one OS at a time, and requires a recompile for switching. 8 digit hex codes are being worked on. The keycode function is UC(n)
, where n is a 4 digit hexidecimal. Enable from the Makefile.
Macro shortcuts
Instead of using the ACTION_MACRO
function, you can simply use M(n)
to access macro n - n will get passed into the action_get_macro
as the id
, and you can use a switch statement to filter them. This gets called on the keydown and keyup, so you'll need to use an if statement testing record->event.pressed
(see keymap_default.c).
Other keyboard shortcut keycodes
RESET
- puts the MCU in DFU mode for flashing new firmware (withmake dfu
)DEBUG
- the firmware into debug mode - you'll need hid_listen to see thingsBL_ON
- turns the backlight onBL_OFF
- turns the backlight offBL_<n>
- sets the backlight to level nBL_INC
- increments the backlight level by oneBL_DEC
- decrements the backlight level by oneBL_TOGG
- toggles the backlightBL_STEP
- steps through the backlight levels
Enable the backlight from the Makefile.
MIDI functionalty
This is still a WIP, but check out quantum/keymap_midi.c
to see what's happening. Enable from the Makefile.
Bluetooth functionality
This requires some hardware changes, but can be enabled via the Makefile. The firmware will still output characters via USB, so be aware of this when charging via a computer. It would make sense to have a switch on the Bluefruit to turn it off at will.
TMK Documenation
Features
These features can be used in your keyboard.
- Multi-layer Keymap - Multiple keyboard layouts with layer switching
- Mouse key - Mouse control with keyboard
- System Control Key - Power Down, Sleep, Wake Up and USB Remote Wake up
- Media Control Key - Volume Down/Up, Mute, Next/Prev track, Play, Stop and etc
- USB NKRO - 120 keys(+ 8 modifiers) simultaneously
- PS/2 mouse support - PS/2 mouse(TrackPoint) as composite device
- Keyboard protocols - PS/2, ADB, M0110, Sun and other old keyboard protocols
- User Function - Customizable function of key with writing code
- Macro - Very primitive at this time
- Keyboard Tricks - Oneshot modifier and modifier with tapping feature
- Debug Console - Messages for debug and interaction with firmware
- Virtual DIP Switch - Configurations stored EEPROM(Boot Magic)
- Locking CapsLock - Mechanical switch support for CapsLock
- Breathing Sleep LED - Sleep indicator with charm during USB suspend
- Backlight - Control backlight levels
Projects
You can find some keyboard specific projects under converter
and keyboard
directory.
Main projects
OLKB products
- planck - Planck Ortholinear 40% keyboard
- preonic - Preonic Ortholinear 50% keyboard
- atomic - Atomic Ortholinear 60% keyboard
Ergodox EZ
- ergodox_ez - Ergodox_EZ Assembled split keyboard
Other projects
converter
- ps2_usb - PS/2 keyboard to USB
- adb_usb - ADB keyboard to USB
- m0110_usb - Macintosh 128K/512K/Plus keyboard to USB
- terminal_usb - IBM Model M terminal keyboard(PS/2 scancode set3) to USB
- news_usb - Sony NEWS keyboard to USB
- x68k_usb - Sharp X68000 keyboard to USB
- sun_usb - Sun to USB(type4, 5 and 3?)
- pc98_usb - PC98 to USB
- usb_usb - USB to USB(experimental)
- ascii_usb - ASCII(Serial console terminal) to USB
- ibm4704_usb - IBM 4704 keyboard Converter
keyboard
- hhkb - Happy Hacking Keyboard pro hasu's main board
- gh60 - GH60 DIY 60% keyboard prototype hasu's second board
- hbkb - Happy Buckling spring keyboard(IBM Model M 60% mod)
- hid_liber - HID liberation controller (by alaricljs)
- phantom - Phantom keyboard (by Tranquilite)
- IIgs_Standard - Apple IIGS keyboard mod(by JeffreySung)
- macway - Compact keyboard mod [retired]
- KMAC - Korean custom keyboard
- Lightsaber - Korean custom keyboard
- Infinity - Massdrop Infinity keyboard
- NerD - Korean custom keyboard
- KittenPaw - Custom Majestouch controller
- Lightpad - Korean custom keypad
- ghost_squid - The Ghost Squid controller for Cooler Master QuickFire XT
Extenal projects using tmk_keyboard
- ErgoDox_cub-uanic - Split Ergonomic Keyboard ErgoDox
- mcdox - mcdox
License
GPLv2 or later. Some protocol files are under Modified BSD License.
Third party libraries like LUFA, PJRC and V-USB have their own license respectively.
Build Firmware and Program Controller
See doc/build.md, or the README in the particular keyboard/* folder.
Change your keymap
See doc/keymap.md.
Magic Commands
To see help press Magic
+ H
.
Magic
key combination is LShift
+ RShift
in many project, but Power
key on ADB converter.
Magic
keybind can be vary on each project, check config.h
in project directory.
Following commands can be also executed with Magic
+ key. In console mode Magic
keybind is not needed.
----- Command Help -----
c: enter console mode
d: toggle debug enable
x: toggle matrix debug
k: toggle keyboard debug
m: toggle mouse debug
v: print device version & info
t: print timer count
s: print status
e: print eeprom config
n: toggle NKRO
0/F10: switch to Layer0
1/F1: switch to Layer1
2/F2: switch to Layer2
3/F3: switch to Layer3
4/F4: switch to Layer4
PScr: power down/remote wake-up
Caps: Lock Keyboard(Child Proof)
Paus: jump to bootloader
Boot Magic Configuration - Virtual DIP Switch
Boot Magic are executed during boot up time. Press Magic key below then plug in keyboard cable. Note that you must use keys of Layer 0 as Magic keys. These settings are stored in EEPROM so that retain your configure over power cycles.
To avoid configuring accidentally additive salt key KC_SPACE
also needs to be pressed along with the following configuration keys. The salt key is configurable in config.h
. See tmk_core/common/bootmagic.h.
General
- Skip reading EEPROM to start with default configuration(
ESC
) - Clear configuration stored in EEPROM to reset configuration(
Backspace
)
Bootloader
- Kick up Bootloader(
B
)
Debug
- Debug enable(
D
) - Debug matrix enable(
D
+X
) - Debug keyboard enable(
D
+K
) - Debug mouse enable(
D
+M
)
Keymap
- Swap Control and CapsLock(
Left Control
) - Change CapsLock to Control(
Caps Lock
) - Swap LeftAlt and Gui(
Left Alt
) - Swap RightAlt and Gui(
Right Alt
) - Disable Gui(
Left Gui
) - Swap Grave and Escape(
Grave
) - Swap BackSlash and BackSpace(
Back Slash
) - Enable NKRO on boot(
N
)
Default Layer
- Set Default Layer to 0(
0
) - Set Default Layer to 1(
1
) - Set Default Layer to 2(
2
) - Set Default Layer to 3(
3
) - Set Default Layer to 4(
4
) - Set Default Layer to 5(
5
) - Set Default Layer to 6(
6
) - Set Default Layer to 7(
7
)
Mechanical Locking support
This feature makes it possible for you to use mechanical locking switch for CapsLock
, NumLock
or ScrollLock
. To enable this feature define these macros in config.h
and use KC_LCAP
, KC_LN UM
or KC_LSCR
in keymap for locking key instead of normal KC_CAPS
, KC_NLCK
or KC_SLCK
. Res
ync option tries to keep switch state consistent with keyboard LED state.
#define LOCKING_SUPPORT_ENABLE
#define LOCKING_RESYNC_ENABLE
Start Your Own Project
TBD
Debugging
Use PJRC's hid_listen
to see debug messages. You can use the tool for debug even if firmware use LUFA stack.
You can use xprintf() to display debug info on hid_listen
, see tmk_core/common/xprintf.h
.
Files and Directories
Top
- tmk_core/ - core library
- keyboard/ - keyboard projects
- converter/ - protocol converter projects
- doc/ - documents
Coding Style
- Doesn't use Tab to indent, use 4-spaces instead.
Other Keyboard Firmware Projects
You can learn a lot about keyboard firmware from these. See doc/other_projects.md.