/* Copyright 2016-2017 Jack Humbert * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "quantum.h" #ifdef PROTOCOL_LUFA #include "outputselect.h" #endif #ifndef TAPPING_TERM #define TAPPING_TERM 200 #endif #include "backlight.h" extern backlight_config_t backlight_config; #ifdef FAUXCLICKY_ENABLE #include "fauxclicky.h" #endif #ifdef AUDIO_ENABLE #ifndef GOODBYE_SONG #define GOODBYE_SONG SONG(GOODBYE_SOUND) #endif #ifndef AG_NORM_SONG #define AG_NORM_SONG SONG(AG_NORM_SOUND) #endif #ifndef AG_SWAP_SONG #define AG_SWAP_SONG SONG(AG_SWAP_SOUND) #endif float goodbye_song[][2] = GOODBYE_SONG; float ag_norm_song[][2] = AG_NORM_SONG; float ag_swap_song[][2] = AG_SWAP_SONG; #ifdef DEFAULT_LAYER_SONGS float default_layer_songs[][16][2] = DEFAULT_LAYER_SONGS; #endif #endif static void do_code16 (uint16_t code, void (*f) (uint8_t)) { switch (code) { case QK_MODS ... QK_MODS_MAX: break; default: return; } if (code & QK_LCTL) f(KC_LCTL); if (code & QK_LSFT) f(KC_LSFT); if (code & QK_LALT) f(KC_LALT); if (code & QK_LGUI) f(KC_LGUI); if (code < QK_RMODS_MIN) return; if (code & QK_RCTL) f(KC_RCTL); if (code & QK_RSFT) f(KC_RSFT); if (code & QK_RALT) f(KC_RALT); if (code & QK_RGUI) f(KC_RGUI); } static inline void qk_register_weak_mods(uint8_t kc) { add_weak_mods(MOD_BIT(kc)); send_keyboard_report(); } static inline void qk_unregister_weak_mods(uint8_t kc) { del_weak_mods(MOD_BIT(kc)); send_keyboard_report(); } static inline void qk_register_mods(uint8_t kc) { add_weak_mods(MOD_BIT(kc)); send_keyboard_report(); } static inline void qk_unregister_mods(uint8_t kc) { del_weak_mods(MOD_BIT(kc)); send_keyboard_report(); } void register_code16 (uint16_t code) { if (IS_MOD(code) || code == KC_NO) { do_code16 (code, qk_register_mods); } else { do_code16 (code, qk_register_weak_mods); } register_code (code); } void unregister_code16 (uint16_t code) { unregister_code (code); if (IS_MOD(code) || code == KC_NO) { do_code16 (code, qk_unregister_mods); } else { do_code16 (code, qk_unregister_weak_mods); } } __attribute__ ((weak)) bool process_action_kb(keyrecord_t *record) { return true; } __attribute__ ((weak)) bool process_record_kb(uint16_t keycode, keyrecord_t *record) { return process_record_user(keycode, record); } __attribute__ ((weak)) bool process_record_user(uint16_t keycode, keyrecord_t *record) { return true; } void reset_keyboard(void) { clear_keyboard(); #if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_ENABLE_BASIC)) music_all_notes_off(); uint16_t timer_start = timer_read(); PLAY_SONG(goodbye_song); shutdown_user(); while(timer_elapsed(timer_start) < 250) wait_ms(1); stop_all_notes(); #else wait_ms(250); #endif #ifdef CATERINA_BOOTLOADER *(uint16_t *)0x0800 = 0x7777; // these two are a-star-specific #endif bootloader_jump(); } // Shift / paren setup #ifndef LSPO_KEY #define LSPO_KEY KC_9 #endif #ifndef RSPC_KEY #define RSPC_KEY KC_0 #endif static bool shift_interrupted[2] = {0, 0}; static uint16_t scs_timer[2] = {0, 0}; /* true if the last press of GRAVE_ESC was shifted (i.e. GUI or SHIFT were pressed), false otherwise. * Used to ensure that the correct keycode is released if the key is released. */ static bool grave_esc_was_shifted = false; bool process_record_quantum(keyrecord_t *record) { /* This gets the keycode from the key pressed */ keypos_t key = record->event.key; uint16_t keycode; #if !defined(NO_ACTION_LAYER) && defined(PREVENT_STUCK_MODIFIERS) /* TODO: Use store_or_get_action() or a similar function. */ if (!disable_action_cache) { uint8_t layer; if (record->event.pressed) { layer = layer_switch_get_layer(key); update_source_layers_cache(key, layer); } else { layer = read_source_layers_cache(key); } keycode = keymap_key_to_keycode(layer, key); } else #endif keycode = keymap_key_to_keycode(layer_switch_get_layer(key), key); // This is how you use actions here // if (keycode == KC_LEAD) { // action_t action; // action.code = ACTION_DEFAULT_LAYER_SET(0); // process_action(record, action); // return false; // } if (!( #if defined(KEY_LOCK_ENABLE) // Must run first to be able to mask key_up events. process_key_lock(&keycode, record) && #endif process_record_kb(keycode, record) && #if defined(MIDI_ENABLE) && defined(MIDI_ADVANCED) process_midi(keycode, record) && #endif #ifdef AUDIO_ENABLE process_audio(keycode, record) && #endif #ifdef STENO_ENABLE process_steno(keycode, record) && #endif #if defined(AUDIO_ENABLE) || (defined(MIDI_ENABLE) && defined(MIDI_BASIC)) process_music(keycode, record) && #endif #ifdef TAP_DANCE_ENABLE process_tap_dance(keycode, record) && #endif #ifndef DISABLE_LEADER process_leader(keycode, record) && #endif #ifndef DISABLE_CHORDING process_chording(keycode, record) && #endif #ifdef COMBO_ENABLE process_combo(keycode, record) && #endif #ifdef UNICODE_ENABLE process_unicode(keycode, record) && #endif #ifdef UCIS_ENABLE process_ucis(keycode, record) && #endif #ifdef PRINTING_ENABLE process_printer(keycode, record) && #endif #ifdef AUTO_SHIFT_ENABLE process_auto_shift(keycode, record) && #endif #ifdef UNICODEMAP_ENABLE process_unicode_map(keycode, record) && #endif #ifdef TERMINAL_ENABLE process_terminal(keycode, record) && #endif true)) { return false; } // Shift / paren setup switch(keycode) { case RESET: if (record->event.pressed) { reset_keyboard(); } return false; case DEBUG: if (record->event.pressed) { debug_enable = true; print("DEBUG: enabled.\n"); } return false; #ifdef FAUXCLICKY_ENABLE case FC_TOG: if (record->event.pressed) { FAUXCLICKY_TOGGLE; } return false; case FC_ON: if (record->event.pressed) { FAUXCLICKY_ON; } return false; case FC_OFF: if (record->event.pressed) { FAUXCLICKY_OFF; } return false; #endif #if defined(RGBLIGHT_ENABLE) || defined(RGB_MATRIX_ENABLE) case RGB_TOG: if (record->event.pressed) { rgblight_toggle(); } return false; case RGB_MOD: if (record->event.pressed) { rgblight_step(); } return false; case RGB_HUI: if (record->event.pressed) { rgblight_increase_hue(); } return false; case RGB_HUD: if (record->event.pressed) { rgblight_decrease_hue(); } return false; case RGB_SAI: if (record->event.pressed) { rgblight_increase_sat(); } return false; case RGB_SAD: if (record->event.pressed) { rgblight_decrease_sat(); } return false; case RGB_VAI: if (record->event.pressed) { rgblight_increase_val(); } return false; case RGB_VAD: if (record->event.pressed) { rgblight_decrease_val(); } return false; case RGB_MODE_PLAIN: if (record->event.pressed) { rgblight_mode(1); } return false; case RGB_MODE_BREATHE: if (record->event.pressed) { if ((2 <= rgblight_get_mode()) && (rgblight_get_mode() < 5)) { rgblight_step(); } else { rgblight_mode(2); } } return false; case RGB_MODE_RAINBOW: if (record->event.pressed) { if ((6 <= rgblight_get_mode()) && (rgblight_get_mode() < 8)) { rgblight_step(); } else { rgblight_mode(6); } } return false; case RGB_MODE_SWIRL: if (record->event.pressed) { if ((9 <= rgblight_get_mode()) && (rgblight_get_mode() < 14)) { rgblight_step(); } else { rgblight_mode(9); } } return false; case RGB_MODE_SNAKE: if (record->event.pressed) { if ((15 <= rgblight_get_mode()) && (rgblight_get_mode() < 20)) { rgblight_step(); } else { rgblight_mode(15); } } return false; case RGB_MODE_KNIGHT: if (record->event.pressed) { if ((21 <= rgblight_get_mode()) && (rgblight_get_mode() < 23)) { rgblight_step(); } else { rgblight_mode(21); } } return false; case RGB_MODE_XMAS: if (record->event.pressed) { rgblight_mode(24); } return false; case RGB_MODE_GRADIENT: if (record->event.pressed) { if ((25 <= rgblight_get_mode()) && (rgblight_get_mode() < 34)) { rgblight_step(); } else { rgblight_mode(25); } } return false; #endif #ifdef PROTOCOL_LUFA case OUT_AUTO: if (record->event.pressed) { set_output(OUTPUT_AUTO); } return false; case OUT_USB: if (record->event.pressed) { set_output(OUTPUT_USB); } return false; #ifdef BLUETOOTH_ENABLE case OUT_BT: if (record->event.pressed) { set_output(OUTPUT_BLUETOOTH); } return false; #endif #endif case MAGIC_SWAP_CONTROL_CAPSLOCK ... MAGIC_TOGGLE_NKRO: if (record->event.pressed) { // MAGIC actions (BOOTMAGIC without the boot) if (!eeconfig_is_enabled()) { eeconfig_init(); } /* keymap config */ keymap_config.raw = eeconfig_read_keymap(); switch (keycode) { case MAGIC_SWAP_CONTROL_CAPSLOCK: keymap_config.swap_control_capslock = true; break; case MAGIC_CAPSLOCK_TO_CONTROL: keymap_config.capslock_to_control = true; break; case MAGIC_SWAP_LALT_LGUI: keymap_config.swap_lalt_lgui = true; break; case MAGIC_SWAP_RALT_RGUI: keymap_config.swap_ralt_rgui = true; break; case MAGIC_NO_GUI: keymap_config.no_gui = true; break; case MAGIC_SWAP_GRAVE_ESC: keymap_config.swap_grave_esc = true; break; case MAGIC_SWAP_BACKSLASH_BACKSPACE: keymap_config.swap_backslash_backspace = true; break; case MAGIC_HOST_NKRO: keymap_config.nkro = true; break; case MAGIC_SWAP_ALT_GUI: keymap_config.swap_lalt_lgui = true; keymap_config.swap_ralt_rgui = true; #ifdef AUDIO_ENABLE PLAY_SONG(ag_swap_song); #endif break; case MAGIC_UNSWAP_CONTROL_CAPSLOCK: keymap_config.swap_control_capslock = false; break; case MAGIC_UNCAPSLOCK_TO_CONTROL: keymap_config.capslock_to_control = false; break; case MAGIC_UNSWAP_LALT_LGUI: keymap_config.swap_lalt_lgui = false; break; case MAGIC_UNSWAP_RALT_RGUI: keymap_config.swap_ralt_rgui = false; break; case MAGIC_UNNO_GUI: keymap_config.no_gui = false; break; case MAGIC_UNSWAP_GRAVE_ESC: keymap_config.swap_grave_esc = false; break; case MAGIC_UNSWAP_BACKSLASH_BACKSPACE: keymap_config.swap_backslash_backspace = false; break; case MAGIC_UNHOST_NKRO: keymap_config.nkro = false; break; case MAGIC_UNSWAP_ALT_GUI: keymap_config.swap_lalt_lgui = false; keymap_config.swap_ralt_rgui = false; #ifdef AUDIO_ENABLE PLAY_SONG(ag_norm_song); #endif break; case MAGIC_TOGGLE_NKRO: keymap_config.nkro = !keymap_config.nkro; break; default: break; } eeconfig_update_keymap(keymap_config.raw); clear_keyboard(); // clear to prevent stuck keys return false; } break; case KC_LSPO: { if (record->event.pressed) { shift_interrupted[0] = false; scs_timer[0] = timer_read (); register_mods(MOD_BIT(KC_LSFT)); } else { #ifdef DISABLE_SPACE_CADET_ROLLOVER if (get_mods() & MOD_BIT(KC_RSFT)) { shift_interrupted[0] = true; shift_interrupted[1] = true; } #endif if (!shift_interrupted[0] && timer_elapsed(scs_timer[0]) < TAPPING_TERM) { register_code(LSPO_KEY); unregister_code(LSPO_KEY); } unregister_mods(MOD_BIT(KC_LSFT)); } return false; } case KC_RSPC: { if (record->event.pressed) { shift_interrupted[1] = false; scs_timer[1] = timer_read (); register_mods(MOD_BIT(KC_RSFT)); } else { #ifdef DISABLE_SPACE_CADET_ROLLOVER if (get_mods() & MOD_BIT(KC_LSFT)) { shift_interrupted[0] = true; shift_interrupted[1] = true; } #endif if (!shift_interrupted[1] && timer_elapsed(scs_timer[1]) < TAPPING_TERM) { register_code(RSPC_KEY); unregister_code(RSPC_KEY); } unregister_mods(MOD_BIT(KC_RSFT)); } return false; } case GRAVE_ESC: { uint8_t shifted = get_mods() & ((MOD_BIT(KC_LSHIFT)|MOD_BIT(KC_RSHIFT) |MOD_BIT(KC_LGUI)|MOD_BIT(KC_RGUI))); #ifdef GRAVE_ESC_CTRL_OVERRIDE // if CTRL is pressed, ESC is always read as ESC, even if SHIFT or GUI is pressed. // this is handy for the ctrl+shift+esc shortcut on windows, among other things. if (get_mods() & (MOD_BIT(KC_LCTL) | MOD_BIT(KC_RCTL))) shifted = 0; #endif if (record->event.pressed) { grave_esc_was_shifted = shifted; add_key(shifted ? KC_GRAVE : KC_ESCAPE); } else { del_key(grave_esc_was_shifted ? KC_GRAVE : KC_ESCAPE); } send_keyboard_report(); } default: { shift_interrupted[0] = true; shift_interrupted[1] = true; break; } } return process_action_kb(record); } __attribute__ ((weak)) const bool ascii_to_shift_lut[0x80] PROGMEM = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 0, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 0 }; __attribute__ ((weak)) const uint8_t ascii_to_keycode_lut[0x80] PROGMEM = { 0, 0, 0, 0, 0, 0, 0, 0, KC_BSPC, KC_TAB, KC_ENT, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, KC_ESC, 0, 0, 0, 0, KC_SPC, KC_1, KC_QUOT, KC_3, KC_4, KC_5, KC_7, KC_QUOT, KC_9, KC_0, KC_8, KC_EQL, KC_COMM, KC_MINS, KC_DOT, KC_SLSH, KC_0, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_SCLN, KC_SCLN, KC_COMM, KC_EQL, KC_DOT, KC_SLSH, KC_2, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O, KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W, KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_6, KC_MINS, KC_GRV, KC_A, KC_B, KC_C, KC_D, KC_E, KC_F, KC_G, KC_H, KC_I, KC_J, KC_K, KC_L, KC_M, KC_N, KC_O, KC_P, KC_Q, KC_R, KC_S, KC_T, KC_U, KC_V, KC_W, KC_X, KC_Y, KC_Z, KC_LBRC, KC_BSLS, KC_RBRC, KC_GRV, KC_DEL }; void send_string(const char *str) { send_string_with_delay(str, 0); } void send_string_P(const char *str) { send_string_with_delay_P(str, 0); } void send_string_with_delay(const char *str, uint8_t interval) { while (1) { char ascii_code = *str; if (!ascii_code) break; if (ascii_code == 1) { // tap uint8_t keycode = *(++str); register_code(keycode); unregister_code(keycode); } else if (ascii_code == 2) { // down uint8_t keycode = *(++str); register_code(keycode); } else if (ascii_code == 3) { // up uint8_t keycode = *(++str); unregister_code(keycode); } else { send_char(ascii_code); } ++str; // interval { uint8_t ms = interval; while (ms--) wait_ms(1); } } } void send_string_with_delay_P(const char *str, uint8_t interval) { while (1) { char ascii_code = pgm_read_byte(str); if (!ascii_code) break; if (ascii_code == 1) { // tap uint8_t keycode = pgm_read_byte(++str); register_code(keycode); unregister_code(keycode); } else if (ascii_code == 2) { // down uint8_t keycode = pgm_read_byte(++str); register_code(keycode); } else if (ascii_code == 3) { // up uint8_t keycode = pgm_read_byte(++str); unregister_code(keycode); } else { send_char(ascii_code); } ++str; // interval { uint8_t ms = interval; while (ms--) wait_ms(1); } } } void send_char(char ascii_code) { uint8_t keycode; keycode = pgm_read_byte(&ascii_to_keycode_lut[(uint8_t)ascii_code]); if (pgm_read_byte(&ascii_to_shift_lut[(uint8_t)ascii_code])) { register_code(KC_LSFT); register_code(keycode); unregister_code(keycode); unregister_code(KC_LSFT); } else { register_code(keycode); unregister_code(keycode); } } void set_single_persistent_default_layer(uint8_t default_layer) { #if defined(AUDIO_ENABLE) && defined(DEFAULT_LAYER_SONGS) PLAY_SONG(default_layer_songs[default_layer]); #endif eeconfig_update_default_layer(1U<> 4) + 1) |= _BV(backlight_pin & 0xF); #if BACKLIGHT_ON_STATE == 0 // PORTx &= ~n _SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF); #else // PORTx |= n _SFR_IO8((backlight_pin >> 4) + 2) |= _BV(backlight_pin & 0xF); #endif #ifndef NO_BACKLIGHT_CLOCK // Use full 16-bit resolution. ICR1 = 0xFFFF; // I could write a wall of text here to explain... but TL;DW // Go read the ATmega32u4 datasheet. // And this: http://blog.saikoled.com/post/43165849837/secret-konami-cheat-code-to-high-resolution-pwm-on // Pin PB7 = OCR1C (Timer 1, Channel C) // Compare Output Mode = Clear on compare match, Channel C = COM1C1=1 COM1C0=0 // (i.e. start high, go low when counter matches.) // WGM Mode 14 (Fast PWM) = WGM13=1 WGM12=1 WGM11=1 WGM10=0 // Clock Select = clk/1 (no prescaling) = CS12=0 CS11=0 CS10=1 TCCR1A = _BV(COM1x1) | _BV(WGM11); // = 0b00001010; TCCR1B = _BV(WGM13) | _BV(WGM12) | _BV(CS10); // = 0b00011001; #endif backlight_init(); #ifdef BACKLIGHT_BREATHING breathing_defaults(); #endif } __attribute__ ((weak)) void backlight_set(uint8_t level) { // Prevent backlight blink on lowest level // #if BACKLIGHT_ON_STATE == 0 // // PORTx &= ~n // _SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF); // #else // // PORTx |= n // _SFR_IO8((backlight_pin >> 4) + 2) |= _BV(backlight_pin & 0xF); // #endif if ( level == 0 ) { #ifndef NO_BACKLIGHT_CLOCK // Turn off PWM control on backlight pin, revert to output low. TCCR1A &= ~(_BV(COM1x1)); OCR1x = 0x0; #else // #if BACKLIGHT_ON_STATE == 0 // // PORTx |= n // _SFR_IO8((backlight_pin >> 4) + 2) |= _BV(backlight_pin & 0xF); // #else // // PORTx &= ~n // _SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF); // #endif #endif } #ifndef NO_BACKLIGHT_CLOCK else if ( level == BACKLIGHT_LEVELS ) { // Turn on PWM control of backlight pin TCCR1A |= _BV(COM1x1); // Set the brightness OCR1x = 0xFFFF; } else { // Turn on PWM control of backlight pin TCCR1A |= _BV(COM1x1); // Set the brightness OCR1x = 0xFFFF >> ((BACKLIGHT_LEVELS - level) * ((BACKLIGHT_LEVELS + 1) / 2)); } #endif #if defined(BACKLIGHT_BREATHING) breathing_intensity_default(); #endif } uint8_t backlight_tick = 0; __attribute__ ((weak)) void backlight_task(void) { #ifdef NO_BACKLIGHT_CLOCK if ((0xFFFF >> ((BACKLIGHT_LEVELS - backlight_config.level) * ((BACKLIGHT_LEVELS + 1) / 2))) & (1 << backlight_tick)) { #if BACKLIGHT_ON_STATE == 0 // PORTx &= ~n _SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF); #else // PORTx |= n _SFR_IO8((backlight_pin >> 4) + 2) |= _BV(backlight_pin & 0xF); #endif } else { #if BACKLIGHT_ON_STATE == 0 // PORTx |= n _SFR_IO8((backlight_pin >> 4) + 2) |= _BV(backlight_pin & 0xF); #else // PORTx &= ~n _SFR_IO8((backlight_pin >> 4) + 2) &= ~_BV(backlight_pin & 0xF); #endif } backlight_tick = (backlight_tick + 1) % 16; #endif } #ifdef BACKLIGHT_BREATHING #ifdef NO_BACKLIGHT_CLOCK void breathing_enable(void) {} void breathing_pulse(void) {} void breathing_disable(void) {} void breathing_self_disable(void) {} void breathing_toggle(void) {} bool is_breathing(void) { return false; } void breathing_intensity_default(void) {} void breathing_intensity_set(uint8_t value) {} void breathing_speed_default(void) {} void breathing_speed_set(uint8_t value) {} void breathing_speed_inc(uint8_t value) {} void breathing_speed_dec(uint8_t value) {} void breathing_defaults(void) {} #else #define BREATHING_NO_HALT 0 #define BREATHING_HALT_OFF 1 #define BREATHING_HALT_ON 2 static uint8_t breath_intensity; static uint8_t breath_speed; static uint16_t breathing_index; static uint8_t breathing_halt; void breathing_enable(void) { if (get_backlight_level() == 0) { breathing_index = 0; } else { // Set breathing_index to be at the midpoint (brightest point) breathing_index = 0x20 << breath_speed; } breathing_halt = BREATHING_NO_HALT; // Enable breathing interrupt TIMSK1 |= _BV(OCIE1A); } void breathing_pulse(void) { if (get_backlight_level() == 0) { breathing_index = 0; } else { // Set breathing_index to be at the midpoint + 1 (brightest point) breathing_index = 0x21 << breath_speed; } breathing_halt = BREATHING_HALT_ON; // Enable breathing interrupt TIMSK1 |= _BV(OCIE1A); } void breathing_disable(void) { // Disable breathing interrupt TIMSK1 &= ~_BV(OCIE1A); backlight_set(get_backlight_level()); } void breathing_self_disable(void) { if (get_backlight_level() == 0) { breathing_halt = BREATHING_HALT_OFF; } else { breathing_halt = BREATHING_HALT_ON; } //backlight_set(get_backlight_level()); } void breathing_toggle(void) { if (!is_breathing()) { if (get_backlight_level() == 0) { breathing_index = 0; } else { // Set breathing_index to be at the midpoint + 1 (brightest point) breathing_index = 0x21 << breath_speed; } breathing_halt = BREATHING_NO_HALT; } // Toggle breathing interrupt TIMSK1 ^= _BV(OCIE1A); // Restore backlight level if (!is_breathing()) { backlight_set(get_backlight_level()); } } bool is_breathing(void) { return (TIMSK1 && _BV(OCIE1A)); } void breathing_intensity_default(void) { //breath_intensity = (uint8_t)((uint16_t)100 * (uint16_t)get_backlight_level() / (uint16_t)BACKLIGHT_LEVELS); breath_intensity = ((BACKLIGHT_LEVELS - get_backlight_level()) * ((BACKLIGHT_LEVELS + 1) / 2)); } void breathing_intensity_set(uint8_t value) { breath_intensity = value; } void breathing_speed_default(void) { breath_speed = 4; } void breathing_speed_set(uint8_t value) { bool is_breathing_now = is_breathing(); uint8_t old_breath_speed = breath_speed; if (is_breathing_now) { // Disable breathing interrupt TIMSK1 &= ~_BV(OCIE1A); } breath_speed = value; if (is_breathing_now) { // Adjust index to account for new speed breathing_index = (( (uint8_t)( (breathing_index) >> old_breath_speed ) ) & 0x3F) << breath_speed; // Enable breathing interrupt TIMSK1 |= _BV(OCIE1A); } } void breathing_speed_inc(uint8_t value) { if ((uint16_t)(breath_speed - value) > 10 ) { breathing_speed_set(0); } else { breathing_speed_set(breath_speed - value); } } void breathing_speed_dec(uint8_t value) { if ((uint16_t)(breath_speed + value) > 10 ) { breathing_speed_set(10); } else { breathing_speed_set(breath_speed + value); } } void breathing_defaults(void) { breathing_intensity_default(); breathing_speed_default(); breathing_halt = BREATHING_NO_HALT; } /* Breathing Sleep LED brighness(PWM On period) table * (64[steps] * 4[duration]) / 64[PWM periods/s] = 4 second breath cycle * * http://www.wolframalpha.com/input/?i=%28sin%28+x%2F64*pi%29**8+*+255%2C+x%3D0+to+63 * (0..63).each {|x| p ((sin(x/64.0*PI)**8)*255).to_i } */ static const uint8_t breathing_table[64] PROGMEM = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 4, 6, 10, 15, 23, 32, 44, 58, 74, 93, 113, 135, 157, 179, 199, 218, 233, 245, 252, 255, 252, 245, 233, 218, 199, 179, 157, 135, 113, 93, 74, 58, 44, 32, 23, 15, 10, 6, 4, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, }; ISR(TIMER1_COMPA_vect) { // OCR1x = (pgm_read_byte(&breathing_table[ ( (uint8_t)( (breathing_index++) >> breath_speed ) ) & 0x3F ] )) * breath_intensity; uint8_t local_index = ( (uint8_t)( (breathing_index++) >> breath_speed ) ) & 0x3F; if (((breathing_halt == BREATHING_HALT_ON) && (local_index == 0x20)) || ((breathing_halt == BREATHING_HALT_OFF) && (local_index == 0x3F))) { // Disable breathing interrupt TIMSK1 &= ~_BV(OCIE1A); } OCR1x = (uint16_t)(((uint16_t)pgm_read_byte(&breathing_table[local_index]) * 257)) >> breath_intensity; } #endif // no clock #endif // breathing #else // backlight __attribute__ ((weak)) void backlight_init_ports(void) { } __attribute__ ((weak)) void backlight_set(uint8_t level) { } #endif // backlight // Functions for spitting out values // void send_dword(uint32_t number) { // this might not actually work uint16_t word = (number >> 16); send_word(word); send_word(number & 0xFFFFUL); } void send_word(uint16_t number) { uint8_t byte = number >> 8; send_byte(byte); send_byte(number & 0xFF); } void send_byte(uint8_t number) { uint8_t nibble = number >> 4; send_nibble(nibble); send_nibble(number & 0xF); } void send_nibble(uint8_t number) { switch (number) { case 0: register_code(KC_0); unregister_code(KC_0); break; case 1 ... 9: register_code(KC_1 + (number - 1)); unregister_code(KC_1 + (number - 1)); break; case 0xA ... 0xF: register_code(KC_A + (number - 0xA)); unregister_code(KC_A + (number - 0xA)); break; } } __attribute__((weak)) uint16_t hex_to_keycode(uint8_t hex) { hex = hex & 0xF; if (hex == 0x0) { return KC_0; } else if (hex < 0xA) { return KC_1 + (hex - 0x1); } else { return KC_A + (hex - 0xA); } } void api_send_unicode(uint32_t unicode) { #ifdef API_ENABLE uint8_t chunk[4]; dword_to_bytes(unicode, chunk); MT_SEND_DATA(DT_UNICODE, chunk, 5); #endif } __attribute__ ((weak)) void led_set_user(uint8_t usb_led) { } __attribute__ ((weak)) void led_set_kb(uint8_t usb_led) { led_set_user(usb_led); } __attribute__ ((weak)) void led_init_ports(void) { } __attribute__ ((weak)) void led_set(uint8_t usb_led) { // Example LED Code // // // Using PE6 Caps Lock LED // if (usb_led & (1<