Commit Graph

85 Commits (5dce74d0ff655766120b5c3ac4ad1c7b4f4d7212)

Author SHA1 Message Date
Jack Humbert 985a091a73 Update readme.md 8 years ago
Jack Humbert f39e1b5dfe cleans-up formatting of readme 8 years ago
Ofer Plesser 8e2732edf3 Updated ps2 mouse documentation in readme 8 years ago
Jack Humbert e14b0e8e7e Merge pull request #881 from NoahAndrews/patch-1
Recommend WSL on Windows 10 [Discussion]
8 years ago
cbbrowne 95a160bf92 Improve docs on memory usage 8 years ago
cbbrowne b787ed9dc6 More notes on .hex size protection 8 years ago
Jack Humbert 6e0f994950 Merge branch 'master' of github.com:jackhumbert/qmk_firmware into wu5y7 8 years ago
Priyadi Iman Nurcahyo a182cbc031 Update Unicode documentation 8 years ago
Priyadi Iman Nurcahyo f837406ace A few addition to PS2 documentation. 8 years ago
ofples 97e7486d4c Added documentation for PS/2 mouse in readme 8 years ago
Jack Humbert 27ebacb15d merging lets_split 8 years ago
Jack Humbert 3774a7fcda rgb light through midi 8 years ago
Noah Andrews 702405f039 Recommend WSL on Windows 10
At this point, I consider the batch scripts @IBNobody and I worked on to mostly be a failure. They've proven to be unreliable, too dependent on the environment they're being run in, and I've seen far too many examples of people having frustrating issues with them that I haven't been able to help them with. They can also produce misleading and confusing error messages. I've been pointing people to use the WSL for a while now. Eventually, I think we should make a proper replacement for the batch scripts, possibly with an environment in msys2. For now, the WSL method in Windows 10 is far more reliable, and is easy to set up. 

I also cleaned up some things in the WSL instructions themselves.
8 years ago
IBNobody 1803dbc6d5 Merge remote-tracking branch 'refs/remotes/jackhumbert/master' 8 years ago
Fred Sundvik 0ba3e523a7 Add documentation for the variable tracing 8 years ago
IBNobody 9e6c57af2a Merge remote-tracking branch 'refs/remotes/jackhumbert/master' 8 years ago
Sergey Lebedev 552f469dfc Add link to article about Unicode Hex Input in readme
For me it wasn't clear what is `Unicode Hex Input`, that article
  clarifies it (at least for me).
8 years ago
IBNobody a0fdb6b81a Merge remote-tracking branch 'refs/remotes/jackhumbert/master' 8 years ago
IBNobody 17170ba76d Fixed some large keyboard bugs
Fixed some bugs relating to keyboards with more than 16 columns. Also
added the ability to mask off keyboard matrix bits.
8 years ago
Priyadi Iman Nurcahyo e7d5dc89f2 UNICODE_MAP: remove 5 char limit; ignore leading zeroes; handle OS limitations 8 years ago
Jack Humbert 52d7f7d277 Merge pull request #815 from priyadi/unicode_map
Allow unicode up to 0xFFFFF using separate mapping table
8 years ago
Jack & Erez e27a754b70 [Jack & Erez] Simplifies and documents TO 8 years ago
Jack Humbert aa8aa6af75 Merge pull request #808 from npoirey/master
Altgr quick combination and updated readme
8 years ago
Priyadi Iman Nurcahyo 5b2e455d3b Unicode map framework. Allow unicode up to 0xFFFFF using separate
mapping table
8 years ago
Wojciech Siewierski 70f32842e5 Reduce the default dynamic macro buffer
There have been reports of it leaving not enough free memory preventing
the keyboard from working properly.
8 years ago
npoirey 628a48c788 Updated Readme to help windows users use docker for build 8 years ago
Pavlos Vinieratos 0edc82f030 formatting 8 years ago
IBNobody bbf06d516a Added notes on vagrant file fixes, UPRINT 8 years ago
Peter Ondrejka 08c177f00b fixed typo in Linux install instructions 8 years ago
IBNobody d55a705bbb Moved breathing backlighting section in readme.md 8 years ago
IBNobody f065652812 Updated doc to contain breathing information. 8 years ago
IBNobody 7fd5b6581a Updated readme to have better backlight breathing info. 8 years ago
Jack Humbert bade8be66c Merge pull request #695 from fredizzimo/dfu-util_instructions
Add dfu-util to the instructions
8 years ago
Fred Sundvik 53302328d0 Add dfu-util to the instructions 8 years ago
Fred Sundvik 922c4ea3bc Add unit test documentation 8 years ago
Fred Sundvik d1e4f2eb08 Merge remote-tracking branch 'upstream/master' into makefile_overhaul 8 years ago
Fred Sundvik 86ece64176 Fix minor typo in the readme 8 years ago
Fred Sundvik 523dff3005 Merge branch 'master' into makefile_overhaul 8 years ago
Jack Humbert d2990645ca Merge pull request #646 from nclundsten/master
fix ergodox ez link
8 years ago
Fred Sundvik 8f2af3c6bc Merge branch 'master' into makefile_overhaul 8 years ago
Fred Sundvik 2a5bdd81d4 Add warning about line endings 8 years ago
Fred Sundvik 704cbd1d2b Add instructions for Windows 10 subsystem for Linux
Also simplify the linux instructions
8 years ago
Fred Sundvik b4c75569b0 Update readme with new instructions for make 8 years ago
Wojciech Siewierski ea7115534a Improve the dynamic macro documentation 8 years ago
Jack Humbert 8144ce8852 Merge pull request #648 from Vifon/dynamic_macros
Implement the dynamic macros that are recorded in runtime
8 years ago
Wojciech Siewierski 950755edaf Add the dynamic macros documentation to the readme 8 years ago
Nigel Lundsten 3e1d142018 trailing slash 8 years ago
Nigel Lundsten 6bafafc18d fix ergodox link (again?)
/ergodox/ez  is a broken link, seems like the ez stuff is at /ergodox
8 years ago
Gergely Nagy 29f64d7a93 tap-dance: Major rework, to make it more reliable
This reworks how the tap-dance feature works: instead of one global
state, we have a state for each tap-dance key, so we can cancel them
when another tap-dance key is in flight. This fixes #527.

Since we have a state for each key, we can avoid situation where a keyup
would mess with our global state. This fixes #563.

And while here, we also make sure to fire events only once, and this
fixes #574.

There is one breaking change, though: tap-dance debugging support was
removed, because dumping the whole state would increase the firmware
size too much. Any keymap that made use of this, will have to be
updated (but there's no such keymap in the repo).

Also, there's a nice trick used in this rework: we need to iterate
through tap_dance_actions in a few places, to check for timeouts, and so
on. For this, we'd need to know the size of the array. We can't discover
that at compile-time, because tap-dance gets compiled separately. We'd
like to avoid having to terminate the list with a sentinel value,
because that would require updates to all keymaps that use the feature.
So, we keep track of the highest tap-dance code seen so far, and iterate
until that index.

Signed-off-by: Gergely Nagy <algernon@madhouse-project.org>
8 years ago
Aaron Patterson 477f1ad0c8
fix link to ErgoDox EZ
This just fixes the readme link to the ErgoDox EZ directory
8 years ago