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133 lines
6.5 KiB
C
133 lines
6.5 KiB
C
#ifndef SATAN_H
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#define SATAN_H
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#include "quantum.h"
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// readability
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#define XXX KC_NO
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/* Satan GH60 matrix layout (3c is right of 3d, 3d is shift)
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* ,-----------------------------------------------------------.
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* | 00 |01| 02| 03| 04| 05| 06| 07| 08| 09| 0a| 0b| 0c| 0d| 49|
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* |-----------------------------------------------------------|
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* | 10 | 11| 12| 13| 14| 15| 16| 17| 18| 19| 1a| 1b| 1c| 1d |
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* |-----------------------------------------------------------|
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* | 20 | 21| 22| 23| 24| 25| 26| 27| 28| 29| 2a| 2b| 2c|2d |
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* |-----------------------------------------------------------|
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* | 30 | 31| 32| 33| 34| 35| 36| 37| 38| 39| 3a| 3b| 3d | 3c |
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* |-----------------------------------------------------------|
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* | 40 | 41 | 42 | 45 | 4a | 4b | 4c | 4d |
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* `-----------------------------------------------------------'
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*/
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// The first section contains all of the arguments
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// The second converts the arguments into a two-dimensional array
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#define KEYMAP( \
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k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k49,\
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k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, \
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k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, \
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k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3d, k3c, \
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k40, k41, k42, k45, k4a, k4b, k4c, k4d \
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) \
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{ \
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{k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d}, \
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{k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d}, \
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{k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d}, \
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{k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d}, \
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{k40, k41, k42, XXX, XXX, k45, XXX, XXX, XXX, k49, k4a, k4b, k4c, k4d} \
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}
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/* Satan GH60 ANSI layout
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* ,-----------------------------------------------------------.
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* | 00 |01| 02| 03| 04| 05| 06| 07| 08| 09| 0a| 0b| 0c| 0d |
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* |-----------------------------------------------------------|
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* | 10 | 11| 12| 13| 14| 15| 16| 17| 18| 19| 1a| 1b| 1c| 1d |
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* |-----------------------------------------------------------|
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* | 20 | 21| 22| 23| 24| 25| 26| 27| 28| 29| 2a| 2b| 2d |
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* |-----------------------------------------------------------|
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* | 30 | 32| 33| 34| 35| 36| 37| 38| 39| 3a| 3b| 3d |
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* |-----------------------------------------------------------|
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* | 40 | 41 | 42 | 45 | 4a | 4b | 4c | 4d |
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* `-----------------------------------------------------------'
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*/
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#define KEYMAP_ANSI( \
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k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, \
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k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, \
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k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2d, \
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k30, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3d, \
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k40, k41, k42, k45, k4a, k4b, k4c, k4d \
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) \
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{ \
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{k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d}, \
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{k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d}, \
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{k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, XXX, k2d}, \
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{k30, XXX, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, XXX, k3d}, \
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{k40, k41, k42, XXX, XXX, k45, XXX, XXX, XXX, XXX, k4a, k4b, k4c, k4d} \
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}
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/* Satan HHKB matrix layout
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* ,------------------------------------------------------------.
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* | 00 |01| 02| 03| 04| 05| 06| 07| 08| 09| 0a| 0b| 0c| 0d| 49 |
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* |------------------------------------------------------------|
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* | 10 | 11| 12| 13| 14| 15| 16| 17| 18| 19| 1a| 1b| 1c| 1d |
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* |------------------------------------------------------------|
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* | 20 | 21| 22| 23| 24| 25| 26| 27| 28| 29| 2a| 2b| 2d |
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* |------------------------------------------------------------|
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* | 30 | 32| 33| 34| 35| 36| 37| 38| 39| 3a| 3b| 3d | 3c |
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* |------------------------------------------------------------|
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* | 40 | 41 | 42 | 45 | 4a | 4b | 4c | 4d |
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* `------------------------------------------------------------'
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*/
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#define KEYMAP_HHKB( \
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k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, k49, \
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k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, \
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k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2d, \
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k30, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3d, k3c, \
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k40, k41, k42, k45, k4a, k4b, k4c, k4d \
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) \
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{ \
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{k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d}, \
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{k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d}, \
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{k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, XXX, k2d}, \
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{k30, XXX, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d}, \
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{k40, k41, k42, XXX, XXX, k45, XXX, XXX, XXX, k49, k4a, k4b, k4c, k4d} \
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}
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/* ISO w/ split right shift key matrix layout
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* ,-----------------------------------------------------------.
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* | 00 |01| 02| 03| 04| 05| 06| 07| 08| 09| 0a| 0b| 0c| 0d |
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* |-----------------------------------------------------------|
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* | 10 | 11| 12| 13| 14| 15| 16| 17| 18| 19| 1a| 1b| 1c| 1d |
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* |-----------------------------------------------------------|
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* | 20 | 21| 22| 23| 24| 25| 26| 27| 28| 29| 2a| 2b| 2c|2d |
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* |-----------------------------------------------------------|
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* | 30 | 31| 32| 33| 34| 35| 36| 37| 38| 39| 3a| 3b| 3d | 3c|
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* |-----------------------------------------------------------|
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* | 40 | 41 | 42 | 45 | 4a | 4b | 4c | 4d |
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* `-----------------------------------------------------------'
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swap 3c and 3d. 3c is right of 3d in reality
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*/
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#define KEYMAP_ISO_SPLITRSHIFT( \
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k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d, \
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k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d, \
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k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d, \
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k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3d, k3c, \
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k40, k41, k42, k45, k4a, k4b, k4c, k4d \
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) \
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{ \
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{k00, k01, k02, k03, k04, k05, k06, k07, k08, k09, k0a, k0b, k0c, k0d}, \
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{k10, k11, k12, k13, k14, k15, k16, k17, k18, k19, k1a, k1b, k1c, k1d}, \
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{k20, k21, k22, k23, k24, k25, k26, k27, k28, k29, k2a, k2b, k2c, k2d}, \
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{k30, k31, k32, k33, k34, k35, k36, k37, k38, k39, k3a, k3b, k3c, k3d}, \
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{k40, k41, k42, XXX, XXX, k45, XXX, XXX, XXX, XXX, k4a, k4b, k4c, k4d} \
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}
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void matrix_init_user(void);
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void matrix_scan_user(void);
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#define LAYOUT_60_ansi KEYMAP_ANSI
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#define LAYOUT_60_iso KEYMAP
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#define LAYOUT_60_ansi_split_bs_rshift KEYMAP_HHKB
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#endif
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