master
rgb_matrix
planck_rev6
error_log_cleanup
info_json_docs
info_json_updates
keycode_versioning
readme-update
cb2x1800
new_project_fix
moxygen
clueboard_hotswap
handwire
twi2c
arm_audio_fixes
xmega_support
audio_out
gb_port
clueboard_1
info_json_populate
pjrc_hid
subvendor_ids
stm32l476
docs
matrix_update
ps2avrgb
travis_phases
dz_support
make_autocomplete
hid_api
clueboard_arm
sid
keyboards_json
keyboard_identifiers
pp_definitions
teensy_lc_synth
eeprom_update
process_keycode_update
b6_b7_audio
example_keyboards
preonic-1.0
planck-4.0
preonic-2.0
planck-5.0
planck-4.2
planck-4.1
ergodox_ez-161205
0.6.9
0.6.8
0.6.7
0.6.6
0.6.5
0.6.4
0.6.3
0.6.20
0.6.2
0.6.19
0.6.18
0.6.17
0.6.16
0.6.15
0.6.14
0.6.13
0.6.12
0.6.11
0.6.10
0.6.1
0.6.0
0.5.99
0.5.98
0.5.97
0.5.96
0.5.95
0.5.94
0.5.93
0.5.92
0.5.91
0.5.90
0.5.9
0.5.89
0.5.88
0.5.87
0.5.86
0.5.85
0.5.84
0.5.83
0.5.82
0.5.81
0.5.80
0.5.8
0.5.79
0.5.78
0.5.77
0.5.76
0.5.75
0.5.74
0.5.73
0.5.72
0.5.71
0.5.70
0.5.7
0.5.69
0.5.68
0.5.67
0.5.66
0.5.65
0.5.64
0.5.63
0.5.62
0.5.61
0.5.60
0.5.6
0.5.59
0.5.58
0.5.57
0.5.56
0.5.55
0.5.54
0.5.53
0.5.52
0.5.51
0.5.50
0.5.5
0.5.49
0.5.48
0.5.47
0.5.46
0.5.45
0.5.44
0.5.43
0.5.42
0.5.41
0.5.40
0.5.4
0.5.39
0.5.38
0.5.37
0.5.36
0.5.35
0.5.34
0.5.33
0.5.32
0.5.31
0.5.30
0.5.3
0.5.29
0.5.28
0.5.27
0.5.264
0.5.263
0.5.262
0.5.261
0.5.260
0.5.26
0.5.259
0.5.258
0.5.257
0.5.256
0.5.255
0.5.254
0.5.253
0.5.252
0.5.251
0.5.250
0.5.25
0.5.249
0.5.248
0.5.247
0.5.246
0.5.245
0.5.244
0.5.243
0.5.242
0.5.241
0.5.240
0.5.24
0.5.239
0.5.238
0.5.237
0.5.236
0.5.235
0.5.234
0.5.233
0.5.232
0.5.231
0.5.230
0.5.23
0.5.229
0.5.228
0.5.227
0.5.226
0.5.225
0.5.224
0.5.223
0.5.222
0.5.221
0.5.220
0.5.22
0.5.219
0.5.218
0.5.217
0.5.216
0.5.215
0.5.214
0.5.213
0.5.212
0.5.211
0.5.210
0.5.21
0.5.209
0.5.208
0.5.207
0.5.206
0.5.205
0.5.204
0.5.203
0.5.202
0.5.201
0.5.200
0.5.20
0.5.2
0.5.199
0.5.198
0.5.197
0.5.196
0.5.195
0.5.194
0.5.193
0.5.192
0.5.191
0.5.190
0.5.189
0.5.188
0.5.187
0.5.186
0.5.185
0.5.184
0.5.183
0.5.182
0.5.181
0.5.180
0.5.179
0.5.178
0.5.177
0.5.176
0.5.175
0.5.174
0.5.173
0.5.172
0.5.171
0.5.170
0.5.17
0.5.169
0.5.168
0.5.167
0.5.166
0.5.165
0.5.164
0.5.163
0.5.162
0.5.161
0.5.160
0.5.16
0.5.159
0.5.158
0.5.157
0.5.156
0.5.155
0.5.154
0.5.153
0.5.152
0.5.151
0.5.150
0.5.15
0.5.149
0.5.148
0.5.147
0.5.146
0.5.145
0.5.144
0.5.143
0.5.142
0.5.141
0.5.140
0.5.14
0.5.139
0.5.138
0.5.137
0.5.136
0.5.135
0.5.134
0.5.133
0.5.132
0.5.131
0.5.130
0.5.13
0.5.129
0.5.128
0.5.127
0.5.126
0.5.125
0.5.124
0.5.123
0.5.122
0.5.121
0.5.120
0.5.12
0.5.119
0.5.118
0.5.117
0.5.116
0.5.115
0.5.114
0.5.113
0.5.112
0.5.111
0.5.110
0.5.11
0.5.109
0.5.108
0.5.107
0.5.106
0.5.105
0.5.104
0.5.103
0.5.102
0.5.101
0.5.100
0.5.10
0.5.1
0.5.0
${ noResults }
4 Commits (1f6002db3fc3670f11d2f346e5cde84bb1ee85d1)
Author | SHA1 | Message | Date |
---|---|---|---|
Joe Wasson | fe60cbd928 | Remove PLAY_NOTE_ARRAY usages to get rid of warning. | 7 years ago |
Nikolaus Wittenstein | 8ddbf7f59f |
Fix spelling of "persistent"
Fixes #1201. |
8 years ago |
Gergely Nagy | 29f64d7a93 |
tap-dance: Major rework, to make it more reliable
This reworks how the tap-dance feature works: instead of one global state, we have a state for each tap-dance key, so we can cancel them when another tap-dance key is in flight. This fixes #527. Since we have a state for each key, we can avoid situation where a keyup would mess with our global state. This fixes #563. And while here, we also make sure to fire events only once, and this fixes #574. There is one breaking change, though: tap-dance debugging support was removed, because dumping the whole state would increase the firmware size too much. Any keymap that made use of this, will have to be updated (but there's no such keymap in the repo). Also, there's a nice trick used in this rework: we need to iterate through tap_dance_actions in a few places, to check for timeouts, and so on. For this, we'd need to know the size of the array. We can't discover that at compile-time, because tap-dance gets compiled separately. We'd like to avoid having to terminate the list with a sentinel value, because that would require updates to all keymaps that use the feature. So, we keep track of the highest tap-dance code seen so far, and iterate until that index. Signed-off-by: Gergely Nagy <algernon@madhouse-project.org> |
8 years ago |
Corey Finley | 76cd7c5444 | Adds keymap based on Kinesis advantage | 8 years ago |