#include "planck.h" #ifdef ONEHAND_ENABLE __attribute__ ((weak)) const keypos_t hand_swap_config[MATRIX_ROWS][MATRIX_COLS] = { {{11, 0}, {10, 0}, {9, 0}, {8, 0}, {7, 0}, {6, 0}, {5, 0}, {4, 0}, {3, 0}, {2, 0}, {1, 0}, {0, 0}}, {{11, 1}, {10, 1}, {9, 1}, {8, 1}, {7, 1}, {6, 1}, {5, 1}, {4, 1}, {3, 1}, {2, 1}, {1, 1}, {0, 1}}, {{11, 2}, {10, 2}, {9, 2}, {8, 2}, {7, 2}, {6, 2}, {5, 2}, {4, 2}, {3, 2}, {2, 2}, {1, 2}, {0, 2}}, {{11, 3}, {10, 3}, {9, 3}, {8, 3}, {7, 3}, {6, 3}, {5, 3}, {4, 3}, {3, 3}, {2, 3}, {1, 3}, {0, 3}}, }; #endif __attribute__ ((weak)) void matrix_init_kb(void) { // Turn status LED on #ifdef __AVR__ DDRE |= (1<<6); PORTE |= (1<<6); #endif matrix_init_user(); } const uint8_t music_map[MATRIX_ROWS][MATRIX_COLS] = LAYOUT_planck_grid( 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11 );