Commit Graph

13 Commits (6169cd52ba031f56268a32c636e9af35941e27a2)

Author SHA1 Message Date
Nathan Sharfi c8fca10f0d zweihander-osx: Remove app keys, etc.
- add right command keys
- add F16 on ;' for Siri
- remove command-Q (too easy to hit)
7 years ago
Campbell Barton 91683d56fa ergodox qwerty_code_friendly: add macro keys (#1918)
Also add more configurable keys.
7 years ago
Bernardo Farah 4c960ad7c4 Added berfarah's custom keyboard layout 7 years ago
Jack Humbert 06f196c589 Creates a userspace for keymaps (#1559)
* create a user space

* adds example

* document, add readme.md

* jackhumbert userspace, ergodox keymap
7 years ago
Campbell Barton d6a446bf95 Qwerty Code Friendly: relocate insert key
This was too easy to press by accident (next to Alt).
Make this user configurable.
7 years ago
BenKesselring ea819268f3 Add new 4x12 ortho layout & add credit to XD75 port (#1782)
* add xd75, preliminary RGB'

* fix RGB

* add backlight support (probably)

* updated readme and tweaked keymap

* added xd75 to list in /keyboards

* copyright ALL the things, create blank slate for Colemak Mod-DH Split/Wide keymap

* Add preliminary split Colemak Mod-DH layout

* changing stuff to compile properly

* attribution

* moar attribution

* removed incomplete keymap

* Create Colemak Mod-DH Wide layout for 4x12 ortho.

* Move Adjust key

* Add layou timage to readme

* fix naming

* Fix stupid issue with not understanding how the keymap works

* forgot to switch COLEMAK to COLEMAKDH...

* Remove and link image

* Remove and link image
7 years ago
Gergely Nagy 1cd336dde4 ergodox: Update algernon's layout to v1.11
Overall changes
===============

* Updated to work with QMK master.
* The `$` and `^` symbols on the number row were swapped on both the base and
  the ADORE layers.
* The bracket tap-dance keys can now be used to input Japanese brackets, `「`
  and `」` with a third tap.
* The second column of the top row on the right side will act as a "Social"
  application selector on the `AppSel` layer.
* The third key on the same column will select a password manager.
* The `GUI` key will now launch `rofi` when triple-tapped.

Miscellaneous
=============

* The `👶` symbol can be entered with UCIS.
* The `👪` symbol can be entered with UCIS.

Tools
=====

* `tools/hid-commands` can now find the `Mstdn`, not just `Slack`, as the
  "Slack"/chat app.
* `tools/hid-commands` can now find the Plex web app as a music/media player.
* `tools/hid-commands` now understands the "Social" application selector. It
  raises the `Mstdn` and `Tweetdeck` windows, but keeps focus on the previous
  window.
* `tools/hid-commands` now understands the "Social2" application selector, which
  raises `Signal` and `Viber`, but keeps focus on the previous window.
* `tools/hid-commands` is now able to select a password manager (KeePass*).
* `tools/hid-commands` can now run `rofi` when receiving an `appsel_helper`
  command (triggered by a triple-tapped `GUI` key).

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
7 years ago
Campbell Barton cc52ac5b16 code_friendly_qwerty keymap 7 years ago
skullydazed 5fd68266f5 Clueboard 60% support (#1746)
* initial clueboard_60 support

* LED lighting support

* fix the clueboard->clueboard_66 rename

* Add layout support to clueboard_60

* Fix the 60_iso layout so it's actually iso

* add a default keymap for AEK layout

* fix clueboard_17

* Fixup the ISO layouts

* Fix the `wait_ms()/wait_us()` definitions for chibios

* Fix up the wait_ms/wait_us hack. Reduce stack size.

* Add a missing #include "wait.h"

* commit files that should have already been comitted
7 years ago
Jonathan Arnett b07b4bb97b Alterations and documentation updates for j3rn Ergodox EZ keymap (#1656)
* Add second set of AltSft and Alt

* Insert the play key between previous and next

* Update documentation
7 years ago
Joe Wasson 0965e5203e Merge in gaming layout. 7 years ago
Joe Wasson ae91af95e2 Add split ansi layout and talljoe's keymap. 7 years ago
Jack Humbert d2ff66a985 Creates a layouts/ folder for keymaps shared between keyboards (#1609)
* include variables and .h files as pp directives

* start layout compilation

* split ergodoxes up

* don't compile all layouts for everything

* might seg fault

* reset layouts variable

* actually reset layouts

* include rules.mk instead

* remove includes from rules.mk

* update variable setting

* load visualizer from path

* adds some more examples

* adds more layouts

* more boards added

* more boards added

* adds documentation for layouts

* use lowercase names for LAYOUT_

* add layout.json files for each layout

* add community folder, default keymaps for layouts

* touch-up default layouts

* touch-up layouts, some keyboard rules.mk

* update documentation for layouts

* fix up serial/i2c switches
7 years ago