From cf2c6415570753c48fdd2c406d0780e14e7a7167 Mon Sep 17 00:00:00 2001 From: Jack Humbert Date: Sun, 7 Feb 2016 11:14:47 -0500 Subject: [PATCH] advanced macro stuff for README --- README.md | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/README.md b/README.md index 0066d018..af0ffd08 100644 --- a/README.md +++ b/README.md @@ -150,35 +150,35 @@ if (record->event.pressed) { } ``` -#### `record->tap.count` +* `record->tap.count` The number taps that a certain key gets without interruption. This value can also be reset by assigning it `0`. -#### `register_code();` +* `register_code();` This sends the `` keydown event to the computer. Some examples would be `KC_ESC`, `KC_C`, `KC_4`, and even modifiers such as `KC_LSFT` and `KC_LGUI`. -#### `unregister_code();` +* `unregister_code();` Parallel to `register_code` function, this sends the `` keyup event to the computer. If you don't use this, the key will be held down until it's sent. -#### `layer_on();` +* `layer_on();` This will turn on the layer `` - the higher layer number will always take priority. Make sure you have `KC_TRNS` for the key you're pressing on the layer you're switching to, or you'll get stick there unless you have another plan. -#### `layer_off();` +* `layer_off();` This will turn off the layer ``. -#### `clear_keyboard();` +* `clear_keyboard();` This will clear all mods and keys currently pressed. -#### `clear_mods();` +* `clear_mods();` This will clear all mods currently pressed. -#### `clear_keyboard_but_mods();` +* `clear_keyboard_but_mods();` This will clear all keys besides the mods currently pressed. @@ -196,7 +196,7 @@ if (timer_elapsed(key_timer) < 100) { } ``` -It's best to declare the `static uint16_t start;` outside of the macro block (top of file, etc). +It's best to declare the `static uint16_t key_timer;` outside of the macro block (top of file, etc). ## Additional keycode aliases for software-implemented layouts (Colemak, Dvorak, etc)