diff --git a/visualizer.c b/visualizer.c index ff99e960..bbb00deb 100644 --- a/visualizer.c +++ b/visualizer.c @@ -85,6 +85,15 @@ static remote_object_t* remote_objects[] = { GDisplay* LCD_DISPLAY = 0; GDisplay* LED_DISPLAY = 0; +__attribute__((weak)) +GDisplay* get_lcd_display(void) { + return gdispGetDisplay(0); +} + +__attribute__((weak)) +GDisplay* get_led_display(void) { + return gdispGetDisplay(1); +} void start_keyframe_animation(keyframe_animation_t* animation) { animation->current_frame = -1; @@ -444,10 +453,13 @@ void visualizer_init(void) { #ifdef USE_SERIAL_LINK add_remote_objects(remote_objects, sizeof(remote_objects) / sizeof(remote_object_t*) ); #endif - // TODO: Make sure these works when either of these are disabled - LCD_DISPLAY = gdispGetDisplay(0); - LED_DISPLAY = gdispGetDisplay(1); +#ifdef LCD_ENABLE + LCD_DISPLAY = get_lcd_display(); +#endif +#ifdef LED_ENABLE + LED_DISPLAY = get_led_display(); +#endif // We are using a low priority thread, the idea is to have it run only // when the main thread is sleeping during the matrix scanning diff --git a/visualizer.h b/visualizer.h index 8a2772c6..4d6a61dd 100644 --- a/visualizer.h +++ b/visualizer.h @@ -45,6 +45,11 @@ void visualizer_suspend(void); // This should be called when the keyboard wakes up from suspend state void visualizer_resume(void); +// These functions are week, so they can be overridden by the keyboard +// if needed +GDisplay* get_lcd_display(void); +GDisplay* get_led_display(void); + // If you need support for more than 16 keyframes per animation, you can change this #define MAX_VISUALIZER_KEY_FRAMES 16