qmk_firmware/keyboards/gherkin
Jack Humbert 800ec55dfc Make arguments redo, subproject elimination ()
* redo make args to use colons, better folder structuring system [skip ci]

* don't put spaces after statements - hard lessons in makefile development

* fix-up some other rules.mk

* give travis a chance

* reset KEYMAPS variable

* start converting keyboards to new system

* try making all with travis

* redo make args to use colons, better folder structuring system [skip ci]

* don't put spaces after statements - hard lessons in makefile development

* fix-up some other rules.mk

* give travis a chance

* reset KEYMAPS variable

* start converting keyboards to new system

* try making all with travis

* start to update readmes and keyboards

* look in keyboard directories for board.mk

* update visualizer rules

* fix up some other keyboards/keymaps

* fix arm board ld includes

* fix board rules

* fix up remaining keyboards

* reset layout variable

* reset keyboard_layouts

* fix remainging keymaps/boards

* update readmes, docs

* add note to makefile error

* update readmes

* remove planck keymap warnings

* update references and docs

* test out tarvis build stages

* don't use stages for now

* don't use stages for now
..
keymaps Updated my Gherkin Keymap
README.md Make arguments redo, subproject elimination ()
config.h Add my gherkin keymap, and update readme and config
gherkin.c Initial commit for gherkin keyboard support. Compiles but untested.
gherkin.h Initial commit for gherkin keyboard support. Compiles but untested.
rules.mk Update keyboards' rules.mk/Makefiles ()

README.md

Gherkin

A 30 key keyboard.

Keyboard Maintainer: QMK Community
Hardware Supported: Gherkin PCB
Hardware Availability: Gherkin project on 40% Keyboards

Make example for this keyboard (after setting up your build environment):

make gherkin:default

See build environment setup then the make instructions for more information. First pass at adding support for the gherkin keyboard. Compiles but completely untested. Intended to kick-start development.