diff --git a/keyboard/preonic/keymaps/default/keymap.c b/keyboard/preonic/keymaps/default/keymap.c index 2591af9f..2546d8f6 100644 --- a/keyboard/preonic/keymaps/default/keymap.c +++ b/keyboard/preonic/keymaps/default/keymap.c @@ -14,8 +14,9 @@ #define _DVORAK 2 #define _LOWER 3 #define _RAISE 4 -#define _ADJUST 5 -#define _MUSIC 6 +#define _ADJUST 6 +#define _MUSIC 7 +#define _STOPPER 5 // Macro name shortcuts #define QWERTY M(_QWERTY) @@ -172,7 +173,19 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______}, {_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______} +}, + +/* Stopper + * + */ +[_STOPPER] = { + {XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}, + {XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}, + {XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}, + {XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX}, + {XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, LOWER, XXXXXXX, RAISE, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX} } + }; const uint16_t PROGMEM fn_actions[] = { @@ -225,6 +238,7 @@ float tone_music[][2] = { {440.0*pow(2.0,(24)/12.0), 8} }; float ode_to_joy[][2] = SONG(ODE_TO_JOY); +float goodbye[][2] = SONG(GOODBYE_SOUND); #endif void persistant_default_layer_set(uint16_t default_layer) { @@ -306,6 +320,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) if (record->event.pressed) { #ifdef AUDIO_ENABLE layer_off(_MUSIC); + layer_off(_STOPPER); stop_all_notes(); #endif } @@ -317,6 +332,7 @@ const macro_t *action_get_macro(keyrecord_t *record, uint8_t id, uint8_t opt) set_tempo(150); PLAY_NOTE_ARRAY(ode_to_joy, false, .25); layer_on(_MUSIC); + layer_on(_STOPPER); #endif } break; @@ -345,3 +361,9 @@ void matrix_init_user(void) { PLAY_NOTE_ARRAY(start_up, false, 0); #endif } + +void play_goodbye_tone() +{ + PLAY_NOTE_ARRAY(goodbye, false, 0); + _delay_ms(2000); +} \ No newline at end of file diff --git a/quantum/audio.c b/quantum/audio.c index 69c58ca6..6a5d4301 100644 --- a/quantum/audio.c +++ b/quantum/audio.c @@ -65,6 +65,7 @@ uint8_t notes_count; bool notes_repeat; float notes_rest; bool note_resting = false; +int note_flipper = 0; uint8_t current_note = 0; uint8_t rest_counter = 0; @@ -127,6 +128,9 @@ void stop_note(double freq) { voices--; if (voices < 0) voices = 0; + if (voice_place >= voices) { + voice_place = 0; + } if (voices == 0) { #ifdef PWM_AUDIO TIMSK3 &= ~_BV(OCIE3A); @@ -137,25 +141,6 @@ void stop_note(double freq) { frequency = 0; volume = 0; note = false; - } else { - double freq = frequencies[voices - 1]; - int vol = volumes[voices - 1]; - double starting_f = frequency; - if (frequency < freq) { - sliding = true; - for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) { - frequency = f; - } - sliding = false; - } else if (frequency > freq) { - sliding = true; - for (double f = starting_f; f >= freq; f -= ((starting_f - freq) / 2000.0)) { - frequency = f; - } - sliding = false; - } - frequency = freq; - volume = vol; } } } @@ -248,16 +233,41 @@ ISR(TIMER3_COMPA_vect) { OCR4A = sum; } #else - if (frequency > 0) { + if (frequencies[voice_place] > 0) { + // if (frequencies[voice_place] > 880.0) { + // if (note_flipper == 100) { + // note_flipper = 0; + // return; + // } + // note_flipper++; + // } else { + // note_flipper = 0; + // } // ICR3 = (int)(((double)F_CPU) / frequency); // Set max to the period // OCR3A = (int)(((double)F_CPU) / frequency) >> 1; // Set compare to half the period - voice_place %= voices; - if (place > (frequencies[voice_place] / 50)) { - voice_place = (voice_place + 1) % voices; - place = 0.0; + + double freq; + if (false) { + voice_place %= voices; + if (place > (frequencies[voice_place] / 50)) { + voice_place = (voice_place + 1) % voices; + place = 0.0; + } + freq = frequencies[voice_place]; + } else { + if (frequency != 0) { + if (frequency < frequencies[voices - 1]) { + frequency = frequency * 1.01454533494; + } else if (frequency > frequencies[voices - 1]) { + frequency = frequency * 0.98566319864; + } + } else { + frequency = frequencies[voices - 1]; + } + freq = frequency; } - ICR3 = (int)(((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)); // Set max to the period - OCR3A = (int)((((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)) * note_timbre); // Set compare to half the period + ICR3 = (int)(((double)F_CPU) / (freq * CPU_PRESCALER)); // Set max to the period + OCR3A = (int)((((double)F_CPU) / (freq * CPU_PRESCALER)) * note_timbre); // Set compare to half the period //OCR3A = (int)(((double)F_CPU) / (frequencies[voice_place] * CPU_PRESCALER)) >> 1 * duty_place; // Set compare to half the period place++; // if (duty_counter > (frequencies[voice_place] / 500)) { @@ -413,23 +423,8 @@ if (audio_config.enable && voices < 8) { freq = freq / SAMPLE_RATE; #endif if (freq > 0) { - if (frequency != 0) { - double starting_f = frequency; - if (frequency < freq) { - for (double f = starting_f; f <= freq; f += ((freq - starting_f) / 2000.0)) { - frequency = f; - } - } else if (frequency > freq) { - for (double f = starting_f; f >= freq; f -= ((starting_f - freq) / 2000.0)) { - frequency = f; - } - } - } - frequency = freq; - volume = vol; - - frequencies[voices] = frequency; - volumes[voices] = volume; + frequencies[voices] = freq; + volumes[voices] = vol; voices++; } diff --git a/quantum/keymap_common.c b/quantum/keymap_common.c index 4ee290ad..43debf4e 100644 --- a/quantum/keymap_common.c +++ b/quantum/keymap_common.c @@ -184,6 +184,7 @@ static action_t keycode_to_action(uint16_t keycode) case RESET: ; // RESET is 0x5000, which is why this is here clear_keyboard(); #ifdef AUDIO_ENABLE + stop_all_notes(); play_goodbye_tone(); #endif _delay_ms(250);