Commit Graph

30 Commits (6e2cae4cda122cfe58dc88dc181632d7b9521740)

Author SHA1 Message Date
Martin Gondermann 34c8bf47a7 Move Space Caded Parentheses to own layer ()
* Move Space Caded Parentheses to own layer

The space cadet parentheses where too much distracting. Therefore they are now on the function layer. I also added two more layers for also having angle brackets and curly braces on the shift keys forr better access.

Also updated the README

* Fixed SHIFT+Function key conflict

* Removed Angle Bracket and Curly Bracket layers, as they don't work corrrectly
Martin Gondermann 827dc6c715 Add octave lights for midi layer ()
Martin Gondermann 49cfdb544d Added HyperTab and Ctrl/Fn as well as Space cadet parens ()
* Added HyperTab and Ctrl/Escape as well as Space cadet parens to magicmonty keymap

* Replaced CTL_ESC With FN_ESC
Martin Gondermann a5b5279da9 Add MIDI layer to magicmonty keymap ()
* Add MIDI layer

* Respect brightness level on layer signalling

* Add hotkey in control layer for signalling state

* Update layout.png

* Remove image and replace it with imgur link
skullY 2a667eba2a Cleanup the Clueboard readme files.
Martin Gondermann e4eb4eaa16 Fix layer LED signalling in magicmonty keymap ()
* Fix layer LED signalling in magicmonty keymap

* Include the breathing modes in layer signalling

* Reverts mode to 1 as the other modes flicker

* Add Cursor keys on VIM positions and PAUSE to function layer
Martin Gondermann 8cc0035ea0 Add new keyboard layout for the ClueBoard ()
Priyadi Iman Nurcahyo 7eebdd4760 Jokrik's Clueboard layout ()
tengg aaa01d0a4e ESC/GRAVE/TILDE better handling ()
* revise HHKB bootloader_size to 4096 such that sw reset works

* cleanup esr/grave/tilde handling function
skullY 3c5b915078 Make KC_GRV accessible
Nikolaus Wittenstein 8ddbf7f59f Fix spelling of "persistent"
Fixes .
Stephen Tudor 9a8904a9c0 Add smt keymap for Clueboard (HHKB-style layout) ()
* Add keymap for smt Clueboard (HHKB layout)

* Add readme for smt Clueboard (HHKB) keymap

* Flesh out the keymap a bit more to support Colemak & Dvorak

* Update README with layout image
Solomon 187c78f3cb Added an additional clueboard layout. ()
* Current building keymap

* Working media keys

* Added mute key. Fixed volume. Fixed media

* Updating readme

* Swapped readme order
skullY 973e91078b Tweak the shift_fn keymap so it works
Xyverz c034b61b1a Merge remote-tracking branch 'upstream/master'
Xyverz 571f39da66 Tidied up keymaps, Makefiles that actually work, Clueboard make v1.0
skullY 7a9437a2e3 Fix a typo
skullY 452949f913 Add to all the clueboard keymaps
tengg 3cba7a43d9 typo fixed
tengg a89998b977 fix typo
tengg 9e0ca927f9 fixed a bug related to mod + Grave with combined ESC/Grave key
This only applies to keymaps that has combined esc/grave. Here we call it theKEY.
Think about the motion when we do shift + theKEY (typing ~), or CMD + theKEY (switching window on MAC). Based on the original code, we must do following sequence:  press shift -> press theKEY -> release theKEY -> release shift. However, it is very possible and natural that we do this stroke sequence instead: press shift -> press theKEY -> release shift -> release theKEY.

If we do the 2nd stroke sequence, the code will del_key(ESC) instead of (GRV) when we release theKEY. This caused some inconvenient issues and ghost typing.

By adding a flag, this issue is eliminated and will not affect any other functions.
Kevin Hogeland 06e4b3fe1a Colemak layout for Clueboard
skullY 1d87df5262 Add the mouse_keys layout
skullY cbef63d8fa Rework the clueboard keymaps a bit.
xyverz 61eb35191a Adding more keymaps.
skullY d561f63bd1 Clueboard: Fix the title in keymaps/skully/readme.md
skullY e85bf50e1a Clueboard: Add some readme.md files and do some minor cleanup.
TerryMathews ccfa7351ad Fix compile error on Clueboard
TerryMathews 50c686587e Create keycodes for RGB control functions
Moves RGB controls out of the macro function and assigns them their own
keycodes:
RGB_TOG (toggle on/off)
RGB_MOD (mode step)
RGB_HUI (increase hue)
RGB_HUD (decrease hue)
RGB_SAI (increase saturation)
RGB_SAD (decrease saturation)
RGB_VAI (increase brightness)
RGB_VAD (decrease brightness)
Jack Humbert 215c2119af Implements subprojects and updates projects for this ()
* non-working commit

* working

* subprojects implemented for planck

* pass a subproject variable through to c

* consolidates clueboard revisions

* thanks for letting me know about conflicts..

* turn off audio for yang's

* corrects starting paths for subprojects

* messing around with travis

* semicolon

* travis script

* travis script

* script for travis

* correct directory (probably), amend files to commit

* remove origin before adding

* git pull, correct syntax

* git checkout

* git pull origin branch

* where are we?

* where are we?

* merging

* force things to happen

* adds commit message, adds add

* rebase, no commit message

* rebase branch

* idk!

* try just pull

* fetch - merge

* specify repo branch

* checkout

* goddammit

* merge? idk

* pls

* after all

* don't split up keyboards

* syntax

* adds quick for all-keyboards

* trying out new script

* script update

* lowercase

* all keyboards

* stop replacing compiled.hex automatically

* adds if statement

* skip automated build branches

* forces push to automated build branch

* throw an add in there

* upstream?

* adds AUTOGEN

* ignore all .hex files again

* testing out new repo

* global ident

* generate script, keyboard_keymap.hex

* skip generation for now, print pandoc info, submodule update

* try trusty

* and sudo

* try generate

* updates subprojects to keyboards

* no idea

* updates to keyboards

* cleans up clueboard stuff

* setup to use local readme

* updates cluepad, planck experimental

* remove extra led.c [ci skip]

* disable power up for now

* config files updates

* makefile updates

* .h file updates, config tuning

* disable audio for yang