ergodox: initial addition of belak theme
Imported from external repo https://github.com/belak/ergodox-layout at commit 233008ad8c46a85cb118fca0be093c3e751075b0example_keyboards
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MIT License
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Copyright (c) 2016 Kaleb Elwert
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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TAP_DANCE_ENABLE=yes
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UNICODE_ENABLE=yes
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ifndef QUANTUM_DIR
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include ../../../../Makefile
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endif
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# Belak's Ergodox Layout
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This has been based off of [emacs\_osx\_dk](https://github.com/jackhumbert/qmk_firmware/tree/master/keyboards/ergodox/keymaps/emacs_osx_dk)
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from the main qmk repo. However, I've taken some of the ideas for the thumbs
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from [dvorak\_emacs](https://github.com/jackhumbert/qmk_firmware/tree/master/keyboards/ergodox/keymaps/dvorak_emacs)
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and tweaked it a bit based on the keycaps I have.
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This keyboard is intended for use in emacs (one of the main reasons for easy
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access to modifiers) but it could be useful in other instances as well.
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The main repo is used as a testbed, so sometimes the layout may be in a strange
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state. The qmk version should be relatively stable.
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## Instructions
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This is currently being used on a regular ergodox, but it should work fine on
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the infinity as well. Though, you may have to modify the commands to build and
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flash the firmware to match the separate halves as defined in the infinity
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documentation.
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If you are using this keymap in the qmk repo, you should be able to just run
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`make ergodox-belak-teensy`. If you're using this externally (I sometimes make
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changes before syncing them to qmk), use the following instructions:
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1. Clone the main qmk repo
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2. Clone this to `$QMK/keyboards/ergodox/keymaps/belak-external`
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3. Run `make ergodox-belak-external-teensy` from the root of the qmk repo.
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## Changelog
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Fifth Revision
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* Change layer keys to tap-dance keys which cycle through additional layers
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* Add a few emoji keys (in preparation for an emoji layer)
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Fourth Revision
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* Remove media layer
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* Add a layer which swaps control and gui on the thumb keys.
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* Add some basic code to save settings to the eeprom
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* Save the state of the keys swapped in the thumb in the eeprom
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Third Revision
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* Add numpad layer and remove numpad from symbols layer
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* Disable media layer
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* Add arrow keys on ijkl to the symbols layer
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* Replace ALT on held enter and held delete with GUI (for better OSX
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compatibility, as there's already an ALT key relatively close)
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* Replace keys above enter and delete with temporary layer switch buttons not
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matching the other layer switch for that hand.
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* Reindent and space out most of the layer definitions
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Second Revision
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* Clean up definitions to make differences between layers easier to see
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* Remove old LCD code
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* Add new LCD code based on fredizzimo's branch
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First Revision
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* Reverse grave and escape
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Initial Version
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* Copy from emacs\_osx\_dk
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* "Fix" right alt
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* Change thumb keys to match default layout (backspace, delete, enter, space)
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* Add modifiers to thumb keys (ctrl to backspace and space, alt to delete and
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enter)
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* Replace the RAlt below the brackets with LGui and RGui
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* Remove LCtrl and RCtrl from the keys above shift
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* Add browser forward, and move browser back
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* "Fix" the order of volume keys
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## Repository
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The original code for this is kept at https://github.com/belak/ergodox-layout and
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is synced to qmk every few main revisions.
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/*
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Copyright 2017 Fred Sundvik
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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// Currently we are assuming that both the backlight and LCD are enabled
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// But it's entirely possible to write a custom visualizer that use only
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// one of them
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#ifndef LCD_BACKLIGHT_ENABLE
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#error This visualizer needs that LCD backlight is enabled
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#endif
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#ifndef LCD_ENABLE
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#error This visualizer needs that LCD is enabled
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#endif
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#include "simple_visualizer.h"
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static void get_visualizer_layer_and_color(visualizer_state_t* state) {
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uint8_t saturation = 60;
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if (state->status.leds & (1u << USB_LED_CAPS_LOCK)) {
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saturation = 255;
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}
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if (state->status.layer & 0x4) {
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state->target_lcd_color = LCD_COLOR(0, saturation, 0xFF);
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state->layer_text = "Media";
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}
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else if (state->status.layer & 0x2) {
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state->target_lcd_color = LCD_COLOR(168, saturation, 0xFF);
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state->layer_text = "Symbols";
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}
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else {
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state->target_lcd_color = LCD_COLOR(84, saturation, 0xFF);
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state->layer_text = "Base";
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}
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}
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