Allow customization of the number of tone keycodes and add example keymap
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# Build Options
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# change to "no" to disable the options, or define them in the Makefile in
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# the appropriate keymap folder that will get included automatically
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#
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BOOTMAGIC_ENABLE = no # Virtual DIP switch configuration(+1000)
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MOUSEKEY_ENABLE = yes # Mouse keys(+4700)
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EXTRAKEY_ENABLE = yes # Audio control and System control(+450)
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CONSOLE_ENABLE = no # Console for debug(+400)
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COMMAND_ENABLE = yes # Commands for debug and configuration
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NKRO_ENABLE = yes # Nkey Rollover - if this doesn't work, see here: https://github.com/tmk/tmk_keyboard/wiki/FAQ#nkro-doesnt-work
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BACKLIGHT_ENABLE = yes # Enable keyboard backlight functionality
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MIDI_ENABLE = yes # MIDI controls
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AUDIO_ENABLE = no # Audio output on port C6
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UNICODE_ENABLE = no # Unicode
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BLUETOOTH_ENABLE = no # Enable Bluetooth with the Adafruit EZ-Key HID
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RGBLIGHT_ENABLE = no # Enable WS2812 RGB underlight. Do not enable this with audio at the same time.
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SLEEP_LED_ENABLE = no # Breathing sleep LED during USB suspend
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ifndef QUANTUM_DIR
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include ../../../../Makefile
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endif
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#ifndef CONFIG_USER_H
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#define CONFIG_USER_H
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#include "../../config.h"
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// place overrides here
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/* override number of MIDI tone keycodes (each octave adds 12 bytes) */
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#define MIDI_TONE_KEYCODE_OCTAVES 2
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#endif
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#include "satan.h"
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// Each layer gets a name for readability, which is then used in the keymap matrix below.
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// The underscores don't mean anything - you can have a layer called STUFF or any other name.
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// Layer names don't all need to be of the same length, obviously, and you can also skip them
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// entirely and just use numbers.
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#define _BL 0
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#define _ML 1
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// readability
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#define _______ KC_TRNS
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#define XXXXXXX KC_NO
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Keymap _BL: (Base Layer) Default Layer
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* ,-----------------------------------------------------------.
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* |Esc | 1| 2| 3| 4| 5| 6| 7| 8| 9| 0| -| =|Backsp |
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* |-----------------------------------------------------------|
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* |Tab | Q| W| E| R| T| Y| U| I| O| P| [| ]| \ |
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* |-----------------------------------------------------------|
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* |CAPS | A| S| D| F| G| H| J| K| L| ;| '|Return |
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* |-----------------------------------------------------------|
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* |Shift | Z| X| C| V| B| N| M| ,| .| /|Shift |
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* |-----------------------------------------------------------|
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* |Ctrl|Gui |Alt | Space |Alt |Gui |FN |Ctrl |
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* `-----------------------------------------------------------'
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*/
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[_BL] = KEYMAP_ANSI(
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KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, \
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KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSLS, \
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KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN,KC_QUOT, KC_ENT, \
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM,KC_DOT, KC_SLSH, KC_RSFT, \
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KC_LCTL, KC_LGUI,KC_LALT, KC_SPC, KC_RALT,KC_RGUI, TG(_ML), KC_RCTL),
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/* Keymap _ML: MIDI Layer
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* ,------------------------------------------------------------------------.
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* | Exit | | | | | | | | | | | | | |
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* |------------------------------------------------------------------------|
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* | Ch+ | | C# | D# | | F# | G# | A# | | C# | D# | | | |
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* |------------------------------------------------------------------------|
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* | Mod | C | D | E | F | G | A | B | C | D | E | F |>>OnStage|
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* |------------------------------------------------------------------------|
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* | Sustain |Oct-|Oct+|Mod-|Mod+| | | |Tns-|Tns+|Tns0| Sustain |
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* |------------------------------------------------------------------------|
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* | | | | All notes off | | | | |
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* `------------------------------------------------------------------------'
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*
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* Foot switches:
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* ,--------. ,--------.
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* | | | |
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* | | | |
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* `--------' `--------'
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*/
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[_ML] = KEYMAP_ANSI(
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TG(_ML), MI_VEL_1, MI_VEL_2, MI_VEL_3, MI_VEL_4, MI_VEL_5, MI_VEL_6, MI_VEL_7, MI_VEL_8, MI_VEL_9, MI_VEL_10, XXXXXXX, XXXXXXX, XXXXXXX, \
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MI_CHU, XXXXXXX, MI_Cs, MI_Ds, XXXXXXX, MI_Fs, MI_Gs, MI_As, XXXXXXX, MI_Cs_1, MI_Ds_1, XXXXXXX, XXXXXXX, XXXXXXX, \
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MI_MOD, MI_C, MI_D, MI_E, MI_F, MI_G, MI_A, MI_B, MI_C_1, MI_D_1, MI_E_1, MI_F_1, _______, \
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MI_SUS, MI_OCTD, MI_OCTU, MI_MODSD, MI_MODSU, XXXXXXX, XXXXXXX, XXXXXXX, MI_TRNSD, MI_TRNSU, MI_TRNS_0, MI_SUS, \
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_______, _______, _______, MI_OFF, _______, _______, _______, _______),
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};
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# Satan GH60 layout demonstrating MIDI key mapping
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