master
rgb_matrix
planck_rev6
error_log_cleanup
info_json_docs
info_json_updates
keycode_versioning
readme-update
cb2x1800
new_project_fix
moxygen
clueboard_hotswap
handwire
twi2c
arm_audio_fixes
xmega_support
audio_out
gb_port
clueboard_1
info_json_populate
pjrc_hid
subvendor_ids
stm32l476
docs
matrix_update
ps2avrgb
travis_phases
dz_support
make_autocomplete
hid_api
clueboard_arm
sid
keyboards_json
keyboard_identifiers
pp_definitions
teensy_lc_synth
eeprom_update
process_keycode_update
b6_b7_audio
example_keyboards
preonic-1.0
planck-4.0
preonic-2.0
planck-5.0
planck-4.2
planck-4.1
ergodox_ez-161205
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${ noResults }
1 Commits (535a4d55ae27746d88f4012a6ec717e89b5cee00)
Author | SHA1 | Message | Date |
---|---|---|---|
TurboMech | 9cb1d36974 |
Added Mechmini 2.0 to Mechmini keyboard folder
This creates a v1 and v2 subproject. V1 retains all the same implementations of the bootmapper-ported Mechmnini 1 including #2196. V2 adds the Mechmini 2.0 kayboard support (I know it took me way to long to get it a pull request in). All readme's updated to reflect compiling the two seperate keyboards. Simply either `make mechmini/v1:default` or `make mechmini/v2:defualt`. Utilizing the rules.mk using `make mechmini:default` will automatically create the Mechmini 2 default keymap as this is the current version and has a much wider user base. |
7 years ago |