diff --git a/keyboard/ergodox_ez/keymaps/keymap_osx_de_adnw_koy.c b/keyboard/ergodox_ez/keymaps/keymap_osx_de_adnw_koy.c new file mode 100644 index 00000000..7e9defaf --- /dev/null +++ b/keyboard/ergodox_ez/keymaps/keymap_osx_de_adnw_koy.c @@ -0,0 +1,262 @@ +// Netable differences vs. the default firmware for the ErgoDox EZ: +// 1. The Cmd key is now on the right side, making Cmd+Space easier. +// 2. The media keys work on OSX (But not on Windows). +#include "ergodox_ez.h" +#include "debug.h" +#include "action_layer.h" +#include "keymap_extras/keymap_german.h" + +#define BASE 0 // default layer +#define SYMB 1 // symbols +#define MDIA 2 // media keys +#define ADNW 3 // media keys +#define NUMB 4 // number keys + + + +const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { +/* Keymap 0: Basic layer + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | ESC | 1 | 2 | 3 | 4 | 5 |CMD-V | |CMD-C | 6 | 7 | 8 | 9 | 0 | ß | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | TAB | Q | W | E | R | T | CMD | | CMD | Z | U | I | O | P | ü | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | ADNW | A | S | D | F | G |------| |------| H | J | K | L | ö | ä/L2 | + * |--------+------+------+------+------+------| LALT | | RALT |------+------+------+------+------+--------| + * | LShift |Y/Ctrl| X | C | V | B | | | | N | M | , | . |-/Ctrl| RShift | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * | | " | ' | ? | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * | | | | | | | | | . | ! | | + * `----------------------------------' `----------------------------------' + * ,-------------. ,-------------. + * | | | | | | + * ,------|------|------| |------+------+------. + * | | | | | | | | + * | | |------| |------| | | + * | | | | | | | | + * `--------------------' `--------------------' + */ +// SYMBOLS +[SYMB] = KEYMAP( + // left hand + KC_TRNS,KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_TRNS, + KC_TRNS,KC_GRV,LSFT(KC_GRV),DE_EXLM,DE_QST,KC_TRNS,KC_TRNS, + KC_TRNS,DE_HASH,DE_DLR, LALT(LSFT(KC_7)),DE_SLSH,KC_DOT, + KC_TRNS,KC_TRNS,DE_LESS,DE_PERC,LALT(KC_7),LALT(KC_N),KC_TRNS, + KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, + KC_TRNS,KC_TRNS, + KC_TRNS, + KC_TRNS,KC_DEL,KC_TRNS, + // right hand + KC_TRNS, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, + KC_TRNS, LALT(LSFT(KC_7)), LALT(KC_5), LALT(KC_6), LALT(KC_7), DE_HASH, KC_F12, + DE_SLSH, DE_LPRN, DE_RPRN, LALT(KC_8), LALT(KC_9), KC_TRNS, + KC_TRNS, DE_AMPR, KC_GRV, LSFT(KC_GRV), DE_DQOT, DE_QUOT, DE_QST, + KC_TRNS,KC_DOT, KC_EXLM, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, + KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS +), +/* Keymap 2: Media and mouse keys + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | | | | | | | | | | | | | | | Play | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | | | | MsUp | | | | | | | | | | | | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | |MsLeft|MsDown|MsRght| |------| |------| | | | | | | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | | | | | | | | | | | | Prev | Next | | | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * | | | | Lclk | Rclk | |VolUp |VolDn | Mute | | | + * `----------------------------------' `----------------------------------' + * ,-------------. ,-------------. + * | | | | | | + * ,------|------|------| |------+------+------. + * | | | | | | |Brwser| + * | | |------| |------| |Back | + * | | | | | | | | + * `--------------------' `--------------------' + */ +// MEDIA AND MOUSE +KEYMAP( + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_MS_U, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_MS_L, KC_MS_D, KC_MS_R, KC_TRNS, + KC_TRNS, KC_WH_L, KC_WH_U, KC_WH_D, KC_WH_R, KC_BTN3, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_BTN1, KC_BTN2, + KC_TRNS, KC_TRNS, + KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, + // right hand + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_MPLY, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, + KC_TRNS, KC_TRNS, KC_MUTE, KC_MPRV, KC_MNXT, KC_UP, KC_TRNS, + KC_VOLU, KC_VOLD, KC_LEFT, KC_DOWN, KC_RIGHT, + KC_TRNS, KC_TRNS, + KC_TRNS, + KC_TRNS, KC_TRNS, KC_WBAK +), +/* Keymap 3: ADNW-Koy layer + * ADNW-Koy is a special layout designed to be ergonomic. Was created using software to determine the most ergonomic way to type German and English texts. + * + * ,--------------------------------------------------. ,--------------------------------------------------. + * | ESC | 1 | 2 | 3 | 4 | 5 |Lctrl | |Rctrl | 6 | 7 | 8 | 9 | 0 | - | + * |--------+------+------+------+------+-------------| |------+------+------+------+------+------+--------| + * | TAB | K | . | O | , | Y | CMD | | CMD | V | G | C | L | ß | Z | + * |--------+------+------+------+------+------| | | |------+------+------+------+------+--------| + * | ADNW | H | A | E | I | U |------| |------| D | T | R | N | S | F/L2 | + * |--------+------+------+------+------+------| LALT | | RALT |------+------+------+------+------+--------| + * | LShift |X/Ctrl| Q | Ä | Ü | Ö | | | | B | P | W | M |J/Ctrl| RShift | + * `--------+------+------+------+------+-------------' `-------------+------+------+------+------+--------' + * |event.pressed) { + register_code(KC_RSFT); + } else { + unregister_code(KC_RSFT); + } + break; + } + return MACRO_NONE; +}; + +// Runs just one time when the keyboard initializes. +void * matrix_init_user(void) { + +}; + +// Runs constantly in the background, in a loop. +void * matrix_scan_user(void) { + + uint8_t layer = biton32(layer_state); + + ergodox_board_led_off(); + ergodox_right_led_1_off(); + ergodox_right_led_2_off(); + ergodox_right_led_3_off(); + switch (layer) { + // TODO: Make this relevant to the ErgoDox EZ. + case 1: + ergodox_right_led_1_on(); + break; + case 2: + ergodox_right_led_2_on(); + break; + case 3: + ergodox_right_led_3_on(); + break; + case 4: + ergodox_right_led_1_on(); + ergodox_right_led_3_on(); + //ergodox_board_led_on(); + break; + default: + // none + break; + } + +};