rask's Satan and BananaSplit60 (#1654)

* Add rask's Satan layout

* Add rask's Satan layout

* Add rask's BananaSplit60 layout

* Add rask's BS60 readme

* Fix rask's BS60 readme image

* Fix rask's BS60 readme image again
hid_api
Otto Rask 7 years ago committed by Jack Humbert
parent a4316ba486
commit da33dfec55

@ -0,0 +1,53 @@
# rask's BananaSplit60
![BS60 layout](http://i.imgur.com/Q7so1py.png)
## Notes
### Layers
Base layer is a regular HHKBish ANSI layer. Toggling the
alternate base layer (Fn3) makes it simpler to play games with
the left space being set to be an actual Space.
Layer 1 (Fn1) contains usual 60% functionalities such as the
F-row, while Layer 2 (Fn2) contains media controls.
The final layer (Fn4) is a special layer that acts as a lock
layer, meaning the keyboard is locked while the layer
is active. This firmware assumes a lock switch (read below).
### Lock switches
1.25u between the split space halves and the 1u key right
left of LeftArrow are to be operated with a lock switch.
If you don't have lock switches you should swap the `MO()`
calls with `TG()` calls to make the layer toggles work
with regular non/locking switches.
## How to make and flash
(These instructions are for Linux-based operating systems
with `dfu-programmer` available.)
`cd` into the `bananasplit` keyboard's directory and run
make rask
which should result in a file called `bananasplit_rask.hex` appearing
in your QMK root directory.
Now plug in your BananaSplit60 keyboard via USB. Verify
with `lsusb` that it appears. At least my PCB did not have
anything preflashed so you should see `atmega32u4` or similar
in the `lsusb` output.
Now you can flash the firmware by
$ sudo dfu-programmer atmega32u4 erase
$ cd /qmk_firmware/root/directory
$ sudo dfu-programmer atmega32u4 flash bananasplit_rask.hex
_If_ you happen to have some other `atmega32u4` based device
I suggest you plug it out before flashing your BS60 just to
prevent accidentally flashing your old device.

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#include "bananasplit.h"
// rask's BananaSplit60 layout
#define L_BASE 0
#define L_BASE_ALT 1
#define L_ONE 2
#define L_TWO 3
#define L_LOCK 4
#define ______ KC_TRNS
#define XXXXXX KC_NO
// L_BASE
// Initial layer with default keymap
//
// L_BASE_ALT
// Layer with some standardisation e.g. make
// space key "full" to make gaming less of a
// chore
//
// L_ONE
// General things like F-row and navigation
//
// L_TWO
// Media controls and more exotic keybinds
//
// L_LOCK
// Lock the keyboard, release to unlock
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[L_BASE] = KEYMAP_HHKB_ARROW( \
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
MO(L_ONE), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, MT(MOD_RSFT, KC_SLSH), KC_UP, MO(L_TWO), \
KC_LCTRL, KC_LGUI, KC_LALT, KC_BSPC, MO(L_BASE_ALT), KC_SPACE, KC_RALT, MO(L_LOCK), KC_LEFT, KC_DOWN, KC_RIGHT \
),
[L_BASE_ALT] = KEYMAP_HHKB_ARROW( \
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
______, ______, ______, KC_SPACE, ______, ______, ______, ______, ______, ______, ______ \
),
[L_ONE] = KEYMAP_HHKB_ARROW( \
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_INS, \
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, KC_PGUP, ______, \
______, ______, ______, ______, ______, ______, ______, ______, KC_HOME, KC_PGDN, KC_END \
),
[L_TWO] = KEYMAP_HHKB_ARROW( \
______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, ______, \
______, ______, ______, ______, ______, ______, ______, ______, ______, KC_MPRV, KC_MPLY, KC_MNXT, ______, ______, \
KC_CAPS, ______, ______, ______, ______, ______, ______, ______, ______, KC_VOLD, KC_VOLU, KC_MUTE, ______, \
______, ______, ______, ______, ______, ______, ______, ______, KC_MSTP, ______, ______, ______, ______, \
______, KC_APP, ______, ______, ______, ______, ______, ______, ______, ______, ______ \
),
[L_LOCK] = KEYMAP_HHKB_ARROW( \
XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, \
XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, \
XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, \
XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, \
XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, XXXXXX, ______, XXXXXX, XXXXXX, XXXXXX \
),
};

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#include "satan.h"
#define _BASE 0
#define _FNO 1
#define _FNT 2
#define ________ KC_TRNS
#define XXXXXXXX KC_NO
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
Base layer
-------------------------------------------------------------------------------------------
| ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | - | = | \ | Del |
-------------------------------------------------------------------------------------------
| Tab | Q | W | E | R | T | Y | U | I | O | P | [ | ] | Bksp |
-------------------------------------------------------------------------------------------
| Fn1 | A | S | D | F | G | H | J | K | L | ; | ' | Enter |
-------------------------------------------------------------------------------------------
| Shift | Z | X | C | V | B | N | M | , | . | / | Up | Fn2 |
-------------------------------------------------------------------------------------------
| Ctrl | Win | Alt | Space | AltGr | Left | Down | Right |
-------------------------------------------------------------------------------------------
*/
[_BASE] = KEYMAP_HHKB(
KC_GRV, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_DEL, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSPC, \
MO(_FNO), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_UP, MO(_FNT), \
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, KC_LEFT, KC_DOWN, KC_RGHT),
/*
Fn1 layer
-------------------------------------------------------------------------------------------
| Esc | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | Prsc| Ins |
-------------------------------------------------------------------------------------------
| | | | | | | | | | | | | | |
-------------------------------------------------------------------------------------------
| NONE | | | | | | | | | | | | |
-------------------------------------------------------------------------------------------
| | | | | | | | | | | | PgUp | |
-------------------------------------------------------------------------------------------
| | | | | | Home | PgDn | End |
-------------------------------------------------------------------------------------------
*/
[_FNO] = KEYMAP_HHKB(
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_INS, \
________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, \
________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, \
________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, KC_PGUP, ________, \
________, ________, ________, ________, ________, KC_HOME, KC_PGDN, KC_END),
/*
Fn2 layer
TODO: macro buttons
-------------------------------------------------------------------------------------------
| | | | | | | | | | | | | | | |
-------------------------------------------------------------------------------------------
| | | | | | | | | | Prev| Play| Next| | |
-------------------------------------------------------------------------------------------
| CapsLk | | | | | | | | | Vol-| Vol+| Mute| |
-------------------------------------------------------------------------------------------
| | | | | | | | | | Stop| | | NONE|
-------------------------------------------------------------------------------------------
| Reset | Menu | | | M1 | M2 | M3 | M4 |
-------------------------------------------------------------------------------------------
*/
[_FNT] = KEYMAP_HHKB(
________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, ________, \
________, ________, ________, ________, ________, ________, ________, ________, ________, KC_MPRV, KC_MPLY, KC_MNXT, ________, ________, \
KC_CAPS, ________, ________, ________, ________, ________, ________, ________, ________, KC_VOLD, KC_VOLU, KC_MUTE, ________, \
________, ________, ________, ________, ________, ________, ________, ________, ________, KC_MSTP, ________, ________, ________, \
RESET, KC_MENU, ________, ________, ________, ________, ________, ________),
};
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