Readme + minor change to make it match reality.

example_keyboards
David Olsson 8 years ago
parent 3a453a03ed
commit e491f5a4d0

@ -1,2 +1,54 @@
Keymap that owes just about everything to Algernon.
Check out his keymap for the Ergodox. It's pretty damned amazing.
<!-- -*- mode: markdown; fill-column: 8192 -*- -->
Mnemes Swedish Bonaza
=======================
My Layout in process, most of the code is shamelessly stolen from [algernons][algernon] excellent layout
[algernon]: https://github.com/algernon/ergodox-layout
It's for Windows (current work forces me to) and Swedish (matter of birth) so ymmw.
## Table of Contents
* [Layouts](#layouts)
- [Base layer](#base-layer)
- [Fun layer](#fun-layer)
- [Nav layer](#nav-layer)
- [LED states](#led-states)
# Layouts
## Base layer
![Base layer](img/base.png)
* The number row doubles as a function row. Short presses produces numbers, long presses produces Fxx
* The `Shift`, `Alt`, and `Control` modifiers are one-shot.
* `Backspace` and `Enter` doubles as switches to the `sym` layer when held
* The `ESC` key also doubles as a one-shot cancel key.
* The **Lead** key is followed by a sequence of keys.
- `LEAD l` : `lgui+l`.
- `LEAD s l` : `λ`.
- `LEAD s s` : `¯\_(ツ)_/¯`
- `LEAD s f` : `凸(ツ)凸`
- `LEAD f s` : `ctrl+s`
- `LEAD b d` : `ctrl+w`
## Nav layer
![Fun layer](img/fun.png)
Basic navigation on the right hand and modifiers close
by for the left. The latter because I tend to use `ctrl+arrows` quite a lot.
## Sym layer
![Sym layer](img/sym.png)
Easy access to most symbols I use on a daily basis. Most common are on the home row, the rest are grouped as best as I could.
# License
GPL-3+

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@ -44,7 +44,7 @@
#define KN_CIRC LSFT(KN_UMLA) // ^
#define KN_ASTR LSFT(KN_QUOT) // *
#define KN_TILD RALT(KN_UMLA) // ~
#define KN_BSLS RALT(KN_PLUS) //
#define KN_BSLS RALT(KN_PLUS) //
#define OSM_LCTL OSM(MOD_LCTL)
#define OSM_LALT OSM(MOD_LALT)
@ -110,8 +110,8 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[NAV] = {
{ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS },
{ KC_TRNS ,KC_TRNS ,KC_HOME ,KC_UP ,KC_END ,KC_PGUP ,KC_NO ,KC_PGUP ,KC_HOME ,KC_UP ,KC_END ,KC_TRNS ,KC_TRNS },
{ KC_TRNS ,KC_TRNS ,KC_LEFT ,KC_DOWN ,KC_RIGHT ,KC_PGDN ,KC_NO ,KC_PGDN ,KC_LEFT ,KC_DOWN ,KC_RIGHT ,KC_TRNS ,KC_TRNS },
{ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_NO ,KC_PGUP ,KC_HOME ,KC_UP ,KC_END ,KC_TRNS ,KC_TRNS },
{ KC_TRNS ,KC_TRNS ,KC_LSFT ,KC_LCTL ,KC_LALT ,KC_TRNS ,KC_NO ,KC_PGDN ,KC_LEFT ,KC_DOWN ,KC_RIGHT ,KC_TRNS ,KC_TRNS },
{ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_F11 ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS },
{ KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_F12 ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_TRNS ,KC_VOLD ,KC_VOLU }
@ -281,19 +281,13 @@ void matrix_scan_user(void) {
unregister_code(KC_LCTRL);
}; // Todo
SEQ_ONE_KEY(KC_SLSH){
register_code(KC_LCTRL);
TAP_ONCE(KC_F);
unregister_code(KC_LCTRL);
}
SEQ_TWO_KEYS (KC_S, KC_S) {
// ¯\_(ツ)_/¯
unicode_input_start(); register_hex(0xaf); unicode_input_finish();
register_code (KC_RALT); TAP_ONCE (KN_PLUS); unregister_code (KC_RALT);
register_code (KC_RALT); TAP_ONCE (KN_PLUS); unregister_code (KC_RALT);
register_code (KC_RSFT); TAP_ONCE (KC_8); unregister_code (KC_RSFT);
unicode_input_start (); register_hex(0x30c4); unicode_input_finish();
register_code (KC_RSFT); TAP_ONCE (KC_9); TAP_ONCE(KC_7); unregister_code (KC_RSFT);
register_code (KC_RSFT); TAP_ONCE (KC_9); TAP_ONCE(KC_7); unregister_code (KC_RSFT);
unicode_input_start (); register_hex(0xaf); unicode_input_finish();
}
@ -302,7 +296,7 @@ void matrix_scan_user(void) {
unicode_input_start(); register_hex(0x51F8); unicode_input_finish();
register_code (KC_RSFT); TAP_ONCE (KC_8); unregister_code (KC_RSFT);
unicode_input_start (); register_hex(0x30c4); unicode_input_finish();
register_code (KC_RSFT); TAP_ONCE (KC_9); unregister_code (KC_RSFT);
register_code (KC_RSFT); TAP_ONCE (KC_9); unregister_code (KC_RSFT);
unicode_input_start (); register_hex(0x51F8); unicode_input_finish();
}

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