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@ -23,22 +23,24 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "ch.h"
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#include "hal.h"
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#include "print.h"
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#include "led_controller.h"
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#include "hook.h"
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#include "suspend.h"
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#include "usb_main.h"
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/* WF LED MAP
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/* Infinity60 LED MAP
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- digits mean "row" and "col", i.e. 45 means C4-5 in the IS31 datasheet, matrix A
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11 12 13 14 15 16 17 18 21 22 23 24 25 26 27 28
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31 32 33 34 35 36 37 38 41 42 43 44 45 46 47
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48 51 52 53 54 55 56 57 58 61 62 63 64 65 66
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67 68 71 72 73 74 75 76 77 78 81 82 83 84 85
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86 87 88 91 92 93 (94) 95 96 97
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11 12 13 14 15 16 17 18 21 22 23 24 25 26 27*
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28 31 32 33 34 35 36 37 38 41 42 43 44 45
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46 47 48 51 52 53 54 55 56 57 58 61 62
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63 64 65 66 67 68 71 72 73 74 75 76 77*
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78 81 82 83 84 85 86 87
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*Unused in Alphabet Layout
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*/
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/*
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@ -52,10 +54,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/* Which LED should be used for CAPS LOCK indicator
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* The usual Caps Lock position is C4-8, so the address is
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* 0x24 + (4-1)*0x10 + (8-1) = 0x5B */
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* The usual Caps Lock position is C4-6, so the address is
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* 0x24 + (4-1)*0x10 + (8-1) = 0x59 */
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#if !defined(CAPS_LOCK_LED_ADDRESS)
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#define CAPS_LOCK_LED_ADDRESS 0x5B
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#define CAPS_LOCK_LED_ADDRESS 0x59
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#endif
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/* Which LED should breathe during sleep */
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@ -81,9 +83,12 @@ uint8_t rx[1] __attribute__((aligned(2)));
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uint8_t full_page[0xB4+1] = {0};
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// LED mask (which LEDs are present, selected by bits)
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const uint8_t is31_wf_leds_mask[0x12] = {
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// See page comment above, control alternates CA matrix/CB matrix
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// IC60 pcb uses only CA matrix.
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// Each byte is a control pin for 8 leds 8-1
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const uint8_t is31_ic60_leds_mask[0x12] = {
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0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF,
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0x00, 0xFF, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0x7F, 0x00
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0x00, 0xFF, 0x00, 0xFF, 0x00, 0x7F, 0x00, 0x00, 0x00
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};
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/* ============================
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@ -233,56 +238,55 @@ static THD_FUNCTION(LEDthread, arg) {
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}
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}
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//These relate to the LED map above, row and column
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//0x24 = first byte (CA1) of PWM page, 0x34 is 17th byte (CA2)
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/* LED game mode */
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const uint8_t led_game[83] = {
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const uint8_t led_game[72] = {
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0x24,
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0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x34,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x44,
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0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x54,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF,
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0x64,
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0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x00,
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0xFF, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x74,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x84,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x94,
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0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00, 0x00,
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0xA4,
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0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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};
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/* ALL LEDs */
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const uint8_t led_all[83] = {
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const uint8_t led_all[72] = {
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0x24,
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0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0,
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0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
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0x34,
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0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0,
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0x44,
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0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0,
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0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
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0x44,
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0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
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0x54,
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0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0,
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0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
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0x64,
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0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0,
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0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
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0x74,
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0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0,
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0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
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0x84,
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0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0,
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0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
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0x94,
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0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0,
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0xA4,
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0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0,
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0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF,
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};
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/* =============
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* hook into TMK
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* ============= */
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void hook_early_init(void) {
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void led_controller_init(void) {
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uint8_t i;
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xprintf("led_controller_init");
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/* initialise I2C */
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/* I2C pins */
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palSetPadMode(GPIOB, 0, PAL_MODE_ALTERNATIVE_2); // PTB0/I2C0/SCL
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@ -299,9 +303,9 @@ void hook_early_init(void) {
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/* initialise IS31 chip */
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is31_init();
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/* enable WF LEDs on all pages */
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/* enable LEDs on all pages */
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full_page[0] = 0;
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__builtin_memcpy(full_page+1, is31_wf_leds_mask, 0x12);
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__builtin_memcpy(full_page+1, is31_ic60_leds_mask, 0x12);
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for(i=0; i<8; i++) {
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is31_write_data(i, full_page, 1+0x12);
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}
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@ -312,7 +316,7 @@ void hook_early_init(void) {
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is31_write_register(IS31_FUNCTIONREG, IS31_REG_BREATHCTRL2, IS31_REG_BREATHCTRL2_ENABLE|3);
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/* Write pages */
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for(i=0; i<9; i++) {
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for(i=0; i<8; i++) {
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is31_write_data(1,(uint8_t *)(led_game+(9*i)),9);
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chThdSleepMilliseconds(5);
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is31_write_data(2,(uint8_t *)(led_all+(9*i)),9);
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@ -329,26 +333,29 @@ void hook_early_init(void) {
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chThdCreateStatic(waLEDthread, sizeof(waLEDthread), LOWPRIO, LEDthread, NULL);
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}
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void hook_usb_suspend_entry(void) {
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#ifdef SLEEP_LED_ENABLE
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chSysLockFromISR();
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chMBPostI(&led_mailbox, LED_MSG_SLEEP_LED_ON);
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chSysUnlockFromISR();
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#endif /* SLEEP_LED_ENABLE */
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}
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void hook_usb_suspend_loop(void) {
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chThdSleepMilliseconds(100);
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/* Remote wakeup */
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if((USB_DRIVER.status & 2) && suspend_wakeup_condition()) {
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send_remote_wakeup(&USB_DRIVER);
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}
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}
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void hook_usb_wakeup(void) {
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#ifdef SLEEP_LED_ENABLE
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chSysLockFromISR();
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chMBPostI(&led_mailbox, LED_MSG_SLEEP_LED_OFF);
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chSysUnlockFromISR();
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#endif /* SLEEP_LED_ENABLE */
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}
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//TODO: Don't know equivalent QMK hooks for these
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//
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//void hook_usb_suspend_entry(void) {
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//#ifdef SLEEP_LED_ENABLE
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// chSysLockFromISR();
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// chMBPostI(&led_mailbox, LED_MSG_SLEEP_LED_ON);
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// chSysUnlockFromISR();
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//#endif /* SLEEP_LED_ENABLE */
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//}
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//
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//void hook_usb_suspend_loop(void) {
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// chThdSleepMilliseconds(100);
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// /* Remote wakeup */
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// if((USB_DRIVER.status & 2) && suspend_wakeup_condition()) {
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// send_remote_wakeup(&USB_DRIVER);
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// }
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//}
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//
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//void hook_usb_wakeup(void) {
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//#ifdef SLEEP_LED_ENABLE
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// chSysLockFromISR();
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// chMBPostI(&led_mailbox, LED_MSG_SLEEP_LED_OFF);
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// chSysUnlockFromISR();
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//#endif /* SLEEP_LED_ENABLE */
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//}
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//*/
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