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adae37f19f
Add info.json Change KEYMAP to LAYOUT_ALL to better reflect that this is a LAYOUT that fits ALL the possible positions for switches. We will need to make better LAYOUTS for the future. |
7 years ago | |
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README.md | 7 years ago | |
keymap.c | 7 years ago |
README.md
yuuki's Layout
Customized xd60 keymap with inspirations from HHKB and the layout I used on my Vortex Core (a 40% keyboard).
Programming Instructions
Change the layout in keymap.c
then run make xd60:yuuki
. The compiled file will be located in .build/xd60_yuuki.hex
relative to the project root. To flash it onto your keyboard, use whatever program works on your OS. I personally use dfu-programmer
, and run:
- reset keyboard by pressing the reset button on the back of the PCB
sudo dfu-programmer atmega32u4 erase
sudo dfu-programmer atmega32u4 flash .build/xd60_yuuki.hex
sudo dfu-programmer atmega32u4 start
Layout
Upper row is default layer, bottom row is function layer. I Didn't include the symbols, such as @,# or $, as their placement is just as you'd expect it.
Summary of Changes
Key | Function |
---|---|
Capslock | Forward Slash when tapped and Left Control when held |
Left Control | Temporarily activate function layer |
FN + ESC | Grave |
Space Cadet Shift | Left Shift tapped writes ( and Right Shift tapped writes ) |
FN + HJKL | Arrow Keys |
Rightmost key in second row from bottom | Temporarily activate function layer |
FN + C | ^ |
FN + V | & (both for convenience as I use these keys a lot with VIM navigation and I find them hard reach) |