escape song playing in music

b6_b7_audio
Jack Humbert 8 years ago
parent fe113ebad5
commit fd664fe85b

@ -39,14 +39,16 @@ static uint8_t music_sequence_position = 0;
static uint16_t music_sequence_timer = 0;
static uint16_t music_sequence_interval = 100;
#ifndef MUSIC_ON_SONG
#define MUSIC_ON_SONG SONG(MUSIC_ON_SOUND)
#endif
#ifndef MUSIC_OFF_SONG
#define MUSIC_OFF_SONG SONG(MUSIC_OFF_SOUND)
#ifdef AUDIO_ENABLE
#ifndef MUSIC_ON_SONG
#define MUSIC_ON_SONG SONG(MUSIC_ON_SOUND)
#endif
#ifndef MUSIC_OFF_SONG
#define MUSIC_OFF_SONG SONG(MUSIC_OFF_SOUND)
#endif
float music_on_song[][2] = MUSIC_ON_SONG;
float music_off_song[][2] = MUSIC_OFF_SONG;
#endif
float music_on_song[][2] = MUSIC_ON_SONG;
float music_off_song[][2] = MUSIC_OFF_SONG;
static void music_noteon(uint8_t note) {
#ifdef AUDIO_ENABLE
@ -181,14 +183,18 @@ void music_toggle(void) {
void music_on(void) {
music_activated = 1;
PLAY_SONG(music_on_song);
#ifdef AUDIO_ENABLE
PLAY_SONG(music_on_song);
#endif
music_on_user();
}
void music_off(void) {
music_all_notes_off();
music_activated = 0;
PLAY_SONG(music_off_song);
#ifdef AUDIO_ENABLE
PLAY_SONG(music_off_song);
#endif
}
void matrix_scan_music(void) {

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